Speaking to IncGamers in a recent interview, Hitman: Absolution game director Tore Blystad confirmed that the PlayStation 3 is treated at the lead platform for the console version of the game.
Blystad explained that the nature of the PS3 makes it more difficult to work with, but can produce better results than the 360:
"The PS3 is a difficult beast, so if it works on that then we take that as a good sign for the other platforms," Blystad told us. "Most of the developers are using the PS3 kits to test their stuff.
"The PS3 and 360 versions look very similar to each other because the memory and things like that are of a similar power. But the way the systems use the memory makes the textures look a bit different sometimes, and we have to trim them down on occasion [for 360]."
However, Blystad went on to say that the console development process has not affected the PC edition of Hitman: Absolution. For PC, a custom asset set has been produced "because it’s capable of such a higher resolution."