Page 1 of 3 123 LastLast
Results 1 to 20 of 46

Shadow of the Colossus Review

This is a discussion on Shadow of the Colossus Review within the Game Reviews forum, part of the Trophy Guides, Reviews & Articles; Shadow of the Colossus Review by Kerwan_Ratchet Basic Information: Developer: Team Ico Publisher: Kenji Kaido North American Release Date: September ...

  1. #1
    PRO Member
    Kerwan_Ratchet's Avatar


    Join Date
    Sep 2011
    Location
    In a multiverses of different bodies and souls
    Posts
    1,901
    Reputation
    74

    Shadow of the Colossus Review

    Shadow of the Colossus Review
    by Kerwan_Ratchet


    Basic Information:
    Developer: Team Ico
    Publisher: Kenji Kaido
    North American Release Date: September 27, 2011
    European Release Date: September 29, 2011
    Trophies: 1 , 6 , 6 , 19


    Overview
    Overview: It’s been six years since we mustered up the courage to slay 16 shadowy monsters as big as mountains to save the life of a loved one back in 2005. Now we get the chance to re-experience the glory in HD. Will Shadow of the Colossus maintain its memorable gameplay and stunning presentation on the PS3, or will it just turn our nostalgia sour?


    Gameplay
    If you ever want to set yourself a messy and difficult job, you could try to describe the gameplay of a game that’s from the last generation and compare it to the video games seen in recent years. It’s about as simple as nailing jelly to a tree. But I’ll try to do my best.

    Over the years video games have dramatically changed in terms of gameplay. The reactions are sharper and less clunky; there are less glitches and more flexibility. As these elements continue to improve we strive forward in the world of electronic games and achieving near flawless results as we enter the realm of a masterpiece. But then what if we look back and see just how far we’ve come?

    When Shadow of the Colossus came out – it was like nothing that had come before it in terms of gameplay. With your bow and dagger you toppled beasts as big as mountains. We were blown away back then, and it’s something that will always be remembered. Then suddenly here comes the catch: with the gameplay seen today how well does SotC hold up?

    One could say that it is near impossible to compare the two generations, and it is. But with the HD remake hitting the shelves the page is ready to be written on. SotC appears deceivably simple at first. You ride your horse around a deserted land (you might want to adjust the button configuration before heading off. Yes, it’s been that long) and hunt down the colossus with your weapons.
    The colossus’s seem simple enough to kill to start, but then you’ll find that you’ll need to make use of the environment in order to topple them. In some cases you’ll need to hide yourself and climb up its beard when it searches the cave for you. In other instances the only way to get the better of them is by waiting until they climb up on the wall of a building and then knocking them down. This added element of complexity increases with nearly every encounter. Part of the thrill of slaying these monsters is by discovering their weak point by means of a sophisticated way and then plunging your dagger into them.



    The bosses are incredibly massive and require a lot of thought to defeat.

    Doing this is by no means easy. You are rarely given clues or hints to how you can get the better of them, and even when you do the clunky controls will frustrate you more times than you’d like. We just have to remember how long ago it was in comparison to the games we get treated with today. However that won’t be too likely as you fall of a colossus once again because you accidently let go. Climbing the colossus shouldn’t be this much of a chore, and as you constantly fall off or press the wrong button your patience may give in too soon. Of course, everyone who played the game when it came out is expecting this. Newcomers might be disappointed and unpleasantly surprised at the game’s harshness.
    It’s great to know that the use of your weapons is spot on in terms of smoothness. As you plunge your dagger into the colossus weak points and aim your bow there’s a feeling of strength and accuracy. Riding your horse and aiming at the same time with your bow bonds the hunter and his horse a realistic and pleasant way.

    You may find yourself getting continuously irritated at the dated, clunky controls, but you have to remember how excellent it was back in 2005. This HD remake will shock first timers until they slowly adjust to the game and appreciate it’s art, whilst those who had played the game on the PS2 will be right at home.



