Results 1 to 20 of 20

PS3T's Top 25 PlayStation 3 Games - Part Two: Finding Its Feet

This is a discussion on PS3T's Top 25 PlayStation 3 Games - Part Two: Finding Its Feet within the Features and Editorials forum, part of the Trophy Guides, Reviews & Articles; Part 2 - Finding Its Feet Over the past few months, the site staff have come together to present to ...

  1. #1
    You Know You Love Me
    Faust's Avatar


    Join Date
    Sep 2011
    Location
    Australia
    Posts
    1,140
    Reputation
    290

    PS3T's Top 25 PlayStation 3 Games - Part Two: Finding Its Feet



    Part 2 - Finding Its Feet

    Over the past few months, the site staff have come together to present to you PS3T's Top 25 PlayStation 3 Games - a list of the best games available on the PlayStation 3 that we feel every PS3 owner must play. Whether you're new to PlayStation, or crossing games off before you move on to the next generation, the list below is your guide to the ultimate PlayStation 3 experience.

    Last week we released Part 1 of our list, which took us from the PS3's launch window in November, 2006, with Resistance: Fall of Man, to early 2009 and the release of Demon's Souls.

    We now skip forward a few months, to August, 2009. On August 18, Sony officially announced the 'PS3 CECH-2000' - or as you and I know it, the 'PS3 Slim' - at Gamescom in Germany, and released it a few weeks later, on September 1 in North America and Europe, and September 3 across all other territories.

    The 'Slim' was 32% smaller, 36% lighter, consumed 34% less power, and was significantly cheaper to produce; While Sony continued to make a loss on each PS3 sold (6 cents per dollar), it was a significant improvement from the 13 cents per dollar lost with each sale of the original 'Fat' model.


    Sony's console dropped a few dress sizes...

    The redesigned console presented Sony with the opportunity to escape the troubles of the PlayStation 3's early years, and the various stigmas attached to it (especially after the catastrophe that was "599 US Dollars"). The new model was sleek, elegant, and, most importantly, competitively priced. The PlayStation 3 was finally starting to find its feet.

    As every gamer knows, however, in order to sell hardware you need software. Up until this point, the PlayStation 3's library had been somewhat anemic. Sony had an unrivaled catalogue of system exclusives, but most were quite niche; and the complexity of the PS3's hardware meant that multiplatform titles and ports were of a lesser quality than on the Xbox 360, and often arrived late.

    The new Slim model was a step in the right direction, but Sony needed more quality games to both launch the new SKU, and to capitalise on the platform's fresh momentum...




    Quote Originally Posted by Faust
    For over a decade the name ‘Naughty Dog’ has been associated with the PlayStation brand. The first party dev brought us Crash Bandicoot on the PlayStation 1, Jak & Daxter on the PlayStation 2 and, in 2007, they brought us Uncharted: Drake’s Fortune on the PlayStation 3 – an action-platformer starring Nathan Drake, a smooth-talking, wise-cracking treasure-hunter (and possible descendent of the great Sir Francis Drake) with a lust for adventure, a thirst for gold, and penchant for getting himself and his mentor, Victor ‘Sully’ Sullivan, into trouble.

    Thematically, Uncharted was strongly influenced by classic adventure stories like Indiana Jones or Clive Cussler’s ‘Dirk Pitt’ novels, but brought more than enough personality and originality to the table to become something truly special and, in the process, popularised the concept of ‘cinematic gaming’. It found enormous success, and went on to sell over a million copies in its first ten weeks, quickly cementing itself as the must-have exclusive for Sony’s ailing platform. Unsurprisingly, on December 1, 2008, Naughty Dog announced a sequel, and in early October, 2009, they released Uncharted 2: Among Thieves, which this time found Drake following in the foot-steps of the great Marco Polo, in search of the lost city of Shembhala.

    A superior sequel in almost every way, Among Thieves raised the bar of a franchise that had already been set so high: its narrative was more cohesive and interesting; its characters better realised and more fleshed out; its set-pieces more outrageous and memorable; its locations more varied and exotic; and its level design more intuitive and amenable to exploration. Uncharted 2 was also the first game in the franchise to feature both competitive and cooperative multiplayer – a feature that was entirely surplus to requirements, but was nonetheless a fun addition, worthy of a few hours of your time.

    Uncharted 2 was also a technical accomplishment. Drake’s Fortune looked absolutely stunning for its time, but used only 30% of the PlayStation 3’s hardware potential; so you can imagine the difference when I tell you that Among Thieves used between 90 and 100% of the Cell’s processor. The game’s environments and characters looked vibrant and natural, and oozed with realism - few other games even came close to the same level of detail and visual fidelity achieved by Naughty Dog (at least until November, 2011…).

