Contents



[top]Overview

Players:1-2
Online Trophies: 0
Online Pass Required:No
Cheat Codes Affect Trophies:N/A
Estimated Time to Platinum:25-30 hours
Minimum Playthroughs: 2+
Collectible Trophies: Yes
  • Who Left These Lying Around
  • Dressed to Impress
  • Film bluff
  • Devoted Pin Collector
  • Master Pin Collector
Missable Trophies: Yes.
  • Picture Perfect
  • Make your Own Way
  • Who Left These Lying Around
  • Film Bluff
  • Blot Alley Superstar
  • Heads Up
  • Off Track
  • Perfectionist
  • Running the Gauntlet
  • Tunnel Mouse
Glitched Trophies: N/A


[top]Tips & Strategies

Buy the sketches.
Each sketch is helpful in its own way.
  • Watch
    This sketch allows you to slow down time for a short period. Everything around you will slow down except for yourself and Oswald. Once the clock runs out though, things will go back to normal speed. This sketch will help greatly with large groups of enemies and bosses. It will also help with the time based puzzles in some of the levels.
  • Fairy
    This sketch allows you to levitate items and move them. You can use this sketch on enemies too, as it will hang them upside down. To move an object when it is in the air, use your paint or electric on it. If you use thinner it will fall.
  • T.V.
    This sketch produces a T.V. on the ground that will distract enemies within a small distance. Blotlings and NPC's will be distracted and Beetleworxs will attack the T.V and get shocked for doing so. You can also use the T.V as a stepping stool to get to places out of reach.
  • Anvil
    This sketch produces an anvil above an enemy that will drop to the ground damaging anything under it. This sketch can be used on pressure plates or even as a stepping stool to get to places you can't reach.


Talk to everyone.
NPC's - NPC's are the characters you talk to throughout the levels. Some of them give you some advice while others give you quest to fulfill You find them all over the place, so be sure to check every house that you can enter as well as the streets and alley ways.


Collect everything.
  • E-Tickets - These are red tickets that are commonly found inside objects. You will need these to buy things from the shops such as upgrades, sketches, concept art and sometimes pins.
  • Blue Cloth - Can commonly be found inside objects. You will need blue cloth in order to buy costumes inside the Mad Hatter shop.
  • Blue/Green Blocks - Are also commonly found inside objects. These will help refill your paint and thinner.
  • Scrape Metal - These aren't commonly found but are found within objects you break. Scrape metal is commonly used for helping the Gremlins repair things as well as being traded for pins inside the Pin Trader shop.


Check every shop
Shops - These are the places where you will buy your upgrades, sketches, pins, concept art, costumes and much more.


Often check in with the Pin Trader to purchase pins. As you collect pins, check the Guardian spirits as well and awaken them when you can. Don't wait until the last minute to buy and awaken the Spirits. Awakening the spirits as soon as you can will help with buying the pins because each one will give you generic pins to buy the unique pins with.


Constantly check your quest progress with the start menu. Make sure you take your time and hand them in when you have completed them. Don't wait until you have them all done, hand them in as you complete them for some good rewards.


Remember!!
Some things go based on the choices you make. Do a good run AND a bad run. Don't try to do it all at once as you will not be able too.


[top]Roadmap

Step 1:
Playthrough the game, but do a *bad* run. Don't worry about side quest and collectibles. Focus on getting through the levels and defeating the bosses. This is a great time to defeat 100 enemies using the Green Thinner. During this run, you will want to aim for
Running the Gauntlet
Tunnel Mouse
Off Track
Make Your Own Way

You want to aim for these trophies because these 4 trophies will make it impossible for you to complete some of the side quest, making Perfectionist not obtainable.

While this is your *bad* run, you do not need to make all *bad* choices. There are a few that you must choose *badly* in order to obtain the trophy for them.
  • Do not help any of the train stations. By not helping, you will get Off Track once you have beaten the final boss and returned to each of the four stations.
  • You must ignore Ian's request and DESTROY all blots in the area with your Green Paint Thinner to obtain Running the Gauntlet
  • You must destroy the Rainbow Substation (see Projector Corrector for details)
  • You must ignore Ian and kill everything in Fort Wasteland.
Do not try to go for any of the collectibles because with making some bad choices, some of the collectibles will be unobtainable.

Step 2:
This will be your *good* run.


**Warning** There is no NG+, so when you start up a new playthrough, all of your stuff is gone. All collectibles and quest, everything.


This is the run yo will want to do every side quest, collect all reels, pins, costumes, everything. This is the time to take your time and be careful. This playthrough could cause you to do multiple playthroughs if not done correctly due to you missing something.


Some tips you will want to remember during this run are
  • Buy all Hidden Heroes maps from all the stores. These will help with the *Hiddeen Heroes* quest.
  • Do not turn in any quest that require items until you have turned in *One Toon's Trash* first. (Tip - There is one item she will ask you to buy, which is the item that feel from the sky. Tell her no, then sell it to her after. If you say yes, it will not count towards the quest).
  • Always hit and click on the quest icons on the bottom. This will help you to see the Hidden Heroes or any other quest within the area.
  • When you are in OsTown, use Goofy's method to drain the Thinner pool. This will get you Heroes of Wasteland.
  • Fix the Train Stations this time around. This will also help make traveling a lot easier as well as help earn you Perfectionist.
  • Fix the Rainbow Substation (Check Projector Corrector ) this time around.
  • When you are in Fort Wasteland, DO NOT use the Green Paint Thinner on ANY enemies. You can use the Blue Paint, just NO Thinner.
  • In the Floatyard, be sure to take the invisible exit, and be sure to complete Picture Perfect as well before disabling.
  • If you, by chance, sell the gear found in Bog Easy, DO NOT talk to Donald just yet. Go back and buy the gear back. If you talk to Donald you will start a quest that you will not complete if you leave.


[top]Trophies

[top]

Can I Get a Pin of That?
Earned all other trophies in the game

Get all other trophies.