    Singleplayer
    At the start of the game you see Wander come into the Shrine of Worship and lay down a person wrapped in white sheets. Without spoiling too much, if you want to bring your loved one back to life then you must kill 16 giant colossus that roam free in the area, and destroy the 16 statues in the shrine. You then set off on your quest with nothing but a dagger and a bow to slay these beasts the size of mountains.

    The story isn’t memorable to start, and often you’ll be wandering..sorry..wondering if this is all there is to it. The area of which the colossi roam free is completely devoid of other life sources apart from a few scattered lizards, birds, fish and your single trusty horse – Argos. It feels lonely and empty; somewhere you’d rather not be in as you seek to bring your loved one back. The story isn’t a main factor in this game, and you’ll wonder why it’s even there to start with. By the time you reach the end the story takes you by surprise as you await the shocking ending that you probably knew was going to have to happen.



    Often you'll be reminded how empty and isolated this world is.

    Other than hunting and toppling the colossi there’s absolutely nothing else to do in this world. You can eat fruit off the trees and lizards to increase your stamina and health, but there is literally nothing else in the world of any interest for you. It increases the sense of isolation and exploring the unknown that some may find appealing. If you had to explore a magical kingdom populated with towns, castles and bustling people then this game wouldn’t be the same. There’s no inventory, no sense of progress or interaction. It’s just a Wander, his horse and the massive colossus.

    Looking at the glass half full there are no distractions or branching options that draw you away from your main quest, giving you the sense of little time left as you seek the next boss after the other. It’s not something everyone is accustomed to, and will unquestionably leave a lot of people underwhelmed. Then again it’s extremely effective in terms of creating a brilliant atmosphere and environment for you to explore.

    It’s a very different aspect to consider, and will leave a lot of people asking that age old question: “What were they thinking?” It also provides you with a mysterious story, an isolated and shadowy land and a unique environment. It’s an acquired taste, and those who don’t have the stomach for it will possibly be turned off until the spirit of emptiness summons them to return once again.

    Technical
    This is where it becomes extremely difficult: how do we compare the graphical and technical presentation of the HD remake of a 2005 game? To say the least even with an expensive makeover the technical side hasn’t fared well. Characters appear to be no more than cardboard cut-outs at times, and trees seem to be second-dimension at times. This is strangely the polar opposite of the artistic side of the game, despite the land sometimes being one gray corridor after another or shape lumps of rocks jutting out of nowhere.

    You really get a massive scope of the land and it’s emptiness by gazing at its clever art design. It’s excuse for running short on the technical side is of course that the game was originally on the PS2, and when it came out on the console at the time it blew everyone away. This is what we’ll remember for years to come – when we gasped at the unbelievably visuals back in 2005. Strangely enough the visuals in with the HD remake look half baked at times – though this is often seen in open world games.



    He doesn't look too happy....

    But what it disappoints in visuals it makes up in audio. The sound design is brilliant as is the soundtrack, sending chills of nostalgia tingling down our spines as we yet again get treated to one of the most astounding soundtracks in gaming history. It may be impossible to ever top SotC’s mighty soundtrack, and if it’s one thing we’ll remember the game by it’s from its audio and soundtrack.

    It’s a shame the visuals don’t match up to our expectations but the soundtrack will never let us down, and will be the benchmark for all future gaming soundtracks that many developers have strived to match.

    Trophies
    The trophies in SotC aren’t difficult, but merely time-consuming. Multiple playthroughs will keep you as entertained as hunting for all the fruit and lizards will. Granted it’s not a weekend platinum and will often frustrate you at times, but SotC contains a trophy set that is mildly challenging but takes a fair amount of time.


    Closing Thoughts

    Shadow of the Colossus is an extremely difficult game to review, especially in comparison to how we viewed it on launch and how we view it today. Those who played the game back in good ol’ 2005 will be right at home here and will love the game just as much as they previously did. Those who haven’t will unquestionably be shocked by the clunky controls and tattered visuals until they get a grip and see the brilliant works behind this ancient masterpiece. It doesn’t matter if you’ve been eagerly waiting for a shot of fresh nostalgia, waiting to get your teeth into the game once again, or a newcomer who wants to see what the hype is about, Shadow of the Colossus is a game that everyone should try for themselves and see what’s behind the curtain. Some will be turned off by its dated and unusual gameplay and tale, but that’s a judgment you’ll come to make for yourself.


