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Skyrim ‘Legendary’ patch 1.9 hits Steam, consoles later this month

This is a discussion on Skyrim ‘Legendary’ patch 1.9 hits Steam, consoles later this month within the Elder Scrolls V: Skyrim, The forum, part of the E; Skyrim ‘Legendary’ patch 1.9 hits Steam, consoles later this month | VG247 Cant wait for this , my guy sitting ...

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    Skyrim ‘Legendary’ patch 1.9 hits Steam, consoles later this month

    Skyrim ‘Legendary’ patch 1.9 hits Steam, consoles later this month | VG247

    Cant wait for this , my guy sitting at level 75 and I am doing a bit of grinding to get the shitty alchemy and stuff up so my guy can fight the Ebony Warrior , this patch sounds excellent and should be out soon , the link was made on the 21st and says console release will launch later in the month . I would also like a new game plus added so you can make full use of your leveled up character , no point having a character at 100 everything and level 81 and no missions left
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    Give me a shout when its released , I will download the expansions off your account

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    Quote Originally Posted by jamesy1207 View Post
    Give me a shout when its released , I will download the expansions off your account
    No problem mate , has Dead Island downloaded yet ?
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    Still no update yet , going by my watch its got 2h 22mins to be released , they said it would be out by the end of the month . I have been looking round the net and not much info on it at all
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    Sounds like great news to me. More added Skyrim stuff = more hours of adventures!


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    Quote Originally Posted by UNCLEPAULIE View Post
    Still no update yet , going by my watch its got 2h 22mins to be released , they said it would be out by the end of the month . I have been looking round the net and not much info on it at all
    They said they'd release it =/= they'll release it.

    At this point, wishing for it to come out at the end of this month is pretty much wishful thinking. Expect it to come out in a couple of weeks instead.

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    Quote Originally Posted by Nagflar View Post
    They said they'd release it =/= they'll release it.

    At this point, wishing for it to come out at the end of this month is pretty much wishful thinking. Expect it to come out in a couple of weeks instead.
    I know it wont be out this month lol , that was my point
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    The 1.9 patch is in the verification process now and should be here soon .

    Skyrim Console Versions Title Update 1.9 In Verification Process

    Awesome
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    Its out, busy playing Sleeping Dogs ATM, so will try it out later .
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    Still waiting for a GOTY edition to be announced...

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    After I platinumed Skyrim over a year ago and didn't play it since then (but instead many hours of Oblivion on hardest difficulty) I started a new game on legendary difficulty yesterday and am going for level 250 now.

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    Downloading the patch now, sounds like it's going to be worth it!


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    Downloaded the patch, just finished Dragonborn and half of Hearthfire, and just DL'd and started Dawnguard. The former was very good, the second was/is ok, and I'm still forming my opinion on the third.

    As for the patch - very nice to see a long list of OVERDUE bugfixes. I was able to clear up some of the glitched dead wood in my quest log as a result (ex: broken wordwall near shrine of meridia). However, I'm still seeing some minor bugs ...

    > Followers still seem to have trouble keeping their upgraded gear on (annoyingly, you still have to prod them with a trade dialog to equip their upgrades after telling them to 'follow me' ... they should suit up automatically, but dont, and still unequip everything when dismissed and another follower is activated instead).

    > Hearthfire: The 'add decorations' option in the house steward dialog seems to be broken - after fully completing my first mansion, I paid my steward to coordinate decorations for one room just to see what would happen ... and naturally, nothing happened.

    > My character seems to have inexplicably lost his 'fortify carry capacity' from his list of unlocked item enchantments, and as a result, one piece of his self-enchanted smithing/alchemy item set reverted from its erstwhile dual-enchanted & renamed state to its original default as a pair of plain old fine boots. WTF ? Gotta go reacquire that enchantment now, and repair the damage ... assuming it will let me.

    > Dragonborn: The new "Bend Will" shout is a nice idea, but poorly executed ... especially the part with temporarily subjugating and riding dragons, after the main storyline is done. Annoyingly, subjugated dragons simply bit down on the proverbial bit and ignore your attempts to steer - the only thing you can do is get them to circle left or right around the takeoff point, and land at the same spot you took off from. Useless.

    > Follower AI is still weak/buggy. Examples: (a) The demon horse you get at the end of the assassins guild storyline not only cannot be dismissed (back to one's Mansion or Dark Brotherhood HQ would be logical), but is also landlocked to mainland skyrim (wont appear on the island you travel to in Dragonborn), and still charges headlong into battle after fast travelling as soon as an enemy dot appears ... even if you'd rather sneak & observe, or evade entirely. (b) Followers are annoyingly incapable of simply following in your footsteps when you're sneaking ... they routinely veer out of the underbrush into plain view, and blow your cover, and even with strong sneak bonuses enchanted into their gear I'm not convinced such bonuses are being fully included in their chances of being detected. Yadda yadda ... I'll stop there, before this turns into another I-coulda-coded-it-better-myself rant.

    I'll post more quirks and bugs as I spot them. Anyone else see similar problems, or have more to add to the list ?
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    When I built my house on 2 different saves the display cabinets wont hold anything, only an option to open/close them comes, it is a bit of a pain after using materials to make them and none work in the whole house
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