Kingdoms of Amalur: Reckoning Trophy Guide

- 1Overview
- 2Introduction
- 3NOTICE
- 4Tips & Strategies
- 5Roadmap
- 6Trophies
- 6.1Perfectionist Awarded all trophies.
- 6.2Reborn You were reborn from the Well of Souls, and have escaped Allestar Tower.
- 6.3No Destiny, All Determination You have met High King Titarion, and have been confronted with the true scope of your powers.
- 6.4Turning the Tide A ruse has baited Octienne into betraying the necromantic nature of his experiments.
- 6.5Hero of Mel Senshir You have defeated the great Balor.
- 6.6Destiny Defiant You have defeated Tirnoch, and defied destiny.
- 6.7Destiny Dominated You have won the game on Hard difficulty.
- 6.8House of Ballads Completed the House of Ballads storyline quests.
- 6.9House of Sorrows Completed the House of Sorrows storyline quests.
- 6.10Scholia Arcana Completed the Scholia Arcana storyline quests.
- 6.11Travelers Completed the Travelers storyline quests.
- 6.12Warsworn Completed the Warsworn storyline quests.
- 6.13Reckoning Rampage Killed 5 enemies with a single Fateshift.
- 6.14Niskaru Slayer Killed 25 Niskaru.
- 6.15Out of Your League Killed an enemy 4 levels higher than you.
- 6.16Cleaning up the Streets Killed 50 bandits.
- 6.17Blades of Glory Acquired 10 Unique weapons (Special Delivery weapons excluded).
- 6.18Foiled Again! Parried 100 times.
- 6.19Trapper Killed 25 enemies with traps.
- 6.20Riposte! Landed 25 special attacks out of Parry.
- 6.21Would you like Fries with That? Landed 100 complete attack chains.
- 6.22Shock and Awe Killed 100 enemies with abilities.
- 6.23And then there were None Killed 500 enemies with abilities.
- 6.24Juggler Landed 5 consecutive hits on a launched enemy.
- 6.25Elixir of Fate Made a potion with the Essence of Fate.
- 6.26It didn't Explode! Made a stable potion by experimenting.
- 6.27Green Thumb Harvested 10 of each type of reagent.
- 6.28Good as New Repaired a piece of equipment.
- 6.29Shop Class Crafted a piece of equipment with Blacksmithing.
- 6.30Master of the Forge Crafted an item that uses all 5 forge component slots.
- 6.31Romancing the Gem Crafted an Epic Gem.
- 6.32Diamond in the Rough Crafted a Pristine Shard.
- 6.33They Never saw it Coming Backstabbed 20 enemies.
- 6.34Cartographer Discovered 100 locations.
- 6.35The Great Detective Detected 25 hidden things.
- 6.36Loremaster Found all Lorestones.
- 6.37Bookworm Read 50 books.
- 6.38Big Spender Spent 200,000 gold.
- 6.39Five Finger Discount Stole and fenced an item.
- 6.40Where's My Wallet? Pickpocketed 20 times.
- 6.41Jailbreak You broke out of jail.
- 6.42A Life of Crime Got caught committing a crime 25 times.
- 6.43Crime Doesn't Pay Spent over 10,000 gold in crime bribes.
- 6.44Some of This, Some of That Unlocked a two-class hybrid destiny.
- 6.45It is your Destiny Unlocked a top tier destiny.
- 6.46Jack of all Trades Unlocked a Jack of All Trades destiny.
- 6.47Breaking and Entering Picked 50 locks.
- 6.48Open Sesame Dispelled 50 wards.
- 6.49A Wink and a Smile You have succeeded at 50 Persuasion attempts.
- 6.50Bull in a China Shop Smashed 1,000 objects.
- 6.51Streaker You spoke to someone while not wearing clothes.
- 7Kingdoms of Amalur: The Teeth of Naros DLC Trophy Guide
- 8Kingdoms of Amalur: The Legend of Dead Kel DLC Trophy Guide
- 9Credit
[top]Overview
Players: 1
Online Trophies: N/A
Cheat Codes Affect Trophies: N/A
Estimated Time to Platinum: 60+ Hours
Minimum Playthroughs: 1 (Must Begin on Hard Difficulty for
Destiny Dominated)
Collectible Trophies: Yes;
Blades of Glory,
Green Thumb, &
Loremaster
Missable Trophies: Yes;
Out of Your League &
A Wink and a Smile
Glitched Trophies:
Cleaning up the Streets &
Blades of Glory
*Cleaning up the Streets may pop late & Blades of Glory in my experience popped twice on same game, ps3, no syncing or updates, so far not harmful to getting them just weird.*
Difficulty Trophy
Destiny Dominated
You must begin the game on the Hard Difficulty setting and CAN NOT change this setting during the game until after the main quest is completed. Afterward, all other trophies may be acquired on any setting and are unaffected.
***Missable Trophies***
Out of Your League trophy will become incredibly difficult later in the game once you hit level 34+. At this point, there will most likely not be anything that is four levels higher than you, except maybe Tirnoch and if I remember correctly, she wasn't when I fought here at 34ish. Keep in mind and refer to the trophy for an easy way in the beginning without having to restart for this trophy
A Wink and a Smile is missable if you fail too many of your persuasion attempts and don't do enough side quests involved with these. You will need to continuously seek out people in towns and settlements that you cross and persuade everyone of them. I passed all the ones I was given from the beginning of the game in the Allestar Tower to after I did every faction and completed the main quest along with countless side quests in between. I still needed to seek out more missions to pass.
Online Trophies: N/A
Cheat Codes Affect Trophies: N/A
Estimated Time to Platinum: 60+ Hours
Minimum Playthroughs: 1 (Must Begin on Hard Difficulty for
Destiny Dominated)Collectible Trophies: Yes;
Blades of Glory,
Green Thumb, &
LoremasterMissable Trophies: Yes;
Out of Your League &
A Wink and a Smile Glitched Trophies:
Cleaning up the Streets &
Blades of Glory*Cleaning up the Streets may pop late & Blades of Glory in my experience popped twice on same game, ps3, no syncing or updates, so far not harmful to getting them just weird.*
Difficulty Trophy
Destiny DominatedYou must begin the game on the Hard Difficulty setting and CAN NOT change this setting during the game until after the main quest is completed. Afterward, all other trophies may be acquired on any setting and are unaffected.
***Missable Trophies***
Out of Your League trophy will become incredibly difficult later in the game once you hit level 34+. At this point, there will most likely not be anything that is four levels higher than you, except maybe Tirnoch and if I remember correctly, she wasn't when I fought here at 34ish. Keep in mind and refer to the trophy for an easy way in the beginning without having to restart for this trophy
A Wink and a Smile is missable if you fail too many of your persuasion attempts and don't do enough side quests involved with these. You will need to continuously seek out people in towns and settlements that you cross and persuade everyone of them. I passed all the ones I was given from the beginning of the game in the Allestar Tower to after I did every faction and completed the main quest along with countless side quests in between. I still needed to seek out more missions to pass. [top]Introduction
Kingdoms of Amalur: Reckoning is an action RPG with some basic strategy elements mixed into it putting you as a custom made character in the expansive world of Amalur. You can make your character based off of four different races (two of each being closely similar aside from history and lore) and have been risen from the dead as the world's last hope by a crafty little gnome in the opening of the story. Brought back by his newest invention and escaping from a evil group known as the Tuatha, you are set free in a vast open world while trying to get answers. Shortly to be known, that you are the only being that doesn't have their fate already written and can change the fates of all those you meet. Now you're guided along your adventure by several companions also trying to use you possibly for their own means which may be to save the world or some unknown agenda.