    Really, there’s no way I could recommend Among Thieves without also suggesting Drake’s Fortune and Uncharted 3: Drake’s Deception (and for those Vita-owners, Uncharted: Golden Abyss) - each game is a rollicking adventure, full of thrills and excitement, and more than deserving of your time. In a franchise of gems, though, Among Thieves shines brightest.




    Quote Originally Posted by Nagflar
    Assassin's Creed was an exceptionally ambitious game that was unfortunately let down by some failures in key areas. Fortunately those failures were addressed in the 2009 follow-up, Assassin’s Creed II, which took the original formula of historical sandbox shenanigans and refined it, while abandoning Alta´r in favor of a new hero: the immature and inexperienced Ezio Auditore da Firenze; and traded the dusty principalities of the Holy Land for the resplendent and vibrant cities of Renaissance Italy. A new face. A new time. A fresh start.

    Exploring each of the distinct and majestic renaissance cities was a joy, made possible with refined free-running controls and more fluid character movement. Rooftops were littered with trinkets and secrets to discover, and random encounters with pick-pockets and enemy couriers provided exciting diversions.

    Players were no longer limited to assassinations and eavesdropping - they were also escorting, stealing, intimidating, infiltrating, and sabotaging, all with the utmost freedom, as the game allowed you to choose your own methods and define your own successes. Main story missions were complimented by an abundance of side-missions, most of which were entirely optional, but also tremendous fun - the standout being the Assassin’s Tombs. Direct combat was now a viable option, with Ezio able to take on multiple opponents at once. The controls made you feel skilful and powerful, as you danced from enemy to enemy, parrying thrusts and slitting throats.

    Assassin's Creed II picks up right where the first game ended, with Desmond stuck at Abstergo. Lucy helps you escape, leading you to the modern-age hideout of what's left of the Assassin Order, where you use their new and improved Animus to relive the memories of your Italian ancestor, Ezio Auditore, in an effort to train Desmond to become an Assassin.




    Quote Originally Posted by Faust
    In a market flooded with ‘hardcore shooters’ like Call of Duty, Battlefield: Bad Company was a breath of fresh air. Eschewing the ultra-serious, male power fantasy nonsense of its multi-player obsessed contemporaries, Bad Company offered a meaty campaign that was equal parts funny and fun; a class-based multiplayer suite centred around expansive maps and teamwork; and unprecedented levels of glorious destruction, thanks to the game-changing Frostbite engine.

    Due in no small part to Bad Company’s wild success, D.I.C.E. followed it up in 2010 with the imaginatively-titled Battlefield: Bad Company 2, which not only built on the previous game’s strengths, by ramping up the destruction, upgrading the graphics, and tightening the narrative; but also addressed the weaknesses by focusing the level design, expanding the multiplayer progression system, and making the controls more intuitive.

    While many came for the single-player - a globe-trotting adventure, packed with awesome set-pieces and explosive firefights, punctuated by hilarious escapades, great jokes, and sharp and subversive commentary about serious issues like war, death, and the Modern Warfare series ("Snowmobiles are for sissies!") – most stayed for the fantastic multiplayer, and the unique and memorable experiences it offered.

    Battlefield: Bad Company 2's exciting, comical single-player and a robust, addictive (and still active) multiplayer made it easily one of the best shooters of its generation, and a must-play for fans of the genre (or of fun).




    Quote Originally Posted by Faust
    Following its announcement, Final Fantasy XIII quickly became one of the most hotly anticipated games of its time. But when it launched in March, 2010, reviews and opinions were mixed. While Japanese outlets like Famitsu absolutely adored it (awarding a nearly perfect 39/40), a number of western reviewers strongly criticised Square Enix’s latest offering, decrying the intense linearity that plagued the first several chapters of the game.

    But those who persevered past the preliminary stages were rewarded with a truly special experience. The world of Gran Pulse opens before you, revealing gorgeous, sprawling landscapes just begging to be explored; repetitive enemy encounters give way to varied and exciting battles against ferocious and awesome monsters; and the soapy story matures into a compelling and heart-warming tale about family and sacrifice.

    The battle system was the star of the show, and borrowed all the best parts of previous Final Fantasy systems (think FFX meets FFXII) to create memorable encounters that were tactical, intense, and a lot of fun - complimented by a deep levelling system that encouraged specialisation and diversity.

