Contents



[top]Overview


Players: 1
Online Trophies: Zero
Online Pass Required: Nope.
Cheat Codes Affect Trophies: There are no cheat codes.
Estimated Time to Platinum: 12-16 hours.
Minimum Playthroughs: One
Collectible Trophies: 12. See all gold trophies.
Missable Trophies: None, since there is a chapter select.
Glitched Trophies: The Scraps can be a bit buggy in the level: "The Caverns", and may require additional tries.


[top]Tips & Strategies


Combat:
The main enemy are Scraps. There are different types of Scraps and what works on them is different.
  • Regular Scraps: What fits at the moment. They are vulnerable against a lot of things.
  • Stilt Scraps: Roll into them, and they will fall. I also recommend that if you have something picked up, you throw them either at these Scraps or the flying Scraps.
  • Jumppad Scraps: You can only defeat these by jumping on them and then touching them with the touch screen.
  • Red Scraps: They form a tower, which can be easily knocked over with a roll. Other than that they are like regular Scraps.
  • Flying Scraps: Can only be defeated by the squeezebox or by picking something up and throw it at them. When you are holding something, throw them at these Scraps.
The squeezebox works very well in general (with the exception of jumppad Scraps).

Platform:
  • Always have a finger ready for the front or rear touch screen. You often need to coordinate between controlling the Messenger and the You.
  • Rolling gets you quickly over things and is very useful in general.
Exploration:
  • Usually going the opposite direction of where you are expected to go leads you somewhere.
  • Sometimes you are expected to do something with your finger to reach a hidden place.
  • If you're stuck look at: "Completist " for information on where everything is.


[top]Cheats, Glitches, & Exploits


There are none.


[top]Roadmap


Step 1: Completing the game
Here you just need to get through the game collecting as many collectables as you can and maybe get some misc. trophies as well along the way. Don't worry about missing anything since there is a chapter select.

Step 2: Clean-up
Use the chapter select to get any collectables or misc. trophies you may have missed. The game is very linear, so there really is not much more to it than that.


[top]Trophies

[top]
Perfectionist
Collect all the other trophies

When all of the trophies have been unlocked you'll receive this.... but you knew that already.

[top]
Catastrophe
Finish Gibbet Hill

Gibbet Hill is the 5th level, about a 3rd through the game. Here you need to climb on top of a mountain. It's not that difficult. Once you get to the top the level ends and a cutscene plays and this trophy should unlock.

[top]
Cataclysm
Finish Between the Pages

Between the Pages is the 11th level, about 70% through the game. It's a relatively short platforming level, but with a few tricky jumps here and there. Once you've traveled to the desert and hit the checkpoint this trophy will unlock.

[top]
Helping Hand
Complete your first "extra thing to do"

See: "Do-Gooder ".

[top]
Papercraft Beginner
Unlock your first papercraft plan

See: "Papercraft Wizard ".

[top]
Happy Birthday
Open your first Present

See: "Gifted ".

[top]
Crafty
Create 10 Decorations with the Cutting Mat

You will first find the cutting mat, when the squirrel king asks you to cut out a crown for him. This is basically a simple workshop where there are sheets of paper in different colours, and a scissor. Here you can create whatever you want. These does not count for the ones you're forced to do. To access this menu, press and hold on the messenger with the touchpad, and then press the third icon to the left. Create 10 things in total and you will unlock this trophy.

[top]
Too Much Swag
Put more than 10 Decorations on your Messenger

If you press and hold on the Messenger with the touchpad, you will be able to decorate him/her. You can either use confetti to buy decorations or you can make them yourself with the cutting mat. Once you've placed a total of 11 items on your Messenger this trophy will unlock for you.

[top]
Ham-Fisted
Dispatch 10 Scraps while riding the Pig

At the beginning of the third chapter "Maypole Fields" you will first decorate and then ride a pig. While riding the pig you need to hit a total of 10 Scraps. There is a total of 14 Scraps in this section and you need to hit them all to get 100%, so you might as well get them all. They are not hard to find at all. They are all in the open. Once you've gotten 10 the trophy unlocks.