[top]NOTICE
THIS GUIDE WILL CONTAIN SPOILERS SO READ AT YOUR OWN RISK!!!
Please do NOT post spam or discussions in this guide. If any questions, please contact me through VM or PM. If have any tips, feel free to post if they are actually beneficial.
Thanks.
Please do NOT post spam or discussions in this guide. If any questions, please contact me through VM or PM. If have any tips, feel free to post if they are actually beneficial.
Thanks.
[top]Tips & Strategies
Feel free to PM with any tips or helpful advice you care to share. If beneficial enough, I'll include it and give you a credit.
TIPS
* Keep in mind that for all trophies that require a certain amount of actions being done, such as pickpocketing and dispelling wards, at this current time must be done all on one file. It does NOT record across all plays so keep in mind to work towards it with one character.
* Partly through the game, when you have reached a level where you can upgrade a full skill tree (Detect Hidden or Alchemy max) you can go to a fateweaver to reset your destiny and then save. Now upgrade whatever trophies you say, crafting an epic gem.. Upgrade your skills making sure to get sagecrafting up to the point needed as well as anything else too. Then craft it, then reload, level up and set your skills for another such as Blacksmithing this time. Repeat as needed for all trophies if don't want to bother with training as often. Try this around level 20-25 and you can fully level a couple skills allowing a few trophies at a time.
* Don't let your armor or weapons ever break. Keep a supply of repair kits on hand always. If something does break, it will provide no benefits from your gems or health bonus, etc and provide no armor or attack. Keep in mind while exploring and questing to avoid this from happening especially on hard mode.
Storage Space Backpack Locations
Running low on space? Buy a Backpack to increase your load capacity by 10 items.
1. Gorhart Inn, Gorhart, Dalentarth
2. Asker's Alley, Ysa, Dalentarth
3. Mel Shenshir, Klurikon
4. Domus Politica, Adessa, Detyre
5. Scholia Arcana, Rathir, Plains of Erathell
Homes
Store all your items in any houses in your stash chest when you don't want to get rid of them. You can retrieve all items from any chest so no worries about forgetting where you stored something in specific. Throughout the game, you can acquire different homes for storing supplies, changing your appearance, or for you personal skill needs.
1. In Canneroc, after completing the quest, A Tangled Web, you're given a house by the people. Gossamer End is house.
2. In Adessa, you're given a house as soon as you arrive. Be careful as it may be a trap, but I'm not saying anything. Sandstone Villa is house.
3. Archsage's Quarters, given as reward for completing the Scholia Arcana questline. Archsage's Quarters
Skill Books
There will be atleast one skill book per skill (Blacksmithing, Detect Hidden, Sagecrafting, etc) for you to acquire through each game. List coming shortly of basic locations. Note: You do NOT have to take the books, but simply read them for the skill to become permanently activated. Even if you reset your skills through a Fateweaver, these will remain in effect throughout the game. Also, some locations may change, but I will list where I obtained them from. So far it seems they may switch around, but you shall still retrieve from roughly same locations. Keep in mind when leveling up to save at least one skill upgrade away so you can spend the point in another area since you'll obtain a skill book for that one point.
Dispelling: Dalentarth. Upstairs in the Ballads Library, located in Haxhi. You first need to complete Ballad of Sir Sagrell for the Ballad Signet Ring to unlock the door. Skill book will be in a Fae Cache.
Sagecraft: Dalentarth. Near the St. Hadwyn's Mission, there is a hidden well that you can discover that will contain this skill book.
Alchemy: Plains of Erathell. Cradle of Summer (South of the region within a Hidden door east of Ural Tusk)
Lockpicking: Inside the Oriator's Tomb, in a locked chest within the first room
Detect Hidden: Award in the "Going Rogue" quest for the Travelers.
Stealth: Award in the "Classic Misdirection" quest for the Travelers
Blacksmithing: Located in the Hall of the Firstsworn in a chest within the first room
Persuasion: Located in the Livarium in region of Adessa in Detyre. Complete the quest, "Paper Trail", and it will be located where the treasure is.
Mercantile: Located after you get the house and mine in Adessa, after you upgrade the house 3 times you will find it upstairs on the bookshelf. TIP: Provided by Myrlyn.
Shrines
Always stop and pray at the many shrines you pass by in your travels. They are represented on the map as green dots so they are easy to spot even if you aren't looking for them. You receive a free temporary, but effective stat bonus for praying and they will stack with each other and any bonuses you are already receiving as long as it's not the same shrine bonus.
Thievery
So, apparently when you get caught and bribe your way out of the situation with the guards, unlike most games, you get to keep everything you may have stolen be it prison keys to just random weapons from the blacksmith you murdered. And fines are very cheap honestly with the way you get gold in the game so use this to your advantage if a situation arises.
Trainers
Always try to use any trainers before you level up OR at least go back later when you can to a fateweaver and visit any trainers you've passed. They will upgrade one point into your skill they train and will save a level up point. There will be a trainer or two in each city and you'll find them constantly in your journeys. In later areas, you will find more advanced trainers. Also some trainers won't be avaialbe all the time AND you may need to complete a quest first. Keep in mind.
Garden of Ysa Trainers
Beginner Blacksmithing
Beginner Alchemy train
Beginner Detect Hidden
Beginner Dispelling
Beginner Sagecraft
Master Trainers
Mel Shensir, Klurikon - Blacksmithing
Mel Shensir, Klurikon - Detect Hidden
Mel Shensir, Klurikon- Mercantile
Mel Shensir, Klurikon - Persuasion
House of Sorrows, Klurikon - Dispelling
Caeled Coast(camp near Seawatch), Klurikon - Lockpicking
Balor's Crossing, Klurikon - Sagecraft
Stealth - ???
Alchemy - ???
Fateweavers
Here will be listed some Fateweavers found throughout the game so that you can easily locate them in case you forget their location.
Agarth - Moves around based on story
Arvia - Dalentarth, House of Ballads
King Titarion - Dalentarth, Garden of Ysa
Skill Building Help
http://www.38watch.com/calculator/#0...00000000000000
View this link to check out how to level and build your skills to see where they will go.
Created by 38 Studios, Submitted on the site by Koimia.
TIPS
* Keep in mind that for all trophies that require a certain amount of actions being done, such as pickpocketing and dispelling wards, at this current time must be done all on one file. It does NOT record across all plays so keep in mind to work towards it with one character.
* Partly through the game, when you have reached a level where you can upgrade a full skill tree (Detect Hidden or Alchemy max) you can go to a fateweaver to reset your destiny and then save. Now upgrade whatever trophies you say, crafting an epic gem.. Upgrade your skills making sure to get sagecrafting up to the point needed as well as anything else too. Then craft it, then reload, level up and set your skills for another such as Blacksmithing this time. Repeat as needed for all trophies if don't want to bother with training as often. Try this around level 20-25 and you can fully level a couple skills allowing a few trophies at a time.
* Don't let your armor or weapons ever break. Keep a supply of repair kits on hand always. If something does break, it will provide no benefits from your gems or health bonus, etc and provide no armor or attack. Keep in mind while exploring and questing to avoid this from happening especially on hard mode.
Storage Space Backpack Locations
Running low on space? Buy a Backpack to increase your load capacity by 10 items.
1. Gorhart Inn, Gorhart, Dalentarth
2. Asker's Alley, Ysa, Dalentarth
3. Mel Shenshir, Klurikon
4. Domus Politica, Adessa, Detyre
5. Scholia Arcana, Rathir, Plains of Erathell
Homes
Store all your items in any houses in your stash chest when you don't want to get rid of them. You can retrieve all items from any chest so no worries about forgetting where you stored something in specific. Throughout the game, you can acquire different homes for storing supplies, changing your appearance, or for you personal skill needs.
1. In Canneroc, after completing the quest, A Tangled Web, you're given a house by the people. Gossamer End is house.
2. In Adessa, you're given a house as soon as you arrive. Be careful as it may be a trap, but I'm not saying anything. Sandstone Villa is house.
3. Archsage's Quarters, given as reward for completing the Scholia Arcana questline. Archsage's Quarters
Skill Books
There will be atleast one skill book per skill (Blacksmithing, Detect Hidden, Sagecrafting, etc) for you to acquire through each game. List coming shortly of basic locations. Note: You do NOT have to take the books, but simply read them for the skill to become permanently activated. Even if you reset your skills through a Fateweaver, these will remain in effect throughout the game. Also, some locations may change, but I will list where I obtained them from. So far it seems they may switch around, but you shall still retrieve from roughly same locations. Keep in mind when leveling up to save at least one skill upgrade away so you can spend the point in another area since you'll obtain a skill book for that one point.
Dispelling: Dalentarth. Upstairs in the Ballads Library, located in Haxhi. You first need to complete Ballad of Sir Sagrell for the Ballad Signet Ring to unlock the door. Skill book will be in a Fae Cache.
Sagecraft: Dalentarth. Near the St. Hadwyn's Mission, there is a hidden well that you can discover that will contain this skill book.
Alchemy: Plains of Erathell. Cradle of Summer (South of the region within a Hidden door east of Ural Tusk)
Lockpicking: Inside the Oriator's Tomb, in a locked chest within the first room
Detect Hidden: Award in the "Going Rogue" quest for the Travelers.
Stealth: Award in the "Classic Misdirection" quest for the Travelers
Blacksmithing: Located in the Hall of the Firstsworn in a chest within the first room
Persuasion: Located in the Livarium in region of Adessa in Detyre. Complete the quest, "Paper Trail", and it will be located where the treasure is.
Mercantile: Located after you get the house and mine in Adessa, after you upgrade the house 3 times you will find it upstairs on the bookshelf. TIP: Provided by Myrlyn.
Shrines
Always stop and pray at the many shrines you pass by in your travels. They are represented on the map as green dots so they are easy to spot even if you aren't looking for them. You receive a free temporary, but effective stat bonus for praying and they will stack with each other and any bonuses you are already receiving as long as it's not the same shrine bonus.
Thievery
So, apparently when you get caught and bribe your way out of the situation with the guards, unlike most games, you get to keep everything you may have stolen be it prison keys to just random weapons from the blacksmith you murdered. And fines are very cheap honestly with the way you get gold in the game so use this to your advantage if a situation arises.
Trainers
Always try to use any trainers before you level up OR at least go back later when you can to a fateweaver and visit any trainers you've passed. They will upgrade one point into your skill they train and will save a level up point. There will be a trainer or two in each city and you'll find them constantly in your journeys. In later areas, you will find more advanced trainers. Also some trainers won't be avaialbe all the time AND you may need to complete a quest first. Keep in mind.
Garden of Ysa Trainers
Beginner Blacksmithing
Beginner Alchemy train
Beginner Detect Hidden
Beginner Dispelling
Beginner Sagecraft
Master Trainers
Mel Shensir, Klurikon - Blacksmithing
Mel Shensir, Klurikon - Detect Hidden
Mel Shensir, Klurikon- Mercantile
Mel Shensir, Klurikon - Persuasion
House of Sorrows, Klurikon - Dispelling
Caeled Coast(camp near Seawatch), Klurikon - Lockpicking
Balor's Crossing, Klurikon - Sagecraft
Stealth - ???
Alchemy - ???
Fateweavers
Here will be listed some Fateweavers found throughout the game so that you can easily locate them in case you forget their location.
Agarth - Moves around based on story
Arvia - Dalentarth, House of Ballads
King Titarion - Dalentarth, Garden of Ysa
Skill Building Help
http://www.38watch.com/calculator/#0...00000000000000
View this link to check out how to level and build your skills to see where they will go.
Created by 38 Studios, Submitted on the site by Koimia.
[top]Roadmap
Story
Start off the game on Hard difficulty setting if you want to obtain the platinum in one playthrough. Simply play through completing all main questlines and referring to the trophies for any special bosses or occurrences throughout the game. After you complete the story, any other trophies can be obtained after you change the difficulty to Normal or Easy if you prefer. Most trophies are obtainable as you play through the story with an accumulation of stats, such as lockpicking and persuasion challenges. Simply take care of these as you play and after the story you can finish up any that you may not have completed yet.
Throughout the story you should achieve the numerous unmissable story trophies:
Reborn,
No Destiny,
All Determination,
Turning the Tide,
Hero of Mel Senshir,
Destiny Defiant, &
Destiny Dominated.
Sidequests
Throughout your playthrough, you can try to complete the Warsworn, Scholia Arcana, Travelers, House of Sorrows, & House of Ballads questlines. As you complete the game, you can finish up anything left in these quests.
In time you will achieve various trophies:
House of Ballads,
House of Sorrows,
Scholia Arcana,
Travelers, &
Warsworn.
Also as you are questing and exploring the worlds of Amalur, try to dispel all chests, lockpick, pickpocket, parry, and search for lorestones/reagents. This will save time later in the game for any Clean up you may need.
Skills
During the game as you level you will obtain a certain number of skill points that can go into a number of abilities. The number will be limited and you have a level cap of 40 so keep in mind as you play that you won't be able to obtain them all right together. You will have to invest points into one main skill tree and then afterwards, you can reset your skills by visiting a Fateweaver in the game. Also keep in mind that you can find skill books for a permanent bonus point into each skill tree so save a level up for something different if you have yet to acquire the book.
You will definitely need to max out the Blacksmithing Skill tree and Sagecrafting skill tree. These are required for the trophies:
Master of the Forge,
Romancing the Gem,
Shop Class, &
Diamond in the Rough.
Also, you will need to invest some points (about 4 or 5) into the Persuasion skill tree, Detect Hidden skill tree, Alchemy skill tree, & possibly some into Lockpicking, Pickpocket & Dispelling depending on how much difficulty you have normally. These skills will help you various trophies:
A Wink and a Smile,
Open Sesame,
Breaking and Entering,
Where's My Wallet?,
It didn't Explode!,
Elixir of Fate,
The Great Detective, &
Green Thumb.
Most of these will come through normal playing of the game as long as you take every opportunity to do so. As you level refer to the skill tree when you upgrade to see how you should proceed with your points. No worries as I have mentioned several times throughout the guide, you are capable of re-speccing your skills and can change them to fit the circumstances if you need to blacksmith instead of go for reagents for example.
Talents & Destiny
Also, as you level up you gain access to certain talent trees: Finesse, Might, & Sorcery. There are three specific trophies that require you to spec in a particular way for these talents and you can acquire all of them without much work. When you level you gain destiny cards based on your talent points. Each time you level up again, you may change this card to another if it's available and you have the required minimum number of talent points necessary. Refer to the trophies in the guide for necessary stat and talent numbers required.
Jack of all Trades - This is acquired by having a mix of all three talents and can be obtained at level one. Simply put two points into each talent tree and select the destiny card that becomes unlocked that utilized all three talents.
Some of This, Some of That - This is acquired by mixing up your talents only into two of the trees such as Finesse & Might. You will need minimum of six points in each tree so this will take a bit more time than the last trophy. Select the Duelist destiny card and the trophy is yours.
It is your Destiny - This is the top tier destiny. For it, you will need invest the minimum number of talent points required for the sixth tier destiny and have them put all into one talent. Also, you may have the top tier destiny for the mix talent classes as well. Simply refer to the sixth tier of the destiny cards and notice the number required. Level up and diverse your points accordingly and you will have no issues.
Combat
Throughout playing the game, you should take the time to refer to some of the combat related trophies. Try and use your abilities mixed in with your normal fighting style to take care of the these trophies. Work for completing the specific number of kills for Bandits and Niskaru as well as killing five enemies at once with a fateshift, and then using your abilities such as spells and traps to kill the 500 enemies required for each specific trophy. You will acquire the several trophies with ease as long as you're careful how you fight. For some, you will have to level up a certain talent tree such as Finesse, Might, and Sorcery to unlock the abilities required for some of the trophies. You will have to unlock the trapping ability, parry ability, backstab ability, as well as fight some enemies in a particular manner.
Trophies:
Reckoning Rampage,
Niskaru Slayer,
Out of Your League,
Cleaning up the Streets,
Blades of Glory,
Foiled Again!,
Trapper,
Riposte!,
Would you like Fries with That?,
Shock and Awe,
And then there were None,
They Never saw it Coming, &
Juggler.
Clean Up
As you play, you will probably find many of the reagents, granted a couple are harder to acquire and find a good number of the lorestones. Many trophies such as the ones for lock picking & dispelling, you will acquire over time naturally, but after the end of the game you will want to clean up any of these trophies for your platinum. If you've upgraded all your skills, you will have lorestones shown on your map and be missing only a few of each. Refer to your skills to see how close you are to rest of your persuasions and lockpicking if you don't know how many more you need. Take the time to finish enemies with your abilities and parry constantly to save any grinding time for these trophies as well.
Start off the game on Hard difficulty setting if you want to obtain the platinum in one playthrough. Simply play through completing all main questlines and referring to the trophies for any special bosses or occurrences throughout the game. After you complete the story, any other trophies can be obtained after you change the difficulty to Normal or Easy if you prefer. Most trophies are obtainable as you play through the story with an accumulation of stats, such as lockpicking and persuasion challenges. Simply take care of these as you play and after the story you can finish up any that you may not have completed yet.
Throughout the story you should achieve the numerous unmissable story trophies:
Reborn,
No Destiny,
All Determination,
Turning the Tide,
Hero of Mel Senshir,
Destiny Defiant, &
Destiny Dominated. Sidequests
Throughout your playthrough, you can try to complete the Warsworn, Scholia Arcana, Travelers, House of Sorrows, & House of Ballads questlines. As you complete the game, you can finish up anything left in these quests.
In time you will achieve various trophies:
House of Ballads,
House of Sorrows,
Scholia Arcana,
Travelers, &
Warsworn.Also as you are questing and exploring the worlds of Amalur, try to dispel all chests, lockpick, pickpocket, parry, and search for lorestones/reagents. This will save time later in the game for any Clean up you may need.
Skills
During the game as you level you will obtain a certain number of skill points that can go into a number of abilities. The number will be limited and you have a level cap of 40 so keep in mind as you play that you won't be able to obtain them all right together. You will have to invest points into one main skill tree and then afterwards, you can reset your skills by visiting a Fateweaver in the game. Also keep in mind that you can find skill books for a permanent bonus point into each skill tree so save a level up for something different if you have yet to acquire the book.
You will definitely need to max out the Blacksmithing Skill tree and Sagecrafting skill tree. These are required for the trophies:
Master of the Forge,
Romancing the Gem,
Shop Class, &
Diamond in the Rough.Also, you will need to invest some points (about 4 or 5) into the Persuasion skill tree, Detect Hidden skill tree, Alchemy skill tree, & possibly some into Lockpicking, Pickpocket & Dispelling depending on how much difficulty you have normally. These skills will help you various trophies:
A Wink and a Smile,
Open Sesame,
Breaking and Entering,
Where's My Wallet?,
It didn't Explode!,
Elixir of Fate,
The Great Detective, &
Green Thumb. Most of these will come through normal playing of the game as long as you take every opportunity to do so. As you level refer to the skill tree when you upgrade to see how you should proceed with your points. No worries as I have mentioned several times throughout the guide, you are capable of re-speccing your skills and can change them to fit the circumstances if you need to blacksmith instead of go for reagents for example.
Talents & Destiny
Also, as you level up you gain access to certain talent trees: Finesse, Might, & Sorcery. There are three specific trophies that require you to spec in a particular way for these talents and you can acquire all of them without much work. When you level you gain destiny cards based on your talent points. Each time you level up again, you may change this card to another if it's available and you have the required minimum number of talent points necessary. Refer to the trophies in the guide for necessary stat and talent numbers required.
Jack of all Trades - This is acquired by having a mix of all three talents and can be obtained at level one. Simply put two points into each talent tree and select the destiny card that becomes unlocked that utilized all three talents.
Some of This, Some of That - This is acquired by mixing up your talents only into two of the trees such as Finesse & Might. You will need minimum of six points in each tree so this will take a bit more time than the last trophy. Select the Duelist destiny card and the trophy is yours.
It is your Destiny - This is the top tier destiny. For it, you will need invest the minimum number of talent points required for the sixth tier destiny and have them put all into one talent. Also, you may have the top tier destiny for the mix talent classes as well. Simply refer to the sixth tier of the destiny cards and notice the number required. Level up and diverse your points accordingly and you will have no issues.Combat
Throughout playing the game, you should take the time to refer to some of the combat related trophies. Try and use your abilities mixed in with your normal fighting style to take care of the these trophies. Work for completing the specific number of kills for Bandits and Niskaru as well as killing five enemies at once with a fateshift, and then using your abilities such as spells and traps to kill the 500 enemies required for each specific trophy. You will acquire the several trophies with ease as long as you're careful how you fight. For some, you will have to level up a certain talent tree such as Finesse, Might, and Sorcery to unlock the abilities required for some of the trophies. You will have to unlock the trapping ability, parry ability, backstab ability, as well as fight some enemies in a particular manner.
Trophies:
Reckoning Rampage,
Niskaru Slayer,
Out of Your League,
Cleaning up the Streets,
Blades of Glory,
Foiled Again!,
Trapper,
Riposte!,
Would you like Fries with That?,
Shock and Awe,
And then there were None,
They Never saw it Coming, &
Juggler.Clean Up
As you play, you will probably find many of the reagents, granted a couple are harder to acquire and find a good number of the lorestones. Many trophies such as the ones for lock picking & dispelling, you will acquire over time naturally, but after the end of the game you will want to clean up any of these trophies for your platinum. If you've upgraded all your skills, you will have lorestones shown on your map and be missing only a few of each. Refer to your skills to see how close you are to rest of your persuasions and lockpicking if you don't know how many more you need. Take the time to finish enemies with your abilities and parry constantly to save any grinding time for these trophies as well.
[top]Trophies
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Perfectionist
Awarded all trophies.

Awarded all trophies. This trophy is obtained by achieving all other trophies in the game. Good luck.
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Reborn
You were reborn from the Well of Souls, and have escaped Allestar Tower.

You were reborn from the Well of Souls, and have escaped Allestar Tower. Story Related. You will achieve this trophy once you complete the opening quest, "Out of the Darkness" and escape Allestar Tower. You will face your first boss here, a rock troll, but it should be no challenge. Simply get used to the controls and block his two club slam attacks and counter attack. Make sure to take out the three tuatha guards here first to make the battle easier. After a cutscene and you appear outside in the world, the trophy will pop.
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No Destiny, All Determination
You have met High King Titarion, and have been confronted with the true scope of your powers.

