Players: 1
Online Trophies: None
Estimated Time to Platinum: 15-20 hours
Minimum Playthroughs: 3 (1 "Legend" run, 1 "Fury" run, 1 speed run) + clean up
Collectible Trophies: None
Missable Trophies: None
Glitched Trophies: None

[top]Tips & Strategies

Patch 1.04 introduces a nifty addition to the game that could shave hours off of your clean up time. The bosses that you have completed in the main game will now have a red portal at the start of their boss area. Enter the red portal to skip the entire boss area and warp right to the boss portal. In addition to red portals, you now have the ability to warp to any shrine in the world without having to first "discover" them.


Just enjoy the game and get used to playing as the new character. This story is about 1/3 the size of the stories in the main game so expect to spend around 3 hours playing through all of the acts. Before the final boss, remember to switch your game from "Legend" to "Chaos" so you can unlock Fury Mode. *Note* If you have already unlocked Fury Mode by playing the first DLC or the second DLC then you can ignore the previous sentence.

Death is only the Beginning

This step is where you will spend most of your time. Head to each of Momohime's and Kisuke's bosses and defeat them. Also enter each Cave of Evil and clear it. Acquire 10 smoke bombs and use them in battle. Finally, replay Arashimaru's final boss fight to view ending #2.

Now You See Me, Now You Don't
Praise be to Jiraiya!
And Then There Were None

Start a new save file and set the playstyle to "Fury." If you already have a Fury save file from the first DLC or the second DLC, then you can use it for this step. You just have to play through Arashimaru's story.

Ruination and Absolution

Start a new save file and set it to "Legend", or use your speed run save file from DLC 1. Speed run through the game. You have to complete Arashimaru's story in under an hour.

Don't Forget to Breathe...


Death is only the Beginning
Complete the grand finale of A Spirited Seven Nights' Haunting.

It will take you a few hours to complete the story.

Boss #1
The first boss fight in this chapter is against Shiranui. He is a ninja and thus uses the three basic ninja weapons - kunai, sickle, and bombs. Use your weapons to damage him and to reflect his attacks back at him. Once his first health bar is gone he will disappear and summon several balls. Shiranui is hiding within one of these balls so start attacking and destroying them until you find him. The balls will toss blades at you so don't get surrounded by them because they will destroy your weapons quickly. Bombs work particularly well against the balls. Once you find Shiranui, he will be stunned on the ground so get some hits in. He will now have a new fire-breathing ability so stay behind him when you see Shiranui inhaling a lot of air. Take his second health bar away and he will disappear again. More balls will appear so destroy them one-by-one until you find him. At this point Shiranui will gain another ability. He will turn green and summon a cyclone. When you see him turn green just run away from him and wait for the cyclone to disappear. All you have to do at this point is take away his last two health bars and the fight will be over.

Boss #2
Aburada Kaburata and Shiomaki will be the second boss encounter. The bosses will begin the fight riding their familiars - Shiomaki will be on the left riding a slug and Aburada will be on the right riding a toad. Aburada is initially harmless so focus on Shiomaki. Her slug will be shooting out lightning orbs so use your weapons to block them. She will also glow for a split second and then shoot out a thin bolt of lighting that will move in a semicircular motion. Get behind her when she does this because this bolt has a long range. Aburada will willingly get off of his familiar and try to slice you with his weapon. DO NOT get hit by Aburada because he will break your weapon and do a lot of damage to you. When Aburada mounts his toad again, it will begin to shoot out tadpole balls at you that you can block. Knock both of the bosses off their familiars and try to keep them like that for as long as possible. Keep an eye on your weapon's Spirit Power and when you have enough to spare summon the Snake God. It will help you stun the bosses which will keep them off of their familiars. It will also do a lot of damage to them.
Both bosses will gain new abilities when they enrage. Aburada will summon a dozen tadpoles that will zoom across the map. They will try to ram into you and will quickly break your weapons and deal a ton of damage. Try to use a quickdraw and the Snake God to deal with these tadpoles. Shiomaki will begin to shoot water towards Aburada and his toad which will encase him in a ball of water. Aburada will then jump and land near you which will explode the water ball. Dodge this and don't get hit by any of the droplets of water that will splash around the map (if Aburada happens to be off of his familiar at this particular moment, he will not be enveloped in the ball of water). My advice is to pay the most attention to Shiomaki and try to take her down first, then take out Aburada.