[top]
Free Hug
Throw a Gopher at a Scrap

This can be done a few places but by far the easiest place to do this is in the very first chapter. After acquiring access through the door, you'll have to defeat a Scrap in a curtain. Pick up a gopher and throw it at the Scrap and this trophy will unlock pretty easily.

[top]
Dangerous Digit
Dispatch 40 Scraps with your finger

The way to dispatch the scraps with your finger is to press the rear touch pad with your finger when you are able to, and then steer your finger into the Scrap. It can also be setting off traps that have been placed on the battleground. There are way more than 40 Scraps in the game that can be killed that way and you will most likely get this through normal play, unless you totally forget about it.

[top]
Paperazzi
Take 15 photos of the paper world

Once you get the camera from the squirrel king, you are able to take pictures. You take picture by pressing the button, and then the touchpad on the button. You'll have way more than 15 pictures by getting the collectables.

[top]
Tower of Doom
Tumble a pile of 6 Scraps

Only red Scraps can go into tower formation. There is only one time in the game that 6 red Scraps are united. In "Crash Site" when the squirrel closes the door on you there will be 6 red Scraps, but there will also be a lot of other types of Scraps. Take those out first, and then wait for the 6 red Scraps to build a tower containing every Scrap. Hereafter you need to roll into them. Be careful though, if the Scraps have been in a tower of 6 for a long time, they will most likely throw a Scrap at you before you reach them. Therefore it's best to begin rolling as soon as they pick up the last Scrap.

[top]
Doppleganger
Take a photo of the other Messenger

In the secondlast chapter "The Tear", there will be a lot of other Messengers on distant platforms. Simply locate one of these Messengers and take a photo of him/her to unlock this trophy.

[top]
Shredder
Dispatch 200 Scraps

See: "Scrapped ".

[top]
Inspiring Presents
Collect 30 presents

See: "Gifted ".

[top]
Papercraft Enthusiast
Collect 25 papercraft plans

See: "Papercraft Wizard ".

[top]
Humanitarian
Complete 10 "extra things to do"

See: "Do-Gooder ".

[top]
Lunch Break
Take a sepia photo of a Squirrel eating an acorn

First off you need to buy the Sepia filter for 100 confetti. Then go to the second chapter: "Wassail Orchard". Find the Squirrel King's castle, and at the top is a basket of acorns. Have the sepia filter ready and throw an acorn at one of squirrels, quickly get out your camera and take a picture. You only have a few seconds before the acorn has been chewed down.

[top]
Globe Trotter
Take a photo in each Chapter

For this you just need to take a single photo in every chapter. This will come if you try to get the collectables, since the Papercraft plans requires photos. That is, the last chapter: "The You" doesn't have a papercraft plan and therefore you just need to take a picture without any reason in that single chapter. Once you've taken a picture in every chapter this trophy will unlock.

[top]
Good Old Days
Take a black and white photo of a Gopher riding an Elk

There are a couple opportunities for this in the game but the easiest is at the beginning of the level: "The Lab". At the very beginning there are a group of elks and lo and behold, right next to them is a horde of gophers. Pick up one of the gophers and throw it unto an elk. Then buy the black and white filter for 100 confetti and then take a picture of them for this trophy.

[top]
Yellow Head
Take a photo of Yellow Head

Yellow Head can be found in the level: "The Desert". When one of the narrators takes a form of a cactus look to the left for a folding bridge and a glue wall. Follow that path and you will find an image of a Scrap on a wall. On the ledge above sits Yellow Head. Take a photo to gain this trophy.

[top]
Wendigo Fissure
Finish the Wendigo Fissure without losing your Stamp

By losing your Stamp they mean die. You cannot die throughout the whole level. You can get hit, but as soon as you see the stamp fly in the air you need to start over.
Wendigo Fissure isn't hard but pretty annoying. A lot of quick running and thinking is needed. You may want to learn the layout of the level before attempting it, since there are a few tricks and turns. It's also easiest if you don't do this on your initial run as you need to get the collectables there.