You have met High King Titarion, and have been confronted with the true scope of your powers. Story Related. You will find a Codex of Destiny at a point in the story and after meeting with Agarth and Alyn Shir, you will be tasked with taking it to the High King, Titarion. You first must gain an audience with him by meeting Nyralim, who then of course sends you to do some task to test you first. You'll be sent to face a powerful troll named Gnarsh.
Take care of this and then you will be granted access to the Gardens of Ysa by Nyralim to meet the King and begin The Coming Storm quest. Talk with him and present the codex. He of course reads your fate and sees as everyone else has so far, but requests that you help stop Gadflow and his god. After this and the quest is complete, you will obtain your trophy.
Take care of this and then you will be granted access to the Gardens of Ysa by Nyralim to meet the King and begin The Coming Storm quest. Talk with him and present the codex. He of course reads your fate and sees as everyone else has so far, but requests that you help stop Gadflow and his god. After this and the quest is complete, you will obtain your trophy.
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Turning the Tide
A ruse has baited Octienne into betraying the necromantic nature of his experiments.

A ruse has baited Octienne into betraying the necromantic nature of his experiments. Story Related. You will obtain this trophy after you have defeated the gnome Templar Octienne in the Main Story quests.
After the King Titarion interprets the Codex of Destiny, you're to go speak with Agarth in Deteyre and Aleyn Shyr. After speaking with Agarth, he wants you to go meet with the gnome Templar Octienne Who then wants you to find the other gnome, Hughes. Go search him out in Deteyre and save him from the zombies & assassins. Hughes and you discover Octienne's trickery and devise a plan to get him to talk to you both. Now travel to Adessa when you are finished catching up with Hughes. Meet with another Templar here who tells you she can't help without a confession from Octienne, so go confront him for one yourself.
Battle with Octienne
After you mention it, he will attack you and you're forced to battle him. He'll run down the piers summoning many assassin guards out to kill you along the way while blasting spells back at you. Kill any assassin as you need and attack him as he charges up his ice bolt. Dodge when he hurls fireballs and attack during his openings and you won't have any issues. At times, he'll cover himself in a veil of energy so simply dodge his moves while taking out the assassins at this point, then resume all attacks on him. After you defeat him, speak with the Templar again and she says that he's under arrest essentially and you will complete this quest. The trophy will pop after you have finished speaking with her and Hughes shows up.
Twist of Fate award
Unraveller
+5% experience bonus
Relevant Quests
* The Coming Storm
The meeting with King Titarion after you're accepted into the Garden of Ysa and interpret the Codex of Destiny to discover the Tuatha plight with Gadflow and his God.
* An Old Friend
After meeting with Agarth in Deteyre and you're sent to meet with Octienne, you learn that Hughes is still alive and you're to meet him. However it's a trap and you're both expected to be killed.
* Enemies in High Places
Devise a plan to capture Octienne and make him confess which turns into him trying to kill you to save his hide. His plan fails and he's captured by the other Templar and you learn of your next step in seeking out the Tuatha
After the King Titarion interprets the Codex of Destiny, you're to go speak with Agarth in Deteyre and Aleyn Shyr. After speaking with Agarth, he wants you to go meet with the gnome Templar Octienne Who then wants you to find the other gnome, Hughes. Go search him out in Deteyre and save him from the zombies & assassins. Hughes and you discover Octienne's trickery and devise a plan to get him to talk to you both. Now travel to Adessa when you are finished catching up with Hughes. Meet with another Templar here who tells you she can't help without a confession from Octienne, so go confront him for one yourself.
Battle with Octienne
After you mention it, he will attack you and you're forced to battle him. He'll run down the piers summoning many assassin guards out to kill you along the way while blasting spells back at you. Kill any assassin as you need and attack him as he charges up his ice bolt. Dodge when he hurls fireballs and attack during his openings and you won't have any issues. At times, he'll cover himself in a veil of energy so simply dodge his moves while taking out the assassins at this point, then resume all attacks on him. After you defeat him, speak with the Templar again and she says that he's under arrest essentially and you will complete this quest. The trophy will pop after you have finished speaking with her and Hughes shows up.
Twist of Fate award
Unraveller
+5% experience bonus
Relevant Quests
* The Coming Storm
The meeting with King Titarion after you're accepted into the Garden of Ysa and interpret the Codex of Destiny to discover the Tuatha plight with Gadflow and his God.
* An Old Friend
After meeting with Agarth in Deteyre and you're sent to meet with Octienne, you learn that Hughes is still alive and you're to meet him. However it's a trap and you're both expected to be killed.
* Enemies in High Places
Devise a plan to capture Octienne and make him confess which turns into him trying to kill you to save his hide. His plan fails and he's captured by the other Templar and you learn of your next step in seeking out the Tuatha
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Hero of Mel Senshir
You have defeated the great Balor.

You have defeated the great Balor. Story Related.You will achieve this trophy after you have defeated the Balor enemy and won the battle at Mel Shensir during the Main story quest. You will begin the quests related to this story after you've been to meet King Titarion and go to meet with Alyn Shir in the Plains of Erathell.
Quest: The Great General
In this quest, you assist the general Tilera in her plight to stop the Niskaru and prepare for a battle with the Tuatha at Mel Senshir. You start with helping her open the gates to the dungeon of Urul-Tusk and retrieve a mighty weapon, known as the Piercing Light. As you proceed through, you'll battle countless niskaru and another big baddie. Your boss at the end is a giant Ice Niskaru tyrant. Reckoning him and stay close behind to avoid most of his attacks. Every so often, he'll cause an ice explosion around him so watch out if he looks like he's breathing in and starts to glow. Evade as he swipes at you and keep on the pressure. After you defeat him and Tilera has her spear the quest will be complete.
Quest: Breaking the Siege
Now you have problems as the ruling council won't sent any ships and troops to Mel Senshir for the battle. You're sent to reason with Elund Carth to get the approval needed for soldiers and help. After talking with him, go down to the docks to meet with the captain and travel to Mel Senshir for war. Once arrived, prepare for the battles ahead and let the commander know. You'll be seeking out Malwyn, to break the alliance with him and the Balor, which is a Niskaru Lord.Now enjoy yourself a cool cutscene as the battle starts and join in yourself after it's over. Battle your way through the Tuatha, with the help of any soldiers you have until you meet back with Tilera and find Malwyn. Defeat him now.
Defeating Malwyn
He'll have the Balor helping somewhat in the battle so watch out. Every so often, Malwyn will disappear and the Balor will gaze down at the battlefield striking with a lightning blast that will track you.. evade or dodge when this happens and continue attacking Malwyn when he's back. Parry his blows and counter attack and he'll go down with no issues. Evade or block normally if you can't parry, and after his three strike swings, attack him back. Continue until he's defeated and you get a cutscene of the Balor being set loose and Tilara's death.
Here you will get a couple chances for some persuasion attempts as well. Talk to Captain Mys, after you fight the Prismere troll and convince him to fight with you. He will probably die when crossing path with the Balor blasting down so don't expect much. Proceed out onto the path and be prepared as the final battle with the Balor is coming up
Battle with The Balor
This will probably a very easy battle. He will use mainly three different attacks, one being a claw swipe across so block or evade this. The other he will use his gaze attack and you can block it, but still take damage. Simply run straight ahead in front of him and it'll miss you completely. His other attack is a slaw slam, in which it will get stuck and your opportunity to attack (if you're not long range or spellcaster as you can still aim and hit his eye anytime). When you've done enough damage, he will fall over so use your Reckoning here OR simply wail on him until he gets back up. Repeat this process until he's defeated.
At the end, you will have a slight QTE that you'll need, but it's mainly rapidly pressing one or two buttons, including the experience multiplier for you so don't mess up that. Near the end of the battle, watch out as he will not swipe around with his gaze, but does an "uppercut" with it so just step out of the way if he leans in close to do the gaze. Congratulations, you've defeated the Balor and won the battle that was destined to be lost
Twist of Fate awarded
Siegebreaker
+4% experience
+6% Damage
Quest: The Great General
In this quest, you assist the general Tilera in her plight to stop the Niskaru and prepare for a battle with the Tuatha at Mel Senshir. You start with helping her open the gates to the dungeon of Urul-Tusk and retrieve a mighty weapon, known as the Piercing Light. As you proceed through, you'll battle countless niskaru and another big baddie. Your boss at the end is a giant Ice Niskaru tyrant. Reckoning him and stay close behind to avoid most of his attacks. Every so often, he'll cause an ice explosion around him so watch out if he looks like he's breathing in and starts to glow. Evade as he swipes at you and keep on the pressure. After you defeat him and Tilera has her spear the quest will be complete.
Quest: Breaking the Siege
Now you have problems as the ruling council won't sent any ships and troops to Mel Senshir for the battle. You're sent to reason with Elund Carth to get the approval needed for soldiers and help. After talking with him, go down to the docks to meet with the captain and travel to Mel Senshir for war. Once arrived, prepare for the battles ahead and let the commander know. You'll be seeking out Malwyn, to break the alliance with him and the Balor, which is a Niskaru Lord.Now enjoy yourself a cool cutscene as the battle starts and join in yourself after it's over. Battle your way through the Tuatha, with the help of any soldiers you have until you meet back with Tilera and find Malwyn. Defeat him now.
Defeating Malwyn
He'll have the Balor helping somewhat in the battle so watch out. Every so often, Malwyn will disappear and the Balor will gaze down at the battlefield striking with a lightning blast that will track you.. evade or dodge when this happens and continue attacking Malwyn when he's back. Parry his blows and counter attack and he'll go down with no issues. Evade or block normally if you can't parry, and after his three strike swings, attack him back. Continue until he's defeated and you get a cutscene of the Balor being set loose and Tilara's death.
Here you will get a couple chances for some persuasion attempts as well. Talk to Captain Mys, after you fight the Prismere troll and convince him to fight with you. He will probably die when crossing path with the Balor blasting down so don't expect much. Proceed out onto the path and be prepared as the final battle with the Balor is coming up
Battle with The Balor
This will probably a very easy battle. He will use mainly three different attacks, one being a claw swipe across so block or evade this. The other he will use his gaze attack and you can block it, but still take damage. Simply run straight ahead in front of him and it'll miss you completely. His other attack is a slaw slam, in which it will get stuck and your opportunity to attack (if you're not long range or spellcaster as you can still aim and hit his eye anytime). When you've done enough damage, he will fall over so use your Reckoning here OR simply wail on him until he gets back up. Repeat this process until he's defeated.
At the end, you will have a slight QTE that you'll need, but it's mainly rapidly pressing one or two buttons, including the experience multiplier for you so don't mess up that. Near the end of the battle, watch out as he will not swipe around with his gaze, but does an "uppercut" with it so just step out of the way if he leans in close to do the gaze. Congratulations, you've defeated the Balor and won the battle that was destined to be lost
Twist of Fate awarded
Siegebreaker
+4% experience
+6% Damage
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Destiny Defiant
You have defeated Tirnoch, and defied destiny.

You have defeated Tirnoch, and defied destiny. Story Related. You will achieve this trophy after you have defeated the final boss, Tirnoch and watched the ending narrative. Once the credits pass and it shows your character awaken, you will acquire this trophy.
Taking Vengeance
Proceed on through Alabastra, whether you helped the House of Pride or not, and battle your way through to the House of Vengeance. You'll fight past several swarms of Tuatha, With Agarth & Cydan helping you along the way. Now you meet Cur, a protector of the House of Vengeance, defeat him and note that he fights similarly to Dren did. Watch for his three blow strikes and counter-attack. It will be a bit tough to stun him so strike a couple times and back off. Sneak in when he's focused on your comrades and then evade if he changes course for you. When he's defeated loot his corpse and talk with Agarth again. Proceed forward to enter Bhaile. Battle through more tuatha with the aid of Alyn Shyr now. Finally face off with Gadflow himself.
Battle with Gadflow
He's a spellcaster so use any potions that will protect damage vs different manner of spells. Also, he will begin the battle making copies of himself. You can kill them and cause a bit of damage to his overall health, but ultimately go after the real one if you can. Use your reckoning to make short work of all of them. You even get a bit of experience for kiling his copies so take them down for a level up before you finish him and proceed to take down Tirnoch. Once you diminish so much of Gadflow's health, he will cause these runes to appear on the ground that will explode should you go over them AND he will begin hurling fireballs across the area. Dodge this ever how you can and run towards him staying in between the runes. If you can get close to him before he begins, you can easily evade just as he shoots a fireball out and be clear of the runes. Once you defeat him, he'll run off so give chase along with Alyn Shyr.
Reckoning Quest
Battle with Tirnoch
You'll battle through more tuatha now and enter an area of Amethyn. Here you will have to battle splinters of fate of yourself, but they aren't nearly as powerful so no worries and just take them down. Proceed forward and prepare yourself to face Tirnoch. If you've listened to your comrades so far, you'll know that Tirnoch is a giant all powerful dragon that's sealed away and you must make sure she doesn't get out. When you begin the battle, she will constantly suck away your Fate energy and use it to create splinters of fate. Kill them to regain your fate energy and once you have a full bar, you MUST use your reckoning ability. This will cause Tirnoch to get hit and fall giving you some hits in until it runs out. She will create more splinters of you along with swiping around the battlefield with her head so watch out, but it won't cause that much damage if you have decent armor. Kill the splinters and use Reckoning ability as it fills.
As the battle progresses, she'll begin summoning three splinters of fate at once, so watch out. Battle becomes even easier if you have some fate potions on you so craft some before going into the fight if you desire a quick and easy win. When you have depleted her health, you can notice the
prompt on the screen, but you must step back away from her to a certain point in the middle of the area. The camera will kinda hurt this and be a bit confusing, but once you hit it, the battle will be over. You will have your experience mulitplier prompt next so get as much as you can. Congratulations, you've completed the main story of Kingdoms of Amalur and receive a new Twist of Fate.
Twist of Fate
Destiny Defiant
+ 5% damage
+ 5% damage resistance
+ 10% mana and health
After the battle and some narrative from Alyn Shyr, you awaken in Rathir. Go outside your room and speak with Agarth and now you're free to roam the world as you see fit to finish off any Lorestones or sidequests.
Taking Vengeance
Proceed on through Alabastra, whether you helped the House of Pride or not, and battle your way through to the House of Vengeance. You'll fight past several swarms of Tuatha, With Agarth & Cydan helping you along the way. Now you meet Cur, a protector of the House of Vengeance, defeat him and note that he fights similarly to Dren did. Watch for his three blow strikes and counter-attack. It will be a bit tough to stun him so strike a couple times and back off. Sneak in when he's focused on your comrades and then evade if he changes course for you. When he's defeated loot his corpse and talk with Agarth again. Proceed forward to enter Bhaile. Battle through more tuatha with the aid of Alyn Shyr now. Finally face off with Gadflow himself.
Battle with Gadflow
He's a spellcaster so use any potions that will protect damage vs different manner of spells. Also, he will begin the battle making copies of himself. You can kill them and cause a bit of damage to his overall health, but ultimately go after the real one if you can. Use your reckoning to make short work of all of them. You even get a bit of experience for kiling his copies so take them down for a level up before you finish him and proceed to take down Tirnoch. Once you diminish so much of Gadflow's health, he will cause these runes to appear on the ground that will explode should you go over them AND he will begin hurling fireballs across the area. Dodge this ever how you can and run towards him staying in between the runes. If you can get close to him before he begins, you can easily evade just as he shoots a fireball out and be clear of the runes. Once you defeat him, he'll run off so give chase along with Alyn Shyr.
Reckoning Quest
Battle with Tirnoch
You'll battle through more tuatha now and enter an area of Amethyn. Here you will have to battle splinters of fate of yourself, but they aren't nearly as powerful so no worries and just take them down. Proceed forward and prepare yourself to face Tirnoch. If you've listened to your comrades so far, you'll know that Tirnoch is a giant all powerful dragon that's sealed away and you must make sure she doesn't get out. When you begin the battle, she will constantly suck away your Fate energy and use it to create splinters of fate. Kill them to regain your fate energy and once you have a full bar, you MUST use your reckoning ability. This will cause Tirnoch to get hit and fall giving you some hits in until it runs out. She will create more splinters of you along with swiping around the battlefield with her head so watch out, but it won't cause that much damage if you have decent armor. Kill the splinters and use Reckoning ability as it fills.
As the battle progresses, she'll begin summoning three splinters of fate at once, so watch out. Battle becomes even easier if you have some fate potions on you so craft some before going into the fight if you desire a quick and easy win. When you have depleted her health, you can notice the
prompt on the screen, but you must step back away from her to a certain point in the middle of the area. The camera will kinda hurt this and be a bit confusing, but once you hit it, the battle will be over. You will have your experience mulitplier prompt next so get as much as you can. Congratulations, you've completed the main story of Kingdoms of Amalur and receive a new Twist of Fate.Twist of Fate
Destiny Defiant
+ 5% damage
+ 5% damage resistance
+ 10% mana and health
After the battle and some narrative from Alyn Shyr, you awaken in Rathir. Go outside your room and speak with Agarth and now you're free to roam the world as you see fit to finish off any Lorestones or sidequests.
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Destiny Dominated
You have won the game on Hard difficulty.

