Unit 13 Trophy Guide

- 1Overview
- 2Introduction
- 3Tips & Strategies
- 4Roadmap
- 5Trophies
- 5.113-Star General Obtain all Bronze, Silver, and Gold trophies in Unit 13.
- 5.2New Recruit Complete the Unit 13 Training Course.
- 5.3Snakechaser Complete a Direct Action operation.
- 5.4Lamplighter Complete a Covert operation.
- 5.5Speed Demon Complete a Deadline operation.
- 5.6L337 $0LD13R Complete an Elite operation.
- 5.7Less Me, More We Complete an operation in co-op.
- 5.8Friendly Rivalry Get a higher mission score than someone on your friends list.
- 5.9Adapt and Overcome Complete a Daily Challenge operation.
- 5.10Variety is the Spice of Life Complete 13 different Dynamic missions.
- 5.11Action Hero Complete all Direct Action operations.
- 5.12Master Ninja Complete all Covert operations.
- 5.13Time Killer Complete all Deadline operations.
- 5.14Ch13f Op3r471v3 Complete all Elite operations.
- 5.15World Peace in 36 Easy Steps Complete all Covert, Deadline, Direct Action, and Elite operations.
- 5.16By Strength and Guile Reach level 10 with RINGO.
- 5.17One Shot, One Kill Reach level 10 with ALABAMA.
- 5.18De Oppresso Liber Reach level 10 with ANIMAL.
- 5.19Honneur et Fidélité Reach level 10 with CHUCKLES.
- 5.20Facit Omnia Voluntas Reach level 10 with ZEUS.
- 5.21It Pays to be a Winner Reach level 10 with PYTHON.
- 5.22Sine Labore Nihil Max out all operatives.
- 5.23Trick Shot Eliminate an enemy by setting off a mine.
- 5.24Twin Foiled Eliminate 2 enemies with a single melee attack.
- 5.25Two For One Eliminate 2 enemies with a single bullet.
- 5.26Crowd Control Jr. Eliminate 2 enemies with a single grenade.
- 5.27Badass and Bulletproof Eliminate 13 enemies without taking damage.
- 5.28Brainstorm Score 13 headshots in a single operation.
- 5.2913 Squared Eliminate 169 enemies over the course of your career.
- 5.30Unstoppable Achieve the highest score multiplier.
- 5.31Lucky 13 Achieve a 5-star rating in 13 operations.
- 5.32Life of the Party Show your enemy that you get down with the best of ‘em.
- 5.33Blast from the Past Find an homage to what has come before…
- 5.34Dead Winger Eliminate PHOENIX.
- 5.35Witchiker Eliminate WIZARD.
- 5.36Anti-Venom Eliminate VIPER.
- 5.37Last Laugh Eliminate HYENA.
- 5.38Fat Chance Eliminate BIG SLICK.
- 5.39Sworded Out Eliminate SCIMITAR.
- 5.40Fangdango Eliminate VAMPIRE.
- 5.41Doublecrossed Eliminate GRIFTER.
- 5.42Finish Him! Eliminate SCORPION.
- 5.43Cloud Nine Eliminate all High Value Targets.
- 5.44Extra Credit(S) Watch the credits.
[top]Overview
Players: 1, 2 in co-op
Online Trophies: Yes, 3 of them which are specified in the guide
Online Pass Required: Yes
Cheat Codes Affect Trophies: N/A
Estimated Time to Platinum: 15 - 20 hours
Estimated Difficulty: 5/10
Minimum Playthroughs: 1 co-op game, 13 Dynamic missions, 1 Daily Challenge, 9 HVT missions and 36 Campaign missions
Collectible Trophies: N/A
Missable Trophies: Yes, any non-story based trophy
Glitched Trophies: Yes and No, see
Life of the Party
Online Trophies: Yes, 3 of them which are specified in the guide
Online Pass Required: Yes
Cheat Codes Affect Trophies: N/A
Estimated Time to Platinum: 15 - 20 hours
Estimated Difficulty: 5/10
Minimum Playthroughs: 1 co-op game, 13 Dynamic missions, 1 Daily Challenge, 9 HVT missions and 36 Campaign missions
Collectible Trophies: N/A
Missable Trophies: Yes, any non-story based trophy
Glitched Trophies: Yes and No, see
Life of the Party [top]Introduction
Developed by Zipper Interactive, the makes of the acclaimed SOCOM series, comes Unit 13. Take control of six of the Unit's operatives across 36 missions while trying to bring down a terrorist cell. Hunt down and eliminate some of the groups most High Valued Targets. Play a daily Challenge and see where you are on the leaderboard. Compare your score to your friends'. Hop online and take on the enemy in Co-op mode. Challenges await you, but I know you're up to the task ..... Welcome to Unit 13!!!!!!!!
[top]Tips & Strategies
Health - Basically, your health never changes, only the difficulty of the mission (except for Elite missions where you have a health bar). Say you have 100 points of health, you will have that 100 points of health no matter if the mission is easy or hard. Also, health regenerates, but not in Elite missions. Also, health can vary from operative to operative. Some may have less health than others, so one may get killed quicker/easier.
Stealth - Stealth is a big portion of this game. Not only do you get points for being stealthy but it can make the difference of only fighting a few enemies or having to fight waves. Also, stealth varies from operative to operative. Some may be more sneakier than others.
Cover - Cover plays a huge role in this game. You can't just go out and run and gun in this game. You have to use cover to hide yourself from enemies or to shield yourself from enemy fire. Luckily, no cover is destructable and cover is abundant.
Points/Stars - The game rewards you points for kills, depending on the nature of the kill. A headshot, silent, melee or multi-kill will garner you more points then a standard kill. You also get points for destroying security cameras, laser traps, C4 and mines. At the end of the mission you total points will be calculated into a star rating based from one to five stars. These stars will also unlock HVT missions.
Traps - There are a few different types of traps in the game:
Stealth - Stealth is a big portion of this game. Not only do you get points for being stealthy but it can make the difference of only fighting a few enemies or having to fight waves. Also, stealth varies from operative to operative. Some may be more sneakier than others.
Cover - Cover plays a huge role in this game. You can't just go out and run and gun in this game. You have to use cover to hide yourself from enemies or to shield yourself from enemy fire. Luckily, no cover is destructable and cover is abundant.
Points/Stars - The game rewards you points for kills, depending on the nature of the kill. A headshot, silent, melee or multi-kill will garner you more points then a standard kill. You also get points for destroying security cameras, laser traps, C4 and mines. At the end of the mission you total points will be calculated into a star rating based from one to five stars. These stars will also unlock HVT missions.
Traps - There are a few different types of traps in the game:
- Security Cameras - You can't disarm these. You either have to shoot it out or travel around it's line of site.
- Laser Traps - These are located on the ground, about level with your feet. You can either defuse these or shoot them out.
- C4 - These are on walls at about chest level. Some operatives get points for shooting them out. All operatives will get points for disarming them. Shooting them will alert the enemies if any are present.
- Mines - These are orange cirlces on the ground. Some operatives receive points for shooting them out, but all get points for defusing them. Shooting them will cause them to explode and alert and nearby enemies.
- Gas Traps - These can be found around laser traps or off by themselves. They are level with your feet and release a toxious gas that will quickly kill you. The only way to get rid of it is to shoot it. Make good use of them in firefiights, you can shoot them to release the gas and possibly kill enemies who run through it.
[top]Roadmap
- Campaign: First off you will want to complete the 36 mission campaign and grab the story specific trophies and as many of the random trophies as you can. You will also rank up your operatives.
- Online: Now you will need to have your online pass activated for this portion. Hop and and play a co-op games, play the daily challenge and try to beat a friend's mission score on the leaderboard.
- Campaign Clean-Up: For this part you will get any trophies you missed and max out your operatives. It will take some grinding, but overall it won't take too long. Also, if you decide to unlock the HVT missions legit you will have to 5 star every mission.
- HVT Missions: Now you will beat the HVT missions. If you 5 starred every mission they will all be unlocked for you. If you plan to use NEAR find someone who has beaten the missions you need and have them trade them via NEAR.
[top]Trophies
[top]
13-Star General 
Obtain all Bronze, Silver, and Gold trophies in Unit 13.

Obtain all Bronze, Silver, and Gold trophies in Unit 13.
[top]
New Recruit 
Complete the Unit 13 Training Course.

Complete the Unit 13 Training Course.
This is your standard training mission. Your fellow operatives will run you through the controls and scenarios. It will range from simply moving, to shoot, hacking, disarming etc. It should only take you around five minutes to complete.
[top]
Snakechaser 
Complete a Direct Action operation.

Complete a Direct Action operation.
The very first mission of the game is a Direct Action mission. It consists of objective based things, like search and retrieve or sabotage. It should only take 10 - 15 minutes to complete this mission.
For a list of Direct Action missions, walkthroughs and more info see
Action Hero.
For a list of Direct Action missions, walkthroughs and more info see
Action Hero.
[top]
Lamplighter 
Complete a Covert operation.

Complete a Covert operation.
The second mission of the game is a Covert mission. Covert missions rely solely on stealth. If you get caught you fail the mission. This mission is a brief three minute introduction to the covert missions. This mission shouldn't give you any trouble.
For a list of Covert missions, walkthroughs and more info see
Master Ninja.
For a list of Covert missions, walkthroughs and more info see
Master Ninja.
[top]
Speed Demon 
Complete a Deadline operation.