[top]
Between the Pages
Finish Between the Pages without losing your Stamp

By losing your Stamp they mean die. You cannot die throughout the whole level. You can get hit, but as soon as you see the stamp fly in the air you need to start over.
Between the Pages can be quite difficult at times, luckily it is a very short level. It isn't that tricky if you think tactically before jumping into every section. Also knowing how to maneuver and what abilities to use is also quite a good idea. As with the other "No-death" trophies don't try for collectables while you're doing this.

[top]
Grand Tear
Finish the Tear without losing your Stamp

By losing your Stamp they mean die. You cannot die throughout the whole level. You can get hit, but as soon as you see the stamp fly in the air you need to start over.
This level's difficulty is due to it's length. It's quite long, but there are relatively few spots where you are needed to react quickly. Take it slow down the ribbons, and think before you act when it comes to traversing the regular platforms, the platforms where you need to tilt the Vita and the planets. Don't try for collectables while getting this.

[top]
You Have 1 New Message
Finish the game

This is for completing the game. The game is not that long neither that hard and the checkpoints are very forgiving. There is a total of 15 chapters with an epilogue. The trophy will unlock once the credits roll.

[top]
Scrapped
Dispatch all the Scraps

Scraps are the common enemy. They are small boxes of wastepaper. They are defeated in various ways from touching the rear touchpad to fling them from beneath, or just pick them up and throw them. The game keeps track on how many scraps you've dispatched. There is a total of 389 scraps in the game. Most of them are easy to find, with the exception of a few which you can find at "Completist ".

[top]
Gifted
Collect all the hidden presents

Gifts can be found everywhere. They are big and red and can be opened with the touchscreen. They're often hidden in devious and sneaky places, but there are a few obvious ones. There is a total of 77 presents in the game. For a full list of where to find all of these presents, see: "Completist ".

[top]
Do-Gooder
Complete all the "extra things to do"

"Extra things to do" are sort of sidequests. You will recognize them by an NPC with a exclamation point, accompanied by a blue present. When talking to the NPC, he/her/it will ask you to do something very simple for them, like decorating them, creating something or take a picture with a special filter and the like. There is a total of 22 extra things to do in the game, and there are usually 1-2 of them in every level. For a full list of where to find all of these extra things to do, see: "Completist ".

[top]
Papercraft Wizard
Collect all the papercraft plans in the world

Sometimes you will see an item, NPC or even enemy that are completely white. These are actually a collectable. If you take a picture of them you receive a papercraft plan, which is something you can print out in real life and faff around with. You will be able to find 53 of these in total in the game. For a full list of where to find all of these plans, see: "Completist ".

[top]
Completist
100% complete the game

This is probably going to be one of your last trophies to get. This trophy requires you to beat the game while having collected everything. The things you need to do is to collect all confetti, open all gifts, do all of the extra things to do, unlock every papercraft plans and dispatch all of the scraps. Hereunder is a list of all papercraft plans, gifts and extra things to do, with the addition of hard-to-find scraps and confetti (most scraps and confetti are easy to find):



The Standing Stones



Gift 1:
Once you've eliminated the scraps and earned entrance through the door, you will find this present in the center. Use the bouncepads to reach it.

Gift 2:
Once you've eliminated the scraps and earned entrance through the door, you will find this present in the northeast on a platform. You need to avoid the bouncepad.

Extra Thing To Do: Once you've eliminated the scraps and earned entrance through the door, the questgiver is a gopher at the northwest corner. He asks you to slam dunk gophers into three different basket ball hoops. They are all close by and easy to find. Pick up the gophers and throw them into the hoops.

Gift 3: Behind the gopher who gives you the Extra Thing To Do, there is a ledge. Use the bouncepad to access this gift.

Papercraft plan 1: This one you will have to replay the level after you've gotten the camera. It's off to the west of the centre.

Gift 4: After the area where you've found all of the other collectables, you'll have to move a block with your finger. Do not do that, instead walk straight up and you'll find a gift.