    In typical Final Fantasy fashion, the whole game was packaged beautifully. Built on the stunning Crystal Tools engine, FFXIII looked and sounded amazing. With its rich colour palette, realistic lighting, vibrant particle effects, and amazing cinematics, combined with the evocative jazz-inspired soundtrack, FFXIII was an enormous step-up from previous titles in the series, and one of the best looking, best sounding games on the PlayStation 3.

    After being manipulated by their Gods and labelled enemies of the state, Lightning, Snow, Vanille, Fang, Sazh, and Hope, initially united by their shared circumstances, bond together in common purpose: to change their fate, and that of the world.




    Quote Originally Posted by Curb
    God of War has been synonymous with PlayStation since the first game debuted in 2005 on the PlayStation 2. It was quickly followed by a stellar sequel just two years later, and together both games set the bar for the subsequent generation of action/hack ‘n’ slash games in terms of excellence in gameplay and production values.

    The announcement and build-up for God of War III was for many the prevailing reason to adopt a PS3, and when it finally arrived, there was little disappointment to be had. SCE Santa Monica Studios had arguably pushed the technical envelope further than any other developers before them in realizing gorgeous Grecian characters and locales, enormous and memorable set-pieces, and a soundtrack that was as anthematic and resonant as ever.

    But more important than those points of excellence was the adherence to tried-and-true staples of brutal combat and imaginative puzzle-platforming, matched with a compelling story of revenge. Whether they were saddled in to see Kratos’ vendetta through to the end, or they simply wished to rip an undead warrior in half, players were not disappointed.

    The final chapter in the Ghost of Sparta’s quest for vengeance that began five years and one console generation earlier, God of War III stands as an impressive and fitting conclusion to one of PlayStations’ most iconic characters’ epic saga.



    Credits:

    Toggle Spoiler



    Part 1 | Part 2 | Part 3 | Part 4 | Part 5
    Last edited by Faust; 12-31-2013 at 07:31 AM.

  2. #2
    DELTA CUBES, DELTA CUBES!
    ooga's Avatar


    Join Date
    Sep 2011
    Location
    Long Island, New York
    Posts
    1,279
    Reputation
    94

    Those are some damn good games.

    Well done.


    Sig & Avy by DaRe_xLw


  3. #3
    Change is good
    Luckay's Avatar


    Join Date
    Sep 2011
    Location
    Winnipeg
    Posts
    3,497
    Reputation
    418

    Fantastic addition to the 25

  4. #4
    PRO Member
    tuvuu48-'s Avatar


    Join Date
    May 2013
    Location
    Wisconsin
    Posts
    362
    Reputation
    29

    Awesome work, I really enjoyed reading the reviews. I can't wait for the next five.


    Signature made by PixieOfDarkness | GDT bar by djunglist

  5. #5
    Lvl 1 - Bronze
    WrecksauceBenny's Avatar


    Join Date
    Nov 2013
    Posts
    36
    Reputation
    6

    Great again Faust, good read I enjoyed that. My pick from the 5 would be Assassins Creed 2 no doubt.

  6. #6
    Puns always intended.
    Larrydavidsavatar's Avatar


    Join Date
    Sep 2011
    Location
    One dimension short of being in a 3D game.
    Posts
    2,314
    Reputation
    137

    Bad Company 2 was where i finally got to enjoy Online Multiplayer with strangers properly on consoles and the first time i'd enjoyed Battlefield in a few years. The dynamic nature of every skirmish far outstripped any other offering on the market and it's a deserved mention in any Top 25 of the generation.

    God Of War III was the first game i got to play in HD and blew me away with how slick it looked. Not the greatest hack n slash of the PS3 era but important nonetheless.

    Uncharted 2 was the perfect storm of a sequel, did everything the original tried and bettered it, then added a level of cinematic splendour that made it a system seller.

    Assassins Creed 2 is pretty much the best part of the series, absolutely miles ahead of the frustratingly shallow original and fresher than the very good Brotherhood.

    Enjoying the list guys, looking forward to part 3.

  7. #7
    INTJ
    daftprophet's Avatar


    Join Date
    Oct 2011
    Location
    You can only guess where I am...my mother's basement
    Posts
    4,439
    Reputation
    331

    Great selection of games.






    |
    Sig - Initial D - Mazda RX-7 (FC3S)|
    |Sig by Smashguy | GDT bar by
    djunglist|
    |Avy - Daft Punk returns|

    Thanks to GDT for hosting awesome competitions!


  8. #8
    PRO Member
    glogantn's Avatar


    Join Date
    Jan 2012
    Location
    Memphis, TN
    Posts
    288
    Reputation
    8

    Quote Originally Posted by ooga View Post
    Those are some damn good games.

