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Bad game design choices in Dead Nation

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  1. #1
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    Bad game design choices in Dead Nation

    Edit from outer space
    Last edited by scary_atheist; 01-20-2014 at 06:27 AM.

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    I completely agree. I'm glad I finished this game yesterday in the night with my brother. I'm not even going to go for the platinum. I'm only going to get two more trophies. The one for collecting all the loot in a mission and killing 53k+ zombies.

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    Oh he mad

    There's a rush move to escape 1 hit kills, everything else isn't even a point, it's just moaning.

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    that was great.

    The game is awesome and made very well in my opinion, I ran into hard bits of the games yes but if I died it was my fault.

    It's made like this to be difficult for you, it's not unfair, it's just difficult.
    Also things like the screen going dark adds to the crazyness of the game

    As for the 1 hit kill monsters, you tried dashing left or right out of their path?

    The game is awesome, the designers did a great job

    Morbid is even more fun

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    Don't get mad..

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    Lol, Every "point" he made was the reason it was designed that way. If you want to play on the hardest difficulty, don't expect it to be a walk in the park. If you want to walk and run faster, wear the proper gear then you won't have that problem as often. Anyways, was fun reading you rant, but don't knock a game that was designed pretty damn well.

  8. #8
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    The only problem I had with it, is the camera is just a smidge too far away from the characters. I don't mind the perspective, it just makes it a little hard to see sometimes.
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    Graveyard. Battle. Holy fuck.
    Last edited by scary_atheist; 01-20-2014 at 06:27 AM.

  10. #10
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    Quote Originally Posted by scary_atheist View Post
    JESUS FUCKING CHRIST, just reached a graveyard battle where there are ... at least 4 of the fucking howler screamer fuckwads all bunkered up inside buildings, while getting swarmed by all the adds and 4-5 bombers and god analrape to fuck knows what outside.

    Yeah, right, this is GOOD GAME DESIGN.

    Fucking deleting this piece of crap shit.
    Tone down the language buddy

    Oh and I thought you didn't have a problem with the difficulty?

  11. #11
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    I enjoyed every second of it personally

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    Yeah...

    The game was designed to be a top down shooter that was reminiscent of games of yesteryear. Those type of games where you had to remember where enemies are, and act accordingly. It has zero problems with controls, zero problems with it's execution, and zero problems with it's balance. You can get through most of the game using on your starter weapon if you know what you're doing and how to use it.

    Sorry the game wasn't to your liking good sir, but I assure you, there are at least 10 to 1 people who are in favor of what Dead Nation offers as opposed to what you seem to perceive as "good game design." At least you didn't have to pay anything for it.

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    why so angry? ill admit grim is frustrating but not impossible. just need to be prepared properly

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    I enjoyed the game a lot. I thought this game was way better than the inFAMOUS or Wipeout games that Sony offered during the outage


  15. #15
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    Wow... This kid is a loser... ITS A GAME! Do you really think its that hard? I mean it's not like NG hard or anything. Look how many ppl have the plat. I am so sorry that its to hard for you... If you cant earn the platinum then just set it to Braindead and one shot everything like the baby your making yourself out to be, don't cry cuz your not good at a game. Its about tactics and knowing how to kill certain things and the final graveyard fight is the hardest section of the game IMHO. But still if you set up a plan and learn what to use it can be done without being hit. Stop making entire threads to cry about how much you suck at a game plz. Nobody cares that you do!


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    LOL if u want something easy go 4 Spare Parts coz DN have challenging parts that makes it FUN

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    This thread is epic, and so is the little mad boy's OP

    If a game really makes you feel that shitty to where you curse up the storm creating a useless thread, then stop playing it and move on with your life

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    It's all about team work, morbid only gets tough at some points
    At least you picked it up with the new add ons checkpoint saves and voice chat.
    challenging platt over and out.
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  19. #19
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    Quote Originally Posted by DoomHorror View Post
    Oh he mad

    There's a rush move to escape 1 hit kills, everything else isn't even a point, it's just moaning.
    this^^^

    Quote Originally Posted by Chambers35 View Post
    that was great.

    The game is awesome and made very well in my opinion, I ran into hard bits of the games yes but if I died it was my fault.

    It's made like this to be difficult for you, it's not unfair, it's just difficult.
    Also things like the screen going dark adds to the crazyness of the game

    As for the 1 hit kill monsters, you tried dashing left or right out of their path?

    The game is awesome, the designers did a great job

    Morbid is even more fun
    and this^^^

    Quote Originally Posted by DaRe_xLw View Post
    This thread is epic, and so is the little mad boy's OP

    If a game really makes you feel that shitty to where you curse up the storm creating a useless thread, then stop playing it and move on with your life
    and more of this^^^

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  20. #20
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    it is just a game -
    play it on easy or normal
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