Boss #3
Gashadokuro is the final boss of this DLC. Master Mumyo will turn into a skull with a yellow flame. The only way to damage the boss is to hit this flaming skull with your attacks. At the beginning of the fight you will see the skull attached to the rib cage of a huge skeleton. You can safely ignore the smaller enemies and focus your attack on Master Mumyo. Once you remove one health bar, the giant skeleton will disappear and a large tree will begin to grow from the middle of the room. Quickly run to the edge of the room to avoid getting hit by the growing tree. Once it is finished growing, jump on the branches and look for a yellow-colored flower to attack. It will usually be on the right side of the tree. After taking some damage it will disappear and reappear somewhere else, usually on the left side. Once you destroy the yellow flower twice the tree will recede back into the ground and the large skeleton will reappear. Master Mumyo's skull will now be located on one of the following body parts: the hands, the head, or the chest. Do enough damage to him and he will move to another body part. There will now be many more enemies in your way but you can still ignore them and focus on damaging the yellow skull. The large skeleton will react to your attacks and will try to attack you back - you will want to stay out of melee range and primarily use your ranged weapons to hurt him because wildly swinging your sickle will end badly. Quickdraw attacks will do a lot of damage to Master Mumyo so execute one whenever you have the chance. After his second health bar is taken away, the large skeleton will disappear after shooting blue flames into the air. The flames will slowly fall to the ground and will shoot high pillars of flames back into the air. The best way I found to counter this is to run to the edge of the room and put your guard up. Most of the time the orbs will fall around you and you won't get hit by the flames. But if you do get hit by the flames, keep your guard up and it will take away about half of your weapon's spirit power. The large skeleton will now return and this time there will be a ton of enemy helpers. Keep trying to damage Master Mumyo but don't get overwhelmed with the small skeletons. Take them out to clear some room if you have to. The yellow skull will now sometimes appear on the back of the giant skeleton so use caution when trying to reach it. Once you get his third health bar to half, the large skeleton will quickly disappear and Master Mumyo will summon a waterfall made of bones. The best way I have found of dealing with this attack is to use your kunai's special attack to move through the bones unharmed. It moves faster than you so you will have to go back through it one or two more times in order to get past this part unscathed. The large skeleton will return once more. Finish off its third bar of health and the large tree will sprout out of the ground again. This time there will also be red flowers on its branches. Do your best to not hit these red flowers - these enemies are tough and do a lot of damage. Find and defeat the yellow flower three times to get the large skeleton to appear for the last time. At this point the boss will have less than one bar of health but he will also be enraged. There will be TONS of enemies all over your screen so summon the Snake God if you can spare the Spirit Power to help you deal with them. Use any magatamas you may have to keep your weapons from breaking. Deal damage to the yellow skull whenever you see an opening and once you take this last health bar away the fight will be over.

Now You See Me, Now You Don't
Use 10 smoke bombs in battle.

The Smoke Bomb is an item that you can buy from vendors throughout the country. But you probably won't need to do that because Smoke Bombs are commonly found on ninja enemies. Once you have some Smoke Bombs on you, initiate a battle. Press during battle and select Items. Then scroll over to Supplies and select Smoke Bomb. You character will disappear within a cloud of smoke and you will exit the battle. Do this 10 times in order to unlock this trophy.

Don't Forget to Breathe...
Clear A Spirited Seven Nights' Haunting in an hour or less.

You must clear all three acts of the story in an hour or less in order to earn this trophy. Start a new save file for this trophy, or use your speed run file from DLC 1. Saving this trophy for last will give you the opportunity to master the boss fights which will reduce the time you spend battling them. Thankfully this DLC is quite linear so you won't spend a lot of time traveling between bosses. But there are quite a lot of cutscenes so you should mash to get through them quickly. Stay on the main paths and don't go out of your way to collect souls or items. Skip any optional fights. If you have completed the story in under an hour this trophy will unlock just as the credits begin to roll. Below is a log of my times:

Progress Time
Start of Act 2 :07
Start of Act 3 :25
Final Time :51

Praise be to Jiraiya!
Experience all of the endings for A Spirited Seven Nights' Haunting.

