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The Order 1886 New Pic/Gif

This is a discussion on The Order 1886 New Pic/Gif within the General PS4 Discussion forum, part of the Everything PlayStation; Originally Posted by Parker Again, I agree that the artstyle can be an important factor in the gameplay but just ...

  1. #21
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    Quote Originally Posted by Parker View Post
    Again, I agree that the artstyle can be an important factor in the gameplay but just because you don't like the artstyle doesn't mean it is a bad game.
    If everything blends in to the foreground and background it gets harder to see everything to attack/defend/etc.


    The grey all over the video i saw doesn't convince me they know about artstyle. The only color i saw was the main characters coat. bout it.


    Quote Originally Posted by Parker View Post
    Also, Adam Sessler disagrees with you too.

    its okay for people to be wrong sometimes, no one is perfect.

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    Quote Originally Posted by Ps360 View Post
    If everything blends in to the foreground and background it gets harder to see everything to attack/defend/etc.


    The grey all over the video i saw doesn't convince me they know about artstyle. The only color i saw was the main characters coat. bout it.





    its okay for people to be wrong sometimes, no one is perfect.


    I definitely saw more color than the main characters coat but regardless I think it is silly to make these judgments purely from an online video. I've been playing Super Mario 3D World recently and the videos online definitely don't do the game justice, they look very different from how the game looks on my television.

    Either way, I'd take a game with good gameplay over a game with shitty gameplay but a visually appealing artstyle.



  3. #23
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    Quote Originally Posted by Parker View Post


    I definitely saw more color than the main characters coat but regardless I think it is silly to make these judgments purely from an online video. I've been playing Super Mario 3D World recently and the videos online definitely don't do the game justice, they look very different from how the game looks on my television.

    Either way, I'd take a game with good gameplay over a game with shitty gameplay but a visually appealing artstyle.
    The game doesn't have good gameplay though

    it's a third person cover shooter. if you look up in the dictionary "overused" that would be figure 1


    the last third person shooter i enjoyed was binary domain. that was only because the gameplay actually attempted something different. it also had great artstyle

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    Quote Originally Posted by Ps360 View Post
    The game doesn't have good gameplay though

    it's a third person cover shooter. if you look up in the dictionary "overused" that would be figure 1


    the last third person shooter i enjoyed was binary domain. that was only because the gameplay actually attempted something different. it also had great artstyle
    So you've played it? Just because you don't enjoy a certain genre doesn't mean it has bad gameplay. That'd be like someone who hates racing simulators playing Assetto Corsa and saying it has bad gameplay.



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    Quote Originally Posted by Parker View Post
    So you've played it?
    if thats all they have to show, yes.

    many times.

    once you play a cover based third person shooter you played them all.

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    Quote Originally Posted by Ps360 View Post
    if thats all they have to show, yes.

    many times.

    once you play a cover based third person shooter you played them all.
    By that logic Mario has terrible gameplay too. Once you've played one modern Mario game you've played 'em all.



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    Quote Originally Posted by Parker View Post
    By that logic Mario has terrible gameplay too. Once you've played one modern Mario game you've played 'em all.
    nope.


    unlike third person cover shooters, Each one introduces brand new gameplay mechanics every time, Super mario 3D world did it like every single level.

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    Quote Originally Posted by Ps360 View Post
    nope.


    unlike third person cover shooters, Each one introduces brand new gameplay mechanics every time, Super mario 3D world did it like every single level.
    I think that is a bit of a dramatization. I'm on World 6 and it has been pretty much a standard platformer, well unless you count the fact that Mario apparently likes being a furry.

    It is amusing that you have all these assumptions from that little bit of gameplay they showed though. Out of curiosity, if you think a game is fun to play and the game mechanics work very well does that mean it has good gameplay?



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    Quote Originally Posted by Parker View Post

    It is amusing that you have all these assumptions from that little bit of gameplay they showed though. Out of curiosity, if you think a game is fun to play and the game mechanics work very well does that mean it has good gameplay?
    Good gameplay + time = stagnation (there's a very rare chance that it never ages horribly, see games like System shock 2 or nintendo platformers like super metroid)


    Good Gameplay + new good ideas = Fresh


    "Cinematic graphics" and "cutscene parity graphics" = not a gameplay changing idea



    example of Old classic gameplay being updated properly: Broken age, almost the entire nintendo catalog, Legends of Grimrock, the remake of rise of triad, Serious sam 3, etc.

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    Quote Originally Posted by Ps360 View Post
    Good gameplay + time = stagnation (there's a very rare chance that it never ages horribly, see games like System shock 2 or nintendo platformers like super metroid)


    Good Gameplay + new good ideas = Fresh


    "Cinematic graphics" and "cutscene parity graphics" = not a gameplay changing idea



    example of Old classic gameplay being updated properly: Broken age, almost the entire nintendo catalog, Legends of Grimrock, etc.
    I guess that is where we disagree then. If a game is fun to play and the mechanics work well I consider that good gameplay and from what I've seen so far this game looks like it is pretty damn fun to play. Of course I'm not going to come to any real conclusions until I actually play it.



