Mafia II - Joe's Adventures DLC Trophy Guide

- 1Introduction
- 2Overview
- 3Tips & Strategies
- 4Roadmap
- 5Trophies
- 5.1What Witness? Finish the Witness level in "Joe's Adventures."
- 5.2Arctic Grave Push the chief witness into the ice lake in "Joe's Adventures."
- 5.3Dockyard Discord Finish the Connection level in "Joe's Adventures."
- 5.4Five Finger Discount Finish the Supermarket level in "Joe's Adventures."
- 5.5Mind the Goods Finish the Cathouse level in "Joe's Adventures."
- 5.6Same Shirt, Different Day Finish Joe's Adventures on any difficulty.
- 5.7Hypersonic Reach 2000 points for one velocity run in "Joe's Adventures."
- 5.8Jacked Jumper Reach 200 points for one Jump in "Joe's Adventures."
- 5.9Driftin Daddy-O Reach 200 points for one Drift in "Joe's Adventures."
- 5.10Jack of all Trades Reach 10 different score actions in one mission in "Joe's Adventures."
- 6Credits
[top]Introduction
While you were fist fighting your way through prison with Vito in Mafia II, did you ever think to yourself "I wonder what Joe is doing right now?" Well, now we have the answers! This DLC fills in the blank between Vito's arrest and release from jail for stealing ration stamps. You play as Joe, who is trying to find who sold out the operation, while Vito tries not to get bum-raped in the slammer. Oh, and there are 10 new trophies for you to get, and I'll tell you how to get them!
[top]Overview
Players: 1
Online Trophies: No
Cheat Codes Affect Trophies: N/A
Estimated Time to Platinum: 5-10 hours
Minimum Playthroughs: 1
Collectibles Trophies: None
Missable Trophies: None
Glitched Trophies:
Jacked Jumper
Online Trophies: No
Cheat Codes Affect Trophies: N/A
Estimated Time to Platinum: 5-10 hours
Minimum Playthroughs: 1
Collectibles Trophies: None
Missable Trophies: None
Glitched Trophies:
Jacked Jumper [top]Tips & Strategies
Use Cover- Cover can save your life. While in cover, you regain health, are sheilded from almost all fire, and you can peak and lean to fire when you need to.
Watch The Clock- Most missions are timed. This is a downside, and it does'nt make much sence because their were hardly any timers in the main story. Never the less, pay attention to the clock. Most times, on Easy, you'll have spare time, but this is not a guarantee. Also, all trophies are obtained in the story, even the car trick trophies. So be careful.
Watch Your Ammo- There are about a dozenguns in Joe's Adventures, and they all use different ammo. So remember to switch weapons frequently when ammo is low.
Drive Fast- The speed limit for most roads in the game is 40 MPH. Forget that! If you're a good driver, hover around the 80 mark. Plus, 75 MPH is the beginning of the velocity run mark.
Use The Map- Cops apear on the radar as small blue rectangles. They could not be easier to spot! Just look at the map from time to time so you can avoid them.
NOTE- While playing Joe's Adventures, you will only receive trophies that involve Joe's Adventures. You can not earn a main story trophy.
Watch The Clock- Most missions are timed. This is a downside, and it does'nt make much sence because their were hardly any timers in the main story. Never the less, pay attention to the clock. Most times, on Easy, you'll have spare time, but this is not a guarantee. Also, all trophies are obtained in the story, even the car trick trophies. So be careful.
Watch Your Ammo- There are about a dozenguns in Joe's Adventures, and they all use different ammo. So remember to switch weapons frequently when ammo is low.
Drive Fast- The speed limit for most roads in the game is 40 MPH. Forget that! If you're a good driver, hover around the 80 mark. Plus, 75 MPH is the beginning of the velocity run mark.
Use The Map- Cops apear on the radar as small blue rectangles. They could not be easier to spot! Just look at the map from time to time so you can avoid them.
NOTE- While playing Joe's Adventures, you will only receive trophies that involve Joe's Adventures. You can not earn a main story trophy.
[top]Roadmap
- Finish the story line, obtaining all mission related trophies and hopfully
Arctic Grave - Replay certain missions that give you a good oportunity to obtain the car trick related trophies. Obtain
Arctic Grave as well if you have not already.
[top]Trophies
[top]
What Witness? 
Finish the Witness level in "Joe's Adventures."
This is the first mission in Joe's Adventures, and it's none too difficult. Unfortunatly, it's long. In the spoiler is a complete walkthrough-
Toggle Spoiler
1- The mission starts with Joe driving to the gas station. If you cannot manage this, quit now.
2- Chase down the rat. This is easy, his car is'nt fast. I ran him into a tractor trailer, and then a cutscene begins.
3- This portion is timed. Go immediatly to the station, but be careful. Your car can slip on the road easily. Once your inside, a cutscene begins.
4- This is a short chase level. Just follow the real snitch through the train yard, and when you catch him a cutscene begins. For an easier time, shoot out his knee caps.
5- You'll have to use a phone and call Luca, and there is a pay phone only a few yards from your position.
6- Follow the police, and when they enter the car, get in your own and follow them to the cheif witness's position.
7- Exit the vehicle and head to the lake to your right, then cross the ice to the boat house.
8- This is a little difficult, the important thing to remember is to focus on combat. You should have no problems on Easy, but for higher difficulties, just remember that the timer only starts when a bullet is fired. If your good, you can stealth kill the first few enemies and buy yourself more time. When the shooting does start, use cover and heal when you can.
9- This is quite difficult. This is a car chase and Take 2 gives you one of the worst cars in the game. Try to stay at a constant 40 miles per hour, and try your hardest to push the witness into the lake for the Arctic Grave trophy. If you can't do this, don't fret. Just focus on running him into another car later on, then get out of your car and shoot him.
10- Now just drive back to Freddy's and meet Luca.
1- The mission starts with Joe driving to the gas station. If you cannot manage this, quit now.
2- Chase down the rat. This is easy, his car is'nt fast. I ran him into a tractor trailer, and then a cutscene begins.
3- This portion is timed. Go immediatly to the station, but be careful. Your car can slip on the road easily. Once your inside, a cutscene begins.
4- This is a short chase level. Just follow the real snitch through the train yard, and when you catch him a cutscene begins. For an easier time, shoot out his knee caps.
5- You'll have to use a phone and call Luca, and there is a pay phone only a few yards from your position.
6- Follow the police, and when they enter the car, get in your own and follow them to the cheif witness's position.
7- Exit the vehicle and head to the lake to your right, then cross the ice to the boat house.
8- This is a little difficult, the important thing to remember is to focus on combat. You should have no problems on Easy, but for higher difficulties, just remember that the timer only starts when a bullet is fired. If your good, you can stealth kill the first few enemies and buy yourself more time. When the shooting does start, use cover and heal when you can.
9- This is quite difficult. This is a car chase and Take 2 gives you one of the worst cars in the game. Try to stay at a constant 40 miles per hour, and try your hardest to push the witness into the lake for the Arctic Grave trophy. If you can't do this, don't fret. Just focus on running him into another car later on, then get out of your car and shoot him.
10- Now just drive back to Freddy's and meet Luca.
[top]
Arctic Grave 
Push the chief witness into the ice lake in "Joe's Adventures."