    Gameplay: 8/10
    Deep and clunky but also simultaneously throughly rewarding.

    Singleplayer: 8/10
    Expect the unexpected has never been put to better use. See this one of a kind world first-hand.

    Technical: 7/10
    Unquestionably dated, but the soundtrack is possibly the only one of it's kind.

    Overall: 8/10 Great
    Extremely difficult to review and compare, this is a game that needs to be experienced first hand with an acquired taste.


    ---------------------


    SECOND OPINION
    by Gauss

    Shadow of the Colossus is one of those games that is difficult to review, its not a game in the traditional sense, but rather an interactive story told almost exclusively through visuals. Feeling and plot are conveyed through positioning of characters, colors, and the emotion that comes through the environment and progression. You roam a desolate area whose sole inhabitants are Colossal giants whose sole purpose is to kill you, all to save an unknown girl. What makes this game truly unique is that it is successful in all these areas. Despite its obviously dated graphics, the entire presentations harkens a strong emotional connection from the beginning all the way to the climax. Much like a typical greek tragedy you become painfully aware of what is going on early on, but you press on simply because not doing so seems to be a much harsher price to pay.

    Shadow of the Colossus is far from perfect though, the gameplay is very disjointed and the controls make the game much more difficult than it should be. Much like a heavy car, you feel like you are fighting with the controller to get the character to do what you want rather than it being an effortless marriage. These elements were unforgiveable even at its release. The HD upgrade in this game is one of the best to date, but obviously the technical aspects of the graphics aren't great. Ultimately these points seem to be mere blemishes on an otherwise unique experience that defines "game as art."

    This game is flawed, but still a must play.

    Overall: 9/10
    Last edited by Gauss; 10-07-2011 at 07:37 AM.




  2. #2
    PRO Member
    Gauss's Avatar

    Join Date
    Sep 2011
    Posts
    1,243
    Reputation
    98

    I think the score was a bit harsh, although I agree with the gameplay assessment (the controls were bad 6 years ago too)... I felt you were overly harsh on the technical and singleplayer side.

    Still, your score isn't horrendous. This game is a true gem, but a flawed gem nonetheless.

  3. #3
    \(^o^)/ (・。・)
    cocoasg's Avatar


    Join Date
    Sep 2011
    Location
    Singapore
    Posts
    693
    Reputation
    59

    While I agree with the review, I also concur with Gauss that your review may have been a bit harsh on the game. The sense of simplicity in the game, with the beautiful but deserted landscapes and no other characters but yourself, is what makes this game a pure form of art. There are no headshots, no immediate gratification, no leveling system, but rather, the world is there for you to explore, every secret nook and granny (sp?) waiting for you to discover. And though you will not find treasures in there, hunting lizards and fruits are simply neither a chore nor a necessary evil but they just feel right.

    The best part, other than that, is Agro. As a horse, he is very well-animated, and you get very close to him towards the end. And, yes, there is the awesome music score that accompanies every battle whenever you approach a colossus. It is certainly something you look forward to very much.

    This game may be an acquired taste, but it is well-loved by everyone because it is just so simple and beautiful. How can nothing of a game become a greater thing in itself? By playing this game, you will find out that answer exactly and you will love it for that. And then it becomes easier to appreciate it more as you replay the game in subsequent playthroughs and in Hard mode. =3
    | Avatar by In2 | | Sig by Athena |


  4. #4
    дурак
    Vulgar's Avatar


    Join Date
    Sep 2011
    Location
    Longview, WA
    Posts
    1,389
    Reputation
    109

    Ehhh I gotta agree with Gauss as well, a tad bit harsh. However you are right about the controls, it will be sort of confusing for those who have never played it. Personally I thought the game looked beautiful, dated but still nothing to laugh at.