Complete a Deadline operation.
The third mission of the game is a Deadline mission. It is a timed mission and you get more time at each checkpoint. The first one is easy and should only take around seven minutes.
For a list of Deadline missions, walkthroughs and more info see
Time Killer.
For a list of Deadline missions, walkthroughs and more info see
Time Killer.
[top]
L337 $0LD13R 
Complete an Elite operation.

Complete an Elite operation.
The fourth mission of the game is an Elite mission. The main point to it is that you have no checkpoints and only one health regeneration for the whole level. Take your time and don't rush. You can complete this one in about five minutes.
For a list of Elite missions, walkthroughs and more info see
Ch13f Op3r471v3.
For a list of Elite missions, walkthroughs and more info see
Ch13f Op3r471v3.
[top]
Less Me, More We 
Complete an operation in co-op.

Complete an operation in co-op.
Again, you will need to have activated your online pass. Next, from the main menu select the Cooperative option. Either play with a friend or find and random player to play with. Plsy which ever mission you two are assigned. You will get the trophy after the mission.
[top]
Friendly Rivalry 
Get a higher mission score than someone on your friends list.

Get a higher mission score than someone on your friends list.
Again, you have to have your online pass activated. It should be noted that any score you get offline while you are not connected to the internet will not count towards the trophy!!!!!!!!!!! To get this done quick, add a few people to your list who have the game. Next either do a mission you haven't done yet you do one you have already completed and are comfortable with. If you add a decent amount of people, around 5 - 8, you could get this done within the first few missions. If you bet a friend's score the trophy will unlock after the mission.
[top]
Adapt and Overcome 
Complete a Daily Challenge operation.

Complete a Daily Challenge operation.
First off, you need to have activated your online pass. Once that is done the Daily Challenge will be available to you via the main menu. The Daily Challenge is a randomized mission, with a new one every 24 hours. The mission you be short or long, easy or hard. It may also consist of a variety of objectives from gaining intel, eliminating a specific enemy, planting a bomb, rescueing a hostage etc. Once you complete it the trophy will pop.
[top]
Variety is the Spice of Life 
Complete 13 different Dynamic missions.

Complete 13 different Dynamic missions.
Every mission in the game (excluding HVT missions) have the option to be a Dynamic Mission. In order to select the mission to be Dynamic, after you pick the mission two tabs will appear on the left side of the screen. The top choice is "Advanced" which is the normal mission, the tab below it is the "Dynamic" option. Choosing this will just randomize the objectives for the mission. It doesn't make it any harder or easier. Replay the first thirteen missions of the game using the "Dynamic" option. After you finish the thirteenth one you will receive the trophy.
NOTE: You will not receive any star ratings when doing these, you will only get points.
NOTE: You will not receive any star ratings when doing these, you will only get points.
[top]
Action Hero 
Complete all Direct Action operations.

Complete all Direct Action operations.
Direct Action missions are the standard/normal missions. You have regenerating health, you don't have to use stealth, there is no time limit etc. Basically, you can play these missions how you want to. Also, since there are checkpoints none of these missions should be overly difficulty for you to complete. Also, killing every enemy in the level nets you an extra 10,000 points.
Mission 1: Open Flame
Difficulty: Easy
Location: Anu Airbase
Length: 5 minutes
Points to 5 Star: 82,975
Walkthrough:
Part 1: Follow the arrow until you get to the new area with enemies. Take cover behind the crates and move to the far left side. Peek out, aim down the sites on his head and wait for the other enemies to walk into the path for a perfect double headshot. then go back and take out the final enemy. Enter the doorwya on the right and climb the ladder. Kill the three enemies from there then collect the shipping manifests. Follow the arrow to the next area.
Mission 5: Desert Rift
Difficulty: Normal
Location: Thahabi Village
Length: 7 minutes
Points to 5 Star: 128,056
Walkthrough:
Part 1: Start by meleeing the guy to the right, then go left and get the guy as he walks away. Now take out the camera near the building's entrance with your pistol. Move up and take covre on the right side of the door. Wait for the enemy on the second level to come down to the first level. Chuck a grenade to take out both enemies. Go downstairs and kill the two enemies and rescue the hostage. Head back up the stairs, but be in cover when you do. Two enemies will be right in front of the door. Peek out and take them out. Follow the arrow to the next area.
Mission 8: Black Vulture
Difficulty: Hard
Location: Amm Plaza Hotel
Length: 8 minutes
Points to 5 Star: 179,367
Walkthrough:
Part 1: From the start, take out the cameras on the left and right. Go to the left, enter the room and melee both enemies. Grab the intel and go back to where you started the level. Take cover and start taking out enemies. Once most of them are dead, go collect the intel and kill the remaining bad guys. After obtaining it, kill the four enemies that come to take you out. Follow the arrow to the next area.
Mission 12: Caged Lion
Difficulty: Normal
Location: Tacsiir Prison
Length: 9 minutes
Points to 5 Star: 113,516
Walkthrough:
Part 1: This part is hard to do with stealth. It seems like whatever you do you will be spotted. I recommend making your way to the first area and waiting until the two bad guys line up at the hole to talk. Line up your sights and wipe them. If you are able to kill them without alerting anyone, just keep trying to silently take out others. If not, take a good position and let the bad guys come for you. There will be a marked target in the area. He is the one who watches the camera feeds. He is the main target. Make sure you take him out. When all are dead, continue to the next area.
Mission 1: Open Flame
Difficulty: Easy
Location: Anu Airbase
Length: 5 minutes
Points to 5 Star: 82,975
Walkthrough:
Toggle Spoiler
Part 1: Follow the arrow until you get to the new area with enemies. Take cover behind the crates and move to the far left side. Peek out, aim down the sites on his head and wait for the other enemies to walk into the path for a perfect double headshot. then go back and take out the final enemy. Enter the doorwya on the right and climb the ladder. Kill the three enemies from there then collect the shipping manifests. Follow the arrow to the next area.
Part 2: Once in this are you will see an enemy pass the steps. Creep up them, sneak behind him and melee him. Then throw a grenade near the objective to take out an enemy or two. Hide next to the doorway and take out the remainign enemies and collect the schematics.
Part 3: Now you will be in the hanger. You will see a set of enemies. Once one walks away, go melee the standstill enemy and them go melee the enemy walking away. Another enemy will be walking down the steps to the far right. Melee him at the bottom. Head up the stairs and melee the final enemy. Go use the computer and ehad to the next hanger. Once there, there will be a door on the right. Peek up to see the top of an enemy's head. Pop'em. Then move around and do it to the last guy. Go to this jet's computer and be ready to head to the final area.
Part 4: Instead of tackling this area from the ground floor, go up the ladder nearby instead. Enter the doorway and take out the camera. There will be an enemy in this room who is an easy melee target. Kill him and active the one jet engine. Go down the next corridor into the other room. Shoot this guy in the head and then move up to take out the other guy on the other side of the window. Finally, take cover along the edge and kill the remaining two guys down there. Activate engine two and then finally the third one. Head to the extraction to complete the mission.
Mission 5: Desert Rift
Difficulty: Normal
Location: Thahabi Village
Length: 7 minutes
Points to 5 Star: 128,056
Walkthrough:
Toggle Spoiler
Part 1: Start by meleeing the guy to the right, then go left and get the guy as he walks away. Now take out the camera near the building's entrance with your pistol. Move up and take covre on the right side of the door. Wait for the enemy on the second level to come down to the first level. Chuck a grenade to take out both enemies. Go downstairs and kill the two enemies and rescue the hostage. Head back up the stairs, but be in cover when you do. Two enemies will be right in front of the door. Peek out and take them out. Follow the arrow to the next area.
Part 2: Go to the right and work your way around the back. You will see two enemies talking about the journalists. Go to the right and take out that enemy. The rest will be alerted and will come to you .... but they are VERY easy to take out so don't worry about having a problem. When all are dead, secure the journalist While following the arrow, you will run across two enemies. Melee them if you can, if not, light'em up.
Part 3: When entering this area, take out the camera at the bottom of the stairs and sneak up them. Kill the enemy up there with a headshot. Now take cover behind the little wall overlooking the courtyard. Dig in and prepare for a decent sized gunfight. Kill them enemies on teh second level scross from you first, then focus on the guys below you. Use any grenades you have on them. Some enemies will come up the steps, only a few if any will come out. After killing a large bulk of them, an extra one may come in every now and then. Once all are dead plant the bomb and kill the two enemies that come. Head to the extraction point to finish the mission.
Mission 8: Black Vulture
Difficulty: Hard
Location: Amm Plaza Hotel
Length: 8 minutes
Points to 5 Star: 179,367
Walkthrough:
Toggle Spoiler
Part 1: From the start, take out the cameras on the left and right. Go to the left, enter the room and melee both enemies. Grab the intel and go back to where you started the level. Take cover and start taking out enemies. Once most of them are dead, go collect the intel and kill the remaining bad guys. After obtaining it, kill the four enemies that come to take you out. Follow the arrow to the next area.
Part 2: You will be a helipad area now. Take out any cameras with the pistol. Next, the two enemies on ground level will seperate, making them easy melee targets. Do exactly that to them. Also, an enemy will be patrolling on top of a little security office on teh helipad. Take him out with a headshot. Line up the final two enemies and start unloading on them. A new wave of enemies will come now, either kill them and plant the explosives or vise versa. It doesn't matter which you choose. After all are dead, head on to the next area.
Part 3: Move up to the bar area on the left and wait for the enemies to split up. When they do, take'm out. Next, go around and shoot out the cameras. Now there is no easy way to do this part, unless you have leftover grenades. You'll just have to find a spot, dig in and fight. My only tip is to peek out, pop a headshot and go back in cover. Don't stay in one spot either. Maybe go to one spot, then another to confuse the bad guys. After all are dead, continue to the next area.
Part 4: This part can't be done without alerting anyone. It's basically how many can you kill before they are alerted. My recommendation is once entering the area. Look to the right and take out the guy on the catwalk. Then head over to the middle area/room and take cover on the left side of the doorway. Blindfire into the room. It's a small, confined space that makes it easy for you to blindfire yet allows the enemies to shoot back without hurting you and bringing in the final few enemies for the 10,000 point bonus. The enemies in this area like to throw grenades so you CANNOT stay in one spot. Take cover, kill a person and move to the next spot. When everyone is dead head to the objective. Once that is complete head to the extraction.
Mission 12: Caged Lion
Difficulty: Normal
Location: Tacsiir Prison
Length: 9 minutes
Points to 5 Star: 113,516
Walkthrough:
Toggle Spoiler
Part 1: This part is hard to do with stealth. It seems like whatever you do you will be spotted. I recommend making your way to the first area and waiting until the two bad guys line up at the hole to talk. Line up your sights and wipe them. If you are able to kill them without alerting anyone, just keep trying to silently take out others. If not, take a good position and let the bad guys come for you. There will be a marked target in the area. He is the one who watches the camera feeds. He is the main target. Make sure you take him out. When all are dead, continue to the next area.
Part 2: This is another tricky area. There will be two guards directly in front of you. Kill them. Move up and tale cover next to the door. An enemy or two make or may not come up, but will at least eb in the field of view. When you can, move down a level and kill the available enemies and plant the explosive. There should only be an eney or two left of the bottom floow. Kill them and plant the final two explosives. As you are leaving the area, three enemies will pop out. Kill them and advance to the next objective.
Part 3: This area is about speed. There are two hostages. If you do not kill the bad guys quick enough they will kill the hostages. Start by going up the stairs to the left and shoot the camera. Move up and take cover. Use the ADS feature and try to take out the two bad guys with a double headshot. Then just quickly eliminate everyone before hostages start getting killed. After you rescue them, two enemies will be on the bottom floow. Take them out and proceed to the next area.
Part 4: This is the final part of the level. Walk out and look to the left. Two enemies will talk to eachother and line up perfectly. Take them out. Without a doubt the other enemies will become alerted. But before you move anywhere, take out the two visible enemies on the upper level. Then move back to where you came and hide behind the crates. The enemies will come to you. Let them come and light 'em up. The last enemy will be on a sniper position, line up a headshot and kill him. Plant the explosives and take out the two enemies. Move to the extract and the mission is over.
[top]
Master Ninja 
Complete all Covert operations.