Push the chief witness into the ice lake in "Joe's Adventures."
Ah, this trophy. This would'nt be too hard, except you have a terrible car that can't handle on ice, and you can fall in the water as easy as the witness. I recomend ramming him when he is close to the water, or even better, grinding his side and running him into the water. This last one is tricky because he can turn and you will lose control of your car.
S3ONE-
S3ONE-
Tip for the "Arctic Grave" trophy - ram / block the witness car with your own motor until you force him to stop. Jump out of your car and shoot out the tyres of the witness car. Not only does this slow the witness down making it easier to catch and push him, but it's easier to slide him into the lake.
[top]
Dockyard Discord 
Finish the Connection level in "Joe's Adventures."


Finish the Connection level in "Joe's Adventures."
Alright, this is a mission you unlock after finishing a few missions for Tony. To unlock this mission, you must complete-
1) Going out of Business
2) Limo Movin'
3) Smugglers' Luck
Here is a full text guide-
1) Going out of Business
2) Limo Movin'
3) Smugglers' Luck
Here is a full text guide-
Toggle Spoiler
1) First, you and Tony will need to eliminate all threats to get into the warehouse. Use the cover provided, and remember that there are enemies on higher elevations.
2) Move to the warehouse and take cover by the door. If you need more health, there is a cola behind you on a crate. Try and stay in cover, I recommend using a M1 Garand and the grenades that are lying around. In the middle of the warehouse, there are 2 M1 Garands and some MKII Grenades.
3) Remove the wheel blocks.
4) The crank is on the catwalk. Prepare for a fight.
5) As soon as the enemies show up, fire on them with an automatic weapon. Many enemies have been dropping Thompson 1928 sub-machine guns. Use these wisly. Take cover and watch your flank, as enemies will come up through the sides. You can use any remaining MKII's as well.
[top]
Five Finger Discount 
Finish the Supermarket level in "Joe's Adventures."