    Great review, Kerwan.
    Blank Friend Requests will be ignored and/or blocked
    My Checklist | My Trading Thread | My Youtube Channel
    "The oldest and strongest of emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown"

  5. #5
    Lvl 9 - Gold
    AizawaYuuichi's Avatar


    Join Date
    Sep 2011
    Posts
    1,014
    Reputation
    41

    Consider me in agreement with Gauss and cocoasg. While your review came across a little harsh on the game, you were very clear in stating that it's hard to review a game from the previous generation in our current gaming atmosphere, though I completely agree with your overall score. While I love this game and truly consider it a masterpiece, it really is lacking in the amount of content and pretty much everything else that we expect in a game, even back in 2005. The sheer artistry of the game and its design, as well as the Colossi encounters and the music, are what make this game great.
    And as I said on the Ico review, the use of 3D in this game is amazingly well done. Adjusting the camera around while racing across the landscape on Agro, or while clinging to a Colossi as it flies through the air, and feeling as if everything is rushing towards and passed you, is exhilarating. The only downside is when traveling through darker areas or through paths in the mountains, the 3D effect gets really blurry, but as soon as you emerge back into the light, it clears up. If you happen to own a 3DTV, this is one of very few games to have really shown what the tech can do. Definitely worth checking out.

  6. #6
    Player Hater
    DJ_Keyser's Avatar


    Join Date
    Sep 2011
    Location
    Oztraylia
    Posts
    534
    Reputation
    38

    If FFXIII made you cry, Kerwan, and you didn't shed a tear during the finale of this game... shame on you.
    And just to repeat what has been said and what will continue to be said... a score of 8/10 is... hmmm, slightly inadequate maybe? SOTC stands out as one of the crowning moments of the PS2. It is a beautiful merger of art and gameplay, a title that was one of the first of it's kind and it all but demanded the attention of the chin-stroking public, Like it's predecessor, Ico, it managed to bring out emotions most people probably hadn't felt playing a videogame before.
    On a different point, a common theme running through your reviews irks me. You make convoluted statements that don't seem to mean anything other than what seems to be an attempt to come across as intellectual.
    Eg. "But with the HD remake hitting the shelves the page is ready to be written on."
    I'm not sure what that is meant to mean. What page and what is to be written? Also, some of your sentences seem unsure of themselves halfway through completion and there are quite a few grammatical errors.
    I know I probably sound like a right twat, and I do apologise for perhaps coming off as a tad harsh, but please view this as constructive criticism. I like you a hell of a lot more than I used to, Mr Ratchet, but please understand I'm not quite at the kissing of feet phase just yet. My advice is to write your reviews in your own language. Give them a bit of Kerwan personality and don't worry too much about sounding smart. A unique personal touch goes a lot further than faux gravitas in my humble opinion.

  7. #7
    Lvl 4 - Silver
    dans303's Avatar


    Join Date
    Sep 2011
    Location
    In Limbo
    Posts
    202
    Reputation
    5

    Great review!

    Although LMAO at "Argos"! UK residents will get it!

    Sig by Dsluckay/ Avy by In2
    "I know why you're here. And we're all here, cause we're not all there."

  8. #8
    PRO Member
    MatCauthon's Avatar


    Join Date
    Sep 2011
    Location
    Cleveland
    Posts
    1,070
    Reputation
    31

    Finished my first run of this game last night.... and it's as good now as it was when it first came out. I absolutely agree that controls are often clunky, especially when trying to control your horse. They are somewhat overly responsive. I forgive the game that since it is such a masterpiece in terms of concept and visuals... and I think it can stand toe-to-toe with most current gen games.

  9. #9
    Crocodile Hunter
    Ac3stralian's Avatar


    Join Date
    Sep 2011
    Location
    Straya ****!
    Posts
    2,057
    Reputation
    178

    ease up on kerwin, i thought the review was good and i am prepared for what to expect when i buy it.