Gift 5: A little while after the last gift, there is a cylinder platform. Go on top of it and use your finger to move the cylinder to the left. Keep balance and get up on the platform to get this gift.

Hard to find confetti: Before the hill up to the old face, there are two owl-like statues. You will find some crystal balls nearby. Pick them up and throw them into the eyes of the statues to open up the statues and the confetti is inside. Do that with both statues.

Papercraft plan 2: After getting the camera, you can go back to the previous area. On the side of the slope up to the entrance you just walk in from there is a thing to photograph.

Papercraft plan 3: At the same side of the area as the previous one you will find this whited out item at the trees.

Papercraft plan 4: This a big item on the opposite side of the area where you found the previous two.


Wassail Orchard



Hard to find confetti: At the start instead of using the big drum go behind the screen at the left of the area.

Gift 1: After jumping on those drums for a bit the path is going to branch into two, where one is going left via drum. Take that left path and you will eventually get to this present.

Papercraft plan 1: This one is pretty story-related. You will have to take a picture of the squirrel king.

Papercraft plan 2: After throwing an apple into a cauldron, go up the slope and there is a plant to photograph.

Papercraft plan 3: After platforming a bit you will get to a checkpoint where the path forks into two bridges. Look to the right and take a picture of the tree.

Gift 2: How go past the bridge on the left. Go through the whole Squirrel King's castle and at the top you will find this present.

Gift 3: After a bit of platforming you will reach another checkpoint and an area where you need to throw apples into 3 cauldrons. Take the path on the left to find a flower. Open it up ( then touchscreen) and the gift is inside.

Papercraft plan 4: After a bit of platforming this flower will sit on wall. It's very obvious.

Gift 4: After learning how to jump, jump up on platform behind the guy to the left.

Papercraft plan 5: Continuing on, you will bounce off a drum to a platform. Here there is an apple and a hazardous paperscrap path ahead. Here there is a drum in the top left corner of the screen.

Extra Thing To Do: After riding the zip line down, there is an NPC in plain sight on a stub. He just wants you to give him some eyes.


Maypole Fields



In this place there is first a section where you ride a pig. After that there is a big open field where everything will be found. This guide will go counterclockwise around the field and then focus on the center.

Papercraft plan 1: Going counterclockwise in the field area. You will quickly see a carrousel, big structure, hard to miss.

Gift 1: You will see a gift on a platform. Go through the tree trunk to reach this present.

Hard to find confetti: Behind the barn.

Hard to find confetti: Behind the barn, underneath the waterwheel.

Papercraft plan 2: Behind the barn in the background. It's a giant wheat.

Papercraft plan 3: Still going counterclockwise you will soon see an arch that needs to be photographed.

Extra Thing To Do 1: You will see an NPC in the open. He wants you to pickup 3 gophers and throw them into the "gym". They are all in close proximity, and are not that hard to find.

Extra Thing To Do 2: You will see an elk. Talk to it and you will have to plaster a ladybird on its back. It costs 50 confetti.

Papercraft plan 4:
Cross the river and you will see a leafless tree that is all white. It's in a winter landscape so you need to keep your eyes peeled.

Gift 3: Go back to the river. It's on the boat in the middle of the river.

Gift 4: Go towards the barn again, and there is a small platform with an apple on it. The gift is on there.


The Barn



Papercraft plan 1: After the first weight "puzzle", this is very hard to miss.

Papercraft plan 2: After the second weight, go a bit down to see this pumpkin.

Gift 1: After creating a pumpkin keep going left and you will see this gift.

Gift 2: After some time, you will find yourself rolling down some half pipes. Close to the end you have to tilt 5 half pipes to progress. Instead of tiiting the last one to the right, tilt it to the left. After a bit of platforming you will get to this present.

Papercraft plan 3: After rolling through the cheese, you can rather easily find this guy to the right.

Gift 3: Roll into one of the pillars and go up the ramp. Fight off the Scraps on stilts. Now go left and use the folded paper as a platform to access this present.

Gift 4: Go up the elevator and then go right and drop down at the edge towards the area you just came from right before the corner to get to this present.