You have won the game on Hard difficulty. For this trophy, you will have to begin a new game on the Hard difficulty setting and can NOT change it at all throughout the game. Upon completion of the final quest, you will achieve the trophy. Side quests that aren't pertinent to the main quest may be skipped if simply running through for the trophy. As you play through the story on Hard difficulty, you will always want to stop by in towns and either buy or craft healing/mana potions. Keep a constant supply of them. Practice evading and timed blocking as well to alleviate from wasting potions as much to save a bit of gold and resources.
When in combat, try to sneak and single out enemies so that you aren't taking on mobs as this will get you killed later in the game. Try to never rush a situation and be a bit strategic at first. For any boss battles, try to save a Reckoning as this will make short work of any foe or save you in a pinch with a huge mob. Later, upgrade your Alchemy skill so that you can craft master potions such as a Fate potion that gives you a full Reckoning right then. Keep in mind, while it seems like a challenge, Hard isn't that much worse than normal so just a small difference anyways.
NOTE: All other trophies may be achieved on any difficulty once you have completed the Main Story questline.
When in combat, try to sneak and single out enemies so that you aren't taking on mobs as this will get you killed later in the game. Try to never rush a situation and be a bit strategic at first. For any boss battles, try to save a Reckoning as this will make short work of any foe or save you in a pinch with a huge mob. Later, upgrade your Alchemy skill so that you can craft master potions such as a Fate potion that gives you a full Reckoning right then. Keep in mind, while it seems like a challenge, Hard isn't that much worse than normal so just a small difference anyways.
NOTE: All other trophies may be achieved on any difficulty once you have completed the Main Story questline.
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House of Ballads
Completed the House of Ballads storyline quests.

Completed the House of Ballads storyline quests. This questline will begin when you reach the area of The House of Ballads in the north section of the Odarth region in Dalentarth. Several quests in the game will lead you here so expect to see the residential Fae often. Complete all quests in this questline and you will receive the trophy.
Questline
* Song of Sir Sagrell
Questline
Toggle Spoiler
* Song of Sir Sagrell
For this quest, you must go to the dungeon of Gorguath & fight with the other Fae to assist Sir Sagrell who turns out to be dead. Now you must help them defeat the Death Thresh and retrieve his signet ring, then return to the House. You will be aided during the battle with the Death Thresh so use this to defeat the other smaller enemies first, then focus on him. You'll need to roll often to dodge his energy blasts as you get in close to attack him ever how you please. Once you defeat this enemy, you'll face off with two normal threshes and your help will be killed. Retrieve the ring from his body and then report back to the Fae at the House of Ballads. You will now have the seat of Sir Sagrell and begins your next quest.
* Ballad of Bloody Bones
For this quest you must meet with King Wencen who requests your assistance in carrying out the Ballad of Bloody Bones and save Sir Farerra. You will travel to Uduath and help him battle Bloody Bones which is a mere Fae with faeblades. Take him down and then revive Farerra and then return to the House of Ballads to tell the king.
*Two Knights and a Troll
Now they send you to seek out Tenhwa at the Ballads Library and then you're sent into Haxhi to look for Fae Cairns and must battle the troll Nix with two other brave knights in their ballad. Defeat him and recover remaining ballads here with the knights and then return to Tenhwa. Speak with her and use the Echostone. Recite "you are human now, go" and she'll be free and return to King Wencen to find he's been taken by the Maid. This will begin the final portion of the questline, taking down the Maid and fulfilling the normal ballad as it was told.
*What lies beneath
Go to St. Eadric's Chapel and find Etair the alchemist. Find that he's dead and had been journaling about the maiden and some crystals of power. Talk around town to learn about Brother Wulf and their quarrel over this. Go to the well and search for the crystals and find Brother Wulf. After this use the whistle item you receive and collect the final crystal and return to House of Ballads.
* The Champions
Now begins the next journey of the House of Ballads as you go to meet and finish off the Maid of Windemere in her kingdom. When you gain entrance, you will need to complete several small tasks on your journey to the Maid. You'll face numerous trolls and the boss Sir Elswin, her champion(who is dead, but needs to die again for some reason so revive him). And this completes the quest when you enter her cursed kingdom and speak with the Maid's image yet again.
*Cursed Kingdom
Now you are in the Maid's territory. Now go speak with Sir Sagrell who's trapped in the illusionist world. You must use the whistle again to find and destroy the crystals laid about to free everyone(includes enemies so watch out as you take care of last crystal). Run back to Sir Sagrell and continue from here to the castle. Go to the Bell tower and ring the bell. Now enter into the maid' castle and complete the quest.
*The Hero and the Maid
Now for your battle with the Maid of Windemere and save the King Wencen. inside now, you must rescue each member of the Court of Enchantments and King Wencen himself. Oh and everyone must be killed except the king so prepare to face them all. After that, proceed through the barrier to find that the King is scared and runs off like a girl.. leaving you to face the Maid alone. Shes' tough and you won't even face her one on one.. she'll summon many creatures to aid her as well as the area itself if you get too close to the edges. Near the end, she'll summon a thresh so be careful. Note, her biggest attack is a purple shot of energy. Stay far away from this .. close in and roll away so that it doesn't track you and cause massive damage if it hits. Keep on attacking until you finally manage to bring her down. Keep lots of health potions handy and don't bother with enemies around you, simply focus all efforts on her and pull her away from the edges if you know her near them, otherwise, you'll be killed by the plants.
When you defeat her, you get the option to kill her OR join her.. if you join her, it still counts as completing the House of Ballads and you receive the Iconoclast Twist of Fate (10 % damage with Faeblades, +6% mana, and 3% chance to steal health)
If you kill her, you finish the telling as always has before and lose out on your lover. But you do become queen of the house of Ballads and the King is no more thanks to being impotent and a coward. You receive the same Twist of Fate also, Iconoclast.
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House of Sorrows
Completed the House of Sorrows storyline quests.

Completed the House of Sorrows storyline quests. A man named Bisarane will contact you while you're traveling to Foe's Hearth from Cursewood in the Main Story, after the battle at Mel Senshir. Tell him you'll help the House of Sorrows and this will begin the questline. Complete it for the trophy.
Questline
* The Sorrow's Call
Questline
Toggle Spoiler
* The Sorrow's Call
For this quest, after you're approached by Bisarane and agree to help the House of Sorrows, he asks you to find the Proving Halls in the Midden and undergo their trial. If you're found worthy, then you'll be the one he needs for his mission to stop the Tuatha. Complete the trials within these Halls and once finish agree to help the House. you will complete this quest and begin "Voices of the Dead" after speaking with Bisarane at the end.
* Voices of the Dead
For this quest, you're sent to guide Taibreah to the body of another dead member so that see can see where Cadoroc has gone. Follow her to the location at which she'll use some magic on him, that also for you summons beasts. Fight off the three waves of enemies, the last containing a Bog Thresh, so be wary of this. Defeat them and speak to her to learn of the location you seek, Sioran Crypt. Go there and confront Cadoroc. Kill him and then return to speak with Bisarane.
* A House Divided
Now you must get inside the House of Sorrows, but they've blocked it off so you must traverse the Proving Hall yet again. Go through killing all the Bolgans that get in your way. Once back in the House, speak with Bisarane and get your next objective to help the rebels against the Tuatha in the Fallen Hall. Battle through this dungeon to get to Saturyn who is said to be the cause of the divide and the Tuatha involved with the House of Sorrows. You'll find Myrcyr, who is a hand of Saturyn. Face and defeat him. Return to the House of Sorrows and inform Bisarane of the issue.
* The Eldest
Now he sends you to Damalroc dungeon to meet with two other members known as "The Eldest" and convince them to help Bisarane. Travel through Damalroc dungeon and use the key provided to gain further entry into the place. You'll find a stone you can press to activate the scales, but it doesn't work, instead you're told to bypass the scales and several enemies will approach. Kill them on the scales and the passages each will open. Go through and talk to one of the Eldest and then repeat this same scale process on ther opposite passage. Speak to them and you're ready to proceed on to meet another member of the House of Sorrows. Go to Sinsear now after you choose which of the Eldest will accompany you.
* The Weeping King
In Sinsear, meet with your companion and to unlock the key you need here, you first must gather four different motives from different elite enemies throughout. Gather the four motives and speak with your companion. Now you're free to proceed onto the Crying Eyes that finally guard the key. You have another puzzle here that you must watch what they show you and then pull the levers accordingly. Unsure if this is random, but for me the Left Eye, then the Right Eye, & last was the Middle Eye. They will cry tears in the order you must activate them in. After you get this correct, continue to claim the Key to the Sorrows. Now return to Bisarane at the House of Sorrows. Upon return, you find that Bisarane has used you and is actually Saturyn himself. Kill Myrcyr and the rest of the tuatha invaders now and you will be transported to Esharra to face off against Bisarane/Saturyn.
* Such Sweet Sorrow
Here in Esharra, you will need to dispel several Nexuses to proceed through to Bisarane. Follow Taibreah, who is here with you to each point to open the path, but you will have to face each of the Eldest, Myrcyr again and Cadoroc who've been brought back to life by Bisarane before you can activate the levers guarded by each. Find out through Cadoroc that he knew of Bisarane's scheme so he and several other rebels fled to avoid his plot from happening and you were double-crossed. Proceed forth now and confront him.
Battle with Bisarane.
He wields a staff so be prepared against spells for this battle. As you damage him, he'll summon tuatha and leanshe's to fight you as well. Kill them and then focus back on him so that you don't get over-swarmed. When he's been weakened even more, he'll begin summoning Faer Gorta skeletons after you and even a large group of Niskaru. Be very careful as even on easier difficulties, he is very tough in case you were facing him on Hard difficulty.
After you defeated him and Taibreah seals the sorrows within herself, you'll be transported back to Klurikon. Proceed forward and bear witness to the staff laid upon the altar. This will complete the quest and grant you a new Twist of Fate.
Twist of Fate
Child of Autumn
+5% Elemental Damage
+5% Damage Vs Fae
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Scholia Arcana
Completed the Scholia Arcana storyline quests.

Completed the Scholia Arcana storyline quests. You will need to complete the Scholia Arcana questline for this trophy. This questline can be started when you first go to the Garden of Ysa in Dalentarth during the main story. In here, you can find Docent Augra Tenet in the Scholia Arcana area in south of Ysa city. Speak to him about joining and this will begin your quest.
Questline
*Trial by Fire
Questline
Toggle Spoiler
*Trial by Fire
This quest will be your initiation if you intend to join early int he game when you enter Ysa. speak with Augra Tenet, you tells you that you'll need to complete a trial first. You'll be sent to a cave to battle the Gae Falka enemies to a point. Then you will enter a new part and must battle Tuatha until a masked sorceress lady appears and ends the trial, killing several. You wake up back in the normal world and are sent to a new quest in Aodh.
*The Ruin of Aodh
You're sent here by Savant Aethan Engar, to check out how it's been breached. Beware of all the traps throughout Aodh, but you'll mostly be facing sprites and the like. There are a few sorcerers in here to watch out for as they'll come in pairs and can be a pain. The boss is a possessed woman who'll throw a few fire spells around. Defeat her and take the Sun Stone and then return to Aethan Engar in Ysa.
* The Unquiet Bridge
Now you're sent to check on Mel Aglir in the Plains of Erathell to check on another adept member. When finished you're to meet Aethan Engar in the Rathir Chapter House. So travel through the plains and to Mel Aglir. Here you'll discover that she's been taken by a necromancer and sent to rescue her. Kill him and free her then return to Aethan Engar in Rathir to complete this quest.
* Shardfall
Now you're sent to visit a man named Anker Edmure in Emaire. He asks that you explore the disturbance in Shardfall caverns, but first needs the heart of the Paragon Barghest. It's just north so go kill it and then return to get the completed amulet and go to Shardfall. After you find a body of Cullen, you will see Cadoc Reen as you are leaving, another person possessed. Defeat him, retrieve the Frost Stone from his body, and then return to Engar in Rathir to complete the quest.
* Lightning in a Bottle
Now you must meet Savant Engar on top of Skycrown mountain. Go through here and find Engar and that he's become possessed as well now. Seek him out throughout the Plains and then defeat her/him. Retrieve the Sun and Lightning stones and return to Rathir.
* Unguided Mind
The archsage has requested you so go meet him. However, you find him lying on the floor and are transported to the mind realm. Proceed through and stop Ciara Sydanus who has been possessing everyone including trying to the archsage in this realm. Take out the different parts she's taken over and once you have, go back and speak with him again. Now he gives you a choice before completing the mission and a twist of fate option.
Choose Fearlessness
+1 sorcery & 5% elemental attack
Discipline
+1 sorcery & 5% elemental protection
* Revelation
Now you meet back with the Archsage and he plans to release Ciara Sydanus so that we can finally kill her for good. Begin the summoning ritual with the three stones and then prepare for a battle. Come with any elemental protection you can as you will face off against her and several possessed students. Take them out as she summons to avoid getting ganged up on and then focus all attention on her. She'll throw different spells but aside from this, has no other attacks. Just watch out for the frost bolts, storm winds, and fire balls and roll just before they hit.
Keep up the offense on them and you'll have no issues. If have any Fate potions or a Reckoning, use them to help even the odds. After you defeat her, you become anointed the Archsage and complete the questline. Talk with Eran Methneen and you will achieve your trophy.
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Travelers
Completed the Travelers storyline quests.