    He says that he understands its a PS2 games and because of that the visuals are a tad off but he never said dnt buy the game. what he said fitted perfectly as to what i assumed the game would look like. PS2 grade level. Personally i dnt think there is any game on the PS2 that are on par with a PS3 game so i would not give any of them a 10, and thats because we have move on to the bigger and better things...There are a lot more 'harsher' reviews on PS3T alone that i personally dnt agree with and more good or bad out there on other forums, its all about the personal experience, a review is based on what that single person thought of the game. its not meant to be the user manual of all the population to follow. If i reviewed it I might have given it the same or a completely different score as would anyone else...just my 2 cents

    Sig by Apokolypz



  10. #10
    PRO Member
    Artemisthemp's Avatar


    Join Date
    Sep 2011
    Location
    Denmark
    Posts
    1,105
    Reputation
    23

    Kerwan EU Release was 28 September

  11. #11
    Legendary...Nuff Said
    JackAttack's Avatar


    Join Date
    Sep 2011
    Location
    Chicago
    Posts
    1,040
    Reputation
    103

    Good review, Kerwan. I'm not too far into the game myself, but I do agree with most of the points brought up here. Personally, I'm loving it more than you did, it seems. I think one of the biggest draws was that the world is desolate, rather than it having a negative effect on the game. I probably wouldn't have taken off as many points for gameplay, as it really is a one-of-a-kind experience, but I understand your thought process; the controls are undeniably clunky and annoying (especially while riding your horse!).

    deviantART | Gifts | SOTM XXXVI
    Circumstances may change, but circumcisions are forever.

  12. #12
    PRO Member
    Kerwan_Ratchet's Avatar


    Join Date
    Sep 2011
    Location
    In a multiverses of different bodies and souls
    Posts
    1,901
    Reputation
    74

    Quote Originally Posted by Gauss View Post
    I think the score was a bit harsh, although I agree with the gameplay assessment (the controls were bad 6 years ago too)... I felt you were overly harsh on the technical and singleplayer side.

    Still, your score isn't horrendous. This game is a true gem, but a flawed gem nonetheless.
    Maybe so - but I'm taking the whole view into consideration. This isn't what a lot of gamers are expecting, especially when the game praised so highly.

    Quote Originally Posted by cocoasg View Post
    While I agree with the review, I also concur with Gauss that your review may have been a bit harsh on the game. The sense of simplicity in the game, with the beautiful but deserted landscapes and no other characters but yourself, is what makes this game a pure form of art. There are no headshots, no immediate gratification, no leveling system, but rather, the world is there for you to explore, every secret nook and granny (sp?) waiting for you to discover. And though you will not find treasures in there, hunting lizards and fruits are simply neither a chore nor a necessary evil but they just feel right.

    .
    That's why I talked about the isolation and emptiness that was in the game. Nothing was required other than slaying the coloussus, and nothing was in the world of any interest. It might have been harsh, but a lack of content can go both ways in a review. I tried to go both as much as possible.

    Quote Originally Posted by AizawaYuuichi View Post
    Consider me in agreement with Gauss and cocoasg. While your review came across a little harsh on the game, you were very clear in stating that it's hard to review a game from the previous generation in our current gaming atmosphere, though I completely agree with your overall score. While I love this game and truly consider it a masterpiece, it really is lacking in the amount of content and pretty much everything else that we expect in a game, even back in 2005. The sheer artistry of the game and its design, as well as the Colossi encounters and the music, are what make this game great.
    .
    Thanks - for the game was extremely difficult to review and compare with today. I didn't want to be too harsh without being unfair, and I didn't want to be a fanboy and appear biased. It was hard to find the balance between the two. I do appreciate your understanding though.

    Quote Originally Posted by DJ_Keyser View Post
    I know I probably sound like a right twat, and I do apologise for perhaps coming off as a tad harsh, but please view this as constructive criticism. I like you a hell of a lot more than I used to, Mr Ratchet, but please understand I'm not quite at the kissing of feet phase just yet.
    You stole the words right out of my mouth. Sharing criticism and personal views is the entire point of the internet and forums - as long as it's constructive and unbiased. I do take what your say into consideration and what you said about me personally as well.

