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New details about Resident Evil 6

This is a discussion on New details about Resident Evil 6 within the General PS3 Discussion forum, part of the Everything PlayStation; Capcom shared new details surrounding Resident Evil 6 today. The info dump clarifies the game’s setting, details key characters and ...

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    New details about Resident Evil 6



    Capcom shared new details surrounding Resident Evil 6 today. The info dump clarifies the game’s setting, details key characters and primary enemies, and talks up a redesigned control system.

    Setting – Place
    “It has already been revealed that Chris Redfield heads to China during the course of the game but we can now confirm that the main location in China will be a fictitious coastal town called Lanshiang.”

    Setting – Time
    “There has been some confusion surrounding when the game is set, so to set the record straight Resident Evil 6 takes place in 2013.”

    Characters

    • Leon S. Kennedy: Following the Raccoon City incident Leon was recruited as a US government agent by none other than Adam Benford, who would later become the President of the United States. Ever since the nightmare that was Raccoon City Leon has made it his life’s work to eradicate bioterrorism.
    • Helena Harper: Like Leon, she is also a government agent, but was in the process of transferring to the Secret Service to become one of the President’s personal bodyguards. In the announcement trailer it is Helena who admits to Leon that she is the one responsible for this incident.
    • Chris Redfield: The ex-S.T.A.R.S member who continued the fight against bioterrorism as the leader of the BSAA underwent a personal trauma some six months prior to the events depicted in RE6. In spite of this he has rejoined his BSAA colleagues in China to uncover a major bioterrorist attack.
    • The mysterious third protagonist: We’re still trying to track down his real identity but we do know this man is a mercenary currently engaged in a bloody conflict in Eastern Europe where reports confirm that B.O.W.s are increasingly being used. One day, he’s told that he is the man to save the world. Whilst he doesn’t understand the implications of this, he does immediately think how much money he can make from it.
    • Ingrid Hunnigan: A member of Field Operations Support (FOS), Ingrid has been working with Leon for a long time, and they share a mutual trust.
    • Adam Benford: President of the United States and the man who hired Leon after the Raccoon City incident.

    Enemies

    • Zombies: Yes they are back, but now they run, jump at you, even use weapons and as such are different from those encountered in previous games.
    • J’avo: Named by the BSAA after the Serbian word for ‘demon’, the first J’avo made an appearance in the conflict zone of Eastern Europe about six months before the action of Resident Evil 6. The J’avo still exhibit certain human elements – such as the ability to understand speech, work together as a group and use weapons – but they are also incredibly aggressive and a number of their actions have regressed to pure instinct. When a J’avo takes damage it has the ability to regenerate itself. However if it is receives major damage then it will mutate that affected body part into a number of varied forms, meaning players will have to rethink their strategy and adapt to this unpredictability.

    Redesigned Control System
    Resident Evil 6 features an evolved control system allowing players to shoot whilst moving; slide; roll in any direction and to take cover along with the addition of an enhanced melee attack.” Additionally, new information from Weekly Famitsu reveals the mysterious third protagonist as a character younger players can relate to. Resident Evil 6 is currently 50 percent complete.

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    Actually "Djavo", the correct spelling of the Serbian word, means Devil. Demon is spelled the same.

    Still seems like an action game, though.

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    Quote Originally Posted by RaveNScythE18 View Post

    Redesigned Control System
    Resident Evil 6 features an evolved control system allowing players to shoot whilst moving; slide; roll in any direction and to take cover along with the addition of an enhanced melee attack.” Additionally, new information from Weekly Famitsu reveals the mysterious third protagonist as a character younger players can relate to. Resident Evil 6 is currently 50 percent complete.



    It will be interesting to see what they've done with the controls, I remember being turned off of RE5 right away because of the controls... eventually I came back to it and got used to it... but it sure was a pain after being used to your "typical" control schemes.




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    wow, what an advancement in control schemes, being able to shoot while moving, way to innovate capcom, if only you guys thought of that about 4 re games ago

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    J’avo: Named by the BSAA after the Serbian word for ‘demon’, the first J’avo made an appearance in the conflict zone of Eastern Europe about six months before the action of Resident Evil 6. The J’avo still exhibit certain human elements – such as the ability to understand speech, work together as a group and use weapons – but they are also incredibly aggressive and a number of their actions have regressed to pure instinct. When a J’avo takes damage it has the ability to regenerate itself. However if it is receives major damage then it will mutate that affected body part into a number of varied forms, meaning players will have to rethink their strategy and adapt to this unpredictability.
    - So the same revolution as the ganados were then... Still defs be getting this game but I would love me some standard shufflin' dead bastards, ah well. I also want to be able to kick the shit out of them using melee attacks whenever I want. Zombie apprpoaches, I punch him in the jaw, kick him in the bollocks and then put a bullet through his skull. That'd make me a happy man

    edit: Before anyone says anything, I realise it said there were zombies too, but I want solely zombies, is what I meant
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    Its only missing Jill, Claire, Ada and Barry to make the game perfect.

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    Quote Originally Posted by RaveNScythE18 View Post

    Redesigned Control System
    Resident Evil 6 features an evolved control system allowing players to shoot whilst moving; slide; roll in any direction and to take cover along with the addition of an enhanced melee attack.” Additionally, new information from Weekly Famitsu reveals the mysterious third protagonist as a character younger players can relate to. Resident Evil 6 is currently 50 percent complete.

    Source

    About time with the strafing! This is one of the main things that bothered me about Resident Evil, especially after playing the Dead Space series. I don't understand why it took so long to implement this, but better late than never! I'm really looking forward to the release of this game!

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    Strafing = ...but at the same time moves it further away from the horror aspect in getting rid of the "ah sh*t, oh fu*k" aspect






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    Cant wait for this game! And now we can finally be mobile while shooting?! Finally!
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