Completed the Travelers storyline quests. The traveler's questline will begin in Dalentarth in the Haxhi region at a location known as Star Camp. Here you will be invited to join by another member of the group and sent to speak with the leader. This begins the "The Guided Hands" quest in which you are sent to steal three different items to prove your worth before you're allowed to join the travelers.
Questline
* The Guided Hands
Questline
Toggle Spoiler
* The Guided Hands
For this quest, you must steal three objects throughout Dalentarth. Note that you can take the sneaky approach, OR simply run up and grab the items and get the heck outta dodge so to speak. Just pay off any fines and then return to Star Camp to turn in the quest.
* The Silent Step
Your first real quest as part of the Travelers, you are sent to steal Buru's boots from Ametair as told by the Hierophant. Meet with Aergase and quest continues from there. You will meet with a friend of Ametair's who will warn you that he's not himself and is cursed. However, you can't save him still and much kill him anyways. When you reach Ametair's location, a unique boss battle will begin. He'll constantly disappear and reappear trying to kill you and as you damage him, he will flee to a new section of the area with the roots opening up as he flees. Give chase each time and dodge his strikes as he rushes you. Try using magic or another form of ranged attack so not to get in close where he's most deadly. Once you have killed him & retrieved the boots, return to Star Camp. Now begins the "jailbreak" quest from Crilgarin.
* Jailbreak
For this quest, you will need to go to Ohn's Stand and rescue Grim Onwig, another member of the Travelers. It's protected by Jotun hordes and many gnomish sentries. If you have picks to spare, you can free him yourself, OR have to kill the gnomes and get the key. Also need to collect his gear from around the area and then escape. Now return to Crilgarin in Star Camp to complete this quest and begin the next one.
* Something Borrowed
This quest begins after your rescue Grim Onwig and have reported back in Star Camp. Now they send you to Moon Camp in the Plains of Erathell to meet that camp's leader for future work. You're given a quest to steal three different items again. Go to Rathir and search through the city finding the people you must pickpocket the items from. Then return to Moon Camp and tell Irion.
* Going Rogue
After you return the three items back to camp, you're asked to pray to the Hierophant again. Now you and another member are sent to Rithen to steal an amulet. Make your way there. Once in, you and your partner must help each other by opening the gates and finally making it to the end where the amulet is.. However it's cursed so he's screwed. As you're leaving, Grim shows up to help and inform you that the Hierophant has set you both up. Decide to help him and begin your next mission after you rescue your partner with a tear Grim has.
* Mirror, Mirror
Now you're going on a quest for Grim Onwig, in the Blackened Hall. Here you're going to take the Glass Ambient for him to help with dealing of the Hierophant. Make your way through the trials, watching out not to be seen by the Niskaru here if you can. If one sees you, two more will show up as backup. At the end, you'll face a demon guardian enemy. Take him down using ice or whatever you like, and place the amulet on him. He'll get back up but repeat and he'll stay down. Retrieve the item from the alter and leave. You'll meet Grim again and be asked to go act inconspicuous at Sun Camp in Deteyre.
* The Master's Pick
Once here in Sun Camp, speak to the leader and pray to the Hierophant. You're sent to Adessa here still in Deteyre to steal the master lockpick from her. Instead, you end up stealing a box containing the lockpick, but no lock after you run all about Adessa. Take the box back to camp and then you're told to go to the machine that is said to get into it, located in some mines. Now that you have a broken lockpick from the opening of the box, return to camp for quest complete and the leader to run their mouth.
* Classic Misdirection
Now the hierophant sends you to get a key and steal the loot from one of their enemies, Maun. Go to the prison and speak to him and receive part of his key. He informs you that he also gave the other parts of the key to some rival families and they're battling it out in a nearby cave mine. Go there and claim his treasure, but ofcourse, you do and find that it's fake and he set you up. Upon leaving, however, you'll be met by Grim Onwig again. Take his quest now to recover some missives in the plot against the Hierophant.
NOTE: For this quest, when you're inside the cavern getting the keys and looking for the treasure, you can pretty much run by all the people fighting if you don't feel like battling them atm. Grab everything and run.
*The Purloined Letters
Going back to Adessa now and meeting with Phasmer, the member who you saved before thanks to Grim. You must enter the vaults of Adessa and find the Missives of Sable. Once down in the vaults, eithe make sure to bring lots of lockpicks OR a few primere picks so you can make through the Very hard locked doors wiht ease and you won't have to fight with dispelling the chests that contain the vault keys. Either way, simply make your way through and claim the missives and escape. Return to Grim now with the missives and complete the quest.
* Thick as Thieves
Now that Grim's plan is fully devised, you'll be making your way to the ruins underneath Sun Camp to deal with Argine, the true hierophant. Now you're to meet with the whole gang from the Hierophant, to Crilgarin, to Grim down under the Sun Camp. Go there and make your way through hiding and sneaking past the guards until you reach the end. Now you have a decision to make which will affect the twist of fate you recieve. Either frame Argine OR set up and betray Grim Onwig. Make your decision and go down that path. Plant the missives on whichever and then escape through the jump point. Don't kill whoever you framed and simply run away. Meet back with your gang and kill any gnomes or guards that get in the way to freedom. Talk with Argine or Grim and the quest will be completed and you become in charge of the Travelers.
Twist of Fate Opportunity
Siding with Grim as normal and protecting the Travelers from corruption of the Hierophant.
+ 1 finesse skills
+6% piercing Damage
Side with Argine and undermine Grim's plan
+1 finesse skills
+6% Evasion
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Warsworn
Completed the Warsworn storyline quests.

Completed the Warsworn storyline quests.
During your travels, you will most likely pass through the region of Yolvan and enter Shieldring Keep. Here you can begin the Warsworn questline. Also, you can be referred to the Warsworn by completing a quest to retrieve three Red Legion daggers for a man in Didenhil. Simply complete the entire questline and you will achieve this trophy.
Questline
* The Road Patrol
Questline
Toggle Spoiler
* The Road Patrol
This will be your initiation quest of sorts and you will be sent to meet with some other Warsworn members on patrol duty. Upon completing the quest, all other members are dead except yourself and one other who discover it's Niskaru. Thus completes this quest and begins a new one, "The Heart of Sibun".
* The Heart of Sibun
For this quest, you and Ost Ordura enter the caves of Brigand Hall Caverns and face numerous traps, bandits, and more niskaru. Eventually, it's discovered that some dark mages are behind it and Ost is killed. Finish them off and continue exploring further. You will discover a Niskaru Tyrant boss and must defeat him and retrieve an amulet the mages were using. It will be a tough battle, but keep your shield up and evade as necessary whilst using your preferred attack method to defeat him. If you have a Reckoning saved, activate it now and take it down. Watch out for it will leap across the area at you and will extend it's arms to swipe you as well. Encircle it if you are melee and attack when you see it's vulnerable. Return to Shieldring Keep to complete this quest.
* Lock and Key
You're sent into the Plains of Erathell to Helmgard Keep to meet with another leader of a warsworn base. Here speak with Grian Shane who ssends you to the Ancient Vault. Meet with another member and then enter into the vault to discover some more mages like before. Kill them and then you'll sent back to Grian to report what has happened. Now discover he's locked up the other member on account she might have betrayed them. She gives you a key that now you must seek out their locksmith and question him about it being a copy.
Once you do, you find more mages trying to kill him and he explains another member had asked him to make that copy of the key. Return to Helmgard Keep and report back to Grian Shane.
* House with no Doors
Now you're sent to check into a situation in the Catacombs of Rathir. Go here and find some more mages and some idiot who tells their plan partly like most evildoers do and kill him. Return to Gwyn who's waiting for you in Rathir and discuss action about Besin, the mastermind they told you about.
* The Isle of Eamonn
Go with Gywn to the Eamonn Isle to stop Besin. Once here, you'll battle more mages and then enter the fortress located here on this island. Battle through the mages here and finally you will come to a dead end with more of the mages and learn of Besin's ultimate plan. Now return to Shieldring Keep and report all that has happened. Did I mention you get a promotion? Oathblade
* The Mystic Hammer
Now you're sent to get the remnants of the mystic hammer item from the tomb of Eagonn. After you've collected it, you'll go meet with Gywn Anwy in Ironfast Keep in Detyere. Now it's determined that you must reforge this hammer into it's original form. Go to the Hall of the Firstsworn where you'll battle your way through many cobolds and the ilk to find the sacred passage. Once there and you reforge the hammer with the remains, you'll receive the Mystic Hammer and the quest will be complete.
*The Mountain Prison
With the hammer, you head to Cloudrest Mountain to the prison of Niskaru Lord Khamazandu and stop Anru Besin. Now the warsworn will take down Besin with your help so continue through killing the niskaru and mages as you progress, and keep in mind that you'll need the Mystic Hammer to break the pillars Khamazandu will cause to come up. Finally defeat Besin and his mages and you'll be given a choice about what to do, become khamazandu's instrument or let him stay imprisoned. After you decide, it will affect which twist of fate you receive. but still completes this questline here after you return to the Hall of the Firstsworn.
side with Khamazandu
Forsworn
+1 might, +10% physical damage, +5% fire damage
Defeat Besin
Truesworn
+1 to might, +10 % chance for critical hit on Niskaru, +6% stun duration
*
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Reckoning Rampage
Killed 5 enemies with a single Fateshift.

Killed 5 enemies with a single Fateshift. To obtain this trophy, you will need to activate the Reckoning ability and then kill five enemies before using your fateshift power. Reckoning is activated when you have a full fate meter and press
&
simultaneously. When you have killed all your enemies, you will see a prompt to press the
button to use the fateshift. Do this now and you will achieve this trophy.
NOTE: When your Reckoning mode is active, your fate meter will steadily decrease until it's emptied or you use the fateshift, which will drain it completely so keep in mind. Also when you fateshift, you have another option to rapidly press another button(
,
,
,
) to increase the experience multiplier for the kills.
&
simultaneously. When you have killed all your enemies, you will see a prompt to press the
button to use the fateshift. Do this now and you will achieve this trophy. NOTE: When your Reckoning mode is active, your fate meter will steadily decrease until it's emptied or you use the fateshift, which will drain it completely so keep in mind. Also when you fateshift, you have another option to rapidly press another button(
,
,
,
) to increase the experience multiplier for the kills. [top]
Niskaru Slayer
Killed 25 Niskaru.

Killed 25 Niskaru. This trophy will come with normal playthrough of the game through the Main Quest alone, but if you take on many sidequests and the factions, you will achieve it much quicker. Definitely taking on the Warsworn missions will give you plenty of opportunities for the trophy.
***Niskaru Farming***
Get a quest from Nell in Ayten, Plains of Erathell, to go play these four windstones located in Ayten Circle.Here you must play a certain tune with the stones encircling the area. Play them wrong and a niskaru shows up. Correct order is from the Lowest stone to highest stone. Lowest, Low, middle, High, Highest. Do NOT select the correct orders as it will complete this section and end your farming. It's pointless to farm them as you will get it story related anyways, but it's possible here.
Main Quest, "The Great General, will have you battle many niskaru in succession and even if you hadn't killed one, it's possible to achieve the trophy at this point.
***Niskaru Farming***
Get a quest from Nell in Ayten, Plains of Erathell, to go play these four windstones located in Ayten Circle.Here you must play a certain tune with the stones encircling the area. Play them wrong and a niskaru shows up. Correct order is from the Lowest stone to highest stone. Lowest, Low, middle, High, Highest. Do NOT select the correct orders as it will complete this section and end your farming. It's pointless to farm them as you will get it story related anyways, but it's possible here.
Main Quest, "The Great General, will have you battle many niskaru in succession and even if you hadn't killed one, it's possible to achieve the trophy at this point.
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Out of Your League
Killed an enemy 4 levels higher than you.

Killed an enemy 4 levels higher than you. *Missable. During the course of the game, you should proceed a bit further out of the area you're currently questing in so that you may encounter a higher level enemy for this trophy. You will know that the enemy is higher level by the color of it's name, so you will be looking for a red enemy so to speak. Yellow will indicate an enemy is around your level, while orange means they are slightly higher leveled than you, and red will mean four levels or more. When you face this threat, you will definitely want to try and single them out even if you are playing on the easier difficulty. Simply defeat the foe and you will obtain this trophy.In the beginning of the game, when you are lower leveled, there will be more chances and opportunities to encounter this increased threat. More of the guards will be higher leveled from you in the towns, however late in the game you will find they become near your level as well.
A tip from NytemareRulez, you can go to jail and free a prisoner as they will be higher level than you(red enemy at level 3 for me). Simply pick the lock, sneak past the guards and collect your gear. Pull the level to open the cell nearby and kill the prisoner. He will mostly cower in fear, so wail on him as quick as you can before guards get involved. Do this in Gorhart, just pickpocket someone and select go to jail. This will also grant you the Jail Break trophy when you bust out. The guards also will be higher than you, but fully armed so their battle will be much tougher.
Save a reckoning for the battle so you'll have the upper hand, even if fighting a mob of higher leveled enemies. Try and take on something that you may know what's it's weak against to have another advantage on your side.
NOTE: It's labeled missable as later in the game, it becomes that much harder to locate higher leveled enemies than you so go for this early as you can in the game and you might need to do it around levels 1-3. Also, if after you complete the game, you still haven't achieved this trophy, but aren't higher than about level 30-32ish, you may find a chance to fight a RED enemy inside the Primordia cave, unlocked after you beat Tirnoch. Their will be normal enemies inside up mostly, but you can find two Chicken Overlords there. They use flamethrower attacks and shoot poison eggs at you, but are otherwise harmless and will simply run about each other.
They were orange labeled, if I remember correctly when I was level 36-37.
A tip from NytemareRulez, you can go to jail and free a prisoner as they will be higher level than you(red enemy at level 3 for me). Simply pick the lock, sneak past the guards and collect your gear. Pull the level to open the cell nearby and kill the prisoner. He will mostly cower in fear, so wail on him as quick as you can before guards get involved. Do this in Gorhart, just pickpocket someone and select go to jail. This will also grant you the Jail Break trophy when you bust out. The guards also will be higher than you, but fully armed so their battle will be much tougher.
Save a reckoning for the battle so you'll have the upper hand, even if fighting a mob of higher leveled enemies. Try and take on something that you may know what's it's weak against to have another advantage on your side.
NOTE: It's labeled missable as later in the game, it becomes that much harder to locate higher leveled enemies than you so go for this early as you can in the game and you might need to do it around levels 1-3. Also, if after you complete the game, you still haven't achieved this trophy, but aren't higher than about level 30-32ish, you may find a chance to fight a RED enemy inside the Primordia cave, unlocked after you beat Tirnoch. Their will be normal enemies inside up mostly, but you can find two Chicken Overlords there. They use flamethrower attacks and shoot poison eggs at you, but are otherwise harmless and will simply run about each other.
They were orange labeled, if I remember correctly when I was level 36-37.
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Cleaning up the Streets
Killed 50 bandits.