Gift 5: Use the elevator once more and use the narrow pathway to your left. Roll into the little hole to find this.

Papercraft plan 4: Right next to Gift 5.

Extra Thing To Do:
Go back and go right to see a board sticking out. Follow and you will see a lactose intolerant mouse. You need to roll into the three cheese in the small course. Do that (and pick up the confetti) return to the mouse and he will give you the present.

Gift 6: Go back and roll into the set of crates inside the building. In here you will find the gift.

Gift 7: Go out again. To the left of the entrance is a block. Bounce it up and then quickly step on the mat and bounce the messenger up before the block reaches the ground to get on the block. Bounce the block again to get up to the roof where you will find this gift.

Gift 8: After having to dispatch 5 Scraps on stilts at the same time, use the nearby drum to get to the platform. Roll in the half tube to get to the gift.

Hard to find confetti: Get back to the initial area. Go to the upper left corner. Stand on the cork and use your finger to push it up, to grab these five confetti.

Gift 9: Power up the conveyer belts, then get on the first and then the second conveyer belt. On the third belt there is a hole in the wall to left. Roll to get in and there you will find this gift.

Gift 10: Continue the conveyer belt shenanigans until one belt has another belt going to the left of the right direction.


Gibblet Hill



Extra Thing To Do 1: Hard to miss. After walking over the bridge you will find this guy asking you to mark a carpet. Make some kick-ass design and move on.

Papercraft plan 1: You will get stopped by an elk. He will ask you to take a real life picture so he can colour himself with it. Do that and get this papercraft plan.

Gift 1: Move to the left and don't jump on the jumppads. You will eventually get to this gift.

Gift 2: Walk for a bit until the second time you return the pumpkin to the scarecrow. Walk up the slope behind him, and then go on the small pathway right.

Papercraft plan 2: This one will be rather obvious close to the beginning of the extending platform section. It's a torch and it even talks to you when you get close (which you will).

Hard to find confetti: Just a little after the last papercraft plan, there will be two vertical extending platforms, stand on the first one and raise it up to find a single confetti.

Papercraft plan 3: Very shortly after the confetti, you can raise a platform and this guy will talk to you. Photograph him.

Gift 3: After giving the scarecrow his head for a third time, defeat the scraps and exit the gate when go downwards to find this present.

Extra Thing To Do 2: Move back and then to the left. There is a guy there. He will only talk to squirrels, so modify your face with the squirrel face (costs 50 confetti), and then talk to him again and he will give you the present.

Papercraft plan 4: Right next to the "I-only-talk-to-squirrels"-guy. There is a cabin.

Hard to find Scrap: He will jump out of the cabin if you move close to it.


Crash Site



Papercraft plan 1: From the start, turn around.

Hard to find confetti: Behind the waterfall in the starting area.

Gift 1: Beside the waterfall there are some steps. Jump up these steps to find this gift.

Extra Thing To Do 1: Move on and you will see a house with a tombstone in front of it. This is the questgiver. Take a photo of the house with the black and white filter (100 confetti).

Hard to find confetti: Inside the house. In the bathtub.

Gift 2: After using the glue wall once, get to new platform, and then carefully walk on the narrow path to the right.

Papercraft plan 2: Easily found in the next area.

Gift 3: Go up the slope and then look to your right and you will find this gift.

Gift 4: When you get to fight the tower scraps (and a lot of them) this will be on some rocks to your right.

Extra Thing To Do 2: Move on past the door that the squirrel blocked off. There is a boulder waiting to talk to you. Find a rock and bring it to him to finish this off.

Gift 5: After taking a picture of yourself and the creature you'll need to cross a bridge. Cross it and then immediately turn left. There are a bridge of drums. Cross it to get the gift.

Papercraft plan 3: After lowering the second door, you will be able to see this white apple in the distance.

Gift 6: After opening the third door, you will be able to see this in the distance.


The Harbour


Gift 1: After rolling down the lighthouse, go behind it.