Complete all Covert operations.
Covert missions are strictly stealth missions. If you cause the meter on the top left of the screen to fill up red you have alerted the enemy, ran through a laser trap or been seen by a camera. In these missions it is key to either sneak by camera or laser taps, or quite simply shoot them out. Also, enemies may become suspicious which can be seen by a yellow caution symbol above the enemy and on the bar on the top left of the screen. Running is also a no-no for these missions as it easily alerts enemies. For all the Covert missions you will be given the operative Ringo, he is an Infiltrator. Also, it should be noted that for every enemy you don't kill in Covert missions you will be awarded an extra 4000 points per enemy.
Mission 2: Reticent Hawk
Difficulty: Normal
Location: Thahabi Village
Length: 2 minutes
Points to 5 Star: 93,946
Walkthrough:
Mission 13: Fast Hatchet
Difficulty: Normal
Location: Anu Airbase
Length: 3 minutes
Points to 5 Star: 79,770
Walkthrough:
Part 1: Before you enter the first hanger destroy the camera to the right of the doorway, then kill the enemy walking on the platform in front of you. Go the the left and take cover along the sides of the stairs and make your way up. Kill the enemy walking down the stairs on the other side of the platform. The last enemy is on the walkway across the room. Zoom in and take him out. Follow the arrow to the next area and make sure to take out the camera on the other side of the doorway before you exit the hanger.
Mission 15: Data Scout
Difficulty: Hard
Location: Sadak Shipping Facility
Length: 4 minutes
Points to 5 Star: 79,876
Walkthrough:
Mission 18: Wise Lighting
Difficulty: Specialist
Location: Mujtama Metro
Length: 4 minutes
Points to 5 Star: 91,562
Walkthrough:
Mission 19: Crazed Bullet
Difficulty: Normal
Location: Marhaba Bazaar
Length: 3 minutes
Points to 5 Star: 81,345
Walkthrough:
Mission 21: All Quiet
Difficulty: Normal
Location: Adjikistani Embassy
Length: 4 minutes
Points to 5 Star: 86,540
Walkthrough:
Mission 25: Muffled Storm
Difficulty: Specialist
Location: Amm Plaza Hotel
Length: 3 minutes
Points to 5 Star: 76,500
Walkthrough:
Mission 32: Blind Tiger
Difficulty: Hard
Location: Tacsiir Prison
Length: 3 minutes
Points to 5 Star: 79,000
Walkthrough:
Mission 35: Hushed Ruin
Difficulty: Specialist
Location: Shiinyeeri Oil Refinery
Length: 5 minutes
Points to 5 Star: 118,800
Walkthrough:
Part 1: Fomr the start, exit the building Turn left, hop over the cardboard and pull out your pistol. You will us eit for the entire mission. Take out the camera on the left and enter the doorway. Head to the left side and follow it around to the front. When the two guards out front are in a stand still, shoot the other camera with your pistol. Make your way into that doorway when the coast is clear. Head up the stairs and once at the top, take out the camera.
Mission 2: Reticent Hawk
Difficulty: Normal
Location: Thahabi Village
Length: 2 minutes
Points to 5 Star: 93,946
Walkthrough:
Toggle Spoiler
Part 1: From the start take cover along the wall near the stairs. Slowy progress foward and when the enemy turns around make your way to the intel on the table to the left. After you grab the intel take cover and slowly go down the steps in front of you. Once the enemies in the courtyard start walking away from you, you can go across the courtyard and begin to climb the ladder. Don't climb all the way or else the enemy at the top will spot you. Climb a little bit then when the enemy walks away climb the rest of the way and grab the intel. Head back down the ladder and head for the doorway to your left. An enemy will be patrolling the spot. When he walks away make your way to the doorway and shoot out the laser trap. Proceed to the extraction t finish the mission.
Mission 13: Fast Hatchet
Difficulty: Normal
Location: Anu Airbase
Length: 3 minutes
Points to 5 Star: 79,770
Walkthrough:
Toggle Spoiler
Part 1: Before you enter the first hanger destroy the camera to the right of the doorway, then kill the enemy walking on the platform in front of you. Go the the left and take cover along the sides of the stairs and make your way up. Kill the enemy walking down the stairs on the other side of the platform. The last enemy is on the walkway across the room. Zoom in and take him out. Follow the arrow to the next area and make sure to take out the camera on the other side of the doorway before you exit the hanger.
Part 2: You are now in the second hanger. Slowly approach the enemy closest to you and melee him. Next, quitely move to the underbelly of the jet, taking cover behind the metal sheet walls if need be. You will want to melee the enemy wearing brown with the white turban first, he is the leader. Walk up behind him and melee him . Then go to the final enemy roaming around on the ground and kill him. The last enemy is up on the walking on the other side of the room (right when you enter the second ahnger you can see the walk way on the other side). Line up a headshot and kill him. Follow the arrow to the extraction to complete the mission.
Mission 15: Data Scout
Difficulty: Hard
Location: Sadak Shipping Facility
Length: 4 minutes
Points to 5 Star: 79,876
Walkthrough:
Toggle Spoiler
Part 1: You will have to make your way to the warhouse. Follow the arrow and defuse any laser traps along the way. You will come to a spot where two enemies are facing away from you. They will start walking away and split up. Follow the guy to the right and kill him. Make sure to defuse the laser trap in the doorway leading to the warehouse. When you eenter, take cover along the crate in front of you and move to the right. The group of three enemies will split up, one will come to you then make a left. Once he is out of view of the others run over and melee him. Next, climb the ladder and go right as soon as you reach the top. After you turn the corner take cover behind the metal sheet along the railing. Sit there until the enemies aren't facing you. When you see your chance move towards the doorway, enter the room and melee the enemy. It is now safe to grab the intel. Now at this spot you will have two choice, both of which involve you taking the same path. In the room next to the one you are in is an enemy. If you go slow enough you can sneak by without alerting him. If you think that may be too hard you can quickly kill him. After you make your choice follow the arrow to the extraction.
Mission 18: Wise Lighting
Difficulty: Specialist
Location: Mujtama Metro
Length: 4 minutes
Points to 5 Star: 91,562
Walkthrough:
Toggle Spoiler
Part 1: As you make your way to the metro make sure to shoot out the laser trap along the way. When you get to the metro you will want to take cover behind the first pillar on the left. Make sure you shoot out the laser that is there first. The enemied will now disperse, with one coming on your left side. When he turns around to walk around melee him. Then shoot the other enemy in the head. Make your way to the last train car on the left. Before you enter it take cover behind the seats. An enemy will exit the train car, shoot and kill him quickly. Enter the train car and defuse the laser trap. Then exit the train car, make the left and hide behind the wooden crate. The enemies will start to walk twoards you but then will walk away. Follow the enemy that goes into the middle train car. Melee him then rescue the hostage. Finally, kill the last two enemies and make your way to the extraction.
Mission 19: Crazed Bullet
Difficulty: Normal
Location: Marhaba Bazaar
Length: 3 minutes
Points to 5 Star: 81,345
Walkthrough:
Toggle Spoiler
Part 1: Follow the arrow to the building area. Take out the fast moving enemy quick. Move towards the doorway on the left, but make sure to shoot out the camera to the right. Enter the doorway slowly and hide behind the wooden crate. Pekk out and kill the enemy looking out the window. Moce up the steps and take cover behind the little wall right before you reach the top. The two enemies there will move into the room on the right. While they are walking walk up to them and melee them both (you may have to melee each one or may result in a double kill). Next, move up the next set of stairs. The target will go outside, leaving one enemy inside. Kill the enemy inside and eliminate the target as he comes around. As you leave the building there will be one enemy to kill. Kill him and make your way to the extraction. There is another enemy that may begin to shoot at you but you will have enough time to get to the extraction before the meter on the top left becomes red.
Mission 21: All Quiet
Difficulty: Normal
Location: Adjikistani Embassy
Length: 4 minutes
Points to 5 Star: 86,540
Walkthrough:
Toggle Spoiler
Part 1: Follow the arrow and head down the stairs. Vault through the window/opening on the left and immediately melee the enemy when you land. Grab the intel vault over the metal sheet and go up the stairs towards the left and head towards the enemy. Make a left into the room and rescue the hostage. Head back the way you came but instead of going down the stairs, make the left and follow the arrow to the extraction.
Mission 25: Muffled Storm
Difficulty: Specialist
Location: Amm Plaza Hotel
Length: 3 minutes
Points to 5 Star: 76,500
Walkthrough:
Toggle Spoiler
Part 1: From the start, disable the laser trap and head up the stairs to the right. Disable teh lasers at the top. Take cover behind the little wall and take out both enemies behind you when they get far apart. After the are dead head towards the explosive on the right side. Take out the camera on the wall. Head down the short set of steps and melee both enemies, followed by defusing the bomb. Next, shoot the guy at the bar to your left. After he is dead, head back the way you came and go to the right down a hallway. Shoot out the camera and take over along the side. Shoot the guy near the DJ area and the guy across at the other bar. Everyone should be dead, so defuse the bomb behind the DJ area and in the bar area on the right. Then stay down stairs, and defuse the last bomb. Be sure to shoot out the camera to the left of it. Then follow the arrow to the LZ.
Mission 32: Blind Tiger
Difficulty: Hard
Location: Tacsiir Prison
Length: 3 minutes
Points to 5 Star: 79,000
Walkthrough:
Toggle Spoiler
Part 1: Exit the place where you start and walk quickly around the right side and go right underneath the camera. Once on the other side hide behind a pillar. An enemy will be facing away from you but then will walk towards you followed by him going back to where he was. When he starts wlaking away, wlak up and defuse the laser and head up the stairs. To the right of the top of the stairs is a crate. Hide behind it. When the two enemies in front of you seperate, melee the one on the left, headshot the man right in front and shoot out the camera. Head up the stairs and shoot out the camera at the top. Next, go meet the informant. Finally, go back down the way you came and head to the extract.
Mission 35: Hushed Ruin
Difficulty: Specialist
Location: Shiinyeeri Oil Refinery
Length: 5 minutes
Points to 5 Star: 118,800
Walkthrough:
Toggle Spoiler
Part 1: Fomr the start, exit the building Turn left, hop over the cardboard and pull out your pistol. You will us eit for the entire mission. Take out the camera on the left and enter the doorway. Head to the left side and follow it around to the front. When the two guards out front are in a stand still, shoot the other camera with your pistol. Make your way into that doorway when the coast is clear. Head up the stairs and once at the top, take out the camera.
Part 2: After destroying the camera, move out and take cover behind the dumpster on the left. Take out the guy on the roof to the right. Next, take cover behind the barrels around the corner on the left. When it's clear, move up to the second set. There are two enemies, one of the left that heads away from you and one on the right that heads towards you. Take out the guy on the right when the other guy is far enough away then quickly take out the camera. When the other guy walks back, pop him in the head. Now go to the path he was walking and take it to the end. Disarm the laser and head up the ladder. Go to the pump controls and get ready to leave. Drop down the ladder and go down the ladder in front of the doorway that you disarmed the laser at. Then go across the ramp and climb the other ladder. Follow the arrow to the exfil.
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Time Killer 
Complete all Deadline operations.

