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INTERVIEW: The Truth Behind RISING

This is a discussion on INTERVIEW: The Truth Behind RISING within the General PS3 Discussion forum, part of the Everything PlayStation; Interview with Hideo Kojima and other staffs in Kojima Production as well as some of Platinum Games staffs about Metal ...

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    INTERVIEW: The Truth Behind RISING

    Interview with Hideo Kojima and other staffs in Kojima Production as well as some of Platinum Games staffs about Metal Gear Rising: Revengeance.



    I like how they are upfront about their slow development of the game. They admitted it, and they asked Platinum Games to develop the game as well. It is a smart decision, and perhaps the development of the game will be not be delayed or halted like before.
    Last edited by Chaos Raiden; 12-13-2011 at 07:40 PM.

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    Thanks for the find. That was very interesting to watch and shows that Kojima is not afraid to suck up his pride and do what is best.

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    Quote Originally Posted by mattveego View Post
    Thanks for the find. That was very interesting to watch and shows that Kojima is not afraid to suck up his pride and do what is best.
    Yeah. The man is pretty much concerned with the quality of the game, and even drops the name 'Solid' from the title of the game. I guess he knows best that this will be a high-speed action game that allows us to control Raiden to kill his foes and stuff instead of pure stealth like previous Metal Gear games.

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    First of all, am I the only one that saw all those awards and Snake statues ?

    Now, I'll avoid talking about all the changes to the project and how much I don't like the direction the game is taking, but focus on them not using the FOX Engine and using Platinum Games'. For us PS3 users, this are more likely than not bad news. Afterall, Bayonetta on the PS3 was a very horrible experience prior to the patches, and even after those it still has loading issues and framerate drops, so I'm willing to believe the PS3 version will suffer thanks to that.

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    Quote Originally Posted by Nagflar View Post
    First of all, am I the only one that saw all those awards and Snake statues ?

    Now, I'll avoid talking about all the changes to the project and how much I don't like the direction the game is taking, but focus on them not using the FOX Engine and using Platinum Games'. For us PS3 users, this are more likely than not bad news. Afterall, Bayonetta on the PS3 was a very horrible experience prior to the patches, and even after those it still has loading issues and framerate drops, so I'm willing to believe the PS3 version will suffer thanks to that.
    I played Vanquish at my friends house which I believe is Platinum Games most recent game and it seems to run fine.

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    Quote Originally Posted by mattveego View Post
    I played Vanquish at my friends house which I believe is Platinum Games most recent game and it seems to run fine.
    Haven't played Vanquish, so I won't talk about it. Until I do, my experience with Platinums will still be mediocre, thanks to Bayonetta.

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    I will always trust Konami to pull through and deliver awesome games every time. Other developers should be as honest as them like in this video, opening up to their fans and focusing on quality over quantity... *cough* CoD *cough*. Either way, I cannot wait for Revengeance as the new Vanquish... but hopefully without the tactical challenges .
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    Quote Originally Posted by Nagflar View Post
    Haven't played Vanquish, so I won't talk about it. Until I do, my experience with Platinums will still be mediocre, thanks to Bayonetta.
    Hmmm? I had a really fine experience with Bayonetta, but I started playing it late after its release. I cannot remember seeing any glitches or poor performance, and it was just smooth gameplay. Vanquish also delivered the same as well, so Platinum Games is actually a very capable developer. =3
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    Quote Originally Posted by cocoasg View Post
    Hmmm? I had a really fine experience with Bayonetta, but I started playing it late after its release. I cannot remember seeing any glitches or poor performance, and it was just smooth gameplay. Vanquish also delivered the same as well, so Platinum Games is actually a very capable developer. =3
    Go delete the patches and game data, and we'll talk then.

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    Quote Originally Posted by Nagflar View Post
    Go delete the patches and game data, and we'll talk then.
    The PS3 version got shafted. 360 not so much



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    I find this interesting how they handled their situation and to produce a new MG game. Not saying I'll get this game, especially since I've never played any MG games, but I do hope this game has some success.


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    Quote Originally Posted by Nagflar View Post
    Haven't played Vanquish, so I won't talk about it. Until I do, my experience with Platinums will still be mediocre, thanks to Bayonetta.
    While I don't blame you, I actually found Bayonetta almost at Skyrim levels at release in terms of framerate dropout and total load time.

    That game wasn't worth that type of time investment either...

    Vanqiuish was much better though, huge leap forward. Hopefully a similar leap forward will be made with RISING.
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    0-1: A game whose very existence is abhorrent to all things creative and intelligent.
    2-4: A just plain bad game.
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