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L'Cie Paragon Guide

This is a discussion on L'Cie Paragon Guide within the Final Fantasy XIII forum, part of the F; Contents: Introduction Mission Marks The Faultwarrens Battle Rating System General Tips and Tricks Mission Guide 1, Introduction: The L'Cie Paragon ...

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    L'Cie Paragon Guide

    Contents:

    1. Introduction
    2. Mission Marks
    3. The Faultwarrens
    4. Battle Rating System
    5. General Tips and Tricks
    6. Mission Guide


    1, Introduction:

    The L'Cie Paragon trophy is by far the hardest in the entire game. It can not be grinded for by any simple means. And even though the missions start off easy you will find your self preparing a lot for most of the A rank missions. This guide is there for aimed to help in defeating even the most toughest marks with the highest rating and help you prepare for them.

    This guide will also offer an introduction to the mark missions and the Faultwarrens since you can start this early before you get the gold watch or a real go at the 5 starring the missions.

    2, Mission Marks:

    You will first be introduced to this side quest during Chapter 11. For which you can start off and doing the first few marks. For this guides purpose I will not going into how to defeat the easy marks but only list where they are located.

    When you talk to a Cie'th Stone you can accept the mission. You can only have 1 mission active at a time. When you look at the map you can press to see the mission list. You can then press to see your battle rating status.

    There are 3 different Cie'th Stones and comes in different colors:
    • Regular Cie'th Stone, comes in the colors of the ranks of D (light blue), C (green), B (yellow) and A (purple)
    • Cie'th Waystone, These are special for when you talk to them you can either view the mission or teleport to another activated Cie'th Waystone. On the map they have an orange color. The color of the stone is on the other hand is white.
    • Cie'th Palings, these are special missions that keep an area of limits and need to done before you get access to this area. They are red of color and there are only 2 of them. One of them is blocking off the Chocobo pond and the other is blocking off the area before the Faultwarrens.

    You can abandon a mission by talking to the stone you got it from or by taking another up another mission. When you finish a mission there are 2 possible rewards you can get. You get the first when you finish it for the first time and the second for each next time you finish the mission. There are 4 difficulty ranks for the mission, ranging from D, easy, to A, hard.

    Note: You can redo the mission #21 ~ #26 after you have defeated the boss at the top of Taejin's Tower during the main story.


    3, The Faultwarrens

    This is a special area where there are in total 17 mission marks to do. Ranging from class C to A. You work trough the area's and will do an end boss. You have to do this 6 times at least to unlock the last boss from mission #51. You can take any route of any end boss to get to him. Below is the a map of the area and in which order you can do the missions. All of the bosses will be in the same area and will be a fight after a cinematic (not allowing any preemptive strike).


    Some places will have a save point allowing to save and reload the game should you fail get the 5 star rating. This is especially handy for the boss battles.


    4, The Battle Rating System

    Getting a 5 star rank is not always easy. But knowing the theory behind it and being able to calculate what time you need be at can come in handy with preparing and choosing your actions during the retries.

    Time Target
    Every battle is set with a target time. This time is based for a 3 star ranking. The time is made up from how strong your party is and how strong your enemy is. The bigger the difference the lower or higher the time is. Stats from you weapons and accessories are also taken into account. Using no stat accessories and low level weapons will push the time target up higher. But this only matters if you use the most strongest stat accessories and the highest weapon levels. If you don't then it is not worth swapping as it will not make a big difference in general.

    If you are always on the time target you will always get 3 star rating.

    Score:

    It is the score that determines your battle rating in the end. And this score is always based on long you took compared to the time target. You will always start with a score of 10.000. If you are below the time target you will extra points on top of the score for each second. How much this can be seen in Score window after the battle. This is called the 'Points per Second'. However if you are above the time target you will loose points for every second instead of gaining them.

    This Score is then translated into a star rating. The Star rating also affects the drop rate of rare items and shroud items. Below is the table.