    Well done.
    Couldn't agree more! I have the platinum for 3 of the 5 and all were excellent games for their times.

  9. #9
    Trophy Guide Grand Master
    DaveyHasselhoff's Avatar


    Join Date
    Sep 2011
    Location
    The Platboy Mansion
    Posts
    1,636
    Reputation
    223

    Assassins Creed II

  10. #10
    PRO Member
    AngeldeLeo's Avatar


    Join Date
    Sep 2011
    Location
    Macau
    Posts
    3,032
    Reputation
    53

    Good choices, awesome games except Battlefield 2 4 me

  11. #11
    Notorious K.I.D.
    K.I.D.'s Avatar


    Join Date
    Sep 2011
    Location
    Seattle
    Posts
    1,691
    Reputation
    459

    Played them all and totally agree with the list.

    Is it bad though if I enjoyed the first 5 more.
    Avatar by Djunglist---------------------------------------------------------------------------------------------- Signature by Beam



  12. #12
    worlds biggest welch fan
    nevetsteven2's Avatar


    Join Date
    Sep 2011
    Location
    Washington biosphere
    Posts
    764
    Reputation
    55

    Agreed on the selection.

    Enjoyed all 5 of those games and platinumed 2 of them.
    Bfbc2 was the best mulitplayer experience, cod got 50 days of my soul no more cod

    Ps button over and out
    SIG BY ME

    FFXIII Plat #35 trophy #5,000 goal reached






  13. #13
    News Team
    Vettes's Avatar


    Join Date
    Sep 2011
    Location
    In the Chatbox
    Posts
    2,020
    Reputation
    174

    Aside from having never played FF XIII, I agree with everything on this list.

    Toggle Spoiler




  14. #14
    Lvl 2 - Bronze
    germ1984's Avatar


    Join Date
    Oct 2011
    Location
    Worthing, UK
    Posts
    92
    Reputation
    4

    Great choices. Chuffed to nuts to see Bad Company 2 on there, it's my favourite online FPS this gen by a distance.


  15. #15
    Lvl 1 - Bronze


    Join Date
    Oct 2011
    Posts
    8
    Reputation
    0

    These games were the reason I went to best buy and pick up a ps3. The launch games didnt have enough to drag me away from my awesome library of ps2 games. Platted 3 of these 5...never playing battlefield, I might head out and pick it up. FFX-13 was very linear, but it was reaching to be something more along the lines of MGS4, cinematically speaking. But like this review stated, it opened up nicely later on and was quite enjoyable. I still have a lot of trophies to get if and when I go back to it!

  16. #16
    PRO Member
    mattveego's Avatar


    Join Date
    Oct 2011
    Location
    Your kitchen cupboard
    Posts
    1,378
    Reputation
    69

    Those were some great reads, especially the Uncharted one Great job to all the writers :Thumbsup: I can't wait for the next five!!

    Sig by Bladia


  17. #17
    Kiwi Defender
    Nagflar's Avatar


    Join Date
    Sep 2011
    Location
    Vice City
    Posts
    5,874
    Reputation
    329

    Kind of surprised (and glad) no one has whined about FFXIII being there.

    Toggle Spoiler


    Social Group of the Year (2011, 2012): Platboy Online.
    Sig by Ramon, so praise the crap out of him.
    My posts can be humorous or serious, but it's up to you to decide which posts are which.

  18. #18
    Lvl 3 - Bronze
    nuta1's Avatar


    Join Date
    Oct 2011
    Location
    england
    Posts
    179
    Reputation
    3

    some top games there. think played all but one

  19. #19
    Puns always intended.
    Larrydavidsavatar's Avatar


    Join Date
    Sep 2011
    Location
    One dimension short of being in a 3D game.
    Posts
    2,314
    Reputation
    137

    Quote Originally Posted by Nagflar View Post
    Kind of surprised (and glad) no one has whined about FFXIII being there.
    Can't say i care for it being there but i can understand why it was chosen. Didn't really get into personally but i'm fickle with RPG's.

  20. #20
    Lvl 7 - Gold
    _RiCaRdO_'s Avatar


    Join Date
    Oct 2011
    Location
    the Netherlands
    Posts
    626
    Reputation
    16

    Yes, GoW3, AC2, FF13.....beautiful

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  


All times are GMT -5. The time now is 04:31 AM.
Powered by vBulletin® Version 4.1.10
Copyright © 2014 vBulletin Solutions, Inc. All rights reserved.
Search Engine Optimization by vBSEO