Complete all Deadline operations.
Deadline missions are timed missions. You must reach the checkpoints before the time expires. Checkpoint are also marked with a little timer to let you know you will get a time increase. Some missions you won't have a problem with, others will be crunch time. The more time you have left on the clock when you beat the mission the more bonus points you get. Make sure to try and kill as many, or if not all, enemies as you can. Just make sure to do it quick. Don't draw out firefights.
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Ch13f Op3r471v3 
Complete all Elite operations.

Complete all Elite operations.
Elite missions are the hardest of the bunch. Basically, you get a health bar that will get lower as you get shot. Also, you will only have one health bar refill per mission. You MUST use cover and caution on these missions. Take your time and don't rush. Rushing usually leads to careless decisions and loss of health. The more health you finish with, the more bonus points you will get at the end of the mission.
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World Peace in 36 Easy Steps 
Complete all Covert, Deadline, Direct Action, and Elite operations.

Complete all Covert, Deadline, Direct Action, and Elite operations.
There are a total of 36 campaign missions you must complete. They will have different objectives and different ways of going about them . Each withh have a recommended operative to use for that mission. Missions only are about five to ten mintues on average and aren't overly hard. It will take around 5 to eights hours to complete the singleplayer, depending on skill.
To see lists of Direct Action, Covert, Dead and Elite missions as well as walkthroughs and info see
Action Hero, Master Ninja, Time Killer and Ch13f Op3r471v3.
To see lists of Direct Action, Covert, Dead and Elite missions as well as walkthroughs and info see
Action Hero, Master Ninja, Time Killer and Ch13f Op3r471v3.
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By Strength and Guile 
Reach level 10 with RINGO.

Reach level 10 with RINGO.
Ringo is the Infiltrator of the group. He is meant to be stealth .. well actually all his missions are stealth. This is what he is best at, so make sure to use it!!! He has low health, medium regeneration, full speed and stealth as well as medium ammo capacity. Also, since his main focus is stealth you will get more points for stealth kills. Here is a list of recommended missions for Ringo:
- Mission 2: Reticent Hawk
- Mission 13: Fast Hatchet
- Mission 15: Data Scout
- Mission 18: Wise Lightning
- Mission 19: Crazed Bullet
- Mission 21: All Quiet
- Mission 25: Muffled Storm
- Mission 32: Blind Tiger
- Mission 35: Hushed Ruin
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One Shot, One Kill 
Reach level 10 with ALABAMA.

Reach level 10 with ALABAMA.
Alabama is Unit 13's Marksman. He is equipped with a sniper rifle. He has low health, medium regeneration and speed and full stealth and ammo capacity. Alabama is only recommended for a few missions so ranking him up all the way will consist of either replaying missions or selecting to use him for missions he isn't recommended for. The missions he is recommended for are:
- Mission 4: Sudden Heat
- Mission 34: Divert Tempest
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De Oppresso Liber 
Reach level 10 with ANIMAL.

Reach level 10 with ANIMAL.
Animal is the Commando of the group, he's basically a little bit of everything. All of his statistics are halfway full so he is able to pull off stuff that the other operatives do, sometimes just as good or better. He is only recommended for a handful of missions so you'll have to do some replaying with him. The recommended missions for Animal are:
- Mission 1: Open Flame
- Mission 16: Clouded Dragon
- Mission 20: Instant Cure
- Mission 31: Cold Serpent
- Mission 36: Free Market
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Honneur et Fidélité 
Reach level 10 with CHUCKLES.

Reach level 10 with CHUCKLES.
Chuckles is the Technician of the bunch. His health and stealth (ha it rhymes, I'm a poet and didn't know it) are half full, his ammo capacity and speed are full but his health regeneration is low. He is more of a "Give me some C4 and let me desfuse shit" type of character. Unfortunatley, you can count the number of missions he is recommended for on your hand. He is recommended for:
- Mission 5: Desert Rift
- Mission 8: Black Vulture
- Mission 12: Caged Lion
- Mission 24: Altered Sanction
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Facit Omnia Voluntas 
Reach level 10 with ZEUS.

Reach level 10 with ZEUS.
Zeus will be your Pointman, which is basically the shotgunner. His health and speed are maxed, the health regeneration and stealth are mid-ranged but is lacking in the ammo capacity area. He is the perfect operative for the close to mid-ranged mission. The shotgun can be sketchy weapon though. Some times you may get a headshot kill on an enemy that is out of range, then other times it may take a few shots to kill an enemy a few feet from you. One big up side to the shotgun if that it is great for blind firing from cover. Zeus is recommended for these seven missions:
- Mission 6: Swift Hydra
- Mission 9: Cloaked Echo
- Mission 11: Loud Justice
- Mission 23: Loud Honcho
- Mission 26: Burning Frenzy
- Mission 28: Last Sunset
- Mission 30: Restore Blue
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It Pays to be a Winner 
Reach level 10 with PYTHON.

Reach level 10 with PYTHON.
Python is the final operative. He is the Gunner for the unit. He is the run and gunner ... and practically a tank. He is the one guy you can use to run into a firefight, although you still must be cautious. His health, regeneration and ammo cpacity are maxed out but this comes at the cost of low speed and stealth. He is great for the lengthy missions as well has the Elite and Deadline missions. He is tied with Ringo for the most recommended mission. He is recommended for:
- Mission 3: Ticking Venom
- Mission 7: No Show
- Mission 10: Furious Grizzly
- Mission 14: Merciless Cobra
- Mission 17: Spring Clean
- Mission 22: Volcano Sleep
- Mission 27: Broken Tribe
- Mission 29: Broken Cyclone
- Mission 33: Smoldering Lance
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Sine Labore Nihil 
Max out all operatives.

