Between parenthesis you can also see the loading times of the returning games in the first phase of the beta, for comparison’s sake.
◦Shadow of the Colossus - 46.72 (old time: 53.98)
◦WipeOut HD - 57.19
◦Dead Nation - 40.05
◦PixelJunk Monsters - 39.90
◦Shatter - 38.86 (old time: 39.77)
◦Guacamelee! – 32.36
◦Disgaea 4 - 33.30 (old time: 47.12)
◦Dead or Alive 5 – 36.55 (old time: 51.10)
◦Critter Crunch – 38.37
◦Matt Hazard: Blood Bath and Beyond – 35.81
◦Zeno Clash II – 35.62
◦Earth Defense Force: Insect Armageddon - 32.28
◦Puzzle Quest: Galactrix – 36.45
◦Rise of the Guardians – 35.12
◦Dead Island – 36.22
◦PAYDAY: The Heist – 37.03
◦Order Up!! – 35.66
◦Alien Rage – 39.27
◦Real Steel – 35.82
It’s worth mentioning that in the first phase of the beta all the titles but one between the ten available had a loading time well above 40 seconds, and half of them clocked above 50 seconds. The second phase of the beta has all but three of the nineteen games under 40 seconds, and many of them by a large margin. Only one game (WipeOut HD) takes over 50 seconds to load.
Examining the loading times of the four returning games the improvement is even more evident. Shadow of the Colossus now takes 7 seconds less, Disgaea 4 gained 14 seconds and Dead or Alive 5 a whopping 15 seconds. Only Shatter isn’t much faster, showing a difference of less than a second.
Of course loading times will vary from user to user depending on the bandwidth available, but the test was done using the same internet connection as last time, roughly at the same time of day.
Ultimately it’s easy to notice that PlayStation Now is definitely going in the right direction for what loading times are concerned, and since the service is still in beta, with months to go before its launch in the summer, there’s still room for improvement.