Last Mage Standing
Win a 3-player, 4-player, or Two-Headed Giant duel
You can go for this trophy by playing either the online or offline custom game modes. While playing 3-Player or 4-Player, its every person for themselves. Each player still starts off with 20 life like normal and you can choose to attack whoever you like. However, there can only be one winner at the end.
For the rules on Two-Headed Giant game mode, refer to the Two-Headed Giant
trophy description below.
Win a Two-Headed Giant duel
While playing a Two-Headed Giant game, you partner up with another player weather it be the AI, someone else online, or locally with a friend or yourself using two controllers. What differentiates a Two-Headed Giant game from the other modes is that you and your partner both share 30 life instead of having 20 each. However, you do not share Mana pools, therefore you cannot use your partners Mana to play your own spells. Also, while playing in a Two-Headed Giant game, you can use your creatures to block creatures attacking your partner and vice versa.
When going for this trophy, it is recommended to use two different decks that compliment each other. For example, if you use the Garruk's Pack Instinct deck which has a lot of big creatures and takes awhile to get up and running. Your second deck should make up for this by going with something that gets up and running early or during midgame range.
Win a Planechase campaign duel
Planechase is an entirely new game mode which features Planar cards and uses a six sided dice called the Planar Die. The game plays like a 4-Player free for all with the exception of the Planar cards. Each Planar card comes into play with a unique ability or effect and are located in the middle of the board. Generally, there can only be one Planar card in play at a time and they stay in affect until someone activates another one, resulting in Planeswalking to another area, thus changing cards.
On the Planar Die, there are two specific images which affect the Planar cards:
Whenever a player rolls the Planar Die and lands on this symbol, you result in changing the Planar card (Planeswalking). Depending on what Planar card you were on, and the one you change to will determine what affect takes place.
Whenever a players rolls the Planar Die and lands on this symbol, you'll activate the Planar cards second ability which is written on the bottom of the card. Some of the abilities have a one time affect, while others last for more than a turn.
Below in the spoiler, you'll see a few examples of some Planar cards and their abilities. For the full set of rules, please click on the following link:
Planechase Rules Revealed
Win a duel online
To earn this trophy, you simply have to win one of the various game modes available online. The easiest method to do so is to have another player face off against you in a 1 versus 1 game and immediately concede the duel. However, remember to make sure that AI takeover is not activated for this to work.
Jack of all Trades
Unlock a card for each of ten different decks
As you play through the regular campaign mode, you face off against the various Planeswalkers making your way to Nicol Bolas. Each time you defeat one of them, you'll unlock their corresponding deck. Once you have a new deck, simply use it on any of the game modes besides the Challenges and after winning you'll unlock one of the 30 cards which can be unlocked. Do this for all ten available decks after you unlock them all and the trophy is yours.
Unlock 30 cards for one deck
You'll unlock a new card after every successful win in any of the game modes excluding the challenges. Simply use the same deck 30 times and this trophy will be yours. The easiest and quickest way to do this is by playing a 1 versus 1 duel online and having your opponent concede at the start, bearing you have the AI takeover option disabled. An alternate method of quickly getting your 30 wins is to play one of the easier Encounters over and over until the trophy unlocks.
Solve the Say Your Praetors challenge in all five ways
Challenge 6: Say Your Praetors
Challenge 6: Say Your Praetors Solution Number 1) White
Challenge 6: Say Your Praetors Solution Number 2) Blue
Challenge 6: Say Your Praetors Solution Number 3) Black
Challenge 6: Say Your Praetors Solution Number 4) Red
Challenge 6: Say Your Praetors Solution Number 5) Green
Win a campaign duel with 20 or more life
To get this trophy, you simply need to win a campaign duel with 20 or more life. That doesn't mean that you cannot take any damage during the duel. You just need to make sure that when you win, you have the 20 or more life required to meet the requirement and it must be during a campaign duel.
You can do this with any of the 10 available decks. However, the easiest deck to accomplish this with is Ajani Goldmane's Celestial Light
deck because almost every creature card causes you to gain life when they enter the battlefield such as Kemba's Skyguard
and Lone Missionary
or through attacking like Serra Ascendant
with her Lifelink ability.
Savor the Moment
Win a campaign duel with an opponent's library empty
To unlock this trophy, you need to win by having an opponent try to draw a card while their library is empty during the campaign mode. The easiest way to get this trophy is to use Jace Beleren's Dream Puppets
deck because its whole purpose is to cause your opponent to remove cards from his hand and/or library and put them into their graveyard. By playing Jace's Erasure
early on along with Howling Mine
and/or Font of Mythos
, it won't be long before your opponents library runs out. Another great way to go for this trophy is by playing some of the earlier Encounters. They generally have smaller decks with less than 40 cards in their library which should make decking them go a lot faster.
Master of the Wild Hunt
Win a duel controlling at least ten creatures
Win a duel controlling a creature with at least 10 power
In order to unlock this trophy, you must have at least one creature with 10 or more power present when you win the duel. Arguably, the best and easiest deck to use to accomplish this task is with the Garruk Wildspeaker's Pack Instinct
deck thanks to creature cards like Primalcrux
and Timbermaw Larva
. Also, by using either Blanchwood Armor
or Primal Bellow
, you should easily reach and surpass the 10 power required on one of your creatures to unlock the trophy.
Defeat Nicol Bolas in the revenge campaign
First off, in order to unlock the Revenge Campaign, you'll need to finish the Regular Campaign. Doing so will open up the Revenge Campaign. During this campaign, your opponents will have access to their full decks including the unlockable cards and will play more intelligently.
Nicol Bolas is the last Planeswalker you'll duel which means you'll have to once again defeat every other Planeswalker along the way before getting to him just like before. However, its worth noting that you're not required to clear the Encounters along the way in order to progress. Instead just concentrate on defeating the other Planeswalkers who stand in your path.
When you finally do face off against Nicol Bolas, be prepared as he likes to rely heavily on creature destruction cards and/or spells that counter or take over your creatures. He also has many cards that give him access to extra Mana or allow him to draw additional cards. Combine all of this and he is easily one, if not the most difficult opponents in the game.
A few of the recommended decks are the Garruk Wildspeaker's Pack Instinct
and the Jace Beleren's Dream Puppets
decks. If you prefer to go with Garruk's deck, try to get a good starting hand with either Nature's Lore
or Emerald Medallion
in it. By doing so, they'll help towards getting your bigger spells out earlier which will help to increase your chances of winning. If you prefer to go with Jace's deck, try to get cards like Jace's Erasure
, Mind Sculpt, or Thought Scour
in your starting hand to quickly work towards decking Nicol Bolas.
Defeat ten encounters
Encounters are a new form of challenges in MTG 2013 found between the Planeswalkers in the regular campaign, where you face off against predetermined decks that rely on the same strategy, playing the same cards again and again. Because of this, they aren't limited to a playset, or maximum of four of the same card, but instead have multiple copies. The good news though, is that because they play the same cards over and over, you can easily figure out their strategy and use a deck you're comfortable with to defeat them.
Encounters 1 - 10
Solve ten challenges
Upon selecting the Campaign from the opening menu, you'll notice four different game mode settings available at the top of the screen. By pressing either the
buttons, you can change between all four modes. The very last mode is the Challenges mode which is unlocked after you defeat your first opponent, Talrand during the normal campaign mode. Below, in the spoiler, you'll find the solution guide along with the card images for each of the ten individual challenges.
Single Player Campaign Challenges 1 - 10