Papercraft plan 1: Going on the right path just in front of the lighthouse, you will find a white buoy to the right.

Papercraft plan 2: Look to the left now and you will see an oyster on the beach. Take a photo of it.

Papercraft plan 3: This is one of the few collectibles that you need to backtrack for. After obtaining the squeezebox, go into the little gallery. There you will need to use the squeezebox on the pin wheel on the picture. This will open a secret door, where you will find this papercraft plan.

Gift 2: In the gallery there is a painting you can pull with your finger. This tears down the fourth wall (literally!), and you will be able to get this gift.

Gift 3: Follow the path out of the gallery and go up the slope to the left of the exit. At the top you will find this gift.

Extra Thing To Do 1: Jump down from the ledge. Here is a guy with a quest. You need to go back up the lighthouse, and then use the wide angle lens (costs 100 confetti) to take a photo of the view.

Gift 4: Go to the left of the guy, on the docks here you will find this gift.

Extra Thing To Do 2:
Go away from the docks, and then follow the other path instead. Here is a gopher that needs you to dress him on, then throw him on the podium, and then take a picture of him.

Gift 5: At the top of the slope before heading into the tavern turn around and you will see this gift in a corner.


Wendigo Fissure



Papercraft plan 1: At the start of the chapter there is a white gopher to photograph.

Extra Thing To Do: Not far from the start, there is a basketball hoop. Throw the balls in the hoop three times to win.

Gift 1: After a little while you will need to push blocks that the Messenger will stand on. On the second platform push it left to reach this gift.

Papercraft plan 2: When you reach the part where two Wendigos are throwing rocks at you there is a white pinecone on the platform of the second Wendigo.

Papercraft plan 3: After the section with the collapsing ground, go to camera mode and look up and to the left to find this white tree.

Gift 2: Right after the plan there is a section with jumping on collapsing paper-structures the gift can be clearly seen on a small platform to the right.

Papercraft plan 4: There will now be a long section where you switchingly have to either jump on platforms while Wendigos throw rocks at you or where you have to avoid holes in the ground that occurs when you walk on them. At the third and last section of the latter look at the very last hole and there is a white drill inside.

Gift 3: After locking up the many Wendigos, you'll find this in the lower left corner.

Gift 4: While walking up the slope, there will be a platform you can jump on where this present is found.


The Lab



Extra Thing To Do 1: At the beginning go forward and a clearing will come to the right. Here is a guy that asks you to take a selfie with a butterfly on your head. Stand still and go into camera mode and then get ready to take a selfie. As soon as a butterfly lands on your head, take a picture.

Gift 1: It's to the left of the entrance to the lab.

Papercraft Plan 1: In the lab, after using the lobby elevator, you will be able to find a white scientist.

Papercraft Plan 2: Move a little further and while avoiding the extending squeezeboxes (accordion-looking things) there is a scientist with a white machine.

Extra Thing To Do 2: Right after that small section the path will split in two, go the lower path (on the bounce mat) to find this guy. Stand in front of the three doors and let the Wendigo throw boulders at you, but swiftly avoid it to make the boulder roll into the door instead. Do this for all three doors to complete this.

Extra Thing To Do 3: Right after that you will find this guy in plain sight. Buy the tie (cost 500 confetti) and put it on him to complete this.

Gift 2: After getting the squeezebox and learning how it works, you will soon get to an area where you need to fight Scraps. There is a big fan in the middle of the room. Tap it to fly over to the gift in the upper left corner.

Gift 3: A little while after the last gift, you will have to make a bridge out of data-paper. Instead of crossing the river, jump over it to the other side to find a hidden gift.

Papercraft Plan 3: After the part where you use fans to relocate a ball, go into camera mode and look through the door you've just opened. A white squeezebox can be seen in the background.

Gift 4: You'll come to a part where you need to touch the rear touchpad to push some platforms aside because of fans that blows towards you. Instead of doing that, go to the left.

Papercraft Plan 4:
In the Chief Scientist's office, take a photo of the white chair.