[top]

Apprentice Pin Collector
Acquired a Collectible Pin for the first time

This is Story Related and can not be missed!

You will obtain the first pin at the end of the Observatory. Here you must choose what path you want to take by using either the Blue paint or the Green paint thinner on the picture on the wall.

If you choose to Paint the wall, you will awarded the Mousterpiece Pin.
If you thin the wall, you will only be awarded a gold E-Ticket.

[top]
Blot Alley Superstar
Befriended the Blotworx and helped Petetronic

This trophy is Missable.
If you are going for the trophy Running the Gauntlet you can not get this trophy!!

This is much harder then you think. When you get the Club 13 where Peteronic is, he will ask you for some help. When you accept his help, some Beetleworx come out and attack. You need to make sure you befriend them all and not let them die. This means Oswald, you or the other enemies can not kill one. When you have befriended one of the Beetleworx, the other who have yet to be befriended will start to attack. Make sure to use your power ups such as the clock to help. There are 3 at first and once you have befriended the 3 of them a 4th will appear. Be sure to slow down time and get the Beetleworx before it goes after the other enemies.

If one happens to be destroyed, immediately press and then to quit out. When you restart, it will be a the very beginning of the fight here.

As you enter into Blot Alley, make your way through the area until you reach the end of the Alley and get to Club 13. Ring the doorbell and Petetronic will answer the door. Petetronic is trying to fix the Clubs generator and will ask you for scrap metal.

After giving Petetronic the scrap metal, Blotworx will come into the area and you will be asked to defend the club while Petetronic works on the generator. There will be a Blotworx Rocker and Blotworx Blocker.

You will want to BEFRIEND the enemies with the blue paint. DO NOT USE THE PAINT THINNER TO DESTROY THEM. For the Rocker, you will want to get close enough to the front grill and break it off, exposing the red button. Shoot some blue paint at the button to befriend the enemy. For the Blocker, you will want to jump on the Blockers head to expose the pilot. When the pilot comes out, spray the blue paint at him until he is also befriended.

[top]
Clear!
Mickey revived Oswald while playing co-op

Do not be fooled, because although Oswald is always with you to assist you, it will not count unless a second controller is controlling Oswald. So hook up another controller and allow Oswald to get killed. Go over to him and paint him to revive him. To make it easier and faster, you can always use your thinner on him which will kill him. To revive him, use your paint on him as soon as he *melts*.

[top]
Devoted Pin Collector
Found 88 Collectible Pins

See Master Pin Collector for Name and locations of all pins.

This is only half of the pins you will need to complete the game. Most can be bought from the stores and Pin trader.

[top]
Dragon Defeat
Defeated the Blotworx Dragon

This is Story Related and can not be missed!

This is the first *Boss* fight you will encounter. The Dragon isn't to difficult to defeat and can be done with either Paint or Thinner.

The Dragon will appear in the center of the screen, and will attack you the majority of the time by slamming his fist down. This attack will cause you to fall back a bit. The Dragon will also use a breathe attack, which is Thinner, and will make some of the platforms around you disappear.

Paint Method:
If you choose this path, you must first paint the Dragons toon shell. This will change its colors from a clear shell to a green dotted shell. You must be sure to paint all of the toon clear shell. This consist of the arms, back, base sitting in the lava and face. When the whole Dragon has been painted it will be stunned for a moment and the head will open up revealing a Splatter pilot. At this point, only the head of the Dragon will be showing out of the lava, so aim your paint at the Splatter pilot and spray him down. When the Dragon emerges from the lava, it will cause a small earthquake causing rocks to fall from the ceiling. Avoid getting hit by them by watching the ground for shadows. **Tip** Use the Watch Sketch if you have it to slow down the time, making it easier to avoid the attacks**.

During the second part of the fight, the Dragon will reveal a new move, the buzz-saw tail of his. With the lower body and tail exposed now, when painting the toon shell, be sure to paint these as well. When the Dragon slams his tail down, run in the opposite direction of it to avoid being hit. When all has been painted on the dragon, the Splatter pilot will emerge out of the dragons back. Again, aim your paint at the pilot to spray him down. Do this a few times to win the second round of the fight.

With the defeat, the dragon causes a bigger earthquake, causing some big rocks to fall down making a staircase to the next level. Be fast and get to the staircase and next level as the lava is starting to rise now as well. When you reach the top of the rock staircase, you will have another staircase to climb. This staircase is missing some sections, so quickly paint them in and continue up. Though, as you are painting the missing pieces in, the Dragon is breathing thinner on them, causing them to disappear again. The best thing is to focus on jumping across the missing pieces to get up.

As you reach the top, the Dragon emerges out of the lava once more, really mad this time. Like in the previous level, there will be earthquakes that will cause rocks to fall down. Paint the dragon until he is fully painted as before. The dragon will use the same attacks as before, so be sure to watch out for his attacks as you are painting. After the toon shell is fully painted, the Splatter pilot emerges from the Dragons chest. Aim at the Splatter pilot and spray.



**Using the Paint method, at the end of the fight, you will be rewarded the Friendly Dragon Pin.**


Thinner Method

The first part of the fight, when using the Thinner method is the same as the paint method, only you use the thinner and not paint. All the attacks from the dragon are the same and when the dragons shell has been thinned out, the Splatter pilot emerges from the head and the dragon sinks down. Use the thinner and spray the splatter pilot down. Now the Dragon will get out of the lava and start to attack with his buzz-saw tail. Avoid the tail and thin out pieces of the dragons lower body and his tail. When all is Thinned out, the Splatter pilot comes out of the back, so thin him out again.

Just like in the Paint method, the dragon will cause an earthquake causing giant rocks to fall down and the lava to rise. Now, instead of climbing the rocks, climb up the platforms sticking out of the wall. There is a steam pipe along this wall that you must thin out before you can continue going up. Once you are pass the pipe, there is one more platform you must get to before reaching the second area of the fight.