    HTML Code:
    SCORE:                  Rare Item Drop Rate   Shroud Item Drop Rate
    
    >=13000        5 star   % x 5                 % x 1 (normal)
    12000-12999    4 star   % x 3                 % x 1 (normal)
    9000-11999     3 star   % x 1 (normal)        % x 1 (normal)
    8000-8999      2 star   0%                    % x 2
    7000-7999      1 star   0%                    % x 4
    <=6999         0 star   0%                    % x 8
    '%' Is the normal drop rate for the monsters, so if you have a 4 star rating and the monster rare drop rate is 7% you will have a 24% chance have the rare item dropped. Same goes for shroud items which can drop from any monsters.

    An example:

    Suppose you fought a Behemoth King. And you see the following in the score window:

    Target Time: 0:50
    Your Time: 0:36
    Score: 12.814
    Points per Second: 201
    Rating: 4 star

    Hey! You are 4 stars while being way below the target time? Here is why.

    You started with a score of 10.000
    You were 14 seconds below the target time.
    You get 201 points per second.

    14 seconds x 201 points per second = 2814 points total. Which is the added score.
    This is a total of 12.814 and according to the score table above you get 4 stars.

    Now in order to find out what time you really have to get for a 5 star rating is check howmuch points you need more and devide that by the points per second. In this case that is the following:

    186 points needed divided by 201 points per second = 0.93 second. You always must round this number to above to be on the safe side. Which means you must have a time of 0:35 to get the max of 5 star rating.

    Now there is 1 more thing to take into account. A preemptive strike will increase the total score by an additional 20%. This is perfect to obtain the 5 star rating as this not only safe you valuable seconds from your time but also increases your total score by a lot!.


    5, General Tips and Tricks:

    Here are some tips and tricks regarding to get the 5 star ratings;

    General Tips and Tricks:

    • Preemptive strike is your biggest friend. Try to always get one. Some fights even demands that you get a preemptive strike.
    • Shroud items will help you to speed up the battle. In combination with a preemptive strike this is a lethal combination for your opponent. With some monsters such as juggernaut this is the key for a quick victory in 1 stagger. You can buy them from the shop pretty cheap. If you don't need them then save them.
      • Fortisal: is great for a direct offensive, no more need for buffing and with a preemptive strike you are right on the offense.
      • Ageisol: Great for the defense, some of the marks start straight away with heavy attacks. This will make you be able to survive them.
      • Deceptisol is a must if you cannot get a preemptive strike.
      • Ethersol: unneeded, if you need TP for a battle then just farm some monsters. In general you will not use your TP at all unless needed for Renew. Only in rare cases you will summon your eidolon.
    • Always modify your paradigm deck to what is the best for your mark. Making constant changes allows you to get the max out of the battle.
    • If you only need to paradigm shift once then do this while your party leader is executing their ultimate move. This will not show the animation of individual shifts and instead it will be instant which means your other party members will perform their moves while you are still in the ultimate move.
    • Army of One from Lightning is superior to boost the chain gauge up quickly. Especially during stagger. (Cold Blood from Sazh and Last Resort from Hope are the exact same, just different animations.)
    • Highwind from Fang is a great finisher move when the stagger bar is almost empty. The higher the more the %. Combine this with Genji Glove you can really skyrocket the damage from this attack from 400k to 999k easily. (Ironfist from Snow also works in the same manner).
    • Quite a few of the monsters can be killed with the ultimate move Death from Vanille and can help you kill a monster in an instant.
    • Make sure you pick weapons based on their abilities rather then their stats. More about that below.
    • Especially on the higher marks, pick characters for your party based on their stats and available abilities rather then character preference.
    • Random: Instant Chain is your best friend. It has a low percentage but it allows an instant win most of the time.
      • The above effect can be gained by equipping 2 or 3 of the following accessories on a character. The effect will only be for that characters, multiple characters can have the effect; Hunter's Friend, Survivalist Catalog, Speed Sash, Energy Sash, Champion's Badge.
      • You only need to equip one of the above accessories for Random: Instant Chain if your character has the one of the following weapons equipped: Lionheart, Ultima Weapon, Hauteclaire, Durandal, Rigels, Polaris Specials, Procyons, Betelgeuse Customs, Unsettling Sun, Midnight Sun, Alicanto, Caladrius, Heavenly Axis, Abraxias, Taming Pole or Venus Gospel.
    • For the later Mission Marks the damage reductions accessories really shine and even become a must. If you can use Imperial Armlet (20% damage reduction) as much as possible.
    • You can make either Fang or Snow comepletly immune to magic damage by equipping 4x Magistral Crest (increases magic stat accessory) and one of the following weapons: Feymark, Soulblazer, Shamanic Spear or Heretic's Halbert.
    • You can also make Fang and Hope completely immune to physical damage by equipping them with 4x Kaisar Knuckles (increases STR stat accessory) and one of the following weapons: Simurgh, Tezcatlipoca, Dragoon Lance or Dragonhorn.