The Caverns



Note: There are serious amount of Scraps in this level (155!), and some of them are a bit buggy. There will be parts where you fight alongside a Wendigo and the Scraps may not fully register. To sort this out just replay the stage until you get it.

Hard to find confetti: At the beginning where you fall there are 4 platforms with confetti. Hit Bullseye to get all of the confetti on each platform. This may take a few tries.

Hard to find Scraps: When you land look behind you for two Scraps.

Gift 1: After defeating the Scrap that is stuck in a fan, use the fan and then use the bounce mat, then go to the left.

Gift 2: After the second wave of Scraps jump in the upper most hole to end up in a closed off area where this present is.

Hard to find confetti: You will at some point be attacked by a jumppad Scrap (along with other Scraps). Use the jumppad Scrap to access some confetti that are on some boxes.

Extra Thing To Do 1: After getting attacked by another (alone) jumppad Scrap, jump over the pipes rather than crossing them. Here there is a Squirrel that wants you to jump over some platforms and recover his football.

Papercraft Plan 1: After crossing the pipes, don't jump into the next pipe, but jump to the platform to the right. Here is a white present for you to take a photo of.

Gift 3: Now open the gift.

Papercraft Plan 2: Jump into the pipe and you will be attacked by two Scraps, one of them is white, so take a photo of it.

Gift 4: Use the jumppad Scrap here to get up to the platform with this gift. If you miss it, you can use the thin layer on the right side of the platform to kind of "glitch" your way up there.

Extra Thing To Do 2: Move to when you get to a fan. Instead of using the fan move to the right. Here you need to reach the... ahem... MIGHTY GOPHER. Press the touchpad to make stalactites falling. When you reach him you win.

Hard to find Scrap: When blowing the fan, you will for a short while make a Scrap appear from the pipes further ahead. Power up the fan and then hurry over to the Scrap and use the squeezebox to suck him up.

Gift 5: Now go back to the fan. Power it up and then land on the small pipes to your right. Follow the path to reach this gift.

Papercraft Plan 3: Eventually you will come to a part where you have to power up some fans to reveal jumppads. After the second jumppad, go into camera mode and look up and slightly to the right to see this guy.

Gift 6: You will get to a part where you need to navigate small islands over glue with the finger on the touchscreen. On the last and third platform, stand at the big structure to the right. Use the bounce mat to get on top of it and get this present.

Papercraft Plan 4: This will be the second Wendigo you see in a cage. Just take a picture of it.


Between the Pages



Papercraft Plan 1: There will be a part where you will walk on glued walls and there will be some jumppads. After that section you will be able to see a white lilypad waaaay in the distance. You may want to get a bit closer to be able to be able to take the picture properly.

Gift 1: As soon as you are about to jump on a spinning book, jump the other way to get this gift.

Gift 2: When jumping on the spinning books, jump from the third book to big white-yellow book to roll down to this gift.

Papercraft Plan 2: Drop down from the third book, and you will see a white beehive to photograph.

Gift 3: Walk past the two flipping pages and there will be a sticker to peel off. Do that and walk through the tunnel to get to this gift.

Gift 4: You will come to a book that flips through pages. Get on the other side of the book to get to this gift.

Extra Thing To Do: After going up the elevator take the path to the right of the first swooping page. Here a talking gift will make you go through a obstacle course. It's not that hard.

Gift 5: After opening a book and a cover of a book warns you go to the folded bookmark in the lower right corner to fold it out and get to this gift.

Gift 6: At some point you will need to fold out a lot of triangles. Continue the path and look out for a lone triangle to the left. FOld it out and follow that path to find this gift.

Papercraft Plan 3: An ink pot that is in plain sight.


The Desert


Papercraft Plan 1: Right off the bat you should be able to see this in the distance.

Papercraft Plan 2: This one cannot be missed. You will find your old friend the pig and you will need to take a photo of him.

Papercraft Plan 3: When you get off the pig, you will see this white bush.

Gift 1: From the bush, continue following the path in the opposite direction of the way you're supposed to go, and you will find this gift.

Gift 2: After crossing the collapsing bridge, look to your right to see a bridge leading to this present.

