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Editorial: How Square Enix Can Save Final Fantasy

This is a discussion on Editorial: How Square Enix Can Save Final Fantasy within the Final Fantasy XIII forum, part of the F; Final Fantasy is one of the oldest series in the industry, but longevity doesn't guarantee success. This hardware generation hasn't ...

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    Editorial: How Square Enix Can Save Final Fantasy

    Final Fantasy is one of the oldest series in the industry, but longevity doesn't guarantee success. This hardware generation hasn't been easy for Final Fantasy, but as a fan from the beginning, I don't think all hope is lost for the legendary role-playing franchise. With new consoles on the horizon (and a new entry confirmed to be in development), these are the things Square Enix should do to restore Final Fantasy's reputation and start the next generation off right.
    Don't Dilute The Brand
    In the SNES and PlayStation eras, the Final Fantasy name meant something. A new entry in the series was once a big deal, but Square Enix has been liberally applying the name to a glut of releases on various platforms. Amid an array of sequels, Final Fantasy VII spin-offs, and bizarre genre experiments like Dissidia and Theatrhythm, the value of the Final Fantasy moniker has diminished. Also, when a new Final Fantasy game comes out, the name should be just be followed by roman numerals, not gibberish.

    Enough With The Remakes and Rereleases

    I love Final Fantasy IV, but that doesn't mean I need to play it in multiple incarnations across a variety of devices. From handhelds like the DS and PSP to mobile phones to download services, classic entries are abundant. All the while, the Final Fantasy VII remake fans have been clamoring for still isn't happening. For the audience that is anxiously awaiting the next "real" installment, Square Enix's habit of endlessly returning to the well sends a message that the company cares more about mining the series' past than guiding its future.

    Pretend Final Fantasy XIV Never Happened
    I understand that games are expensive to make, and that knowing when to stop sinking money into a project is difficult. But in the case of Final Fantasy XIV, the battle is already lost. The game originally came out over two years ago, and people didn't want to play it. Despite the changes on the way in the Realm Reborn campaign, I don't think Final Fantasy XIV can succeed in doing anything but sponging money and time away from more valuable Square Enix projects.

    Either Make Final Fantasy Versus XIII or Don't



    The timeline surrounding Final Fantasy Versus XIII is extensive, to say the least. Square Enix revealed this game so long ago that an entire generation of hardware has come and gone with no hints as to when it will finally see the light of day. The company either needs to put a push behind the game and get it finished, or cancel it and let everyone know. Games with such a protracted development rarely turn out well.Fix The Mobile Approach

    Square Enix is mistreating Final Fantasy on two fronts in the mobile realm. First of all, the original games released for phones just aren't very good. Secondly, all of the titles are too expensive for what they provide. Who wants to pay $30 for an iPhone game? Rein in your expectations, charge a fair price for a good product, and maybe fans will support you.

    Stop Copying Cloud and Sephiroth

    Cloud was cool. Sephiroth was cool. However, that doesn't mean that every lead and antagonist in the series must be cast in the same mold. Squall = Lightning = Cloud. Kuja = Caius = Sephiroth. Yes, the ideas worked once, but part of the magic behind the characters was that everyone hadn't seen the archetype a million times before. If Square Enix were to venture into territory that isn't so well-traveled, I'm sure longtime fans of the series would welcome some new ideas.

    I know that there have been a millions conversations about this before, but I just thought the article was interesting. Thoughts??

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    Maybe I'm alone in this thinking, but I had more fun when I played any of the FF's on PS 1 and 2, than I ever did playing 13 and 13-2. Add in Tactics and the ones that came out on SNES and the PS3 FF's rank at or near the bottom. It's never been about the graphics, it's always been about the stories/characters/freedom to roam.
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    The read is interesting, until you get to the points he addresses and the way he does it. Dude's a moron with most of his comments.

    Squall ain't anything like Cloud (unless you're the typical ignoramus who says Cloud is emo, and so is Squall), let alone Lighting.

    A Real Reborn isn't going to sink and suck just because he's not interested in MMOs (let's remember that XI is the most successful FF ever), even more so when the damn thing is actually shaping up very well.

    FFvXIII is being made, so I don't get why he is making such moronic statements as "Make it or don't". Nomura is taking his time. Don't like it? Don't buy it, stop whining and don't pester the world about it alongside all the other morons.

    Get rid of the every FF that has no roman numeral next to it, even if it means no more Tactics or the like? Dude's too stuck up his ass.

    Don't like the re-releases? Don't buy them. If Square sees shit ain't selling, they won't bother, but if you keep buying FFIV, they'll keep re-releasing FFIV.

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