Contents



[top]Overview

Players: 1
Online Trophies: None
Online Pass Required for Platinum: No
Estimated Time to Platinum: 15-20 hours
Minimum Playthroughs: 1 and some cleanup
Difficulty Trophies: MemHunter Elite, Errorist Agent, Script Kiddie
Stackable Difficulty Trophies: Yes
Collectible Trophies: Pest Control, It's All in the Details, Gotta Patch 'em All, You Focus
Missable Trophies: None


[top]Tips and Strategies

  • All trophies are listed in XMB order
  • Get to know your Pressens and the four Pressen types. A nice combo of the right Pressens can cause massive damage as well as heal your character all at the same time making it very difficult to die.
  • You can dodge in the middle of a combo by pressing the button and then immediately resume the combo if your timing is right.
  • The Spammer is very weak and basically ineffective, but Junk Bolts can cause great damage to an enemy.
  • Robots can only be damaged by the Spammer and Junk Bolts. I recommend using the Sensen RIP against the majority of the robots.
  • The Sensen Camo allows you to take out almost any enemy from behind with one hit, including the Elite Enforcers.
  • If you are having trouble getting any of the special objective trophies during your Hard playthrough, simply replay the chapters using Chapter select after you beat the game and play on Easy to unlock them.
  • Once you complete the game you can use Chapter select to unlock any collectible trophies you may have missed.
  • All the kills are cumulative to extra chapters you replay.


[top]Official Review

Remember Me: by: Rubicant81

Overall: 8/10
Remember Me borrows a lot of elements from games out there for its gameplay, but the story and its heroine are one of a kind. The story is a unique, complete, and beautiful take on memories and their implications. The soundtrack is one of the best I've ever heard in any game, and is something I've gone back to numerous times since my initial play. For a first time developer, this is an amazing first effort, and is something that anybody who likes action games should give a go, and will walk away from feeling satisfied. There are enough memorable elements, rather than forgettable ones, to leave a good impression.Click here to read the full review.


[top] Hoff's Path to Platinum

  1. Playthrough the story mode on Memory Hunter Mode. During this playthrough follow the 100% Collectible Guide and you will get all the story based trophies, all the collectible trophies and several of the kill trophies without even trying. Also make sure that you use every item in the Memory Remixes and get the 4 side memory trophies as well so all the Memory trophies are complete
  2. Once the game is finished, replay the chapters that you need to clean up any remaining boss kill objective trophies and enemies/weapons trophies
  3. If you haven't hit 400 kills yet, restart from chapter 1 on the chapter select and replay until the trophy unlocks.
  4. Ding!


[top]Trophies

[top]
Remember You Soon
Unlock all trophies

[top]
Dead Man's Chest
Finish episode 0

This is a Story Based Trophy

This trophy will unlock for completing the Prologue Chapter - Rebirth/Reboot of the game.

[top]
Forged Alliance
Finish episode 1

This is a Story Based Trophy

This trophy will unlock for completing Chapter 1 - Low Life/Low Tech of the game. At the end of the level, you will have your first Memory Remix. For help with the Memory Remix and what interactions complete the remix, please see the Medical Malpractice trophy below.

[top]
Christmas is Over
Finish episode 2

This is a Story Based Trophy

This trophy will unlock for completing Chapter 2 - Macrowave of the game. At the end of the level, you will face off against Kid X-Mas. For strategies on defeating Kid X-Mas, please refer to the Float Like a Butterfly trophy below.

[top]
Jail Break-In
Finish episode 3

This is a Story Based Trophy

This trophy will unlock for completing Chapter 3 - High Tension/Deep Exit of the game. At the end of the level, you will face off against the Zorn. For strategies on defeating the Zorn, please refer to the Out of the Friend Zorn trophy below.

[top]
Murder Incorporated
Finish episode 4

This is a Story Based Trophy

This trophy will unlock for completing Chapter 4 - Panoptic Icon of the game. At the end of the level, you will face off against Madame. For strategies on defeating Madame, please refer to the The Wheat and the Chaff trophy below. At the end of the level, you will have your second Memory Remix. For help with the Memory Remix and what interactions complete the remix, please see the Crime of Passion trophy below.

[top]
Are You My Mummy?
Finish episode 5

This is a Story Based Trophy

This trophy will unlock for completing Chapter 5 - Headshot of the game. At the end of the level, you will have your third Memory Remix. For help with the Memory Remix and what interactions complete the remix, please see the Birthday Crash trophy below.

[top]
Mind Craft
Finish episode 6

This is a Story Based Trophy

This trophy will unlock for completing Chapter 6 - Rotten Core of the game.