Max out all operatives.
This trophy may be a bit of a grind. Luckily, there are only six operatives, each with their own class and abilities. To level up faster, always go for multi-kills, headshots, melees etc. This will take time and you shouldn't be anywhere near complete after completing the campaign and 9 HVT missions. There are two easy methods to rank up quick:
By Strength and Guile, One Shot One Kill, De Oppresso Liber, Honneur et Fidelite, Facit Omnia Voluntas and It Pays to be a Winner.
- Co-op: Playing in co-op will increase the score you get a lot more. In addition to the normal scores you get you will also get a "Teamwork" bonus and due to playing co-op you will complete missions faster and get more "Time" points. I find it easier just to keep doing Mission 1 because with two people it will get down in around five minutes or less.
- Solo: In solo, just keep replaying Mission 2. You can get anywhere from 80,000 - 100,000 points in two minutes or less. It will get repetitive but push through it.
By Strength and Guile, One Shot One Kill, De Oppresso Liber, Honneur et Fidelite, Facit Omnia Voluntas and It Pays to be a Winner.
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Trick Shot 
Eliminate an enemy by setting off a mine.

Eliminate an enemy by setting off a mine.
During Mission 5 you will have to rescue a few journalists. On the way to the second one right before the enemies ther will be two paths to take. On the left is a doorway so you can flank your enemies from the left. On the right is an area with mines. What you need to do is alert the enemies and stay behind the mines. Eventually they will start making their way to you. When an enemy gets close to one of the mines shoot it. It should set off a chain reaction of three, so if the first explosion doesn't kill him the resulting ones will.
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Twin Foiled 
Eliminate 2 enemies with a single melee attack.

Eliminate 2 enemies with a single melee attack.
In Mission 2 you will be given the Infiltrator class with the character Ringo. He has a machete at his disposal. After taking out the soldier in the beginning and grabbing the intel look across the courtyard. A soldier will be directly across from you. You need to take him out in order to go for this trophy. Once he is dead head down to the courtyard. Two enemies will be stand together facing a wall while the other wanders around. Kill him and go right behind the two enemies. Press
to melee them. Ringo will draw his blade and do a slash with his machete. If you stood right behind them this will have gotten you a double melee kills, and the trophy.
to melee them. Ringo will draw his blade and do a slash with his machete. If you stood right behind them this will have gotten you a double melee kills, and the trophy.
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Two For One 
Eliminate 2 enemies with a single bullet.

Eliminate 2 enemies with a single bullet.
In Mission 1 you will come to an area with three enemies. Two will be near a vehicle. You will notice a few crates in front of you that loop a little to the left. Use them for cover and move towards then end on the left side. When you peek out you should be able to see an enemy on the other side of where you're hiding. He will be having a coversation with another soldier. Aim right at his head. The other soldier will begin to move and their heads will line up perfectly for a double headshot collateral.
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Crowd Control Jr. 
Eliminate 2 enemies with a single grenade.

Eliminate 2 enemies with a single grenade.
Mission 6 is the first time you will come across grenades. In the very beginning at the first subway section two enemies will be a few feet in front of you. Tap the grenade icon in the bottom left hand corner of the screen then tap the area in which the enemies are. The grenade has a decent sized explosion and should kill them easily. If you don't get it here odds are it will come naturally over the campaign.
Alternately, while going for
Life of the Party in Mission 10 you will be able to walk right up to the enemies without them shooting you. Throw a grenade or a C4 tighy in the middle of them. You should get around four kills this way.
Alternately, while going for
Life of the Party in Mission 10 you will be able to walk right up to the enemies without them shooting you. Throw a grenade or a C4 tighy in the middle of them. You should get around four kills this way.
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Badass and Bulletproof 
Eliminate 13 enemies without taking damage.

Eliminate 13 enemies without taking damage.
This isn't as daunting as it may seem and will most likely come during natural play. Good missions to try this on are the Covert missions. The reason being is because you have to stay silent throughout the whole mission and if you alert the enemies you fail the mission. More then likely you will get this over natural play. Make sure to use your silenced pistol and maintain stealth. Aim for headshots or get close and melee. If you are having trouble just replay Mission 2 about three times.
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Brainstorm 
Score 13 headshots in a single operation.

Score 13 headshots in a single operation.
This is easily obtainable in the very first mission. It may sount daunting, but it will be very easy even though it is your first mission. The game actually counts your total headshots, basically if you get say three headshot and you die the game will still count those three headshots towards the thirteen for the trophy. If you happen not to get it during this mission it will come during the course of the campaign.
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13 Squared 
Eliminate 169 enemies over the course of your career.

Eliminate 169 enemies over the course of your career.
You will face way more enemies then this over the campign. If you want to get it quick make sure you kill everyone. Also, the game will count your kills even if you die. You should get this anywhere from Mission 6 - Mission 9.
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Unstoppable 
Achieve the highest score multiplier.

Achieve the highest score multiplier.
This is actually a lot easier then it seems. The score multiplier is located at the top right of the screen and is blue. Also, it will only shows numbers 1 to 5, depending on your current score streak. Here are some general tips about score multipliers:
NOTE: At the end of the mission I had a 4X multiplier and was about 1/3 of the way to the 5X multiplier but still received the trophy.
- Taking damage greatly reduces the multiplier.
- Use stealth as much as you can, it will add to the multiplier.
- Headshot and melee kills will give you more points towards the multiplier then a standard kill.
- Getting kills in rapid succession will vastly improve it as well.
- Getting multi-kills, such as a double kill, double headshot or double melee will provide you will the most possible kill points.
- Completing objects give you A LOT of points.
NOTE: At the end of the mission I had a 4X multiplier and was about 1/3 of the way to the 5X multiplier but still received the trophy.
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Lucky 13 
Achieve a 5-star rating in 13 operations.

Achieve a 5-star rating in 13 operations.
This should come naturally over the course of the game, after all there are 36 missions. If not, you will get this if you decide to do
Cloud Nine legit because you will need to 5 star every mission. Here is the list of the first thirteen missions I got 5 stars on:
Also remember to maximize your points. Always go for multi-kills, headshots and melee kills. Also, if it's a covert mission, the more people that you leave alive the higher your score will be. On time missions work quickly and skip by enemies if you need to. On the Elite missions use cover and take your time, don't rush.
Cloud Nine legit because you will need to 5 star every mission. Here is the list of the first thirteen missions I got 5 stars on:- Mission 1: Open Flame
- Mission 2: Reticent Hawk
- Mission 5: Desert Rift
- Mission 7: No Show
- Mission 10: Furious Grizzly
- Mission 12: Caged Lion
- Mission 14: Merciless Cobra
- Mission 20: Instant Cure
- Mission 21: All Quiet
- Mission 22: Volcano Sleep
- Mission 24: Altered Sanction
- Mission 29: Hungry Cyclone
- Mission 31: Cold Serpent
Also remember to maximize your points. Always go for multi-kills, headshots and melee kills. Also, if it's a covert mission, the more people that you leave alive the higher your score will be. On time missions work quickly and skip by enemies if you need to. On the Elite missions use cover and take your time, don't rush.
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Life of the Party 
Show your enemy that you get down with the best of ‘em.

Show your enemy that you get down with the best of ‘em.
This must be done on Mission 10. In the beginning you will have to clear the plaza floor. After doing that enter the first door on the left. Kill the few enemies. You will notice in the back of the room on the left is a bust. Go over and grab it. You will need it for later. After planting the bombs on the roof and killing the enemies follow the arrow until your hit the checkpoint timer, it is essential you go to it so you don't run out of time. Instead of going up the stairs head to the right and go down those stairs. You will enter a room with a hole in the wall on the left. Place the bust in the hole and the wall will open. Head around the corner and follow the sound of the music. You will see a bunch of enemy soldiers dancing. Don't worry they won't hurt you unless you initiate a fight. Head on the dance floor and tap the interact button on the screen. Watch your soldier dance to receive the trophy.
NOTE: If you don't get this trophy in the first few tries, exit the mission thendo it again. It may take a few tries, but it will unlock.
NOTE: If you don't get this trophy in the first few tries, exit the mission thendo it again. It may take a few tries, but it will unlock.
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Blast from the Past 
Find an homage to what has come before…

Find an homage to what has come before…
This is located in HVT Mission 9. After you clear out the first area you will have to go down a long hallway then make a series of three lefts. In the final room right before the next area, look to the left. You will see another room that has an orange glow to it. Enter the room and look to the right to see a dinner table set up. Go over and interect with it to get the trophy.
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Dead Winger 
Eliminate PHOENIX.