    Weapon Tips and Tricks:

    • Lionheart weapon from Lightning is great for a quick stagger. It allows you get stagger mode when the bar is for 85% full. Especially with high chain gauge % this works wonders.
    • For Hope Hawkeye is the general the best weapon to use. High magic and no strength also helps with the time targets.
    • Stagger Lock weapons have insane stats and do not much good for the target time. But they do help killing your marks very fast. Stagger Lock only means that they cannot cause a stagger. They can still cause the chain gauge to increase regardless of stagger or not. This also allows them to keep the chain gauge full without causing the stagger, allow you to buff or heal or debuff before causing the stagger and potentially going nuts.
    • Defense maintenance increases the duration of the buffs but only cast by the person who placed the buffs. Since with higher level marks you want atleast 2 syn's active it does not really help if you need more time refreshing buffs. It also have no effect on the shroud items. In general I would call this a bad ability.
    • Be sure to always match your accessories to what is best needed. Stat increasing accessories are always a bad idea. Especially the HP boosts. Not only do they barely increase or cause much of an effect they are also increasing the target time. Something you should avoid.
    • Ultimate weapons may loose they special abilities related for a group of equipment (such as R:IC) but also offer the last 6th ATB bar. This is perfect for chain 2 Ruinga or 3 Blitz attacks.
    • HP, Strength and Magic accessories are not only really bad but also will hurt your time target. Do not use these at all costs unless the time do not matter.

    Paradigm Tricks and Tips:

    • Often enough Saboteur is the key for a quick win. Starting with Smart Bomb [RAV/SAB/RAV] can seriously hurt the opponent. The saboteur will not only cause debuffs but will also keep up the chain gauge. Starting with Fortisal this is the perfect paradigm to go straight on the offense.
    • Sentinels are perfect tanks, even when facing opponents that do massive area of effect damage they will not only reduce the damage your other 2 party members will receive. But they will also force the opponent to be cast the spells on them. Which allows your other party members not to get hurt when they are out of range.
    • [COM/COM/COM] are perfect massive damage to many opponents when they are packed together.
    • If you feel a battle is not going as fast as it could be and you see problems in your current paradigm deck then press and for a retry. This will allow you to change your paradigm deck and make adjustments. Your used Shroud items are also returned.
    • Do not shy away from using paradigms with three the same roles. This will also for very efficient effects.


    6, Mission Guide:

    There are 64 mission in total, due to long size I decided to put them in batches of 5 in the spoiler tags. Just expand with those you need.

    Mission #1~#5:

    Toggle Spoiler



    Mission #6 ~#10

    Toggle Spoiler



    Mission #11 ~ #15

    Toggle Spoiler



    Mission #16 ~ #20

    Toggle Spoiler



    Mission #21~25

    Toggle Spoiler



    Mission #26 ~ #30

    Toggle Spoiler



    Mission #31 ~ #35:

    Toggle Spoiler



    Mission #36 ~ #40

    Toggle Spoiler



    Mission #41 ~ #45

    Toggle Spoiler



    Mission #46 ~ #50

    Toggle Spoiler



    Mission #51 ~ #55

    Toggle Spoiler



    Mission #56 ~ #60

    Toggle Spoiler



    Mission #61 ~ #64

    Toggle Spoiler



    When you have obtained this trophy then congratulations ! You have just earned the hardest trophy in the game! Now you can sit back and enjoy the lovely trophy!

    If you have any questions feel free to ask. You can also drop me a PM if you want to.