Once on the second level, the dragon returns, looking for revenge. To get past this part, you will notice three large supporters holding up the ceiling You must thin these out with your thinner. You only need to thin out the orange parts of the supporters, so don't worry about the gray parts. As you are thinning out the supporters, the ceiling starts to crack and drop rocks down, so keep your eyes opened for them. When all three supporters are thinned out, the ceiling falls on top of the dragon.

**Using the Thinning method, at the end of the fight, you will be rewarded the Ring of Fire Pin**

[top]
Dressed to Impress
Collected every Costume

There are a total of 11 costumes you will need to collect. Each costume set has 3 pieces you need to collect or buy to complete the outfit.


Brave Little Tailor
Hat:
  • Location: Mean Street South
  • Specifics: Available from the Mad Hatter after Episode 2
  • Episode: 3+
Shoes:
  • Location:Mean Street South
  • Specifics: Available from the Mad Hatter after Episode 2
  • Episode: 3+
Tunic:
  • Location: Mean Street South
  • Specifics: Available from the Mad Hatter after Episode 2
  • Episode: 3+
Construction
Gloves:
  • Location: Mean Street South
  • Specifics: Available from the Mad Hatter after
  • Episode: 2
Helmet:
  • Location: Mean Street South
  • Specifics: Available from the Mad Hatter after
  • Episode: 1
Shoes:
  • Location: Disney Gulch
  • Specifics: Found in red chest in robot dome
  • Episode: 1
Firefighter
Badge:
  • Location: Bog Easy
  • Specifics: Give Metairie difficult Autotopia picture
  • Episode: Epilogue
Helmet:
  • Location: Mean Street South
  • Specifics: Seth makes Mickey's face in the garden
  • Episode: 3+
Shoes:
  • Location: Autotopia
  • Specifics: Given by Gremlin Stuffus when he is rescued
  • Episode: 3
Football
Cleats:
  • Location: Fort Wasteland
  • Specifics: Found in red chest
  • Episode: 2
Helmet:
  • Location: Mean Street South
  • Specifics: Available from the Mad Hatter after Doctor's Lab boss fight
  • Episode: 2
Jersey:
  • Location: Blot Alley
  • Specifics: Found in red chest
  • Episode: 2
Sorcerer's Apprentice
Hat:
  • Location: Yen Sid's Lab
  • Specifics: Earned from Spin Attack tutorial
  • Episode: 1
Robe:
  • Location: Disney Gulch
  • Specifics: Found in red chest at Angel Entrance
  • Episode: 1
Shoes:
  • Location: Mean Street South
  • Specifics: Available from the Mad Hatter after Doctor's Lab boss fight
  • Episode: 2
Steamboat Willie
Hat:
  • Location: Dark Beauty Castle
  • Specifics: Found in red chest on chandelier
  • Episode: 1
Pants:
  • Location: Floatyard
  • Specifics: Behind a shutter that opens if you destroy all three dioramas in the Train tunnels.
  • Episode: 2
Shoes:
  • Location: Bog Easy
  • Specifics: Found in red chest in river boat
  • Episode: 2
Gremlin
Boots:
  • Location: Floatyard
  • Specifics: Found in blue chest
  • Episode: 2
Helmet:
  • Location: Mean Street South
  • Specifics: Available from the Mad Hatter after Doctor's Lab boss fight
  • Episode: 2
Jumpsuit:
  • Location: Blot Alley
  • Specifics: Found in blue chest
  • Episode: 2
Knight
Breastplate:
  • Location: Bog Easy
  • Specifics: Found in blue chest
  • Episode: 2
Greaves:
  • Location: Train Tunnels
  • Specifics: Hidden room of Mad Doctor diorama in blue chest
  • Episode: 2
Helmet:
  • Location: Mean Street South
  • Specifics: Available from the Mad Hatter after Doctor's Lab boss fight
  • Episode: 2
Mad Doctor
Labcoat:
  • Location: Ventureland
  • Specifics: Found in blue chest
  • Episode: 3
Moustache:
  • Location: Mean Street South
  • Specifics: Seth makes Oswald's face in the garden
  • Episode: 3+
Shoes:
  • Location: Autotopia
  • Specifics: Found in blue chest in garage
  • Episode: 3
Track Runner
Jacket:
  • Location: Mean Street South
  • Specifics: Available from the Mad Hatter after first visit
  • Episode: 1
Pants:
  • Location: Disney Gulch
  • Specifics: Found in blue chest on bridge ledge by lab
  • Episode: 1
Wristbands:
  • Location: Dark Beauty Castle
  • Specifics: Found in blue chest
  • Episode: 1
Tron Runner
Helmet:
  • Location: Mean Street South
  • Specifics: Available from the Mad Hatter after Episode 2
  • Episode: 3+
Pants:
  • Location: Mean Street South
  • Specifics: Available from the Mad Hatter after Episode 2
  • Episode: 3+
Top:
  • Location: Mean Street South
  • Specifics: Available from the Mad Hatter after Episode 2
  • Episode: 3+

[top]
Dress-up
Changed costumes for the first time

You can change costumes in the Mad Hatter shop located in The Mean Streets North. You can either collect three pieces or buy them from the Mad Hatter. Go to the back of the shop and put one of the costumes on and the trophy will pop.

[top]
Fall From Grace
Entered Angel Falls, exited Devil Falls

After you have finished up in Rainbow Falls, you will need to travel through D.E.C. #3. This will lead you to the Angel side of the Rainbow Caverns. This side is located high above the Devil side of the Cavern. Make your way over the sword and over to the projector. DO NOT go through the projector though. Instead, carefully jump off the platform and down to the Devil side. Use the crank right on the ground to open the exit. Go through the exit to get the trophy.