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    Graphics =/= fun gameplay. If thats the case, how come games like pong where so successful? How come Crytek makes such gorgeous games yet the gameplay lacks?

    Gameplay will always be the #1 priority when it comes to video games. If thats missing, then the game is useless no matter how good it looks.

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    Game.
    Looks.
    Neat.

    Too bad I have no plans to get a PS4, I guess.

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    Quote Originally Posted by godhand2k View Post
    Really? Are we judging reality in gaming? :stare:
    Completely missing the point.

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    Quote Originally Posted by M40A3 View Post
    Graphics =/= fun gameplay. If thats the case, how come games like pong where so successful? How come Crytek makes such gorgeous games yet the gameplay lacks?

    Gameplay will always be the #1 priority when it comes to video games. If thats missing, then the game is useless no matter how good it looks.
    Yeah see if your favorite game is suddenly as popular once you strip away the graphics and make it look like shit.

    The 'experience' is just as important as the gameplay, and that's where graphics/artstyle/music/story come in.

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    Quote Originally Posted by Outstandind View Post
    Yeah see if your favorite game is suddenly as popular once you strip away the graphics and make it look like shit.

    The 'experience' is just as important as the gameplay, and that's where graphics/artstyle/music/story come in.

    The Experience can be done with gameplay, it's just a very hard task to do.


    Papers please is a recent example of a game that tells a story Via Gameplay and does it amazingly well. It has 20 Different endings based on what you do in the game. it's personally my GOTY 2013.

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    Quote Originally Posted by Outstandind View Post
    Yeah see if your favorite game is suddenly as popular once you strip away the graphics and make it look like shit.

    The 'experience' is just as important as the gameplay, and that's where graphics/artstyle/music/story come in.
    Completely disagree. No matter how good the graphics/artstyle/music/story is, if the gameplay is trash, the game is trash. I don't see how anyone can argue here. We INTERACT with games, if that interaction is shit, the game is shit.

    Quote Originally Posted by Ps360 View Post
    The Experience can be done with gameplay, it's just a very hard task to do.


    Papers please is a recent example of a game that tells a story Via Gameplay and does it amazingly well. It has 20 Different endings based on what you do in the game. it's personally my GOTY 2013.
    Papers Please is a great example, but there's not much games out there, especially AAA games.

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    Quote Originally Posted by M40A3 View Post
    Completely disagree. No matter how good the graphics/artstyle/music/story is, if the gameplay is trash, the game is trash. I don't see how anyone can argue here. We INTERACT with games, if that interaction is shit, the game is shit.
    What about Nier, Heavy Rain, Beyond: Two Souls, The Walking Dead, etc.?

    Great games. Not so great gameplay.

    @PS360: Absolutely, but there's no denying that PP has a great aesthetic, too. Change it up and you change the experience. PP seems like kind of a unique case tbh.

    There are many games where the cinematography, music etc. can really make a huge difference. I mean would The Last of Us be the same there was no story, no music, just Joel moving from featureless grey room to featureless grey room, taking out enemies? I doubt it.

    Gameplay is important, but it's far from the most important or only important thing as far as I'm concerned.

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    Quote Originally Posted by Outstandind View Post
    There are many games where the cinematography, music etc. can really make a huge difference. I mean would The Last of Us be the same there was no story, no music, just Joel moving from featureless grey room to featureless grey room, taking out enemies? I doubt it.
    Last of us had good writing and all, but it all got ruined for me when ellie walks in front of 20 guys/clickers making the loudest racket possible in front of their face and nothing happens to her.

    and then the AI Decides to have the strangest glitches in game history.


    Hyperbithero shows off the terribad AI






    If your gonna have a AI companion, it needs to be Alyx Vance-tier or not in the game. Alyx Vance was detected by Enemy AI and fought to defend herself, if left alone and overrun, she gets killed. This rarely happens though because the programmers for her AI gave her some form of intelligence and thus able to defend herself properly. She also has moments where she needs the players help to kill things while player doesn't have gun (Episode 1's "Shine a flashlight on the enemy" section) that section is known as Character bonding via gameplay, not only is it not told to you but shown to you, your the one to cause it. Since you caused it you yourself bond to Alyx more in the story so when shit goes wrong with her you'll feel it hard. Thats proper storytelling in video games.

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    Quote Originally Posted by Ps360 View Post
    Last of us had good writing and all, but it all got ruined for me when ellie walks in front of 20 guys/clickers making the loudest racket possible in front of their face and nothing happens to her.
    That was intentional. Otherwise the whole game would've felt like an escort mission and I'd say the majority of gamers hate those.



  20. #40
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    Quote Originally Posted by Parker View Post
    That was intentional. Otherwise the whole game would've felt like an escort mission and I'd say the majority of gamers hate those.
    Alyx vance didn't give players a problem

    infact because of her two-game long escort mission players massively bonded to her.

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