Killed 50 bandits. For this trophy, you simply need to slay over 50 bandits throughout the game. In the first few areas of Dalentarth, like Odarth and nearby dungeons, for example, you can find plenty enough of the Red Legion Bandits to earn the trophy, but need not waste time grinding for it unless you really want to. Just keep exploring around checking into all the legion camps around the world and keep slaying them until you earn your trophy.
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Blades of Glory
Acquired 10 Unique weapons (Special Delivery weapons excluded).

Acquired 10 Unique weapons (Special Delivery weapons excluded). This trophy will be obtained through normal playing of the game most likely if you're the type to explore and open every chest you come across. Most of the unique weapons are simply higher leveled gear, but will NOT be in one certain location or another. Sometimes you'll receive some type of loot or retrieve it in a quest as a reward, but most of the unique weapons will be found at random and by luck. Just explore the world of Amalur until you have found your ten weapons for the trophy. The Detect Hidden skill will make this even easier as it will allow you to find secret doors and treasures throughout the world and this means more chances to discover these weapons.
NOTE: Unique weapons are ones that are colored Purple and often sell very good. Always try to hold onto them even if you don't want to equip them or the gear you find as if can wait until reach a town, you can exponentially increase your gold by thousands.
NOTE: Unique weapons are ones that are colored Purple and often sell very good. Always try to hold onto them even if you don't want to equip them or the gear you find as if can wait until reach a town, you can exponentially increase your gold by thousands.
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Foiled Again!
Parried 100 times.

Parried 100 times. For this trophy, you will need a shield and a couple enemies. Simply wait for them to attack you, and then block just before it hits and you will do a parry. It will slow down for a brief moment and have some glow between you and the enemy as you knock them back.
Pick an enemy that you can read their moves easiest for the parry's. Then simply farm an area of them until you get your parry count. Note that you will need to do an ability(Riposte) out of parry so you can reserve going for the trophy until you're set on that. Try to parry throughout the game normally and then once you unlock that ability, finish off any you have remaining. You have to parry 100 times so be a while just sitting there over and over.
Found it easiest to parry the barghest enemies as they are a bit slower than wolves and attack more reserved. Simply watch for them to raise onto their hind feet and claw you and then put your shield up. Any enemy that you can block and is easiest for you will work.
Pick an enemy that you can read their moves easiest for the parry's. Then simply farm an area of them until you get your parry count. Note that you will need to do an ability(Riposte) out of parry so you can reserve going for the trophy until you're set on that. Try to parry throughout the game normally and then once you unlock that ability, finish off any you have remaining. You have to parry 100 times so be a while just sitting there over and over.
Found it easiest to parry the barghest enemies as they are a bit slower than wolves and attack more reserved. Simply watch for them to raise onto their hind feet and claw you and then put your shield up. Any enemy that you can block and is easiest for you will work.
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Trapper
Killed 25 enemies with traps.

Killed 25 enemies with traps. To acquire this trophy, you will need to start with upgrading your finesse skills in order to acquire the trapping skills. Now you'll need to use these traps to kill atleast 25 enemies. Easiest to set a trap in front of you while sneaking near a group of enemies and then shoot near them to get their attention so when they come running, they go through your traps. Also helps to save the game and set difficulty on easy so enemies are weaker and to weaken them first before allowing them to trip the traps.
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Riposte!
Landed 25 special attacks out of Parry.

Landed 25 special attacks out of Parry. For this trophy, you will need to invest at least 50 points into either the Might talent tree or Finesse talent tree as well as unlocking the Brutal Weaponry talents up to III or the Precise Weaponry talents up to level III. Doing this and acquiring the next talent of Weaponry IV for either Might or Finesse, you will gain the ability Riposte' or Punishment and allows for special attacks from parry.
NOTE: If you go for the triple class destiny and get the top tier version of Universalist, it unlocks all weapon mastery abilities so keep in mind if you don't have enough points invested yet, though you should if you put them all into one grouping rather than divide, but one method on how I accomplished it.
NOTE: If you go for the triple class destiny and get the top tier version of Universalist, it unlocks all weapon mastery abilities so keep in mind if you don't have enough points invested yet, though you should if you put them all into one grouping rather than divide, but one method on how I accomplished it.
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Would you like Fries with That?
Landed 100 complete attack chains.

Landed 100 complete attack chains. You will achieve this trophy when you successfully land over 100 full attack chains. Each weapon has different pattern chains so experiment around with different ones, but this trophy will come in time with normal playing as long as you keep attacking with your weapon until the end of the chain. This is noticed by a slightly slower but stronger hit such as a slam with the hammer or downward heavy slash with the longswords. Afterward, there's a pause and you continue attacking as normal with a new chain. Easily accomplished on Normal and Hard as enemies will take more hits before dying and if you attack groups of enemies to ensure your chain is constant.
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Shock and Awe
Killed 100 enemies with abilities.

Killed 100 enemies with abilities. For this trophy, you will need to kill 100 enemies using your abilities such as Comet Dash or Quake and includes any of your spells you acquire. Abilities are used by holding the
button and then selecting either
,
,
, or
buttons. As you level up and invest more points into your skill trees, you will acquire different abilities to aid you during the game.
button and then selecting either
,
,
, or
buttons. As you level up and invest more points into your skill trees, you will acquire different abilities to aid you during the game. [top]
And then there were None
Killed 500 enemies with abilities.

Killed 500 enemies with abilities. For this trophy, you simply need to kill 500 enemies with your abilities. For more information, refer to Shock and Awe.
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Juggler
Landed 5 consecutive hits on a launched enemy.

Landed 5 consecutive hits on a launched enemy. This trophy will take a little bit depending on how good your attack timing is. Firstly, equip a pair of daggers in either the primary or secondary slots and the longsword in the other. Try and single out one enemy and use the longsword's upward swing to launch them into the air then immediately start attacking with your daggers. Will take a few tries, but practice makes perfect. I accomplished with no effort so not too hard.
For the upward swing attack, you need to strike once and then give a slight pause and then attack. Should do the attack if timing was right. Also, you're capable of transitioning between primary and secondary attacks very easily to help the chain with the enemy launched up.
NOTE: There are other weapons capable of launching enemies as well, but will require skill upgrades in order to unlock. Method listed was the one I found easiest and quickest for the trophy.
For the upward swing attack, you need to strike once and then give a slight pause and then attack. Should do the attack if timing was right. Also, you're capable of transitioning between primary and secondary attacks very easily to help the chain with the enemy launched up.
NOTE: There are other weapons capable of launching enemies as well, but will require skill upgrades in order to unlock. Method listed was the one I found easiest and quickest for the trophy.
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Elixir of Fate
Made a potion with the Essence of Fate.

Made a potion with the Essence of Fate. For this trophy, you will need to harvest or find an Essence of Fate reagent and then craft it into a potion. I recommend saving before hand if you are trying to brew something without know the ingredients so that you don't waste your essence of fate. Some special enemies will drop them sometimes in case you are having difficulty locating and acquiring them.
Keep in mind that you also will need a fully leveled Alchemy skill as well in order to brew Master Potions that involve the Essence of Fate. You could use potions that increase your alchemy by one if you're one level away from the Master rank maxed out as well to save an ability.
4 Essence of Fates = Fate Potion for a easy and very useful one.
Keep in mind that you also will need a fully leveled Alchemy skill as well in order to brew Master Potions that involve the Essence of Fate. You could use potions that increase your alchemy by one if you're one level away from the Master rank maxed out as well to save an ability.
4 Essence of Fates = Fate Potion for a easy and very useful one.
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It didn't Explode!
Made a stable potion by experimenting.

Made a stable potion by experimenting. For this trophy, you will need to locate an alchemy table in one of the towns, like Gorath for example. Simply select to experiment with crafting potions and select any of your reagents that seem similar to mix into a stable potion. If they don't mix right, you'll get an unstable potion that has different & random effects. Listed soon will be some basic potion recipes along with some very helpful ones during the game.
NOTE: If you have the alchemy skill fully leveled, all alchemical recipes will be available and open.
Some sample recipes to use are Black Cohosh and Emebereyes for a minor healing potion. Try and mix ingredients that have similar descriptions for better results and increase skills in the Alchemy set for more reagents and possibilities.
NOTE: If you have the alchemy skill fully leveled, all alchemical recipes will be available and open.
Some sample recipes to use are Black Cohosh and Emebereyes for a minor healing potion. Try and mix ingredients that have similar descriptions for better results and increase skills in the Alchemy set for more reagents and possibilities.
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Green Thumb
Harvested 10 of each type of reagent.

Harvested 10 of each type of reagent. Throughout the game, you will happen across plants that you can interact with and harvest reagents from. These are used for crafting and potions and the chances of acquiring said reagents are based on your alchemy skill level. For the trophy, you will need to acquire at least 10 of each of the 20 different reagents in the game. You can collect and craft as you get them as long as you have eventually collected minimum of 10 overall for each. List coming soon as completed, work in progress and formatting to be updated as get info in. Most reagents are found all throughout the world, whilst some are little bit more rare than others. There are around 20 different reagents that you will need to be harvested. The Essence of Fate does not count for these so only the other 19 need to be harvested, but you still need to acquire the 10 Essence of Fates, which will come through harvesting and from using your Reckoning ability.
Be sure to collect all the reagents as you go and make a count of each one until you gather 10. If you won't be brewing many potions, then avoid buying any reagents so you will get a more accurate count on the number you'll need later as well. I ended up needing to go after a White Flake even though I thought I needed Scarab Salts. So be sure to keep up and avoid the time hunting for the wrong one.
NOTE: You will have to harvest them, as collecting from treasure chests or buying does not count towards this. However, the Essence of Fate reagents CAN be bought or acquired from kills. You can still harvest, it's only very rare in in a few locations. Also, reagents will all replenish in about 2 game day's worth of time. So if you know of a good area to farm in, harvest all you can, then leave to do some quests and return later to re-harvest.
Description & Rarity of Each Reagent
- Dark Glow Caverns in Shadow Pass in Alabastra
- Bhaile (all throughout and several spots where you battle Gadflow)
- Amethyn area
1. Located in Ettinmere in north(exact location forgotten)
2. Located in Plains of Erathell, Acatha, north of Skycrown Cavern
3. Located in path between Menetyre and The Hollowlands in a hidden door.
4. Klurikon, Caeled Coast, south of Damalroc dungeon in a little path, sitting near a well thing
Be sure to collect all the reagents as you go and make a count of each one until you gather 10. If you won't be brewing many potions, then avoid buying any reagents so you will get a more accurate count on the number you'll need later as well. I ended up needing to go after a White Flake even though I thought I needed Scarab Salts. So be sure to keep up and avoid the time hunting for the wrong one.
NOTE: You will have to harvest them, as collecting from treasure chests or buying does not count towards this. However, the Essence of Fate reagents CAN be bought or acquired from kills. You can still harvest, it's only very rare in in a few locations. Also, reagents will all replenish in about 2 game day's worth of time. So if you know of a good area to farm in, harvest all you can, then leave to do some quests and return later to re-harvest.
Description & Rarity of Each Reagent
- Embereyes - Very common throughout all of Amalur, glowing red and yellowish plant
- Black Cohosh - Very common throughout all of Amalur, glowing black and purple jewel looking plant
- Cripplespore - Common (mostly found in caves and dungeons), brown group of fungus
- Sky Blossom - Common in Plains of Erathell but found all throughout, bluish colored flower petaled plant
- Leechwood Bark - Common in areas of Dalentarth(Ettinmere & Webwood) & Klurikon, found all throughout, big greenish cluster of pods growing near bottom of trees
- White Flakes - Common,(found mainly in caves), White mushroom like plant
- Sativa Fibers - Common, leafy stem like plants
- Eel Petals - Very common throughout all of Amalur, glowing yellowish green like petals on a stem
- Ysa's Breath - Very common in Dalentarth, Yellowish flower
- Scarlet Flowstone - Common mostly found throughout Klurikon and Detyre, dark reddish stone
- Scarab Salts - Uncommon, Detyre and Plains of Erathell (found mostly in caves and dungeons), bright bluish stone formation
- Star Thistle - Common throughout all of Amalur, similar to a dandelion
- Bloodroot - Common mostly found throughout Klurikon & Detyre, dark glowing red flowers over a root
- Scarwood Bark - Uncommon, found mostly in Dalentarth regions, cluster of purple flowers on a root
- Softscrabble Powder - Uncommon, look around dungeons in Detyre(found mostly in caves and dungeons), dullish glowing clear stones
- Seaflax - Uncommon, found mostly in Plains of Erathell & Klurikon, green leafy plant
- Tindertwig - Common, found all throughout Amalur, root with some blue flowers over it
- Edelweiss - Rare in Dalentarth (common over Deteyre/Plains of Erathell), White blades of weeds protruding in a cluster
- Prismere Dust - Rare, found mostly near end game areas and in Alabastra, Bright purple like stone formations
- Dark Glow Caverns in Shadow Pass in Alabastra
- Bhaile (all throughout and several spots where you battle Gadflow)
- Amethyn area
- Essence of Fate - Very Rare to harvest, mostly acquired by enemies defeated with Reckoning ability, white/purple plant with blue flowers and purple and blue swirling light around it. DOES NOT NEEDED TO BE HARVESTED TO COUNT! Acquired by any means works.
1. Located in Ettinmere in north(exact location forgotten)
2. Located in Plains of Erathell, Acatha, north of Skycrown Cavern
3. Located in path between Menetyre and The Hollowlands in a hidden door.
4. Klurikon, Caeled Coast, south of Damalroc dungeon in a little path, sitting near a well thing
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Good as New
Repaired a piece of equipment.

Repaired a piece of equipment. Simply repair a piece of equipment and you will achieve this trophy. This is done by using a repair kit item and the blacksmithing skill. Easily accomplished within beginning of the game, in the Allestar Tower when you find 2 repair kit items. Simply use to mend your weapon or armor and the trophy is yours.
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Shop Class
Crafted a piece of equipment with Blacksmithing.

Crafted a piece of equipment with Blacksmithing. For this trophy, you will need to locate a blacksmith's forge, mostly located inside the towns around the world. There is one accessible inside Gorath just beyond the Allestar Glades when you are able to explore the world. Here you will also find a chest containing several components that you will be able to craft with, otherwise, you'll have to locate them throughout the world. However, if you have a few skill levels in the blacksmithing tree, you can find components on enemies as loot that will help you.
Simply craft any item from the basic components and you will achieve this trophy.
Simply craft any item from the basic components and you will achieve this trophy.
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Master of the Forge
Crafted an item that uses all 5 forge component slots.