[top]
Film Buff
Collected every 2D Film Reel

This trophy is Missable.
Building a Building v2 is only opened if you go with the paint choice. Meaning not killing any of the enemies that appear but befriending them in Fort Wasteland. When you get to the area after the tree, you will need to pull a lever and Oswald will use his shockwave. About 5 Splatters come out, so use your paint on them to be friend them. Once they are all befriended, a giant splatter comes out. You must wait for him to open his mouth and then shoot paint into it. Once he is befriended the ghost Ian will open up the door to the left side of the area Oswald used his shockwave. If you happen to kill the enemies with the green thinner, the door to the Projector will not be opened and you will need to get this trophy on your second run.

There are a total of 16 reels within the game. If you pass through one of the *movies* but you do not grab the reel, you can go to the cinema store on Mean Street North and buy the Reel.

Band Concert v1
  • Connects Mean Street North to OsTown

    Toggle Spoiler


    Band Concert v2

  • Connects Floatyard to Prescott's Arena

    Toggle Spoiler


    Building a Building v1

  • Connects Rainbow Falls to Rainbow Caverns

    Toggle Spoiler


    Building a Building v2

  • **Missable one**Connects Fort Wasteland to Floatyard

    Toggle Spoiler


    Mickey's Service Station v1

  • Connects Mean Street North to Ventureland

    Toggle Spoiler


    Mickey's Service Station v2

  • Connects Ventureland to Autotopia

    Toggle Spoiler


    Music Land v1

  • Connects Blot Alley to the Train Tunnels

    Toggle Spoiler


    Music Land v2

  • Connects Train Tunnels to Fort Wasteland

    Toggle Spoiler


    Night on Bald Mountain v1

  • Connects Rainbow Caverns to Disney Gulch

    Toggle Spoiler


    Night on Bald Mountain v2

  • Connects Mad Doc's Attic to Mad Doc's New Ride

    Toggle Spoiler


    Old Mill v1

  • Connects Disney Gulch to Blotworx Dragon

    Toggle Spoiler


    Old Mill v2

  • Connects Disney Gulch to Blotworx Dragon

    Toggle Spoiler


    Old Mill v3

  • Connects Floatyard to Prescott's Arena

    Toggle Spoiler


    Skeleton Dance v1

  • Connects Mean Street North to Bog Easy

    Toggle Spoiler


    Skeleton Dance v2

  • Connects Bog Easy to Blot Alley

    Toggle Spoiler


    World of Evil

  • Connects Autotopia to the Mad Doc's Attic

    Toggle Spoiler


All videos courtesy of 0000zyx0000

[top]
Fortified
Scouted a path through Fort Wasteland

This is Story Related and can not be missed!
Just travel your way through the Fort Wasteland. Once you leave the area the trophy will pop.

[top]
Full-court Prescott
Chased Prescott through the Floatyard

This is Story Related and can not be missed!
There are two exits you can take when chasing Prescott through the Floatyard.
1. The exit at the top of the ledges. Here you will need to start up the moving ledges and then jump into the invisible ink. Slowly make your way to the very top ledge and pass the eye into the projector.


2. On the left side of the area there is a rock wall which can be blown up with some fireworks. First you will need to thin out the rose wall and then the floor to make the giant hand drop down. The hand will also drop some fireworks. Now, you will want to have Oswald throw you up on the hand. From the hand, jump to the ledge and thin out the cards to reveal more fireworks. Jump back down and now throw Oswald up and he will set off the fireworks. Use the newly revealed area to climb back up in the ledge and have Oswald power up the fan and it will blow you on top of the roof. Once on the roof, thin out the chimney and Oswald will reprogram the panel. This will release a second set of fireworks. Jump to the bottom and ignite the fireworks to expose the projector. To get to the projector though, you will need to thin out all the rose bushes to make the fountain release gold ink. Jump in the gold ink and slowly walk through the green mist to the projector.

[top]
Go with the Flow
Solved OsTown's Thinner problem

This is Story related and can not be missed!

When you first arrive is Ostown, the center with the fountain is flooded with thinner. To release the thinner, you will need to fix the pumps. There are two ways this can be done.
1. Goofy's way --Goofy will tell you to find three pumps and place them in their spots. You will need the fairy sketch here as it will help you float the pumps over. Apply all three missing pumps.
2. Precotts way - Which is to simply use one pump but super charge it. If you choose to super charge it though, it will make entering all the the surrounding buildings impossible to enter until you have completed Goofy's Fountain Mishap.

[top]
Who Left These Lying Around?
Rescued all the gremlins

This trophy is Missable.

There are a total of 11 Gremlins scattered through out the game that you will need to find and release. When you find them, you will need to have Oswald to use his remote to take down the barrier around them and then you can spin attack with to release them. You do not need to collect these in any order.

You can go back and free any gremlin at any point during the game EXCEPT for the Gremlin found in Rainbow falls. If you pass him, you will need to do another playthrough.

When you have freed them all, head back to Mean Street North and talk with Gremlin Jamface.

Gremlin #1 - This one is found in the Underground and is the Gremlin that activates the quest *Operation Gremlin Drop*.
Go to the Northern Side of the Underground to find this Gremlin. After you save him you will be given the quest by Gus. This means, whenever you enter a new level, by hitting start and then quest, an icon will appear on the map of the location for the trapped Gremlin.


Gremlin #2 - This one is found in Rainbow Falls. **Missable**
Just after you have used the invisible ink and past through the door guarded by the Laser eye, break the lock on the center door and head down the rock stairs. At the bottom, cross the geysers and look on the left wall. Near some purple crystals, use your green thinner to thin out the wall. The gremlin is behind here. **Warning** if you make it through the green thinner by the fountain, the one in which you use the gold armor for, you can NOT go back**


Gremlin #3 - This one is found in Disney Gulch.
Go over to where you see the rock being lifted up and down. Jump up on the rock and thin out the boards on the wall. Behind the boards is the gremlin.


Gremlin #4 - This one is found in Bog Easy.
In the first area of the Bog Easy, the gremlin is right on top of the rooftops.


Gremlin #5 - This one is found in Blot Alley.
When you enter into Blot Alley, turn to find the wall that you can thin out. Thin the wall and jump down to find the gremlin.


