The latest PlayStation Vita firmware update giveth, and also taketh away.
The 1.80 software update, released on Tuesday, locks Vita memory cards to a single PlayStation Network account. This means that if you are using multiple accounts to access the vastly different inventories of the Vita’s downloadable games store in different regions of the world, you’ll have to go buy another memory card if you don’t want to format yours every time.
Prior to Vita’s launch, Sony said that players were free to use multiple accounts on Vita if they bought additional memory cards.
That statement was later retracted and players were told that only one account was allowed per Vita, not per card.
But as it turned out, players could indeed switch between multiple accounts, storing content from multiple regions on a single memory card. The System Restore function did prompt users to format the memory card at each switch, but this was optional.
With 1.80, the format is now mandatory (pictured above). Vita owners attempting to switch accounts must also change memory cards, or else the Vita will not recognize the card.
The change is an extra annoyance since the 1.80 update also includes the long-promised ability to play downloadable games from the classic PSone library, like Final Fantasy VII and Castlevania: Symphony of the Night on the Vita.
Availability of these games varies wildly by region: In Sony’s home territory of Japan, the 200 most popular games are available for download now, with an additional 400 to be added to the store within a month. In Europe, over 100 PS1 games are available this week.
But in the United States, there are only nine PSone games in the Vita storefront.
Vita owners who have a PlayStation 3 can access many PSone games that aren’t in the Vita’s storefront by first downloading the games onto a PlayStation3, and then transferring the software onto Vita via the Content Manager application. However, fans have had to figure out for themselves which games can be transferred and which cannot.