  2. #2
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    Quote Originally Posted by Azania View Post
    Contents:
    1. Introduction
    2. Mission Marks
    3. The Faultwarrens
    4. Battle Rating System
    5. General Tips and Tricks
    6. Mission Guide

    1, Introduction:

    The L'Cie Paragon trophy is by far the hardest in the entire game. It can not be grinded for by any simple means. And even though the missions start off easy you will find your self preparing a lot for most of the A rank missions. This guide is there for aimed to help in defeating even the most toughest marks with the highest rating and help you prepare for them.

    This guide will also offer an introduction to the mark missions and the Faultwarrens since you can start this early before you get the gold watch or a real go at the 5 starring the missions.

    2, Mission Marks:

    You will first be introduced to this side quest during Chapter 11. For which you can start off and doing the first few marks. For this guides purpose I will not going into how to defeat the easy marks but only list where they are located.

    When you talk to a Cie'th Stone you can accept the mission. You can only have 1 mission active at a time. When you look at the map you can press to see the mission list. You can then press to see your battle rating status.

    There are 3 different Cie'th Stones and comes in different colors:
    • Regular Cie'th Stone, comes in the colors of the ranks of D (light blue), C (green), B (yellow) and A (purple)
    • Cie'th Waystone, These are special for when you talk to them you can either view the mission or teleport to another activated Cie'th Waystone. On the map they have an orange color. The color of the stone is on the other hand is white.
    • Cie'th Palings, these are special missions that keep an area of limits and need to done before you get access to this area. They are red of color and there are only 2 of them. One of them is blocking off the Chocobo pond and the other is blocking off the area before the Faultwarrens.
    You can abandon a mission by talking to the stone you got it from or by taking another up another mission. When you finish a mission there are 2 possible rewards you can get. You get the first when you finish it for the first time and the second for each next time you finish the mission. There are 4 difficulty ranks for the mission, ranging from D, easy, to A, hard.

    Note: You can redo the mission #21 ~ #26 after you have defeated the boss at the top of Taejin's Tower during the main story.


    3, The Faultwarrens

    This is a special area where there are in total 17 mission marks to do. Ranging from class C to A. You work trough the area's and will do an end boss. You have to do this 6 times at least to unlock the last boss from mission #51. You can take any route of any end boss to get to him. Below is the a map of the area and in which order you can do the missions. All of the bosses will be in the same area and will be a fight after a cinematic (not allowing any preemptive strike).


    Some places will have a save point allowing to save and reload the game should you fail get the 5 star rating. This is especially handy for the boss battles.


    4, The Battle Rating System

    Getting a 5 star rank is not always easy. But knowing the theory behind it and being able to calculate what time you need be at can come in handy with preparing and choosing your actions during the retries.

    Time Target
    Every battle is set with a target time. This time is based for a 3 star ranking. The time is made up from how strong your party is and how strong your enemy is. The bigger the difference the lower or higher the time is. Stats from you weapons and accessories are also taken into account. Using no stat accessories and low level weapons will push the time target up higher. But this only matters if you use the most strongest stat accessories and the highest weapon levels. If you don't then it is not worth swapping as it will not make a big difference in general.

    If you are always on the time target you will always get 3 star rating.

    Score:

    It is the score that determines your battle rating in the end. And this score is always based on long you took compared to the time target. You will always start with a score of 10.000. If you are below the time target you will extra points on top of the score for each second. How much this can be seen in Score window after the battle. This is called the 'Points per Second'. However if you are above the time target you will loose points for every second instead of gaining them.

    This Score is then translated into a star rating. The Star rating also affects the drop rate of rare items and shroud items. Below is the table.

    HTML Code:
    SCORE:                  Rare Item Drop Rate   Shroud Item Drop Rate
    
    >=13000        5 star   % x 5                 % x 1 (normal)
    12000-12999    4 star   % x 3                 % x 1 (normal)
    9000-11999     3 star   % x 1 (normal)        % x 1 (normal)
    8000-8999      2 star   0%                    % x 2
    7000-7999      1 star   0%                    % x 4
    <=6999         0 star   0%                    % x 8
    '%' Is the normal drop rate for the monsters, so if you have a 4 star rating and the monster rare drop rate is 7% you will have a 24% chance have the rare item dropped. Same goes for shroud items which can drop from any monsters.