Gremlin #6 - This one is found in Train Tunnels.
When you are at the first diorama, go to the right wall and thin it out to reveal a secret room. Go into the secret room to find the gremlin.


Gremlin #7 - This one is found in Fort Wasteland.
When you get to the wooded area with the giant Ox head, you will see the gremlin on a ledge. Make your way up the trees to the Ox head and then across his one horn. Jump to the ledge.


Gremlin #8 - This one is found in Floatyard.
When you have reached the area with the balls rolling down the path, make your way across the ledges until you get to the coins with Goofy on them. Jump to the ledge to find the gremlin.


Gremlin #9 - This one is found in Ventureland.
When you have reached Pete's booth by the construction site, look to the left to see the tunnel. Head through the tunnel to find the gremlin.


Gremlin #10 - This one is found in Autotopia.
This is in the Southeastern area of Autotopia. Thin out some trees at the top to reveal a ledge. You can use the car under the area to jump up and reach the ledge where the gremlin is.


Gremlin #11 - This one is found in Mad Doctor's Attic.
This is the last gremlin to be rescued. He is story related.

[top]
Get with the Program
Reprogrammed a Beetleworx

For some reason, one of the only places I could get this to happened was under OsTown. When you first get to the first part underground, turn around and paint some gears on the wall. This will open a door with a small beetleworx in it. Let Oswald go up to it and then when prompt hit to reprogram it.

[top]
Hard Hat Area
Got through Ventureland's construction area

This is Story Related and can not be missed!

The construction site is being watched by Pete Pan, who is in charge of keeping people out. To get through, you can either pay Pete with E-Tickets or use your T.V. sketch to distract him as you slip by. Just make your way around the area and once the area has been explored the trophy will unlock.

[top]
Heads Up
Matched Seth's flowers to OsTown's statue

This trophy is Missable.
You will need to first complete the quest *Finding the Hidden Heroes*. Once the quest is completed, go talk to Seth and he will ask for the pictures. Make sure you remember who you built first and turn in the pictures of that character.

[top]
Heroes of Wasteland
Built both statues in OsTown

This is connected with the side quest *Goofy's Fountain Mishap*. *When you get into Ostown the second time around, go over and talk to Goofy. He will ask you to fix the fountain so that it is no longer spraying Thinner. Use the turnstile elevator in the center to go down. Once you reach the first area, go down one more time. Here is where you will start to find the pieces for the statue.*


First Room - This room is filled with thinner and you will need to drain it. Start by painting in all the missing pipping around the room. You will then need to spin on the red valves to start draining. When the thinner is gone, go around the area at the bottom to find to pieces of the statue. Drag them over to the transport tube. Once you have done this, jump back on the turnstile and go down again.

Second Room - Here is where you find both heads for the statue. There is one on the left and one on the right. Be sure to get both heads and bring them to the transport tube in the back of the room.

When you have all the pieces sucked into the transport tubes, take the turnstile all the way back up to the top and talk with Goofy again. He will offer to build one of the statues for you. Now head over to the gag factory and talk with the gremlin who offers to build the other statue for you.

[top]
Junker
Destroyed 50 enemies

There are more then enough enemies throughout the game to be able to destroy 50 of them fast. You will need to use the Green paint thinner to destroy them. Simply, when you come across any enemy, his to spray the paint thinner on them until they are gone.

[top]
Lab Tested
Finished Yen Sid's Lab

This is Story Related and can not be missed!

You will get this when you have completed Mickey's tutorial and Yen Sid's Lab. Once you have navigated through Yen Sid's Lab, you will go back into the room with the map. Use paint on the map to activate it and jump through it to enter into the Dark Beauty Castle.

[top]
Make Your Own Way
Ignored Daisy AND Smee's suggestions

This trophy is Missable
During your trip to Ventureland, Smee and Daisy will tell you ways to get to the construction site. Don't listen to them. Instead, have Oswald throw you on top of the T.V. station and paint in the rock on the wall. Jump to the rock and then to the top of the higher ledge with the tiki head. You will see a small waterfall of thinner with very thinned out boards. Jump into the thinner part and bounce to the ledge. Make sure you have some health upgrades so you don't die to fast. This can take several tries, but you need to stand on the small boards and jump to the ledge. Once on the ledge, head over to the thinned out building, paint it in and head through the door.

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Master Pin Collector
Collected 176 Collectible Pins

This trophy is Missable.

This trophy can be missable if you happen to mess up a side quest and can not complete it.

If you complete all side quest, then this trophy is not missable.

There are a total of 176 pins in the game. A majority of them can be found in the store for E-Tickets or from the pin trader.

Quest Pins - There are usually two different pins with each quest. Depending on which choice you make, you will be awarded with one or the other. Don't worry though, because which ever one you didn't choose, you can now find in the Pin Traders.

Chest Pins - There are plenty of chest lying around each area. Find the chest and break them open. If you find a generic pin, it does not count towards the total pins collected, but you can trade them in at the pin traders for unique pins.

Generic Pins - can also be bought at the pin traders for scrape metal. Grinding the scrape metal is what takes awhile. To help the process go faster, you can use two different costumes.
  • Steamboat Willie costume - This makes it so that a gold generic pin can be found somewhere in each film reel.
  • Construction Costume - This makes finding scrape metal in items greater.

You can also make sure you awaken any spirits you can as they will give you a few pins themselves.

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Not-So-Sleepy Hollow
Revealed every knothole surprise

This takes place in the Bog Easy. There are 6 Green tickets hidden throughout the area. To find them, you have to thin out the area.

Area 1 - 1
There is one knothole here you have to reveal. On the right hand side, look at the second tree where you can thin out a small section of it.

Area 2 - 1
To the right of the Jugband, the tree has a small section you can thin out.

Area 3 - 4
All four of these are found in the cemetery. The first can be found in the mound on the left as you enter. The next one is hidden in an emblem found on the back fence. The next two are found in the trees on the right side.