Finish the Supermarket level in "Joe's Adventures."
For this trophy, you get to live the American Dream. By robbing a supermarket. Before you can do this, you need to finish the following missions-
Marty-
-Skunk In The Trunk
-Saving Marty
Eddie-
-A Lesson In Manners
-Send A Message
-Gunrunning
-Stolen Goods
Charlie-
-Can't Stop Me Now
-Greaseball's Arena
Giuseppe-
-Old Man's Perils
-Charlie's Car
-Bomb Under The Seat
I have a full text guide below for Supermarket-
Marty-
-Skunk In The Trunk
-Saving Marty
Eddie-
-A Lesson In Manners
-Send A Message
-Gunrunning
-Stolen Goods
Charlie-
-Can't Stop Me Now
-Greaseball's Arena
Giuseppe-
-Old Man's Perils
-Charlie's Car
-Bomb Under The Seat
I have a full text guide below for Supermarket-
Toggle Spoiler
1- Alright, you and Tony have to fight to the middle of the store and get the owner. Just use the cover and watch out for sharpshooters in high positions. I recommend using the M1A1, but any automatic will work.
2- For this part, you need to suppress enemies attacking your position. They will pop smoke grenades, but don't waste ammo on the smoke, just kill what you can see. Remember, if you can't see them, they can't see you! Use a battle rifle (K98, M1 Garand) and keep down their fire.
3- Follow Tony down the stairs, but pick up the K98 in the office. When you get to the swiss chessed garage door, take up a cover position on near the garage door, behind Tony and to his left. Be very cautious. You are no longer fighting cops, you are fighting SWAT. Shoot for the head with a battle rifle, and if they get close, swich to a shotgun to finish the job. Once you clear the store, run to the cherry-red Potomac Indian on display.
4- The police are out of their vehilcles, so run the road block. Put some quick distance between them and you and keep on going, cross the bridge to the east of the market and you should be okay.
2- For this part, you need to suppress enemies attacking your position. They will pop smoke grenades, but don't waste ammo on the smoke, just kill what you can see. Remember, if you can't see them, they can't see you! Use a battle rifle (K98, M1 Garand) and keep down their fire.
3- Follow Tony down the stairs, but pick up the K98 in the office. When you get to the swiss chessed garage door, take up a cover position on near the garage door, behind Tony and to his left. Be very cautious. You are no longer fighting cops, you are fighting SWAT. Shoot for the head with a battle rifle, and if they get close, swich to a shotgun to finish the job. Once you clear the store, run to the cherry-red Potomac Indian on display.
4- The police are out of their vehilcles, so run the road block. Put some quick distance between them and you and keep on going, cross the bridge to the east of the market and you should be okay.
[top]
Mind the Goods 
Finish the Cathouse level in "Joe's Adventures."


Finish the Cathouse level in "Joe's Adventures."
Time to kick back, relax, and enjoy the view. Of enemy mobsters trying to shoot you. Before you can go sightseeing (so to speak), you need to finish the following missions-
Charlie-
-Highway Racing
Rocco-
-Bet On That
-Hit Contract
-In The Shadows
-Piece Of Cake
Here is another super amazing text guide-
Charlie-
-Highway Racing
Rocco-
-Bet On That
-Hit Contract
-In The Shadows
-Piece Of Cake
Here is another super amazing text guide-
Toggle Spoiler
1- Just walk through the cathouse to Eddie.
2- Alright, this is a bit difficult. You'll be supported by Eddie, so they won't all focus on you. You need to fight your way out of the cathouse, while resisting the temptation to shoot the dancers
The Cathouse has alot of cover, and alot of Mafioso. Just duck in and out of cover, watching out for shotgun toting enemies and flanking routes, particulary at the end when you and Eddie go in different directions. The Thompson M1928 is optimal, but the enemies also drop Grease Gun ammo. Take note, the Grease Gun and MP40 are weaker than the M1928 and M1A1. It is wise to stock up at Harry's store before hand. When you exit a cutscene begins and the trophy should unlock.
2- Alright, this is a bit difficult. You'll be supported by Eddie, so they won't all focus on you. You need to fight your way out of the cathouse, while resisting the temptation to shoot the dancers
[top]
Same Shirt, Different Day 
Finish Joe's Adventures on any difficulty.