This DLC has two endings. You must view both endings in order to unlock this trophy.

Ending #1

This ending will unlock the first time you complete the story.

Ending #2

In order to view this ending, you will need to replay the final boss fight with the Transformation Guide equipped in your equipment slot. The Transformation Guide is acquired by defeating every boss from Momohime's and Kisuke's stories. There are 16 bosses in total that you must defeat. You won't have to worry about the white barriers being in your way because they will all disappear after beating the story once.

Kisuke's Bosses Momohime's Bosses
Kurozaru Blue Monk
Giant Centipedes Wanyuudo
Torahime Yukinojo
Sayo Ippondatara
Tsuchigumo Chimera
Chigurui Bishamon Boss Demon
Dragon God Raijin
Inugami Tsunayoshi Tokugawa Fudo-Myoou
The fights are exactly the same in this DLC so you shouldn't have any trouble taking any of these bosses down. If you have forgotten where bosses are located, worry not. The map has been enhanced for this DLC and displays where bosses are located and even tells you whether you have defeated them or not. Press and go to map and move your cursor over the different regions to see what you have left to do.

Once all 16 bosses are defeated, you will acquire the Transformation Guide. Equip it and face the final boss again. He will be more difficult this time so prepare yourself!

Ruination and Absolution
Clear the finale of A Spirited Seven Nights' Haunting in Fury mode.

"'A Relentless test of one's ability to cheat death.' Like in life, one hit will kill. Only for the truly brave."
You will unlock Fury mode once you complete the final chapter on Chaos mode. You do not have to play the whole story on Chaos - you just need to change the difficulty from "Legend" to "Chaos" before you confront the final boss. The game will tell you that you have unlocked Fury Mode after the credits. *Note* if you unlocked Fury Mode in the first or second DLCs then you do not have to do it again. It will already be unlocked for this DLC.

In terms of difficulty, Fury is exactly the same as Legend. The difference is that you only have 1 HP. One hit from anything will kill you so take it slow and learn your enemy's moves. When you die, you will respawn at the beginning of the zone (or outside of the portal if fighting a boss) so you will lose practically no progress.

You just need to complete the story in Fury Mode to earn this trophy. That means you don't have to do any Caves of Evil or any of the other bosses throughout the world. Defeat Shiranui, Aburada Kaburata and Shiomaki, and Gashadokuro to unlock this trophy. It will pop after the credits.

And Then There Were None
Conquer all Caves of Evil with Arashimaru.

You have to play and clear all 16 Caves of Evil in order to unlock this trophy. These are exactly the same as the ones from the main game. What is different is your character - Arashimaru's play style is different from Kisuke/Momohime's so you are going to have to slightly adapt your approach. Press and go into the map menu. You can keep track of which Caves of Evil you have completed and which you still need to conquer by looking at the bottom of this menu.

Incarnation of a Hundred Shadows
Location: Yamashiro
Recommended Level: 9+
Ninjas. Lots of ninjas. They will break through your guard in the blink of an eye if you aren't careful. Your sickle and its special attacks can keep groups of ninjas locked up while you deal damage to them. Alternatively, jump high into the air and rain kunai on them.

Trial of a Hundred Monks
Location: Musashi
Recommended Level: 9+
Much like the first cave, but with monks instead. Basically use the same tactics from the previous cave.

God of Pestilence
Location: Owari
Recommended Level: 16+
Summon the Snake God and use your kunai to safely deal with this enemy from a distance. Use your sickle to reflect whatever he shoots back at him. Finally, toss bombs at him to take him down quickly.

Toads of Yoro Falls
Location: Mino
Recommended Level: 29+
This cave is full of toads. Stay behind them so you don't get sprayed with poison. Also be aware of where they are jumping. Summon the Snake God and overwhelm them with kunai. If you see a bunch of toads bunched together, switch to your bombs and use its special attack to deal massive damage.

