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Question- Does the prologue count for the alarm/killing trophy?

This is a discussion on Question- Does the prologue count for the alarm/killing trophy? within the Deus Ex: Human Revolution forum, part of the D; I seem to be confused on the prologue and chapter 1 as to when this challenge actually starts. So does ...

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    Question- Does the prologue count for the alarm/killing trophy?

    I seem to be confused on the prologue and chapter 1 as to when this challenge actually starts. So does the prologue count for the alarm/kill nobody trophy?

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    Yes, the prologue does count.

    "Oh, so you think that the darkness is your ally? You merely adopted it, I was born in it."

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    Alarm? No it doesn't.

    Killing? Yes it does. I had the same question. It's from the very start to the finish of the game. You can't kill anyone. This especially includes the prolougue.

    You can - of course - kill the bosses.




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    i'm assuming theres no alarms in the prologue?

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    There are alarms, which is the point. It's pretty stupid to be given a trophy for not setting off alarms when the alarms turning on is actually part of the story and can't be changed under any circumstances.




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    i'm talking about the prologue. sadly some people can't understand simple questions.
    people are saying different things. but w/e

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    so if i reload a save before an enemy goes to an alarm panel, i won't be penalized at all either?

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    Quote Originally Posted by noobsauce2010 View Post
    so if i reload a save before an enemy goes to an alarm panel, i won't be penalized at all either?
    You can reload a previous save from before the alarm was triggered and still get the trophy

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    Quote Originally Posted by noobsauce2010 View Post
    so if i reload a save before an enemy goes to an alarm panel, i won't be penalized at all either?
    Nope, as long as you reload from that save and stop that enemy from activating the alarm panel, or not alert him at all. Deus Ex's platinum is all about saving often and watching your environment carefully. Good luck! =3
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    Quote Originally Posted by noobsauce2010 View Post
    i'm talking about the prologue. sadly some people can't understand simple questions.
    people are saying different things. but w/e
    I already told you, but I'll say it again a tad clearer.

    Since there are already alarms in that chapter that are part of the story and impossible to switch off, these alarms will NOT disqualify you from the trophy.

    Understand now?




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    Follow-up question: Just started the game and going for Stealth. In my lower left corner of the HUD I often see a status like "suspicious" or even "hostile" (the first security camera / turret combination in the manufacturing plant for example). Does this constitute an alarm? I want to get across the way to get the hacking nuke, but I can't seem to get across without raising the level to "hostile". I tried to throw crates into the opening and sneak through behind them, but I'll still be seen...

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    Quote Originally Posted by AstaSyneri View Post
    Follow-up question: Just started the game and going for Stealth. In my lower left corner of the HUD I often see a status like "suspicious" or even "hostile" (the first security camera / turret combination in the manufacturing plant for example). Does this constitute an alarm? I want to get across the way to get the hacking nuke, but I can't seem to get across without raising the level to "hostile". I tried to throw crates into the opening and sneak through behind them, but I'll still be seen...
    It depends where actually.

    I can answer part of your question; neither suspicious, nor alarmed from turrets, cameras or guards will trigger an alarm. With cameras, however it will if it turns hostile. Turrets don't count even if they're hostile. As long as no alarm panel is reached by guards you'll be safe.




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