    Quote Originally Posted by MatCauthon View Post
    Finished my first run of this game last night.... and it's as good now as it was when it first came out. I absolutely agree that controls are often clunky, especially when trying to control your horse. They are somewhat overly responsive. I forgive the game that since it is such a masterpiece in terms of concept and visuals... and I think it can stand toe-to-toe with most current gen games.
    That's a very difficult assumption to make - thought it depends which inparticular aspect. If you mean the game as a whole then I'd have to respectfully disagree with you there.


    Quote Originally Posted by JackAttack View Post
    Good review, Kerwan. I'm not too far into the game myself, but I do agree with most of the points brought up here. Personally, I'm loving it more than you did, it seems. I think one of the biggest draws was that the world is desolate, rather than it having a negative effect on the game. I probably wouldn't have taken off as many points for gameplay, as it really is a one-of-a-kind experience, but I understand your thought process; the controls are undeniably clunky and annoying (especially while riding your horse!).
    Thanks for also understanding. You have to learn upon your own experience most of the time with this game. It might be a tad hard - but that's the way the game works.




  13. #13
    You weak azz niggs
    grimydawg's Avatar


    Join Date
    Sep 2011
    Location
    Atlanta, GA (USA)
    Posts
    531
    Reputation
    52

    I think KR and Jack were real young (still are young) when the games initially came out. So I can see why they reviewed the games the way they did. You also have to take into account these were PS2 games initially. So of course graphically they won't be on par with the current gen naturally. I think if someone like say Gauss were to review the game the review would be more positive (not that the reviews aren't) because he's old enough to remember why this collection is considered to be one of the top games released on the PS2.



  14. #14
    Legendary...Nuff Said
    JackAttack's Avatar


    Join Date
    Sep 2011
    Location
    Chicago
    Posts
    1,040
    Reputation
    103

    Quote Originally Posted by grimydawg View Post
    I think KR and Jack were real young (still are young) when the games initially came out. So I can see why they reviewed the games the way they did. You also have to take into account these were PS2 games initially. So of course graphically they won't be on par with the current gen naturally. I think if someone like say Gauss were to review the game the review would be more positive (not that the reviews aren't) because he's old enough to remember why this collection is considered to be one of the top games released on the PS2.
    Well yes and no. You've got a point, we did miss out on the original magic of these games. However, we're still reviewing a game, and to review a game based on how it was back 10 - 5 years prior is a bit biased, no? Yes, good point, but I'm not sure exactly how much of a difference it would've made if I were to be old enough to play ICO when it originally came out. Obviously, I'll never know. I'm just basing the review off of the experience I currently had.

    Quote Originally Posted by Bodigard View Post
    let's just call their age group the "COD Generation"
    I actually dislike CoD with a passion and I don't like FPS in general. Call me a rebel.

    deviantART | Gifts | SOTM XXXVI
    Circumstances may change, but circumcisions are forever.

  15. #15
    PRO Member
    Kerwan_Ratchet's Avatar


    Join Date
    Sep 2011
    Location
    In a multiverses of different bodies and souls
    Posts
    1,901
    Reputation
    74

    Quote Originally Posted by Bodigard View Post
    let's just call their age group the "COD Generation"
    I was born in the early 90s and started gaming at 4 years old, and I avoid CoD like a disease.

    Quote Originally Posted by grimydawg View Post
    I think KR and Jack were real young (still are young) when the games initially came out. So I can see why they reviewed the games the way they did. You also have to take into account these were PS2 games initially. So of course graphically they won't be on par with the current gen naturally. I think if someone like say Gauss were to review the game the review would be more positive (not that the reviews aren't) because he's old enough to remember why this collection is considered to be one of the top games released on the PS2.
    I remember when it came out and I also played it when it came out. I was 13 or so at the time. You do have a fair point I guess, but I also did take into consideration the gap between the years it was released and now and rated it as such.