Video on all 6 locations

Toggle Spoiler

Video courtesy of insidegamesCH

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Off Track
Shuttered all four train stations

This trophy is Missable.

For a missable trophy, it's rather simple to get it. All you have to do is avoid the optional side quest involving each train station. After you have beaten the story, go back to each of the 4 train stations and the ground will shake releasing scrape metal. When you have revisited the 4th station, the trophy will pop.
  • Station 1: OsTown
  • Station 2: Mean Street South
  • Station 3: Bog Easy
  • Station 4: Ventureland

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Oswald's New Groove
Finished Dark Beauty Castle with two players

Dark Beauty Castle is the first part of Episode one. Simply turn on a second controller and complete the the Castle. Though the trophy only says Dark Beauty Castle, you will not get this trophy until you have gotten through the castle, the control room and the Train station. Do not be fooled either, because although Oswald is always with you to assist you, it will not count unless a second controller is controlling Oswald.

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Perfectionist
Finished all quests

This trophy is Missable.

There are 20 quest throughout the game that you must complete. This can be missable if you choose to go with getting the trophy Running the Gauntlet as one mission will not be available. Be sure when doing quest that give you the choice to hand it in to one of two people, choose one person and only one.

Don't overwhelm yourself with to many quest at once. You get quest from talking to the characters throughout the lands. You can check the status's of your quest by going to the start menu and hitting to go over to the quest. This will tell you how far you are into the quest, who you are helping and what is next to do.

When you have everything for the quest, a pop will appear at the bottom of the screen telling you that *so and so quest turn it*. Go back to the character who gave you the quest to turn it in.



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Picture Perfect
Got all three of Metairie's pictures

This trophy is Missable!

When you have retrieved the deed, go to Bog Easy and talk with Metairie or Magician. GIVE THE DEED TO METAIRIE. This is the only way for her to give you this quest. After you have given her the deed, go find her shop and talk with her. She will ask you to take 3 different pictures from three different spots.

1. The sleeping bear in the Fort Wasteland. As you enter into the Fort Wasteland, go to the end of pier and look to the right to see the giant sleeping bear. Snap it's picture to get the first picture.

2. The eye spotting you in the Alice area of the Floatyard. This is the area in which you have the moving platforms on your right in which you need to hop up and across on to the projector. To get the eye to spot you, DON'T use the invisible ink at the bottom.

3. Gilda driving over the bridge in Autotopia. Once you have repaired the road with the Gremlin, Gilda will want to race and will be driving the road.

Simply take a quick snap shot of these three locations and return them to Metairie in the Bog Easy.

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Prince Charming
Befriended 100 enemies

See Recycler

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Projector Corrector
Restarted the Rainbow Falls Substation

This is Story Related and can not be missed!
Depending on what you do, it will effect the trophies Tunnel Mouse and Film Buff. When you get to the Rainbow Falls substation, go over to the falls and pull the lever there. Small Pete will ask for your help in repairing the substation. Now this is where you will have two choices.


Choice 1 - Repair. This will make it so you can not get Tunnel mouse, but film buff instead.
Connect the one pipe right on the floor to the end with the blue paint coming out. Use the clock on the wall by the lift and then jump through the fan. Attack the valve and then take the lift up to the ledge and use the handle to connect the last pipe.


Choice 2 - Destroy. This will help you get Tunnel mouse but not Film Buff.
Connect the one pipe on the floor to the end with the white paint coming out. Explode the fan with the fireworks by the lift and then thin the rocks on the lift.

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Race the Autotopia Speedway
Completed a race in Autotopia

Once you have found a set free the trapped gremlin in Autotopia, go over to the lock garage. Open the garage and the gremlin, Stuffus, will offer to build you a car if you bring him the items he needs. The items he needs are 4 tires. These tires can be found in the cars lying around Autotopia. Go up to a car and hit it to release a tire. When you have 4 tires, bring them back to the garage and Stuffus will fix a car for you. At first you can take the car and practice driving it around.

If you used Paint on your first visit to Autotopia, the race will consist of you racing in time trials against Gilda once the track is repaired. You will have to pay some E-Tickets in order to race, but if you beat the times, you will be rewarded more E-Tickets.

If you used Thinner on your first visit to Autotopia, the race is now a demolition derby. You must drive around the track and smash items along the way for some scrape metal.

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Recycler
Befriended 50 enemies

To befriend an enemy, you must use the blue paint. When you see an enemy, get close enough and to spray it with the blue paint. Soon you will see mickey heads floating around it and notice it is not attacking you. Do this to 100 enemies.

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Rogues Gallery
Photographed every enemy

There are different enemies scattered throughout each Episode. Use your camera to take their pictures before you kill them. The bosses do not count, so don't worry about them.

Blotlings
  • Dropwing
  • Slobber
  • Spatter
  • Spladoosh
  • Sweeper
Beetleworx
  • Basher
  • Hopper
  • Spinner
  • Tanker
Blotworx
  • Blocker
  • Rocker
  • Shocker

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Running the Gauntlet
Got through Blot Alley by any means

This trophy is Missable.
The Ghost, Ian, will ask you to not harm the blotlings as you are passing through Blot Alley. To get this trophy, you will need to ignore his request and as you pass through, use the Green paint thinner to destroy them.


Note: This will earn you the Running the Gauntlet trophy, but in doing so, you will miss out on a quest thus missing out on the Perfectionist trophy.


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Siphon...Siphoff...
Dealt with all the Guardian Siphons

This is Story Related and can not be missed!
The Guardian Siphons are found in Autotopia. To rescue them, you will need to deal with the three different machines that are pulling them out of the ground. You can do it the good way, which is pressing the buttons on the ground and letting Oswald reprogram them or the bad way which requires you to drop parts found in thinned cars on the vents.
**Note** Pick one or the other, do not do some good and some bad.