    An example:

    Suppose you fought a Behemoth King. And you see the following in the score window:

    Target Time: 0:50
    Your Time: 0:36
    Score: 12.814
    Points per Second: 201
    Rating: 4 star

    Hey! You are 4 stars while being way below the target time? Here is why.

    You started with a score of 10.000
    You were 14 seconds below the target time.
    You get 201 points per second.

    14 seconds x 201 points per second = 2814 points total. Which is the added score.
    This is a total of 12.814 and according to the score table above you get 4 stars.

    Now in order to find out what time you really have to get for a 5 star rating is check howmuch points you need more and devide that by the points per second. In this case that is the following:

    186 points needed divided by 201 points per second = 0.93 second. You always must round this number to above to be on the safe side. Which means you must have a time of 0:35 to get the max of 5 star rating.

    Now there is 1 more thing to take into account. A preemptive strike will increase the total score by an additional 20%. This is perfect to obtain the 5 star rating as this not only safe you valuable seconds from your time but also increases your total score by a lot!.


    5, General Tips and Tricks:

    Here are some tips and tricks regarding to get the 5 star ratings;

    General Tips and Tricks:
    • Preemptive strike is your biggest friend. Try to always get one. Some fights even demands that you get a preemptive strike.
    • Shroud items will help you to speed up the battle. In combination with a preemptive strike this is a lethal combination for your opponent. With some monsters such as juggernaut this is the key for a quick victory in 1 stagger. You can buy them from the shop pretty cheap. If you don't need them then save them.
      • Fortisal: is great for a direct offensive, no more need for buffing and with a preemptive strike you are right on the offense.
      • Ageisol: Great for the defense, some of the marks start straight away with heavy attacks. This will make you be able to survive them.
      • Deceptisol is a must if you cannot get a preemptive strike.
      • Ethersol: unneeded, if you need TP for a battle then just farm some monsters. In general you will not use your TP at all unless needed for Renew. Only in rare cases you will summon your eidolon.
    • Always modify your paradigm deck to what is the best for your mark. Making constant changes allows you to get the max out of the battle.
    • If you only need to paradigm shift once then do this while your party leader is executing their ultimate move. This will not show the animation of individual shifts and instead it will be instant which means your other party members will perform their moves while you are still in the ultimate move.
    • Army of One from Lightning is superior to boost the chain gauge up quickly. Especially during stagger. (Cold Blood from Sazh and Last Resort from Hope are the exact same, just different animations.)
    • Highwind from Fang is a great finisher move when the stagger bar is almost empty. The higher the more the %. Combine this with Genji Glove you can really skyrocket the damage from this attack from 400k to 999k easily. (Ironfist from Snow also works in the same manner).
    • Quite a few of the monsters can be killed with the ultimate move Death from Vanille and can help you kill a monster in an instant.
    • Make sure you pick weapons based on their abilities rather then their stats. More about that below.
    • Especially on the higher marks, pick characters for your party based on their stats and available abilities rather then character preference.
    • Random: Instant Chain is your best friend. It has a low percentage but it allows an instant win most of the time.
      • The above effect can be gained by equipping 2 or 3 of the following accessories on a character. The effect will only be for that characters, multiple characters can have the effect; Hunter's Friend, Survivalist Catalog, Speed Sash, Energy Sash, Champion's Badge.
      • You only need to equip one of the above accessories for Random: Instant Chain if your character has the one of the following weapons equipped: Lionheart, Ultima Weapon, Hauteclaire, Durandal, Rigels, Polaris Specials, Procyons, Betelgeuse Customs, Unsettling Sun, Midnight Sun, Alicanto, Caladrius, Heavenly Axis, Abraxias, Taming Pole or Venus Gospel.
    • For the later Mission Marks the damage reductions accessories really shine and even become a must. If you can use Imperial Armlet (20% damage reduction) as much as possible.
    • You can make either Fang or Snow comepletly immune to magic damage by equipping 4x Magistral Crest (increases magic stat accessory) and one of the following weapons: Feymark, Soulblazer, Shamanic Spear or Heretic's Halbert.
    • You can also make Fang and Hope completely immune to physical damage by equipping them with 4x Kaisar Knuckles (increases STR stat accessory) and one of the following weapons: Simurgh, Tezcatlipoca, Dragoon Lance or Dragonhorn.
    Weapon Tips and Tricks:
    • Lionheart weapon from Lightning is great for a quick stagger. It allows you get stagger mode when the bar is for 85% full. Especially with high chain gauge % this works wonders.
    • For Hope Hawkeye is the general the best weapon to use. High magic and no strength also helps with the time targets.
    • Stagger Lock weapons have insane stats and do not much good for the target time. But they do help killing your marks very fast. Stagger Lock only means that they cannot cause a stagger. They can still cause the chain gauge to increase regardless of stagger or not. This also allows them to keep the chain gauge full without causing the stagger, allow you to buff or heal or debuff before causing the stagger and potentially going nuts.
    • Defense maintenance increases the duration of the buffs but only cast by the person who placed the buffs. Since with higher level marks you want atleast 2 syn's active it does not really help if you need more time refreshing buffs. It also have no effect on the shroud items. In general I would call this a bad ability.
    • Be sure to always match your accessories to what is best needed. Stat increasing accessories are always a bad idea. Especially the HP boosts. Not only do they barely increase or cause much of an effect they are also increasing the target time. Something you should avoid.
    • Ultimate weapons may loose they special abilities related for a group of equipment (such as R:IC) but also offer the last 6th ATB bar. This is perfect for chain 2 Ruinga or 3 Blitz attacks.
    • HP, Strength and Magic accessories are not only really bad but also will hurt your time target. Do not use these at all costs unless the time do not matter.
    Paradigm Tricks and Tips:
    • Often enough Saboteur is the key for a quick win. Starting with Smart Bomb [RAV/SAB/RAV] can seriously hurt the opponent. The saboteur will not only cause debuffs but will also keep up the chain gauge. Starting with Fortisal this is the perfect paradigm to go straight on the offense.
    • Sentinels are perfect tanks, even when facing opponents that do massive area of effect damage they will not only reduce the damage your other 2 party members will receive. But they will also force the opponent to be cast the spells on them. Which allows your other party members not to get hurt when they are out of range.
    • [COM/COM/COM] are perfect massive damage to many opponents when they are packed together.
    • If you feel a battle is not going as fast as it could be and you see problems in your current paradigm deck then press and for a retry. This will allow you to change your paradigm deck and make adjustments. Your used Shroud items are also returned.
    • Do not shy away from using paradigms with three the same roles. This will also for very efficient effects.

