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Dark Souls II Patch 1.03 Notes

This is a discussion on Dark Souls II Patch 1.03 Notes within the Dark Souls II forum, part of the D; Patch notes have been released (although in Japanese) for 1.03 . Here's are some of the issues the patch will ...

  1. #1
    KCCO!
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    Dark Souls II Patch 1.03 Notes

    Patch notes have been released (although in Japanese) for 1.03. Here's are some of the issues the patch will address. I didn't do the translation, so I can't address any inaccuracies. If nothing else, I know a few people will be happy that the Drangleic Castle glitch will be fixed.

    INFORMATION | DARK SOULS 2 -žœての篝火-

    • Successful Online coop with white / small sigh stone will now revive you back to human
    • Bug where entrance door to Drangleic Castle did not open has been fixed
    • failing to create multiplayer session no longer disables use of online items such as white soap stone
    • starting boss fight with Mirror Knight while summoning coop player no longer fails / cancel summoning process
    • death match error at the undead purgatory has been fixed
    • you will no longer be able to take off Covenant related rings while being summoned
    • bug which dropped items were not be able to picked up again due to the 'inventory is full ' message has been fixed
    • dialog will now pop up when you enter the coffin at the Things Betwixt
    • fixed bug where at certain areas blood stains, illusions and messages were not displayed
    • bug which location of object and item were reset has been fixed
    • display response time at character making has been improved
    • bug where angle of the tattoo chosen at the character making screen did not display correctly has been fixed
    • response time of start menu / bonfire menu has been improved
    • certain items not being available at the shops in NG+ and later has been fixed
    • summoned players no longer fall under the ground at Earthen Peak
    • bug which caused souls to be lost while equipping life protection ring has been fixed
    • bug which caused face icon displayed at the summon sign to be of different player has been fixed
    • Trophy icon for the Guardian of Fort(?) fixed
    • Controller now vibrate when guarding
    • equip menu info on dark magic has been fixed
    • bug which caused player to fall through elevator while using binoculars and casting spell has been fixed
    Sources: Gamefaqs, Reddit.

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    Thanks for the info.
    Avy created by Beam and kid420247


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    Bob 'n' Becca
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    So many of these glitches I've never experienced. I feel bad for those who've had the misfortune of some of these. I do hope the Emerald Herald's menu screen will load properly and promptly in the future.

    Thanks to Thunder for the platbar!!!

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    Bringing the PAIN
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    Some of these are really nice. But like before I haven't seen or heard of many of these.


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    From someone who has been effected by the door glitch, it's been 2 weeks since i could progress so I very hopeful this comes out soon so I can play again.

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    Quote Originally Posted by bmj2k7 View Post
    From someone who has been effected by the door glitch, it's been 2 weeks since i could progress so I very hopeful this comes out soon so I can play again.
    Feel bad for you, man. I had no issue with the door.

  7. #7
    Bringing the PAIN
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    I think the regaining humanity with successful summoning is still glitchy. I have gotten it back more often but not with every success.


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