Crafted an item that uses all 5 forge component slots. To acquire this trophy, you will need to upgrade your blacksmithing skills to max to first be able to craft items with all five components. Now as with the other crafting trophies, you simply need to acquire the basic components which most are supplied for you sometimes or can be stolen from around the shops and make any weapon utilizing all five slots. These will be acquired by disarming traps and sometimes looted from enemies and chests. Easiest way to gather components is to go into a town and loot the blacksmithing chests. These you are allowed to take anyways, but if you see something you need, simply steal it and pay off the bounty from the guards.
For this, you may need to fully level the Blacksmithing skill in order to be capable of crafting with all five component slots. If you have the Alchemy skill fully leveled, you can brew a Master potion that can help increase your blacksmithing by three to save on points.
NOTE: You may be able to achieve this trophy with only have the first level of the Master tier of the blacksmithing skill tree. As that will allow you to craft a weapon with five slots as the trophy asks for. I did this with blacksmithing fully mastered so can't double check now, but my understanding would say you don't need the max level. Easiest way to achieve is to wait until later in the game and see a fateweaver. Save your game and then reset your abilities and level. Level up boosting whichever skill you want, in this case, Blacksmithing, and craft an item using all components. Then reload and repeat for another skill. Set it back to how you originally wanted to be leveled up when you're finished.
For this, you may need to fully level the Blacksmithing skill in order to be capable of crafting with all five component slots. If you have the Alchemy skill fully leveled, you can brew a Master potion that can help increase your blacksmithing by three to save on points.
NOTE: You may be able to achieve this trophy with only have the first level of the Master tier of the blacksmithing skill tree. As that will allow you to craft a weapon with five slots as the trophy asks for. I did this with blacksmithing fully mastered so can't double check now, but my understanding would say you don't need the max level. Easiest way to achieve is to wait until later in the game and see a fateweaver. Save your game and then reset your abilities and level. Level up boosting whichever skill you want, in this case, Blacksmithing, and craft an item using all components. Then reload and repeat for another skill. Set it back to how you originally wanted to be leveled up when you're finished.
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Romancing the Gem
Crafted an Epic Gem.

Crafted an Epic Gem. For this trophy, you will first need to upgrade your Sagecrafting skill to the first rank of the Master Tier level, which requires you be at least level 16. This rank and upgrade will allow you to craft epic gems. There will be an option at a sagecrafting alter for making epic gems so select this and then choose two of your pristine gems to fuse. Doesn't matter what kind you make, as long as one is crafted you will receive the trophy.
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Diamond in the Rough
Crafted a Pristine Shard.

Crafted a Pristine Shard. For this trophy, you will need to invest about 4-5 points into your Sagecrafting skill tree in order to create pristine shards by combining 2 lambent shards. Simply select to craft a more powerful shard in the Sagecrafting selections (not the normal craft option as this isn't the same thing) and select any pair of shards to fuse. When you have crafted a pristine shard, you will achieve this trophy.
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They Never saw it Coming
Backstabbed 20 enemies.

Backstabbed 20 enemies. For this trophy, you will need to sneak up on at least 50 enemies and kill them with the backstab technique. This is done by entering stealth mode (
) with a dagger weapon equipped in either the primary or secondary weapon slot and pressing the
if primary or
if secondary buttons when it pops up as you sneak up to the enemy. If using daggers and the enemy is weak enough, you will do a one shot killing animation, however, with faeblades you will do critical damage more than normal, but not the one shot kill.
) with a dagger weapon equipped in either the primary or secondary weapon slot and pressing the
if primary or
if secondary buttons when it pops up as you sneak up to the enemy. If using daggers and the enemy is weak enough, you will do a one shot killing animation, however, with faeblades you will do critical damage more than normal, but not the one shot kill.
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Cartographer
Discovered 100 locations.

Discovered 100 locations. You will achieve this trophy after you have located and discovered 100 new locations of the game. Each dungeon, settlement, and area you come across with count towards this and you most likely will located nearly enough by the end of the game. Just try to cover as much of the world when you're traveling as possible and should have no difficulty in acquiring the trophy. This trophy will be easier if you are taking on and finishing many of the game's side quests and faction quests as they take you to many new areas. Check on the Stats page if you are curious of how many locations you've discovered.
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The Great Detective
Detected 25 hidden things.

Detected 25 hidden things. For this trophy, you will need to upgrade your Detect Hidden skill to the point where hidden treasures become revealed. Also if you upgrade it further hidden doors as well become revealed and this will count towards the trophy. These treasures and doors will be shown on your in game map so keep an eye out for them. Treasures will be a treasure box and doors will be a passage way icon. While traveling in just one area such as Ettinmere, you are capable of locating over 25 hidden things for the trophy.
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Loremaster
Found all Lorestones.

Found all Lorestones. As you journey through the Faelands, you will sometimes come across a stone pillar of sorts with ancient carvings on them. These contain memories of all the Fae as they have recorded. There are 31 different types of lorestones for you to collect and listen to the stories of. Each type has five individual stone memories to find and listen to, except the final four(Fall, Summer, Winter, & Spring) as these have 10 stones apiece. Collecting all of a set will grant a permanent bonus to your character so they become very helpful as you progress.
I will begin compiling and keeping track as I locate them, but feel free to help as the list will be very extensive in it's own for the size of the game. Posting the Name of the lorestone and then how many are located in the main regions + any that may be hidden, hard to find, and inside a dungeon. Any questions, feel free to ask.
NOTE: If you invest enough points to max out the detect hidden skill, all lorestones will become shown on your map. Very helpful in finding any remaining later in the game or for locating one or two that still are missing from each set. Some lorestones will be in points that are hidden and you need the hidden door skill as well so keep in mind.
Located on the IGN website is listed all locations with images. However, I will still list a basic description for each one that I find throughout playing.
http://www.ign.com/wikis/kingdoms-of...ing/Lorestones
I will begin compiling and keeping track as I locate them, but feel free to help as the list will be very extensive in it's own for the size of the game. Posting the Name of the lorestone and then how many are located in the main regions + any that may be hidden, hard to find, and inside a dungeon. Any questions, feel free to ask.
NOTE: If you invest enough points to max out the detect hidden skill, all lorestones will become shown on your map. Very helpful in finding any remaining later in the game or for locating one or two that still are missing from each set. Some lorestones will be in points that are hidden and you need the hidden door skill as well so keep in mind.
Located on the IGN website is listed all locations with images. However, I will still list a basic description for each one that I find throughout playing.
http://www.ign.com/wikis/kingdoms-of...ing/Lorestones
Toggle Spoiler
DALENTARTH LOCATION LORESTONES
These lorestones will all be found throughout the Dalentarth area of Amalur
Dalentarth Stones
These stones will be spread across Dalentarth in it's many different regions.
1. The first lorestone you'll find. Located in Allestar Glades, you'll pass this in the opening of the game
2. North-East section of Odarth
3. Inside the entrance to Caer Nyralim.
4. Garden of Ysa, as you enter Ysa, go straight ahead and will be hidden behind a pillar to the left
5. South of Brunuanth dungeon in Lorca-Rane region.
Odarth Stones
These will all be found throughout the Odarth region
Webwood
All five Webwood Lorestones found throughout Webwood region
Haxhi Stones
All five Haxhi Lorestones found throughout Haxhi region
Glendara Stones
All five Glendara Lorestones found throughout the Glendara region
Ettinmere Stones
All five of the Ettinmere Lorestones will be found in the Ettinmere Region
Gorguath Stones (Dungeon Located in Odarth nearby House of Ballads)
1. Inside the dungeon, near the entrance
2. In the center area where you battled the Death Thresh
3. In the far end of area after you have acquired signet ring from body of Sir Sagrell
4. Down one of the right paths from the entrance to Gorguath
5. *DETECT HIDDEN SKILL* For this one, you will need to invest some skill points into the Detect Hidden set so reveal hidden doors.
Sidhe Stones
All Sidhe Lorestones will be found through The Sidhe.
* 1. Located near an island area of Aodh's entrance
* 2. Just slightly north of Aodh where the previous stone was located
* 3. Bottom South of the area in a little space jutting into the mountain, east of Rundamir
* 4. To the East of region, near long path leading to Garden of Ysa, nearby a lone Summer Fae by itself
* 5. Also nearby Aodh, to the west, overlooking the water by a jump point up above
Yolvan Stones
Aren't found in Yolvan but in Webwood Castle area in the quest, Cutting the Threads. To complete the quest, you will need to find all five lorestones.
Summer's End Stones
All located inside the Cursed Kingdom of Summer's End
1. Outside Windemere entrance in Lorca Rane before the passage
2. Just before proceeding into Summer's End location
3-5. These last three stones are in Summer's End area inside Windemere
Castle Windemere Stones
All of these stones are located throughout the Castle where you will battle the Maid of Windemere for the House of Ballads questline. You will need to defeat her in order to retrieve the last stone.
Plains of Erathell Lorestones
These lorestones will be found all throughout the Plains of Erathell area of Amalur.
Wold Stones
All the Wold Lorestones will be found in the Wold region of the Plains
Tala-Rane
All of the Tala-Rane lorestones will be found throughout the Tala-Rane region of the Plains
Cradle of Summer
1. Found North of Emaire and nearby the Bristlethorn Dungeon before the path leading to the Cradle of Summer region
2. Found in the middle of the path leading to the Cradle of Summer from the Forsaken Plains
3-5. Lorestones 3-5 are found within the Cradle of Summer
Galefor
All of the Galefor lorestones will be found throughout the Galefor region of the Plains
Kandria
All of the Kandrian lorestones will be found throughout the Kandria region of the Plains
Detyre Lorestones
These lorestones will all be found throughout the Deteyre area of Amalur. They will be a bit more difficult as to their locations being spread throughout area and the rocky cliffs making it difficult to track even with the Detect Hidden skill maxed showing them on the map. At times, you will need to venture around the area to get to a lower or higher part to reach.
Alserund
All of the Alserund lorestones are found within the Alserund region of Detyre
Apotyre
All of the Apotyre lorestones are found within the Apotyre region of Detyre
The Hollowlands
All of the Hollowlands lorestones are found within the Hollowlands region of Detyre
The Red Marshes
All of the Red Marsh lorestones are found within the Red Marshes region of Detyre. Two of these lorestones will be found by traversing the Tomb of Fyragnos, which you'll need to complete two sidequests to gain full access to the other areas of the tomb as well. Keep in mind when you see some you can't reach. Many entrances to the Tomb so watch what you're doing.
Menetyre
All of the Menetyre lorestones are found within the Menetyre region of Detyre
Klurikon Lorestones
These lorestones will all be found throughout the Klurikon area of Amalur. Many of these lorestones will be close to together and found with relative ease through simple quests of the area.
Klurikon Stones
These lorestones will be found in the several different regions of Klurikon, similar to the Dalentarth stones from the beginning.
1. Cursewood, near path from Cursewood to The Midden
2. Cursewood, near path from Cursewood to The Midden, south of the first Klurikon lorestone/North of Seven Widow Mine
3. The Keening, just to the right of entrance to Ghennig dungeon, nearby a jump-point overlooking some cages
4. Drowned Forest, Just to the right of entrance to Bonnlach dungeon
5. Northern section of Caeled Coast, just south of Odi's Camp (camp is near path leading to Drowned Forest)
The Midden Stones
All these stones are located throughout the Midden region of Klurikon. Also, taking part of the quest, Man's Best Friend, you will pass by each one of them if you look close enough. The first one is located nearby the quest location, so don't miss it.
Caeled Coast Stones
1. West of Odi's Camp
2. South of Damalroc dungeon on main path heading deeper into Caeled Coast
3. South of Seawatch on one path leading to Castle Ansilla
4. South of Seawatch on another path leading to House of Pride/Alabastra entrance
5. Found nearby Castle Gastyr in northern Caeled Coast region
Seasons Lorestones
These groups contain 10 each of the specific lorestones and are scattered all throughout Amalur
Spring Stones
1. Dalentarth, Odarth Region, South of Gorguath dungeon
2. Dalentarth, located in the middle of the path from Webwood to Lorca-Rane
3. Dalentarth, Located in Lorca-Rane, south of Brigand Hall Caverns
4. Plains of Erathell, Forsaken Plains, south of Mull Rane dungeon
5. Plains of Erathell, Twyli Coast, near Cull and Rithen
6. Plains of Erathell, Forsaken Plains, north of Bitter Cove dungeon
7. Plains of Erathell, south of Virki dungeon in Kandria
8. Plains of Erathell, north of Derfel's house in northern Kandria
9. Deteyre, Alserund, found north of Caer Elathra
10. Deteyre, in between path from Menetyre to The Hollowlands
Fall Stones (Stone of Autumn)
Most of the Autumn stones will all be located inside of a dungeon so keep in mind, hard to track them.
1. Located in Dalentarth, Odarth Region - Agnur Farhal dungeon
2. Also in Dalentarth, Odarth Region - Agnur Farhal dungeon
3. Located in Plains of Erathell in the Blackened Hall
4. Plains of Erathell, Forsaken Plains - Mull-Rane Dungeon
5. Also located in Plains of Erathell, Forsaken Plains - Mull-Rane Dungeon
6. Foe's Hearth dungeon, located in The Midden region of Klurikon
7. Located in Damalroc dungeon, in Caeled Coast region of Klurikon
8. Found inside Mordus-Torr dungeon in the Shadow Pass region of Alabastra
9. Found in Weconai Dungeon located in Twilight Pass region of Alabastra, South of Eventide
10. Also found within Weconai dungeon located in Twilight Pass
Summer Stones
1. Dalentarth, Webwood, found north of Canneroc
2. Dalentarth, Lorca-Rane region, west of Wardens' Bridge
3. Dalentarth, Found East of Gorhart in Odarth region
4. Plains of Erathell, Forsaken Plains, North of Bitter Cove area in
5. Plains of Erathell, middle of Cradle of Summer nearby the stream
6. Plains of Erathell, middle of the forsaken plains far east of Emaire
7. Plains of Erathell, Acatha, South of Gloomthicket
8. Plains of Erathell, south of Virki Dungeon in Kandria
9. Deteyre, Meneteyre, near path leading to Apotyre
10. Deteyre, Adessa, by entrance from the Apotyre area
Winter Stones
1. Klurikon, Cursewood, nearby the entrance to Mel Senshir
2. Klurikon, The Midden, nearby north of Tinehil
3. Klurikon, Drowned Forest, left in a path of entrance to Sioran Crypt
4. Klurikon, Caeled Coast, to left of House of Pride and Alabastra entrance
5. Klurikon, The Keening, to left of entrance of Rahnil
6. Alabastra, path from High Fulgen to Shadow Pass nearby in main story Ventrilio and Alyn Shyr will be waiting.
7. Alabastra, Shadow Pass, at entrance to a hidden door and Glowlode Cavern
8. Alabastra, Twilight Pass, nearby Ashmoor settlement
9. Alabastra, Amaura, to left of entrance to House of Vengeance
10. Alabastra, Bhaile along path to the right when you battle a prismere troll
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Bookworm
Read 50 books.