    6, Mission Guide:

    There are 64 mission in total, due to long size I decided to put them in batches of 5 in the spoiler tags. Just expand with those you need.

    Mission #1~#5:

    Toggle Spoiler



    Mission #6 ~#10

    Toggle Spoiler



    Mission #11 ~ #15

    Toggle Spoiler



    Mission #16 ~ #20

    Toggle Spoiler



    Mission #21~25

    Toggle Spoiler



    Mission #26 ~ #30

    Toggle Spoiler



    Mission #31 ~ #35:

    Toggle Spoiler



    Mission #36 ~ #40

    Toggle Spoiler



    Mission #41 ~ #45

    Toggle Spoiler



    Mission #46 ~ #50

    Toggle Spoiler



    Mission #51 ~ #55

    Toggle Spoiler



    Mission #56 ~ #60

    Toggle Spoiler



    Mission #61 ~ #64

    Toggle Spoiler



    When you have obtained this trophy then congratulations ! You have just earned the hardest trophy in the game! Now you can sit back and enjoy the lovely trophy!

    If you have any questions feel free to ask. You can also drop me a PM if you want to.
    awesome guide, i used it and breezed troug the missions.What i did was SAB/SAB/SAB, then RAV/RAV/RAV/ then COM/COM/COM/
    You must grind a lot to 5-star, so, take you're time
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    Click on my Signature to check my website




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