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Staff Photographer
Got all Adelle's photos from the official Picture Spots

This will be completed once you have completed the quest *The Encyclopedia Wastelandica*. This involves you to take certain pictures in the different levels. They all must be taken where the picture signs are found. You know you have the right picture when you press for the camera and the little Mickey head in the center is green.


See Perfectionist for details on the mission.


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Statue Garden
Awakened every Spirit

There are a total of 12 Spirits that need to be awakened. Each spirit is to be awakened by using a collection of different rare pins. Each spirit that is awoken gives Mickey and Oswald extra abilities.

Spirit of Heritage
  • Ability - Mickey's paint regenerates a bit quicker and Oswald will be able to lock onto an additional target with his Boomarmerang.
  • Pins needed
    • Pump it up
    • Oswald the Lucky Rabbit

Spirit of Self-Reliance
  • Ability - Mickey's thinner regenerates a bit more and invisibility ink lasts longer for both Mickey and Oswald.
  • Pins needed -
    • I win,
    • Lost and Found,
    • Make Ghost Lonesome

Spirit of Compassion
  • Ability - Mickey's paint regenerates a bit more and faster.
  • Pins needed -
    • Hat Pin,
    • Love Conquers All,
    • Splatter Whisperer

Spirit of Discovery
  • Ability - Oswald can lock onto an addition target with his boomarmerang and invisible ink last longer for both Mickey and Oswald.
  • Pins needed -
    • Threadbare,
    • Blotling Booty,
    • When Elephants Fly,
    • My Other House is a Castle,
    • Cascade Peak,
    • Meet Your Maker

Spirit of Individualism
  • Ability - Mickey's thinner regenerates a bit faster and Oswald can lock onto an additional target with his boomarmerang.
  • Pins needed -
    • Big Bad Pete,
    • Don't Know My Own Strength

Spirit of Adventure
  • Ability - Oswald's electricity regenerates a bit faster and both Mickey and Oswald's health regenerates a bit over time.
  • Pins needed -
    • Pete Pan,
    • Captain Hook,
    • Hook vs. Pete Pan

Spirit of Independence
  • Ability - Mickey's thinner regenerates a bit faster and more.
  • Pins needed -
    • Careful Planning,
    • Gremlin Ballista,
    • Never Too thinned,
    • Road Ralley

Spirit of Innovation
  • Ability - Oswalds electricity regenerates a bit faster and both Mickey's and Oswald's health regenerates a bit over time.
  • Pins needed -
    • Jumpstart,
    • All Aboard Wasteland Conductor,
    • Good Head on His Shoulders

Spirit of Pioneering
  • Ability - Mickey's paint regenerates a bit more and invisible ink lasts longer for both Mickey and Oswald.
  • Pins needed -
    • Black Bill,
    • Spladoosh,
    • Dropwing,
    • Pirate Friend

Spirit of Knowledge
  • Ability - Mickey can attract an additional guardian and Oswald can lock onto an additional target with his Boomarmerang.
  • Pins needed -
    • Art Appreciator,
    • Mystery Solved,
    • Cartoon Bluff,
    • Well Read

Spirit of Freedom
  • Ability - Oswald's electricity regenerates a bit faster and indelible ink last a bit longer for both Mickey and Oswald.
  • Pins needed -
    • All Ears,
    • Music to My Ears,
    • Beautiful Friendship,
    • The Adventurous Life

Spirit of Tomorrow
  • Ability - Mickey can attract an additional guardian and Oswald's electricity regenerates a bit more
  • Pins needed -
    • 20,000 Leagues Under the Thinner,
    • Silly Symphony,
    • Exorcised,
    • Tomorrow City

[top]
The Bigger They Are...
Defeated Prescott's mechanical creation

This is Story Related and can not be missed!

This boss battle happens in Prescott's arena and had two parts, depending on how you enter the arena. When in the Floatyard, if you choose to take the projector above the ledges, you will have both parts of the fight. If you enter the projector behind the wall you blow up, you will only have to fight the second part, the Mech.

Prescott's Cannon
This is the first part of the fight. On the back of the cannon, there are two tanks in which you can fill up with either Paint or Thinner. You must fill one of the tanks 3 times to defeat the cannon. Watch where you step as there is an electrical force field on the ground which will cause you damage. The cannon will not move from the center of the arena, so while Oswald runs around the cannon, distracting him, this is your chance to spray the back. Watch for the cannons main attack, which is its fast cannon ball shots. You can either run from the attack or use your spin attack to deflect the ball back at the cannon. The next attack is a thinner grenade that will thin out the floor where it lands. Be sure to keep an eye on the grenade and paint the floor where it is thinned. When the cannon runs out of ammo, it will stop for a moment and reach up to refill. You can disable these refill pumps by thinning out the wires on the side of each pump. This will help disable the thinner grenade attack. Just keep dodging the attacks from the cannon and focus on filling the tanks in the back of the cannon. When the tanks are full, the cannon will stand straight up and try to empty the tanks. This will reveal a panel on the underside of the cannon in which Oswald can reprogram. Once you do this three times (once every time you fill the tanks) this part of the fight is over.
There is a door in the west of the arena that Oswald needs to reprogram. So an opportunity you get, get over there to reprogram it.

Precott's Mech
This fight depends on how the last fight went. If you filled the tanks up 2 or more times with paints there is one way to defeat the Mech, if you used thinner, there is another way.

Paint Outcome
During this fight, the Mechs main attack is throwing pieces of material at you. These pieces target where you are standing and come down within a few seconds. You will notice there are 6 plates located on the ground, so stand on one of them while there are materials in the air. Let the materials fall and quickly move out of the way. Each of the 6 plates need to be damaged 3 times by materials to break. Watch for a seldom attack of cannon balls. Three of the six plates have thinned out gears under them that you must paint to get them started. The other half of the plates have consoles underneath them. Each console is connected to the gears and if the gear is repairs, reprogram the console. Once all the gears have been repaired and all consoles reprogrammed, the spiked walls on the side of the Mech will close, and Prescott will eject from the Mech.