Read 50 books. Simply collect all books you find and select to read them. Any skill books and random books you come across inside people's houses will count for this so always read them from the bookcases or any documents you get in quests as these will count. Even if the bookcase is red, indicating you're committing a crime, you can still select it and read the book. As long as you don't take it, but if you do just pay off the fine.
Extra Books
Find a book in the Livarium of Adessa. You will come here during a quest for the Travelers when you need to break into the Adessian Vault for a specific item. Take care of the quest, by locating all 8 of the volumes of Adessa. Then you acquire the Persuasion skillbook. So that's 9 books you get read this way, along with passing by other bookcases through Adessa in each area. This quest and finding Brother Til's collection from a beginning quest will grant you ten more books. Just some extra books that you get paid for and rewarded.
Extra Books
Find a book in the Livarium of Adessa. You will come here during a quest for the Travelers when you need to break into the Adessian Vault for a specific item. Take care of the quest, by locating all 8 of the volumes of Adessa. Then you acquire the Persuasion skillbook. So that's 9 books you get read this way, along with passing by other bookcases through Adessa in each area. This quest and finding Brother Til's collection from a beginning quest will grant you ten more books. Just some extra books that you get paid for and rewarded.
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Big Spender
Spent 200,000 gold.

Spent 200,000 gold. For this trophy, simply spend over 200,000 gold on equipment, repairs, healing, etc throughout the game and you will acquire it. No special need to go for this trophy by wasting gold as you will definitely acquire by games end. However if going for the bribe trophies as well that will count towards spending the amount of gold so keep in mind. If you have several hundred thousand gold on your character at once, you can easily rack up a bounty for over100,000 and then pay it off and repeat. This will easiestly net you the trophy if you are having a difficult time for some reason.
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Five Finger Discount
Stole and fenced an item.

Stole and fenced an item. For this trophy, simply go into a house within one of the towns and steal something. This will be indicated by the container being shown in red and when you select it, items inside will be shown also with a percentage of how likely you are to get caught. Take anything and then go to the nearest town of Star Camp, nearby Didenhil to the East. Here there will be a trader named Hidon that buys stolen merchandise, regardless if you're apart of the Travelers or not.
Also, if you upgrade your Mercantile skill to max, you are capable of selling all your stolen gear to any merchants in the game. All is required is one stolen item be sold away and the trophy is yours.
Also, if you upgrade your Mercantile skill to max, you are capable of selling all your stolen gear to any merchants in the game. All is required is one stolen item be sold away and the trophy is yours.
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Where's My Wallet?
Pickpocketed 20 times.

Pickpocketed 20 times. For this trophy, you simply need to go into stealth mode,
, and pickpocket someone from behind while they are unaware of your presence. It will be similar to you trying to steal an object with a percentage to the likelihood of getting caught doing so. It will only count if you are able to pickpocket the person WITHOUT being detected so keep in mind when going for the trophy that you can't just roam all over just grabbing whatever. You are allowed, even if they see you to check their pockets and see the percentage of getting caught before attempting. Keep an eye on the alert icon while you're in stealth around people as the more red it is, the higher the percentage of getting caught will be. Simply go into a town and sneak about near only one person. Take something and then move on to someone else. Try saving before hand so if you get caught but don't want them to be mad at you temporarily, you can reload. Simply pickpocket 20 times undetected so that it registers in the game's system and you will achieve this trophy.
, and pickpocket someone from behind while they are unaware of your presence. It will be similar to you trying to steal an object with a percentage to the likelihood of getting caught doing so. It will only count if you are able to pickpocket the person WITHOUT being detected so keep in mind when going for the trophy that you can't just roam all over just grabbing whatever. You are allowed, even if they see you to check their pockets and see the percentage of getting caught before attempting. Keep an eye on the alert icon while you're in stealth around people as the more red it is, the higher the percentage of getting caught will be. Simply go into a town and sneak about near only one person. Take something and then move on to someone else. Try saving before hand so if you get caught but don't want them to be mad at you temporarily, you can reload. Simply pickpocket 20 times undetected so that it registers in the game's system and you will achieve this trophy.[top]
Jailbreak
You broke out of jail.

You broke out of jail. For this trophy, you will need to commit a crime and get put in jail by the guards. When the guards collect you, they'll ask for the fine, resist arrest, or go to jail. Save in a separate file and simply try to pick the lock as needed for the trophy. When you have escaped, you will obtain your trophy and become wanted again. This trophy becomes easier if you have your lockpicking skill upgraded some, so early in the game if you want to knock the trophy out, upgrade it till Very Easy locks are always successful when force picked and you'll have no problems.
[top]
A Life of Crime
Got caught committing a crime 25 times.

Got caught committing a crime 25 times. For this trophy, you may want to save and then reload afterwards if want to grind it and get it out of the way. Simply continuously pickpocket or steal items in plain site so that you are caught and keep going and then bribe off the guards or whatever you want to do. Need to do this 25 times being caught to achieve the trophy.
[top]
Crime Doesn't Pay
Spent over 10,000 gold in crime bribes.

Spent over 10,000 gold in crime bribes. For this trophy, you simply need to commit any crimes you can, and then when the guards come to collect you, pay the fines of gold instead of going to jail or resisting arrest. This trophy is easier if you haven't spent many skill points into the Persuasion skill as that lowers the cost of bribes so keep in mind when going for this trophy. You can re-spec your skills later by a Fateweaver in case you want to have this skill upgraded more. Simply go into one of the early towns and keep robbing and pickpocketing people. Also helps to save before hand so you can simply reload afterwards and avoid the gold shortage and waste. This will help in your getting caught committing 25 crimes AND pickpocketing people trophies as well so keep in mind to try for it all together to save time.
NOTE: If you can get a high enough bounty, such as a few assaults and murder or two, and have over 10,000 gold to pay for it, you can do one big bribe for the trophy.
NOTE: If you can get a high enough bounty, such as a few assaults and murder or two, and have over 10,000 gold to pay for it, you can do one big bribe for the trophy.
[top]
Some of This, Some of That
Unlocked a two-class hybrid destiny.

Unlocked a two-class hybrid destiny. To achieve this trophy, you simply need to level up and put at least six points each into 2 of the 3 skill trees for Melee, Sorcery, & Finesse. When you do this, it will give you next the option to select a destiny. Pick the one that will use both and the trophy will pop. You can change your destiny cards in the game menu as long as you have the required skill tree points.
[top]
It is your Destiny
Unlocked a top tier destiny.

Unlocked a top tier destiny. For this trophy, you will need to invest the majority of your points into one particular skill tree of Melee, Finesse, & Sorcery. Also, you can mix them all up and acquire the top tier for the multi-skilled destinies as they require slightly less points than the primary skill and give you more options to play with different abilities. You are able to respec your talents and skills during the game by visiting a Fateweaver to toy around with this if you just wanted to trophy, but wanted your abilities specced a different way.
For this tier of destiny, you will most likely be near level 36-37 before you have enough points into your ability trees. However, it may take you up to level 40.Could be easiest if you want to visit a fateweaver and respec your points simply for the trophy to one specific tier, and then fix it back however you desire after trophy pops. For one tier, takes 109 points into a single tree for the top tier destiny... takes 110 points for a dual class top tier destiny ... and 111 for the triple class destiny. I had to be level 36 which gave me 111 points, so around this level you should have plenty, at least for the single top tier destiny.
For this tier of destiny, you will most likely be near level 36-37 before you have enough points into your ability trees. However, it may take you up to level 40.Could be easiest if you want to visit a fateweaver and respec your points simply for the trophy to one specific tier, and then fix it back however you desire after trophy pops. For one tier, takes 109 points into a single tree for the top tier destiny... takes 110 points for a dual class top tier destiny ... and 111 for the triple class destiny. I had to be level 36 which gave me 111 points, so around this level you should have plenty, at least for the single top tier destiny.
[top]
Jack of all Trades
Unlocked a Jack of All Trades destiny.

Unlocked a Jack of All Trades destiny. To achieve this trophy, you simply need to put at least 2 points into all three skill trees of Melee, Sorcery, & Finesse. Doing so will unlock a basic Fate for you to choose granting minor increases to points of all three and granting you this trophy.
You are capable of resetting your skills at a later time in case you want to change your skills. Also, best if you don't want to waste the gold, to save before you level up do this and then reload to level up how you want to. Works for Hybrid trophy as well.
You are capable of resetting your skills at a later time in case you want to change your skills. Also, best if you don't want to waste the gold, to save before you level up do this and then reload to level up how you want to. Works for Hybrid trophy as well.
[top]
Breaking and Entering
Picked 50 locks.

Picked 50 locks. You will achieve this trophy over time after you have picked 50 different locks. They range from Very Easy to Very Hard and is done by rotating the Right Analog stick to a certain angle, and then sliding the bar with the Left Analog stick across until it opens. If you are in the correct place with the right stick, the bar will slide across with ease, but if it's not, then the pick itself will begin to wobble and shortly break.
[top]
Open Sesame
Dispelled 50 wards.

Dispelled 50 wards. Throughout the game, you will come across chests and urns that will have a special purple and black glow to them. These are wards placed on them to increase the difficulty for you to loot the items. For the trophy, you simply need to dispel 50 wards throughout the game. This is done in an unique minigame of ways where your cursor is rotating around in a circle with special glyphs spread throughout. You must select them as your cursor goes over the glyph to dispel it. Dispel all the glyphs in the allotted time and the chest will become dispelled.
The Dispelling skill will make these easier so invest some points into them so that you gain extra tries and more time to complete them. If you fail to dispel it in time, it will explode and damage your character, possibly cursing you as well. You will have plenty of opportunities for this trophy through normal playing of the game, but check into all dungeons and around the world for as many as possible.
NOTE: In Adessa, find the Laboratories and speak to a gnome named Daedinnear. He'll ask that you practice some dispelling and has three chests with wards on them upstairs. He lets you attempt to dispel them and then return to him after you've dispelled at least one. The first set will be Very Easy wards, and then you have two more sets of very easy afterwards. Then he upgrades the wards to Easy for the next three sets. After that, they become Average followed by Hard and Very Hard.
You get three opportunities with each difficulty to dispel the three chests and then he upgrades them basically. These will count towards the total. After playing through the game, you should barely have to go through the first few rounds of very easy and Easy, but go as far as it takes. Unsure if you can keep going after Very Hard, but if you unlock them all, that's 45 total wards dispelled you will have acquired. Tip by Cloudstrife769
The Dispelling skill will make these easier so invest some points into them so that you gain extra tries and more time to complete them. If you fail to dispel it in time, it will explode and damage your character, possibly cursing you as well. You will have plenty of opportunities for this trophy through normal playing of the game, but check into all dungeons and around the world for as many as possible.
NOTE: In Adessa, find the Laboratories and speak to a gnome named Daedinnear. He'll ask that you practice some dispelling and has three chests with wards on them upstairs. He lets you attempt to dispel them and then return to him after you've dispelled at least one. The first set will be Very Easy wards, and then you have two more sets of very easy afterwards. Then he upgrades the wards to Easy for the next three sets. After that, they become Average followed by Hard and Very Hard.
You get three opportunities with each difficulty to dispel the three chests and then he upgrades them basically. These will count towards the total. After playing through the game, you should barely have to go through the first few rounds of very easy and Easy, but go as far as it takes. Unsure if you can keep going after Very Hard, but if you unlock them all, that's 45 total wards dispelled you will have acquired. Tip by Cloudstrife769
[top]
A Wink and a Smile
You have succeeded at 50 Persuasion attempts.

You have succeeded at 50 Persuasion attempts. Missable Trophy. You will achieve this trophy over time by succeeding at persuasion attempts. As you level up, you will need to put a few points into your persuasion skill in order to be good enough to complete 50. In the beginning, you're likely to fail more than succeed, but give it time and you will achieve your trophy. Try to save often if you're in a town talking to the people so that if you encounter a few speech challenges, you can reload if you fail or leave to level up a bit so you can invest a point or two into upgrading first. Even late in the game with max skill, you have varying percentages so save before attempting or reload if you fail so not pushing the number later in the game.
Also, keep in mind that when you're given choices with NPCs, don't immediately select I'll do the quest or No I won't. If you speak to them about the situation, sometimes, you'll get a new dialogue option and another chance for persuasion attempt. Many persuasion attempts will come with completing the Faction story lines and through sidequests, however the Main Questline will offer you plenty to manage the trophy.
http://www.gamefaqs.com/boards/99114...4413/693517577
Also, keep in mind that when you're given choices with NPCs, don't immediately select I'll do the quest or No I won't. If you speak to them about the situation, sometimes, you'll get a new dialogue option and another chance for persuasion attempt. Many persuasion attempts will come with completing the Faction story lines and through sidequests, however the Main Questline will offer you plenty to manage the trophy.
Toggle Spoiler
http://www.gamefaqs.com/boards/99114...4413/693517577
Listed here in this thread are some of the storyline ones you can read up on. I don't take any credit for the list written in the GameFaqs thread, but perhaps can help those interested.
[top]
Bull in a China Shop
Smashed 1,000 objects.

Smashed 1,000 objects.This is yet another trophy that will come in time. Simply all boxes and jars you come across, smash and break them ever how you want to. In time after you have destroyed 1,000 different things, you will achieve this trophy. Breaking everything is a good idea since you get gold from it and it's not a crime. Inside buildings will have tons of boxes sitting around all over so walk through throwing spells around town or your chakrams and you never have to get close. Just make sure you don't accidentally hit
on the directional pad as you'll turn on hostile mode and can attack NPCs.. Could end badly.Note: Enemies' skulls don't count in case you were wondering.
[top]
Streaker
You spoke to someone while not wearing clothes.

You spoke to someone while not wearing clothes. This trophy you can acquire shortly into the beginning of the game, but you need only speak with an NPC while wearing no armor or clothing. Go into your inventory and unequip all clothing/armor. Now simply speak to anyone you are able to talk with and the trophy is yours. Also note that you do need to remove your shield for this trophy to pop.
At the beginning of the game, simply remove all armor and then when you rescue the gnome, speak with him like this and trophy will pop. Save trouble later on. Just don't forget to reequip your character afterwards.
At the beginning of the game, simply remove all armor and then when you rescue the gnome, speak with him like this and trophy will pop. Save trouble later on. Just don't forget to reequip your character afterwards.
[top]Kingdoms of Amalur: The Teeth of Naros DLC Trophy Guide
For help on the DLC pack, "The Teeth of Naros", please refer to the trophy guide here: In The Teeth of Naros DLC TROPHY GUIDE
[top]Kingdoms of Amalur: The Legend of Dead Kel DLC Trophy Guide
For help on the DLC pack, "The Legend of Dead Kel", please refer to the trophy guide here: The Legend of Dead Kel DLC TROPHY GUIDE
[top]Credit
*Firstly, many thanks to the developers of Kingdoms of Amalur: Reckoning, 38Studios/BigHugeGames, and to Ken Rolsten, Salvatore, McFarlane, and everyone else involved with the creation of this epic game! 
* Thanks to NytemareRulez and Kratos for trophy tips and chats about KoA:R! Also thanks to Cloudstrife for his Dispelling tip.
* Thanks to Renegade (Lee) for the Trophy Guide Banner
* Thanks to NytemareRulez and Kratos for trophy tips and chats about KoA:R! Also thanks to Cloudstrife for his Dispelling tip.
* Thanks to Renegade (Lee) for the Trophy Guide Banner
| Contributors: , |
Created by , 01-19-2012 at 01:56 PM Last edited by , 06-19-2012 at 11:51 PM Last comment by on 01-17-2013 at 07:53 PM 31 Comments, 42,833 Views (protected) |
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