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WaW zOmbies maps

This is a discussion on WaW zOmbies maps within the Call of Duty: Black Ops forum, part of the C; Is there any difference at all between the original Waw zombies maps to the remakes on black ops ( weapons, ...

  1. #1
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    WaW zOmbies maps

    Is there any difference at all between the original Waw zombies maps to the remakes on black ops ( weapons, area layout ect)

    Plat Tag Made by The_Dark_God_666 on PSN

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    i think the only difference is they add the perk mule kick(have 3 weapons at once) other then that i havent noticed a difference but they are still fun!

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    You do get the black ops guns in the box instead of the [email protected] ones

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    Aside from these things listed, there's one key issue that NO ONE ever mentions.


    It hardly works.

    I don't know how Treyarch ported them, but each map i've played ON SOLO a lot my hits don't actually count.


    Another magnificent effort on Treyarch's behalf for Black Ops, nice to know even the Hardened pre-orderers got ripped off their 60 quid.


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    Quote Originally Posted by HYSTΣR!A⋆➒➑ View Post
    Aside from these things listed, there's one key issue that NO ONE ever mentions.


    It hardly works.

    I don't know how Treyarch ported them, but each map i've played ON SOLO a lot my hits don't actually count.


    Another magnificent effort on Treyarch's behalf for Black Ops, nice to know even the Hardened pre-orderers got ripped off their 60 quid.

    i havent had this problem in the game at all....everything for me counts..hmmmm interesting....

    ooo yeah WAFFLEGUN!!!

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    Quote Originally Posted by tearzofblood View Post
    i havent had this problem in the game at all....everything for me counts..hmmmm interesting....

    ooo yeah WAFFLEGUN!!!
    That's because you haven't looked. It really is there.


  7. #7
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    I've never noticed anything too bad with hit detection, maybe a shot here or there. I play zombies a lot, solo and online. Only time I have ever had really bad shot detection is when we lagged out. Even if we had frame rate issues all my shots still counted.

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