Eliminate PHOENIX.
HVT Mission 1: Phoenix Snare
Target: Khaldun bin-Mahmood a.k.a. Pheonix
Difficulty: Specialist
Location: Anu Airbase
Character/Class: Zeus/Pointman
Length: 10 minutes
Walkthrough:
Part 1: You will enter what appears to be a storage area for crates. The enemies won't split up so you'll have to just go head to head with them. Get as close as you can and pull out your shotgun. You should be close enough to where one to two shots will kill an enemy. Once they are all dead follow the arrow to the next section.
Target: Khaldun bin-Mahmood a.k.a. Pheonix
Difficulty: Specialist
Location: Anu Airbase
Character/Class: Zeus/Pointman
Length: 10 minutes
Walkthrough:
Toggle Spoiler
Part 1: You will enter what appears to be a storage area for crates. The enemies won't split up so you'll have to just go head to head with them. Get as close as you can and pull out your shotgun. You should be close enough to where one to two shots will kill an enemy. Once they are all dead follow the arrow to the next section.
Part 2: This section is pretty easy. There are mines littered across this section. Shoot one with your pistol to alert the enemies. Once they come throw a grenade towards them. The resulting explosion should also set off mines and kill most, if not all ground troops. The will be two enemies on the next floor to the top left of the area. Use your pistol to take them out. Aim for headshots to conserve ammo. Folly the arrow to the next section.
Part 3: You will now enter a hangar bay that has a jet dead center in the middle of the room. This part is tricky to get passed without alerting anyone. Try to take out as many as you can with your pistol. Once they are alerted pull out your shotgun and make quick work of them. Two more enemies will come from the entrence on the opposite side of the jet near the steps. Continue through that enterence and make a left which will take you to the next area.
Part 4: On your way to the second hanger take cover behind the wall before you enter. There are enemies on the walkway across the room plus about five guys total the will come on ground level. Let them come to you. As they get close peak out from cover and take them out. Now this part may be tricky. If you have pistol ammo left try taking out the guys on the walkway across the room. If you run out of amoo before you kill them both, stay in the hallway you are in and head to the right. You will see a ladder in front of you. Use the cover to make your way to it. Climb up and take cover next to the door. Peek out and kill the one or two of the enemies (depending if you killed one with your pistol earlier). The last person left should be the HVT, Phoenix. He is on the steps to your left/below you. Make sure your shotgun is fully loaded before you go after him. Either go to him, or let him come to you and unload your clip into him, he takes a few extra shots then normal enemies. The mission is now over, follow the arrow and make your way to the extraction point.
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Witchiker 
Eliminate WIZARD.

Eliminate WIZARD.
HVT Mission 2: Vanished Wizard
Target: Malik bin-Abbas a.k.a. Wizard
Difficulty: Specialist
Location: Thahabi Village
Character/Class: Chuckles/Technician
Length: 13 minutes
Walkthrough:
Part 1: At the start of the mission you are in a room. Take cover on the left side of the doorway. Pull out your pistol and shoot out the laser trip wire. Now move up a little bit along the left wall and wait for the enemy on the right to become visable. Take him out with a headshot. Now, move away from the wall a few steps, that way you are still hidden from the enemies but can see the next guy you will take out. He is on the second floow across the courtyard from you. Right when he peeks his head over the ledge shoot him in the head. Their will be another enemy a few feet to the left of the one you just killed, who is now alerted. Take him out with a headshot. Get back and use the wall for cover. There is one last enemy on the ground. Peek out, line up your sights and blow his brains out. The final two enemies are on the floor above you. Using the cover on the right side of the courtyard, make you way up the stairs on the right. When you get up there take out the two remaining enemies directly across from you. Follow the arrow to the next section.
Target: Malik bin-Abbas a.k.a. Wizard
Difficulty: Specialist
Location: Thahabi Village
Character/Class: Chuckles/Technician
Length: 13 minutes
Walkthrough:
Toggle Spoiler
Part 1: At the start of the mission you are in a room. Take cover on the left side of the doorway. Pull out your pistol and shoot out the laser trip wire. Now move up a little bit along the left wall and wait for the enemy on the right to become visable. Take him out with a headshot. Now, move away from the wall a few steps, that way you are still hidden from the enemies but can see the next guy you will take out. He is on the second floow across the courtyard from you. Right when he peeks his head over the ledge shoot him in the head. Their will be another enemy a few feet to the left of the one you just killed, who is now alerted. Take him out with a headshot. Get back and use the wall for cover. There is one last enemy on the ground. Peek out, line up your sights and blow his brains out. The final two enemies are on the floor above you. Using the cover on the right side of the courtyard, make you way up the stairs on the right. When you get up there take out the two remaining enemies directly across from you. Follow the arrow to the next section.
NOTE: If at any time you alert the enemies and they begin shooting at you, more enemies will come in sets of two. You will have to fight wave after wave for a few minutes.
Part 2: Now you will be in what looks like a livestock area. There will be a C4 and mine to your right. Deactivate the mine then take cover behind the wall. An enemy with a RPG is on the roof of a building in front of you. Take him out, and now the enemies will be alerted. Now starts the spawning of waves of two to four enemies. Shoot the mine on the ground and remain in cover. Hold your position until the final few enemies are killed. Then follow the arrow but move slow and look for gas traps, C4 and mines.
Part 3: You will now have to go inside a building. Hide behind either the left or right pillar right before the door and take out any visible enemies. Once it is clear move in and hide behind the pillar on the left side. A few more enemies should come but you'll make quick work of them. Move slowly done the stairs, if any enemies seem to come near the door go back up the stairs and hide and wait for them to come to you. Once it is all clear only a few enemies, including HVT Wizard, will be left. Go down there, take out the remainign enemies then eliminate HVT Wizard. Follow the arrow to the extraction.
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Anti-Venom 
Eliminate VIPER.

Eliminate VIPER.
HVT Mission 3: Erase Viper
Target: Omar Khalid Gutaale a.k.a. Viper
Difficulty: Specialist
Location: Tacsiir Prison
Character/Class: Chuckles/Technician
Length: 6 minutes
Walkthrough:
Part 1: Follow the area to the first enemy encounter. Hide behind the wall on the left side of the doorway. An enemy will come to investigate the area. Pull out your pistol and get ready. When he enters the room kill him as quick as possible before he sees you. If you do it right the other enemy wouldn't have been alerted. Now move to the back of the room and go around to the right side of the doorway. Take out the guy on the walkway above you. Four enemies may or may not come, but if they do you should be able to get rid of them quick. Follow the arrow to the next area.
Target: Omar Khalid Gutaale a.k.a. Viper
Difficulty: Specialist
Location: Tacsiir Prison
Character/Class: Chuckles/Technician
Length: 6 minutes
Walkthrough:
Toggle Spoiler
Part 1: Follow the area to the first enemy encounter. Hide behind the wall on the left side of the doorway. An enemy will come to investigate the area. Pull out your pistol and get ready. When he enters the room kill him as quick as possible before he sees you. If you do it right the other enemy wouldn't have been alerted. Now move to the back of the room and go around to the right side of the doorway. Take out the guy on the walkway above you. Four enemies may or may not come, but if they do you should be able to get rid of them quick. Follow the arrow to the next area.
Part 2: There will be two enemies on the other side of a door that is opened towards you. Take cover on the right side and peek out to kill the enemy on the left (you are able to shoot through the door for some reason). Leave cover and quickly kill the other enemy. Now follow the arrow until you come upon the two C4s on the opposite walls. Defuse the one on the left and take cover exactly where it was. There is an enemy behind some crates you need to kill. Once he is dead go to the left and take cover next to the doorway. Once it seems clear leave cover and enter the doorway, making a right right away. Walk over to the enemy and melee him. Go to the other side of the room and hide in the doorway. An enemy is pacing back and forth, when he gets close to you then begins to turn around shoot him in the head. Now go back to where you entered the doorway and made the immediate right and meleed an enemy. You will see that there are two enemies with their backs to you in front of a crate. Carefully walk up to them and melee them both. Then use your gun to take out the remaining enemy. Follow the arrow to the next area.
Part 3: As you enter this area hide behind the crate on the left first. Then slowly go up the stairs in front of you. Once at the top take cover behind the pillar in front of you (if lookign from cover). Peek out and pop the enemy as he walks away. Make your way down that hall. The enemies will become alerted. There will be another enemy fairly close to you. Move towards him and take hime out. Two enemies will come front a doorway down the hall you are in. Kill them before they get too close. Luckily, youwon't have to go to the third floor to take out this enemy. Sometimes he will peek his head out from the third floow wall. You can wait for him to do so then shoot him. Another method is to go underneath the blown out hole on the third floor in the hallway you are in. You will need to get it to where you are looking straight and HVT Viper is on the third floor and to the left. If you have either grenades or C4 you can easily take him out with two of either one. Once he is dead follow the arrow to the extraction point, don't worry about any enemies you left alive.
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Last Laugh 
Eliminate HYENA.

Eliminate HYENA.
HVT Mission 4: Hyena Drop
Target: Bassam Murat a.k.a. Hyena
Difficulty: Specialist
Location: Mujtama Metro
Character/Class: Animal/Commando
Length: 5 minutes
Walkthrough:
Part 1: From the start go to the left and hide behind the desk. If you peek out and look straight ahead you will see two enemies exiting a doorway, take them out first. Let another few enemies come towards you and take them out. After that there should be two enemies left. Go to the right of the room and take out the enemy hiding behind a row of chairs then look left and take out the other enemy behind a row of chairs. As you follow the arrow to the next area make sure to defuse the two C4s along the way.
Target: Bassam Murat a.k.a. Hyena
Difficulty: Specialist
Location: Mujtama Metro
Character/Class: Animal/Commando
Length: 5 minutes
Walkthrough:
Toggle Spoiler
Part 1: From the start go to the left and hide behind the desk. If you peek out and look straight ahead you will see two enemies exiting a doorway, take them out first. Let another few enemies come towards you and take them out. After that there should be two enemies left. Go to the right of the room and take out the enemy hiding behind a row of chairs then look left and take out the other enemy behind a row of chairs. As you follow the arrow to the next area make sure to defuse the two C4s along the way.
Part 2: Move downstairs and hide behind the newspaper despenser/trash bin. Peek out from cover and take out any enemies you can see. A wave of enemies will come out. Stay in the same spot and kill them as they become visible, if you have any grenades they will do wonders in this area. When it comes down to the last two enemies you can leave cover and seek them out. As you advance to the next area watch out for C4 on the walls.
Part 3: At this area go over to the pillar in front of you, defuse the C4 and take cover behind it. One enemy will exit the train and the other will stay inside it. They are both fairly quick and easy to take out. Enter the train and take cover on either side. If you have any explosives left throw them over the gray stand in front of you. Throw one and either let it go off or detonate it, then as a wave of enemies come throw your remaining ones. When you feel safe to exit the train go to the left in order to avoid the C4 on the right. If there are any enemies left take them out. HVT Hyena will be in the back where the wave of enemies came from. When you get a clear shot unload some rounds into him. Once you have killed him proceed to where he was, which turns out to be the extraction point, and the mission will end.
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Fat Chance 
Eliminate BIG SLICK.