Finish Joe's Adventures on any difficulty.
Bet you thought it was over at the Cathouse! Sorry, but the hardest part is still ahead!
Note- This level automaticly begins after Cathouse
Epic text guide below-
Note- This level automaticly begins after Cathouse
Epic text guide below-
Toggle Spoiler
1- Take cover behind one of the pillars and clear the room. You can shoot through the sides of the beige colored beams that enemies hide behind, so take out everything you see. Then, make a move upstairs, and continue fighting to the opposite balcony. Their are about 1 dozen mobsters here.
2- Now head into the construction area. This is tough! Mobsters are everywhere, and some have explosives. Stay in cover and mow them down with an automatic.
Shoot the floodlights as well, they are blinding. Check your corners, enemies like to suprise you. If you did'nt stock up on ammo, you may be in some trouble. I stocked up right before cathouse and I still ran out of automatic ammo by the time I got to Rocco.
3- When you see Rocco and his kevlar clad guards, your nearing the end. This part sucks. The guards are nearly invinsible on EVERY body part, not just the torso. Use what ever automatic ammo you have and then switch to a battle rifle, preferable the M1 Garand. Shoot for the head! If they get close to you, use the shotgun to stop them dead!
Proceed up the stairs to face another 6 of these guys, and use the same strategy. If you have no Garand ammo, use the K98. It packs more punch, but is slower. When your done, head up the stairs to finish Rocco.
4- Enjoy the hilarious cutscene and flip Luca a well deserved bird!
2- Now head into the construction area. This is tough! Mobsters are everywhere, and some have explosives. Stay in cover and mow them down with an automatic.
Shoot the floodlights as well, they are blinding. Check your corners, enemies like to suprise you. If you did'nt stock up on ammo, you may be in some trouble. I stocked up right before cathouse and I still ran out of automatic ammo by the time I got to Rocco. 3- When you see Rocco and his kevlar clad guards, your nearing the end. This part sucks. The guards are nearly invinsible on EVERY body part, not just the torso. Use what ever automatic ammo you have and then switch to a battle rifle, preferable the M1 Garand. Shoot for the head! If they get close to you, use the shotgun to stop them dead!
Proceed up the stairs to face another 6 of these guys, and use the same strategy. If you have no Garand ammo, use the K98. It packs more punch, but is slower. When your done, head up the stairs to finish Rocco.4- Enjoy the hilarious cutscene and flip Luca a well deserved bird!
[top]
Hypersonic 
Reach 2000 points for one velocity run in "Joe's Adventures."


Reach 2000 points for one velocity run in "Joe's Adventures."
Alright, this one is a bit difficult. I found 2 good ways of doing it-
Method One- Start a mission with a long time limit, then ignore the objective and driving to the highway (marked on your map as a long yellow road circling the city) in a fast car, preferably an Ascot Bailey or Walker Rocket with full tuning. Once you get there, step on it! You may have to go around it more than once, but don't worry, it's a full circuit. Just start at the top near Joe's Apartment and keep going until you pass the docks. You should have it by then.
Method Two- Begin the mission Highway Racing for Charlie. He provides you with a supercharged Ascot Bailey, now you do the rest. The mission takes you on a highway speed run, so when you get on the Hunter's Point-Uptown bridge, accelerate and try to keep going when you turn off to get on the highway. If not, don't fret. Just go as fast as possible (which is fast) and follow the highway until you get the trophy.
Hoff's Method, courtesy of DAVEYHASSELHOFF -
Method One- Start a mission with a long time limit, then ignore the objective and driving to the highway (marked on your map as a long yellow road circling the city) in a fast car, preferably an Ascot Bailey or Walker Rocket with full tuning. Once you get there, step on it! You may have to go around it more than once, but don't worry, it's a full circuit. Just start at the top near Joe's Apartment and keep going until you pass the docks. You should have it by then.
Method Two- Begin the mission Highway Racing for Charlie. He provides you with a supercharged Ascot Bailey, now you do the rest. The mission takes you on a highway speed run, so when you get on the Hunter's Point-Uptown bridge, accelerate and try to keep going when you turn off to get on the highway. If not, don't fret. Just go as fast as possible (which is fast) and follow the highway until you get the trophy.
Hoff's Method, courtesy of DAVEYHASSELHOFF -
on the 2000 Velocity trophy, if you take the car from the mark on the first Rocco mission Bet on That after killing him, then fully upgrade it and then go do the Highway Mission. Instead of taking the car for the mission take your own car which is the faster car and follow the same exact route. This car is ALOT faster than the one for the Highway mission and you can get to 2000 points from the time you get on the freeway to the first or second offramp and its almost all straight in that area.
[top]
Jacked Jumper 
Reach 200 points for one Jump in "Joe's Adventures."