Thinner Outcome
The main attack during this fight, is the Cannon ball shot. You can either avoid this or use the spin attack to fling them back. You will want to thin out the Mechs face, make sure there is no color on it anywhere. Careful when doing so, because occasionally the Mech will use the fan in his mouth to try and pull you into the spikes. When the Mechs face is totally thinned out, wait for him to shoot the cannon ball at you and then spin it back at his face. After doing so, the Mechs face will have its color back. Repeat the process 2 more times to destroy the face.

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Thinderella
Destroyed 100 enemies

This is very simple, instead of using your blue paint, use the green thinner on all enemies you come across. If you only use the thinner you should be able to get this before finishing the game.

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Things Are Worxing Out
Opened the way to Blot Alley

This is Story Related and can not be missed!
You will get this trophy once you leave Bog Easy. There are two different ways to open the door though. You can use some fireworks to blow the door open or just reprogram the Beetleworx and he will destroy it.

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Trailblazer
Braved Disney Gulch

This is Story Related and can not be missed!
The Gulch has two different parts you must travel through. The first part is the area with the Saloon. You must find the three power spheres to power the train. Once the train is powered up, take the train to the second area. To leave the second area you can either cross all the items in front of you to get to the projector on the other side, or you can use the hidden projector. To get to the hidden projector, thin out some of the fencing at the beginning. Hope down the ledges to find the power box which Oswald will zap. Back up top the turtles mouth will now be opened with the projector inside.

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Tryptic
Dealt with all 3 dioramas

This is Story Related and can not be missed!

These three dioramas are found in the Train Tunnels. All three dioramas are broken and you will have a choice to either fix them or just destroy the.

Repair #1 - Paint the arms that are thinned out. Use the ledges on the left to get up to the center and use the two gears on the wall to fix the clock and then paint the face of the clock.

Repair #2 - Spray blue paint into the mouth that is opening. Look up to the right of the globe and paint the pipes that are tooned out. On the ground you will see a piece of track out of place. Go up to the piece and push it forward to repair the track.

Repair #3 - Turn the broken spring clockwise to fix it. Watch for the sparks that spray out. Climb up the ledges and move the flying piece over by pushing the lever. At the bottom, align all the fireworks so they are facing the same direction.


Destroy #1 - When the arms are thinned, have Oswald reprogram them. Go to the clock in the middle and thin out the piece that is holding up the clock face.

Destory #2 - This time, spray thinner into the opening mouth. Make your way up to one of the suspended ledges and have Oswald use his Boomarmring to knock the piece of the globe strings and then thin out the strings. At the bottom, use the track to make the cart go into the thinner.

Destroy #3 - Thin out the top of the spring. Go up to the suspended ledge and push the flying guy away from the electrical path. Use the fireworks to blow up the face in the back. This will take you three tries.

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Tunnel Mouse
Played through every D.E.C.

This trophy is Missable.
There are 5 parts of the D.E.C, 4 in which will come naturally through the story line.


D.E.C #1 - You will enter this one through the Mean Street North.
D.E.C #2 - This one comes after you have been through OsTown.
D.E.C #3 - This one comes after you have been through Rainbow Falls.
D.E.C #4 - This one comes after you have been through Rainbow Caverns.
D.E.C #5 - This is a missable one and can only be access by taking the thinner path when passing through Fort Wastleand. You must use your Green paint thinner on all the enemies and NOT the Blue befriending paint.


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Walking the Mean Streets
Navigated both halves of Mean Street

This is Story Related and can not be missed!

After you have exited Dark Beauty Castle, you will be on Mean Street South. From here, the Gremlin Gus will take you to the underground tunnels which connect Mean Street South to Mean Street North. Once you have emerged from the Underground onto Mean Street North, you will get the trophy.

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We've Got Spirit, Yes We Do!
Awakened a Spirit

For this trophy, you will need to awaken a spirit. If you go to your pause menu and select spirits at the bottom, you can see which spirits you can awaken. which pins are missing for which spirit and which ones are still locked. To awaken the spirit, when you have all the pins needed for the spirit, you will need to go to the Museum and walk up to the statue. Hit to awaken the spirit.

See Statue Garden for the specifics on the Spirits.


[top]
When You Wish Upon a Star
Painted every star and comet in Yen Sid's Lab

At the start of the game, after you have traveled through the mirror, you will need to walk up the rock path. On either side of you there are comets and stars. Use the paint brush to paint all of them as you make your way to the top. If you have successfully painted all of them, the trophy will pop.


Note: There is no going back to this part of the game once you have been here. You will need to aim for this trophy when you are there, or wait to start the game over.

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You Must be This Tall to Ride
Defeated the Mad Doctor's new ride

This is Story Related and can not be missed!

This final fight is also in two parts.

The Claw
You are placed on a platform that spins occasionally with the claw in the center of some thinner. Every so often, the claw will attack by slamming down. When it gets back up, for a few seconds it will be stunned, exposing its red eye. Use either paint or thinner on the eye, but only choose one, NOT both. Once you get the claw half filled with either paint or thinner, the platform you are on will start to spin a bit. The claw also has an attack where it will hover above you and try to pick you up. Dodge this attack and wait for the eye to be exposed again. When you have filled the claw up, it will push you into the center of the thinner, bringing you down to part too.

Metal Spider
This time, you must thin out the tiki mask on top if you used thinner on the claw or paint the masks if you used painter on the claw. Use the clock sketch to slow down the spider. The spider will continually be moving about, thinning out pieces of the platform and jumping on you. Avoid these attacks and spray the thinner/paint at the masks on top of the spider. When all the of the masks have been thinned out, the spider will fall.

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Your Conscience Be Your Guide
Found a way through the Rainbow Caverns

This is Story Related and can not be missed!
Just travel through the Rainbow Falls and Rainbow Caverns. Once you reach the Disney Gulch the trophy will pop. It doesn't matter if you use the D.E.C or the projector to get to the Gulch.



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