Eliminate BIG SLICK.
HVT Mission 5: Slick Cancel
Target: Faisal Abdul-Rashid a.k.a. Big Slick
Difficulty: Specialist
Location: Amm Plaza Hotel
Character/Class: Chuckles/Technician
Length: 8 minutes
Walkthrough:
Part 1: From that star follow the arrow to the bottom of the steps and take cover. Three enemies will be going around the corner. Start shooting at them and they will come back. Take them out and proceed to follow the arrow. After following the arrow for a bit you will come to a spot where a piece of C4 is on the wall. Disarm it and take cover next to the doorway. Take out your primary weapon and zoom in. You will an enemy on the second floor across the room. Peek out from cover and zoom in. The enemy is right above the left side of the fire in the bowl ahead of you. Line up a headshot and take him out. Quickly leave cover and take cover on the staircase to the right. Pick off enemies as they become visible. For the most part none of the should come right next to you. Once everyone is dead follow the arrow to the next area.
Target: Faisal Abdul-Rashid a.k.a. Big Slick
Difficulty: Specialist
Location: Amm Plaza Hotel
Character/Class: Chuckles/Technician
Length: 8 minutes
Walkthrough:
Toggle Spoiler
Part 1: From that star follow the arrow to the bottom of the steps and take cover. Three enemies will be going around the corner. Start shooting at them and they will come back. Take them out and proceed to follow the arrow. After following the arrow for a bit you will come to a spot where a piece of C4 is on the wall. Disarm it and take cover next to the doorway. Take out your primary weapon and zoom in. You will an enemy on the second floor across the room. Peek out from cover and zoom in. The enemy is right above the left side of the fire in the bowl ahead of you. Line up a headshot and take him out. Quickly leave cover and take cover on the staircase to the right. Pick off enemies as they become visible. For the most part none of the should come right next to you. Once everyone is dead follow the arrow to the next area.
Part 2: Once you climb the ladder to the roof defuse the C4 to the right. Next take cover behind the big air vent in front of you. This will be your power point so to speak. Take out all the enemies you can from here. After killing a few enemies HVT Big Slick will show himself. Work on taking him out as well as the remaining enemies. Use any explosives you have left one he arrives. Also, make sure to watch the mini-map for the stairs to your left. Enemies shouldn't come up that way, but you may get the occassional straggler. Once a few are left, and Big Slick is dead, begin making your way to the extraction point. Make sure to use cover and stay on the second floor walkways if there are any enemies left. Once it gets down to a few it should be safe to go down the stairs and head to the extraction.
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Sworded Out 
Eliminate SCIMITAR.

Eliminate SCIMITAR.
HVT Mission 6: Fractured Scimitar
Target: Sayf al-Sahra's a.k.a. Scimitar
Difficulty: Specialist
Location: Sadak Shipping Facility
Character/Class: Alabama/Marksman
Length: 6 minutes
Walkthrough:
Part 1: Follow the arrow down the area and into the building. Once inside take cover behind the mini-wall and throw one of your explosives towards the door. Hopefully it will kill all four enemies that come. If it doesn't take the rest out. Follow the area to the next section.
Target: Sayf al-Sahra's a.k.a. Scimitar
Difficulty: Specialist
Location: Sadak Shipping Facility
Character/Class: Alabama/Marksman
Length: 6 minutes
Walkthrough:
Toggle Spoiler
Part 1: Follow the arrow down the area and into the building. Once inside take cover behind the mini-wall and throw one of your explosives towards the door. Hopefully it will kill all four enemies that come. If it doesn't take the rest out. Follow the area to the next section.
Part 2: Once you get to this section you will have passed through the second set or double archways. There will also be a mine in the doorway to the right. Go left and take cover behind the wall. Peek out and take out the two enemies. This should alert the rest of the enemies. Let them come to you. They shouldn't come from the doorway with the mine, but rather from an opening a few feet in front of the enemies you had just kill. Once a few are left it is safe to go and seek them out. Follow the arrow until you come to a spot where an enemy is down the alley. Hide behind cover, pop out and pick him off. Now follow the arrow until you come to a staircase. Go up them and take cover behind the pillar like railing. Two enemies will come from the archway in front of you. Right when you take cover peek out and kill them. Finally, you can follow the arrow to the final area.
Part 3: Once you make the right into the new area defuse the mine and hide on the left side of the crate in front of you. Move down to the end of it, peek out and kill the enemy. The three remaining enemies aren't hard. Watch out for the mines and adjust accordingly to the enemys' movements. When you get inside the building hide behind the crate and take out as many enemies as you can from where you are. When it is clear climb up the ladder on the right and begin moving towards the rooms on the left. Make sure to go slowly, HVT Scimitar and a few enemies are in the second room. Enter the first room so you can take them from the behind by surprise. Once they are all dead follow the arrow outside and to the evac area.
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Fangdango 
Eliminate VAMPIRE.

Eliminate VAMPIRE.
HVT Mission 7: Crude Vampire
Target: Kasim Guleed a.k.a. Vampire
Difficulty: Specialist
Location: Shiinyeeri Oil Refinery
Character/Class: Animal/Commando
Length: 5 minutes
Walkthrough:
Part 1: At the beginning of the level you are at the bottom of a hill. Two enemies will be walking up the hill. this is your chance to climb the ladder. Climb it and notice the enemy looking over the ledge, Sneak by him and enter the doorway on the left. Take cover behind any of the barrels and pull out your silenced pistol. There are two enemies outside of the door. Take out one, which will alert the other. Luckily, the enemy you alerted should be standing still which gives you the perfect opprotunity to take him out. After he is dead silently exit the building, while following the directional arrow. Don't worry about the enemies by the forklift, they shouldn't see you so long as you move quietly from cover to cover. You will now notice a C4 on the wall as you come up to a corner. Disarm it. Notice around the corner are two enemies. They will not move. Use your pistol to take out one then quickly take out the other. After they are both dead run to the entrence. Follow the arrow to the bottom of the steps.
Target: Kasim Guleed a.k.a. Vampire
Difficulty: Specialist
Location: Shiinyeeri Oil Refinery
Character/Class: Animal/Commando
Length: 5 minutes
Walkthrough:
Toggle Spoiler
Part 1: At the beginning of the level you are at the bottom of a hill. Two enemies will be walking up the hill. this is your chance to climb the ladder. Climb it and notice the enemy looking over the ledge, Sneak by him and enter the doorway on the left. Take cover behind any of the barrels and pull out your silenced pistol. There are two enemies outside of the door. Take out one, which will alert the other. Luckily, the enemy you alerted should be standing still which gives you the perfect opprotunity to take him out. After he is dead silently exit the building, while following the directional arrow. Don't worry about the enemies by the forklift, they shouldn't see you so long as you move quietly from cover to cover. You will now notice a C4 on the wall as you come up to a corner. Disarm it. Notice around the corner are two enemies. They will not move. Use your pistol to take out one then quickly take out the other. After they are both dead run to the entrence. Follow the arrow to the bottom of the steps.
Part 2: Now at the bottom of the steps, take cover behind the door. Right outside you will see a forklift and if you look at your mini-map, there are three enemies bunched up the the rear end of it. Slowly creep out and take over behind the front of the box on the forklift, do not hide on the side. Switch to your primary weapon and throw your grenade (flash, normal grenade, C4) and let it go off (or in the case of C4 set it off). Peek out from behind cover and take out any enemies that may have survived. After they are dead follow the arrow to the next area.
Part 3: You are now in the construction area. Do not exit the building you are in yet, use the closed door for cover. In front of you is an enemy in a big piece of hanging pipe. Take out your pistol and line up a headshot to take him out. Wait a few seconds and another enemy will come to where he just was. Bequick to take him out or else he will alert the rest of the enemies. After you have killed him move outside and take cover behind the cardboard-ish wall to the right. There are two enemies over by the pile of barrels. Quickly take out one, then wait for the other to peek his head out and kill him. This part can be tricky since the enemy you have to kill now has an RPG. You can exit cover and go to the right. Instead of hiding behind the barrels near where you killed the two enemies hide beind the barrels that are directly on the other side of the cardboard wall. You will now see the enemy with the RPG on a walkway across from you. You won't be able to take a shot from your position so you will have to move to the right side of the barrels and hide there. Peek out and shoot the enemy in the head. Your biggest threat is now dead. Now head to the big shipping crate to the right and take cover. Move along to the end of the crate. Look around the corner to see HVT Vampire. Using your silenced pistol, aim for a headshot. When you shoot, to be on the safe side unload a few extra shots on him to ensure he dies. The rest of the enemies in the area will now be alerted. Thankfully, the exit you need to take is right near where HVT Vampire was. Follow the arrow to the exit to complete the mission.
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Doublecrossed 
Eliminate GRIFTER.