Reach 200 points for one Jump in "Joe's Adventures."
This trophy took a few tries, but was'nt too hard. First, find a sports car (ISW 508, Ascot Bailey, Walker Rocket) and Super Charge it at a nearby Body Shop. Then, begin the mission A Lesson In Manners. Notice the cliff above your starting position? Yep, you're going to jump off that. Drive up the hill until you reach a four way intersection. Then turn around and head down the hill. Try to get to about 75 miles per hour, and then jump off of the cliff, near the tree and the crossing traffic. Remember, you must land the jump! So lay off the controls and wait for the car to land. Hopefuly, you will have hit 200 points and Joe will land safe and sound. If not, drive up the cliff and try again.
Note: This trophy may be glitched, I personally had no problems. Here is a complaints/help poll for venting/advice.
http://www.ps3trophies.com/forums/ma...tml#post866238
Note: This trophy may be glitched, I personally had no problems. Here is a complaints/help poll for venting/advice.
http://www.ps3trophies.com/forums/ma...tml#post866238
[top]
Driftin Daddy-O 
Reach 200 points for one Drift in "Joe's Adventures."


Reach 200 points for one Drift in "Joe's Adventures."
This trophy is a little more difficult than the others. It requires you to pull a tight turn at a high speed. I recomend going to the Hunter's Point- Uptown Bridge, with a super charged sports car. Cross the bridge in any direction you want, and you should be at about 100 MPH when you get off the bridge. Pull the handbrake
and turn slowly, going too fast will mess up the drift. You should be able to pull a 360 turn, or at least a 270, and you should have 200 points if you did'nt hit another car.
and turn slowly, going too fast will mess up the drift. You should be able to pull a 360 turn, or at least a 270, and you should have 200 points if you did'nt hit another car.
[top]
Jack of all Trades 
Reach 10 different score actions in one mission in "Joe's Adventures."
You need to complete 10 different score actions for this one. I have a list of known score actions here-
)
I personally found this easy on the mission A Lesson In Manners. First, I did a jump(1) off the nearby cliff (Refer to Jacked Jumper for details). Then I got a velocity run(2) down the hill, and drifted(3) for about 3 seconds. I hit a police officer on the way down, so rather than get arrested, I started a killing spree. I shot up his smoking car for demolition(4) and explosion kill(5) scores, then sent his support crew on a chase. After I found cover, I kiled them getting the headshot(6) and kill(7)score. I was wanted and as I walked out of the alley, I crouched down and stealth killed(8) a patrol officer. Then I hopped in a new car and drove to the target's house. I took his guard down with a melee finisher(9) then I got rid of the target with a melee kill(10).
You can do this on any mission, but take note. You can only stealth kill a cop while wanted.
- Headshot
- Explosion Kill
- Demolition
- Jump
- Drift
- Kill
- Burning Kill
- Velocity
- Melee Kill
- Melee Finisher
- Stealth Kill
- Vehicular Kill
I personally found this easy on the mission A Lesson In Manners. First, I did a jump(1) off the nearby cliff (Refer to Jacked Jumper for details). Then I got a velocity run(2) down the hill, and drifted(3) for about 3 seconds. I hit a police officer on the way down, so rather than get arrested, I started a killing spree. I shot up his smoking car for demolition(4) and explosion kill(5) scores, then sent his support crew on a chase. After I found cover, I kiled them getting the headshot(6) and kill(7)score. I was wanted and as I walked out of the alley, I crouched down and stealth killed(8) a patrol officer. Then I hopped in a new car and drove to the target's house. I took his guard down with a melee finisher(9) then I got rid of the target with a melee kill(10).
You can do this on any mission, but take note. You can only stealth kill a cop while wanted.
[top]Credits
Thanks to-
Lee McD (Banner, rep him, not me)
Brako Von Doom (For the Jump Thread)
DAVEYHASSELHOFF (For Velocity Method)
S3ONE (Informative information)
If you liked the guide, rep me and rate it a 5 star thread. (I also take cash and PayPal donations
)
Lee McD (Banner, rep him, not me)
Brako Von Doom (For the Jump Thread)
DAVEYHASSELHOFF (For Velocity Method)
S3ONE (Informative information)
If you liked the guide, rep me and rate it a 5 star thread. (I also take cash and PayPal donations
) |
Created by , 09-26-2011 at 09:08 PM Last edited by , 10-07-2011 at 01:52 PM Last comment by on 09-07-2012 at 12:19 AM 1 Comments, 3,166 Views (protected) |
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