Extra Thing To Do 1: After a little while you will see a skull. He wants you to decorate yourself with the skull and crossbones (total cost of 100 confetti).

Gift 3: Now go down the nearby glued wall and go left.

Gift 4: Then go over the yellow bridge and drop down to the right.

Gift 5: Go over two more bridges and take the path to the right and then go straight ahead.

Extra Thing To Do 1: Return to the previous platform but go right instead of straight ahead to reach this squirrel. Give him a mouth.

Papercraft Plan 4: When one of the narrators takes a form of a cactus look to the left for a folding bridge and a glue wall. Follow that path and you will find this white watertower. This is also the place where you photograph Yellow Head.

Gift 5: Right next to the last papercraft plan.




The Traveller





Papercraft Plan 1: Begin walking forwards and once furniture starts to appear you will see him in the upper left corner.

Papercraft Plan 2: Right after getting an introduction to the other messenger this snowflake can be found in the right corner.

Papercraft Plan 3: After having lowered three platforms with the other messenger you will be able to see this plan in the upper right corner.

Extra Thing To Do: Eventually you will separate from the other Messenger. Here will be a puzzle. Slide the blocks to the left and then use your finger to hold the cornerpiece while you tilt the Vita to the right, sliding the thin wall so it doesn't block your path.

Gift 1: Eventually you will have to tilt the Vita to reveal jumppads. At the very left side is a narrow walkway. Make your way to it and then follow it for the present.... or... a pong game. Catch the ball with the paddle 15 times without failure and the present will appear.

Gift 2: A little later you will come to another small tower to climb. Here are 3 jump mats, the upper one can be slide to the sides. Have it slide to the right, jump on the book, slide the platform to the left and then use it to get to the leftmost walkway and to this present.

Gift 3: Now go to the opposite site, the rightmost walkway. Go inside the box with the Vita symbols on it. Turn your Vita upside down to make the box go up, so you can reach this present.




The Tear



Hard to find confetti: Remember to get all of the confetti at the start where you fall. This may take multiple tries.

Papercraft Plan 1: As soon as you land there is a white butterfly to the right.

Gift 1: Go down the floating platforms and take the left path for this gift.

Papercraft Plan 2: From here go into camera mode and look at the big island in the near distance. Here there is a white tree to be taken a picture of.

Gift 2: Go down the right path of platforms and get to the very end to get this present.

Gift 3: Continue on the next set of platforms and take the left path at the fork.

Gift 4: Continue until you see a pink ribbon you need to roll out. Instead of doing that though follow the narrow walkway to the left.

Gift 5: Roll down the first ribbon but instead of continuing from there do a 180 and roll the other way for another present.

Gift 6: After the part where you roll on the ribbons, you will get to a new platform. There is a narrow walkway to the right between the two walls that will lead you to this present.

Extra Thing To Do: Eventually you will see your old bud, the Scarecrow. He seems to be missing his head though. The squirrels have taken it and you need to climb the platforms and take it from them.

Gift 7: When doing the Extra Thing To Do, unwrap the first two platforms and use them to get to the platform behind the Scarecrow.

Gift 8: This one is found at the top of the platforming section for the Extra Thing To Do. It's at the squirrels.

Gift 9: After having rolled down another ribbon, walk on the platform and have a lookout for a platform at the bottom of the screen. These platforms leads to another gift.

Papercraft Plan 3: After another section where you need to tilt the Vita to tilt some platforms to cross, if you wait on the platform immediately after a platform hops up with a white guy on it. Take a picture of him.

Gift 10: Before rolling down the big ribbon with both pink and cyan colour, go to the left instead.

Gift 11: After rolling down the long ribbon, at the end of the next platform will be a paper-planet. Jump on its ring and follow that path for this present.

Papercraft Plan 4: This basketball hoop will be in clear sight after the squirrel crashes into the ground.

Gift 12: At the part where you jump on planets, on the second planet rotate the platform at the camera to get to this last present.



The You



There is nothing in this chapter. Just remember to take a picture.



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