Storm of the Kagura Tengu
Location: Totomi
Recommended Level: 23+
This cave could give you problems because the enemies constantly stay in the air. Head to one of the corners of the room and wait for the tengu to reach you. Now hit them with your bomb's special attack and dash through them. Switch to your kunai and summon the Snake God to finish them off.

Seven Samurai
Location: Mikawa
Recommended Level: 36+
As the title suggests, you are going to have to fight seven samurai in this cave. You can see their health bars at the bottom of your screen. Break their swords with your bomb specials and then hit them with kunai and sickle attacks. Summon the Snake God so she can provide additional firepower.

Procession of the Snow Demons
Location: Hida
Recommended Level: 42+
Super easy cave. The enemy's attacks are easily reflected and they do not have much health. Sickle dash through them until you are through this cave.

Valor in the Witching Hour
Location: Sagami
Recommended Level: 47+
First, you are going to face three Blue Monks. They are super easy as long as you stay behind them. Next you will fight the purple monster from an earlier cave. Take care of him and you will be done with this cave.

Assault of the Elite Ozaru Ninjas
Location: Iga
Recommended Level: 49+
These enemies are the same as Kisuke's first boss. You will be against four of them at once. Fighting a lone enemy was easy, but having four makes it a bit more complicated. Open up with bombs to deal heavy damage to them. Then get some distance between you and the ninjas and hit them with kunai. Summon the Snake God to help with your ranged assault. When there is one or two left, you can switch to your sickle to finish the cave.

Frolicking Animals
Location: Kai
Recommended Level: 50+
You have to get through a few waves of boars and pheasants in this cave. Summon the Snake God and use your sickle to take out the boars. Now switch to kunai to take care of the pheasants.

Treachery of the Yagyuu Clan
Location: Yamato
Recommended Level: 57+
You will face waves of elite ninja in this cave. Snake God + kunai at the beginning of the waves and finish up with the sickle. When Yukinojo arrives at the last wave, use your bombs to take care of the ninja and break Yukinojo's blade. Now use Snake God + kunai to chip away at Yukinojo's health until he is defeated.

Giant Centipedes of Suzuka Ridge
Location: Ise
Recommended Level: 64+
You will fight the Giant Centipedes in this cave. Use the same techniques you used for Kisuke's second boss. Cut off their tails and heads and then cut off their body segments one by one. Save your bombs for when their heads are already cut off to do serious bodily damage to them.

Dragons of Heaven and Earth
Location: Suruga
Recommended Level: 71+
You have to fight two dragon bosses in this cave. Stock up on magatamas and spam your kunai and summon the Snake God to make quick work of them and to be invulnerable to their attacks.

Hundreds of Death of the Demon Army
Location: Omi
Recommended Level: 78+
The first wave is full of imps. Slash them up and prepare for wave two. You will have to face two demons. The sickle can keep the demons stun locked and when they are in the air dash attack them. You can also summon the Snake God to kill them quicker. The third wave will consist of two minotaurs. They are a little tougher, but use the same tactic as on the demons and you will kill them easily. They are harder to stun so stay away and use kunai to attack them. The last wave has two demons AND two minotaurs. Spam magatamas and bombs to deal serious damage to them. Summon the Snake God after performing a bomb special attack. Don't let up until 1 or 2 enemies are left, then deal with them the normal way.

Battlefield of the Damned
Location: Shinano
Recommended Level: 85+
The first five waves will be full of undead samurai, samurai shooters, and flying ninjas. Keep moving. Using kunai and the Snake God to damage the enemies from afar. If you see a group of enemies together, use your bomb special attack. The last wave of the cave will have three Undead Generals in it. Another boss from Kisuke's story, use magatamas and special attack spamming to do as much damage as you can.

Night of Absolute Chaos
Location: Izu
Recommended Level: 92+
The hardest and longest cave in the game. This cave has a mixture of all of the enemies you have fought throughout your adventures in this game. Stock up on magatamas and use all of the knowledge you have acquired while playing this game to beat this cave.

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