  16. #16
    The Old Guy
    ONUOsFan's Avatar


    Join Date
    Sep 2011
    Location
    Indiana
    Posts
    393
    Reputation
    27

    You guys are acting like KR gave the game a 5 or something. Obviously you all think it's great, but you have to realize that a game like this is going to be based on how you feel about it a lot more than any objective factors, and the fact that you played it when it came out and had that initial impact is going to sway your judgement.

    I hardly think it's fair to criticize someone who's grown up playing games that are far more developed than this one for giving it an 8/10. Maybe he should add a sentence at the end about how it's a 10/10 if you can pretend you're playing it 7 years ago.





  17. #17
    PRO Member
    Kerwan_Ratchet's Avatar


    Join Date
    Sep 2011
    Location
    In a multiverses of different bodies and souls
    Posts
    1,901
    Reputation
    74

    Quote Originally Posted by ONUOsFan View Post
    You guys are acting like KR gave the game a 5 or something. Obviously you all think it's great, but you have to realize that a game like this is going to be based on how you feel about it a lot more than any objective factors, and the fact that you played it when it came out and had that initial impact is going to sway your judgement.

    I hardly think it's fair to criticize someone who's grown up playing games that are far more developed than this one for giving it an 8/10. Maybe he should add a sentence at the end about how it's a 10/10 if you can pretend you're playing it 7 years ago.
    Thanks for the addition. I did feel that my judgement of the game was completely different from when I played it first, and I felt that when compared to today's standards it just didn't quite match up.

    Also; I'm not that young . I grew up playing games on the PS2 and PS1. I only got a PS3 a few years back.




  18. #18
    The Old Guy
    ONUOsFan's Avatar


    Join Date
    Sep 2011
    Location
    Indiana
    Posts
    393
    Reputation
    27

    Quote Originally Posted by Kerwan_Ratchet View Post
    Also; I'm not that young . I grew up playing games on the PS2 and PS1. I only got a PS3 a few years back.
    LOL... I thought about that after I wrote it. Maybe it would have been better just to say that you're reviewing the game now, not when it came out.





  19. #19
    PRO Member
    Kerwan_Ratchet's Avatar


    Join Date
    Sep 2011
    Location
    In a multiverses of different bodies and souls
    Posts
    1,901
    Reputation
    74

    Quote Originally Posted by ONUOsFan View Post
    LOL... I thought about that after I wrote it. Maybe it would have been better just to say that you're reviewing the game now, not when it came out.
    Nah it's no problem. From my name a lot of people make that mistake. And apprantly a lot of people seem to also think that I am reviewing the game by 2005 standards. When you compare it to today it's obviously dated. Do we go by 2005's standards as we remember it or by today's, but 6 years later? It's not an easy choice.




  20. #20
    You weak azz niggs
    grimydawg's Avatar


    Join Date
    Sep 2011
    Location
    Atlanta, GA (USA)
    Posts
    531
    Reputation
    52

    Quote Originally Posted by JackAttack View Post
    Well yes and no. You've got a point, we did miss out on the original magic of these games. However, we're still reviewing a game, and to review a game based on how it was back 10 - 5 years prior is a bit biased, no? Yes, good point, but I'm not sure exactly how much of a difference it would've made if I were to be old enough to play ICO when it originally came out. Obviously, I'll never know. I'm just basing the review off of the experience I currently had.
    No, I don't think it's biased at all. Of course the games back then aren't gonna be today's standard. Technology is always evolving. However, chances are if you like a game ten years ago, you're still going to like it today. For example, I have Zelda Ocarina 3d on my 3DS and the game is still awesome, just like how I remember it 10+ years ago. Like I said before, I'm not criticizing you guys. I just simply think if you would have played the games in their prime, you'd think otherwise.



Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  


All times are GMT -5. The time now is 04:21 PM.
Powered by vBulletin® Version 4.1.10
Copyright © 2018 vBulletin Solutions, Inc. All rights reserved.
Search Engine Optimization by vBSEO