Kingdoms of Amalur: Reckoning - The Teeth of Naros DLC Review
Developers: 38 Studios and Big Huge Games
Publisher: 38 Studios and Electronic Arts
Genre: Action RPG
World Release Date: April 17, 2012
Trophies: Total: 6 / 1 / 0 / 5
Release Price: $10.00 USD
The Teeth of Naros is the latest DLC addition to Kingdoms of Amalur. You can access it immediately without any level requirements, unlike the previous DLC pack. Set to take place in an area known as the Naros and includes the floating city of the Kollossae named Idylla. Upon starting your adventure here, you're thrown into the turmoil of their civilization.
Starting out this DLC, you will notice that it plays identical to the rest of Kingdoms of Amalur. Nothing major changes with this new addition, but it does add in a few things to enjoy. You will have more loot to plunder and special armor and weapons to acquire throughout and a new power element to use with your new loot. As with the previous DLC title, there are a few new enemies and creatures brought into the world of Amalur. Also, you will notice that this specific DLC will contain a similar "special theme" just like the pirates of Dead Kel, but this go around we will have a more Greek oriented theme around us. It fits and looks amazing in the land of Amalur, but isn't as noteworthy as the pirate island DLC you may have played previously.
Leader of Idylla, one of the Kollosae people.
In the Legend of Dead Kel DLC, we got a new enemy called scavs, but with this new addition we have "chocobo-esque" creatures known as pteryx. These are monster bird enemies that use storm magic as well as jump around and try to peck you to death. Also included is the new Primal Magic, which is the only big change to the gameplay. It uses raw power in your spells so you deal a greater amount of damage to all enemies affected from your spells and attributes. As you play through, you will discover new loot and gear that will be affected by your level when you start questing in the new regions.
What the eff kind of chocobo are you? I don't know if I'm putting my money on you in the Golden Saucer.
You begin the story of the Teeth of Naros DLC at an early point in the realm of Amalur, starting a sidequest leading through the mountains and into a new hidden region. You will encounter a new race of beings known as the Kollosae, who are a friendly and advanced civilization. You are basically led through your journeys into a city known as Idylla. As you play the story, you will see many Greek references that play a prime part of the story of the Teeth of Naros DLC.
Welcome to the entrance of Mount Olympus. Oh wait, wrong game.
For the majority of the game, you are assisting these Kollosae in their journey to appease their gods and save the civilization, but as you continue forward things will begin to unravel and your impact will be noticeable. Not much really stands out to mention from the story and it will be finished really quickly. It's a good bit extra if you really love Kingdoms of Amalur, but may not be worth it for those that have already completed everything else to do in the game. It will come down to being a trophy grind to most people, however, that doesn't change that there is a decent story to play and it is still just as fun as the core game and previous DLC title.
First off, the graphics remain unchanged from the core game so expect that similar Fable-Esque feel there. Also the soundtrack is on par with the setting and the realm of Kingdoms of Amalur in this DLC and is fantastically orchestrated. The basic controls will all function the same and feel just as fluid as before, with no new features added. Even with the decent amount that the development team added into Kingdoms of Amalur, the DLC has no extra glitches or bugs to worry about or that will take away from your experience.
Each of the trophies in this DLC are very straightforward to achieve. You will obtain a few simply from playing the story, while some are action specific, such as dropping off a hole at a certain point. There isn't anything wrong with the small trophy list, but nothing majorly sticks out to achieve or make it apart from other trophies. It's a easy list, with minimal missable trophies for a quick playthrough.
It's definitely a decent DLC to buy if you really want more to experience with your Kingdoms of Amalur game, however it will be short lived if you have already completed the rest of the core game and can be completed in one sitting. It is nice to have the loot and gear you acquire throughout the remainder of the story, but with the late release, most players will have completed everything already. It's definitely a bit more noteworthy for someone who has acquired Kingdoms of Amalur and the DLC at the start. The trophies are nice to try and get, but won't really prolong your game much. Nothing really changes except for a few basic things and having more quests, so you won't notice any serious technical issues from installing this DLC.
Good solid gameplay, but remains unchanged from core title. New loot and enemies to face and discover, but nothing really new to experience for those that have had their fill.
Decent story in this DLC, but nothing that stands out exceptionally when compared to the rest of the Kingdoms of Amalur world. Very short, however.
Game runs and plays fine, with no new issues or problems from the core title. Graphics look and controls operate the same as well.