Eliminate GRIFTER.
HVT Mission 8: Grifter Expel
Target: Waqar Walud-Najib a.k.a. Grifter
Difficulty: Specialist
Location: Adjikistani Embassy
Character/Class: Chuckles/Technician
Length: 9 minutes
Walkthrough:
Part 1: You start off in the big open area in front of the embassy. This part is actually real easy. Just take cover and kill as many people as you can from that spot. Just keep moving from cover to cover and take out the enemies. Take caution before you enter the embassy, There is an enemy behind the receptionist booth. Take cover behind one of the pillars then peek out and kill him. Follow the arrow to the next area.
Target: Waqar Walud-Najib a.k.a. Grifter
Difficulty: Specialist
Location: Adjikistani Embassy
Character/Class: Chuckles/Technician
Length: 9 minutes
Walkthrough:
Toggle Spoiler
Part 1: You start off in the big open area in front of the embassy. This part is actually real easy. Just take cover and kill as many people as you can from that spot. Just keep moving from cover to cover and take out the enemies. Take caution before you enter the embassy, There is an enemy behind the receptionist booth. Take cover behind one of the pillars then peek out and kill him. Follow the arrow to the next area.
Part 2: You will now enter an auditorium type area. You will see a C4 in the doorway right in front of you. Disarm it then disarm the C4 at the bottom of the stairs on the left. Go up the stairs and melee the enemy that is looking out to the auditorium. Then follow the hall to the left and kill the other enemy looking out over the auditorium. Once that is done go back to where you entered and go up the other set of stairs. There won't be an enemy, but you if follow the hall you will see an enemy. Kill him and take cover behind the wall where he was. Kill the two enemies on the main floor and the other on the platform/video recording area. Some more enemies will come. The ones on the main floor shouldn't be a problem, but a sniper will be shooting at you from a window in a room on the second floor, to your left. Kill him first. Once everyone is dead you can continue on.
Part 3: When you enter this area try and kill the ground level enemies with stealth. If you don't a few more will show up, but that's no big deal. They are easy to take out. The second floor is a little harder. When you get upstairs and enemy will be in front of you with a RPG. Kill him quick. There is an entrence to a room on the right near where he was. Take cover on the right side of the doors. After killing the initial enemies a few more will come from the stairwell in the room. Stay at your spot. It provides a quick exit and you're not in close quaters with the enemy. Once the last of the enemies are dead you will notice an enemy is still in the little room on the left. This is HVT Grifter and he is armed with a shotgun. Don't get too close to him, one shot and you're most likely dead. Hide behind the chairs in the room. If you have any explosives, or even flashbangs, throw one or two into the room and either detonate it or let it go off. If that didn't kill HVT Grifter he will be stunned. Run in and kill him before he recovers. Follow the arrow to the exit to finish the mission.
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Finish Him! 
Eliminate SCORPION.

Eliminate SCORPION.
HVT Mission 9: Scorpion Crush
Target: Afzal Aamir a.k.a. Scorpion
Difficulty: Specialist
Location: Marhaba Bazaar
Character/Class: Animal/Commando
Length: 11 minutes
Walkthrough:
Part 1: This part is very easy. All you are doing is exiting a building that has very few enemies. Pull out your pistol and be ready to melee. The first group you come across has two enemies. Wait until they split up and go for the guy on the right first. Melee him, then go to the other enemy and melee him. Move downstairs and take out the next guy. Follow the arrow outside and take out the enemy, move along and disarm the C$ and take out the final enemy. Folow the arrow to the next area.
Target: Afzal Aamir a.k.a. Scorpion
Difficulty: Specialist
Location: Marhaba Bazaar
Character/Class: Animal/Commando
Length: 11 minutes
Walkthrough:
Toggle Spoiler
Part 1: This part is very easy. All you are doing is exiting a building that has very few enemies. Pull out your pistol and be ready to melee. The first group you come across has two enemies. Wait until they split up and go for the guy on the right first. Melee him, then go to the other enemy and melee him. Move downstairs and take out the next guy. Follow the arrow outside and take out the enemy, move along and disarm the C$ and take out the final enemy. Folow the arrow to the next area.
Part 2: There is no easy way past this area. Move up and take out the two enemies and the RPG enemy on the other side of the market. Now, a few waves of two enemies will start coming. Hang tight and let them come to you. After the few waves are dead follow the arrow and enter the building. Move on up and keep following the arrow until you come across the group of three enemies. They should be quick work. Go down the ladder and follow the arrow to the next area.
Part 3: Now you will be in a housing section. Using your pistol will make this area quick and easy. Hide behind the piece of cardboard in front of you. Look to the right and you will see an enemy making his way towards a short ladder. Kill him and look immediately to the left and take out that enemy. On the other side of your cover there are two ledges you can use to climb and enter the building. Leave the room you are in and exit the door on the left, but don't go too far out. Two enemies are on the walkway above you to your left. They will walk to eachother, but then walk away from eachother. Take out the guy that is on the right, since the guy on the left would have moved out of sight. The guy on the left will now turn around. Wait for him to get to the spot where the wall appears to have either fallen apart or blown off. He will only be available in that spot for a few seconds so kill him quick. You will have to climb a ladder to the spot where the two guys you just killed were. Unfortunately, there are three more enemies you must kill before you go up there or they will kill you on the way up. Two enemies will be conversing but one will walk away. Go up to the enemy who remained in his spot and melee him, then go to the enemy who walked away and melee him. The last guy in in the buildign across from the ladder. Enter the building and go up the stairs. Take cover right at the top of that stairs, peek out and shoot his brains out. Follow the arrow to the ladder and climb it. Be careful while following the arrow on the walkway. Make sure to shoot the C4 before you make the right and shoot in laser trap and gas trap on the little wall on the right. Now you can proceed to the next area safely.
Part 4: This part can be tricky due to the mines. Before you enter the area the room you are in has a window. Look through it and you will see an enemy on a scaffold. Take him out with your pistol. You should be able to exit the room now and hide behind the piece of cardboard. Take out the next two guys and then the following waves of enemies. Enter the bulding and a wave of enemies will enter from another room. Hide behind cover and take them out until they are all gone. Now follow the arrow downstairs.
Part 5: This is probably the hardest of the bunch. Once you get down the stairs there are only about six enemies to kill, which if you do it silently should be a problem. After they are dead you will notice by looking at the mini-map there is an enemy on the other side of the wall, this is HVT Scorpion. He will be covered by a waves of four soldiers at a time, and he himself takes extra damage. Stay hidden and use the little circle you get when behind cover, and put it right on his head. Then peek out and unload on him. Hopefully this should kill him. If not he will hide and you will have to face the waves of enemies. If you do happen to kill him you will see the the extraction point is right where he was, but that's where all of his guards are. If you have any flashbangs throw them and run to the extraction, if not you will have to kill off the waves of enemies.
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Cloud Nine 
Eliminate all High Value Targets.

Eliminate all High Value Targets.
HVT missions are special missions in the game that have certain requirements. Basically, you have to go through the mission and kill the HVT and reach the extraction point. These missions almost work like the Elite missions. If you die you have to restart the whole mission BUT you do have health regeneration. In order to have all HVTs unlocked you must earn 180 stars, which means getting 5 Stars in each of the 36 missions, which can be very tedious and frustrating. Alternately, you could find people who either finished all nine HVT missions or are in the process. Add them to your friends list and whenever they finish a mission they can choose to load it into NEAR via the option in the top right hand corner of the screen after they beat the mission. Doing it this way is less frustrating but still tedious. A person may update but the mission may not be available to you or it may take a bit to update. That is also one of the reasons to add a decent amount of people. Here are some general tips for the HVT missions:
For HVT Mission walkthroughs and info see
Dead Winger, Witchiker, Anti-Venom, Last Laugh, Fat Chance, Sworded Out, Fangdango, Doublecrossed, and Finish Him.
For a list of Direct Action, Covert, Deadline and Elite missions as well as walkthroughs and info see
Action Hero, Master Ninja, Time Killer and Ch13f Op3r471v3.
NOTE: If you use NEAR, whether you download the HVT or not, it will expire after 3 hours.
- Characters/Class: You can use whichever character/class set up you want, although I recommend using what the game recommends.
- Stealth: Stealth is a big part of these missions. It helps make a big deifference between taking out enemies silenty or being careless and having to face a hoarde of enemies.
- Time: There is no time limit, but make sure to take your time. Plan routes, locate enemies, locate cover or exits if need be. There is no hard in taking a minute to scope out the battlefield.
- Knowing the Area: Know your surronds. Know where exits and cover are. Also, look for flanking routes that will ggive you a better edge and surprise over the enemy.
For HVT Mission walkthroughs and info see
Dead Winger, Witchiker, Anti-Venom, Last Laugh, Fat Chance, Sworded Out, Fangdango, Doublecrossed, and Finish Him.For a list of Direct Action, Covert, Deadline and Elite missions as well as walkthroughs and info see
Action Hero, Master Ninja, Time Killer and Ch13f Op3r471v3.NOTE: If you use NEAR, whether you download the HVT or not, it will expire after 3 hours.
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Extra Credit(S) 
Watch the credits.

Watch the credits.
When in the menus you will notice a circular symbol at the bottom right of your screen next to the Unit 13 logo. Tap the circle and the fourth option down is the credits. Tap it and watch to receive the trophy. You can fast-forward through the credits if you so desire.
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Created by , 03-14-2012 at 10:24 AM Last edited by , 05-24-2012 at 04:49 PM Last comment by on 03-26-2013 at 03:24 PM 7 Comments, 11,051 Views (protected) |
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