[top]
Towering Inferno
Finish episode 7

This is a Story Based Trophy

This trophy will unlock for completing Chapter 7 - Paradise Lost of the game. At the end of the level, you will have two puzzles to solve. For the first puzzle, move up the "H" in HOMINUS, then move the "3" down in M3MORIZE and finally move the second "O" in EVOLUTION up to make H3O in the middle to proceed. Once you get upstairs, shoot the wife's image until the word "Listen" is on the husband and "Abandon" is on the daughter. Then shoot the husband until the word "Admire" is on the wife and "Protect" is on the daughter. Finally shoot the daughter until the word "Love" is facing both parents to complete this puzzle

[top]
Script Kiddie
Finish the game in Script Kiddie Mode

This is a Story Based Trophy

This is the medium difficulty in the game and is available from the very beginning of the game. I personally recommend starting on hard difficulty, then doing your clean up on easy as the gameplay difficulty trophies are stackable. As soon as you complete the game on this difficulty the trophy will unlock.

[top]
Errorist Agent
Finish the game in Errorist Agent Mode

This is a Story Based Trophy

This is the medium difficulty in the game and is available from the very beginning of the game. I personally recommend starting on hard difficulty, then doing your clean up on easy as the gameplay difficulty trophies are stackable. As soon as you complete the game on this difficulty the trophy will unlock.

[top]
MemHunter Elite
Finish the game in Memory Hunter Mode

This is a Story Based Trophy

This is the hardest difficulty in the game and is available from the very beginning of the game. I personally recommend starting on this difficulty, then doing your clean up on easy as the gameplay difficulty trophies are stackable. Even on hard the difficulty isn't very difficult at all and you will most likely not even get stuck on any part for more than a few continues. As soon as you complete the game on this difficulty the trophy will unlock.

[top]
I Know Kung Fu
Equip 17 Pressens at least once in your Combos

There are a grand total of 22 Pressens for use in the Combo Lab between the 4 groups of Pressens for the game. For this trophy you simply need to have a Pressen filled up in every slot of the 3, 5, 6 and 8 hit combos for the game, you do NOT need to unlock all the Pressens. If you are following the guide and collecting all the Scaramechs on your playthrough, you will unlock this somewhere around the beginning of Chapter 7. If you aren't and haven't unlocked this before the end of the game, simply replaying the chapters to collect your missing Scaramechs will give you enough PMP points to unlock enough Pressens to unlock this trophy.

[top]
Rust In Peace
Destroy the Zorn that chased you in the prologue

This is a chance for you to get even with the Zorn at the beginning of the game that chased you out of the facility. In Chapter 6, after leaving Nilin's cell you will find Dr. Quaid. After taking out the Enforcer ambush, proceed into the next set of hallways and you will find the Zorn in side a glass enclosure on the left hand side. Once you get close enough, he will power up and scream at you. As soon as he does this, fire a Junk Bolt into the weakpoint on his chest to take him out and the trophy will unlock.

Rust in Peace Video Guide

Toggle Spoiler

[top]
Float Like a Butterfly
Beat Kid X-Mas in under 5 minutes without dying

You will encounter Kid X-Mas at the end of Chapter 2 during the main story of the game. This battle consists of three parts and to unlock this side trophy during the battle, you must defeat him under 5 minutes and you can't die and need to use a continue during the battle. I recommend waiting until after you have finished the game on Hard, then replaying chapter 2 on Easy when you have the majority of your Pressens unlocked to make this easier, but it is obtainable during you Hard playthrough if you can unlock it.

The first thing you need to know about Kid X-Mas is that he has increased defense to all your attacks EXCEPT your Sensen Fury attack, which not only breaks his defense but also deals extra damage to him. The easiest way to make this fight go fast is to save up some Focus bars before you reach him so you can activate your Fury right away. The first part of the fight will consist of him blocking and throwing occasional punches at you. Now even though he doesn't throw very many, he likes to flow up his first punch with one to two more punches in the combo. Activate your Fury right away and get your hits in before he regains his composure and the attack notification appears over his head. Now use your Cooldown Pressens, I personally like to use them in a three hit combo, and attack him to cool your Fury down as fast as possible. I have found that anything more than a three hit combo will cause him to unleash a combo of his own on you. It's safer to 3 hit combo him, dodge, then attack again. It will take about 2 and a half Sensen Fury attacks to end the first stage of the battle.

The second stage he will acquire his Spammer gun and shoot at you periodically if you are away from him. To counter this, simply follow the strategy laid out in the first stage above and if you stay close to him he won't even use his spammer make for an easy round

In the third stage, he will toss mines on the ground that will explode if you get to close to them. Stay close to him and follow the same strategy of avoiding his combos while using your Fury attack to take him down. At the end, follow the QTE attack, then overload his memories to finish the battle. As long as you completed the battle in the 5 minutes, which is very easy to do on Easy BTW, the trophy will unlock.

[top]
The Wheat and the Chaff
Beat Madame without hitting any of her clones

At the end of Chapter 4, you will face off against Madame in a boss fight. Madame, isn't overly strong and this trophy is very easy as long as you know HOW to fight her. This trophy can be unlocked during the second half of the battle against Madame and difficulty isn't a factor for this trophy. During the second half of the battle, the Madame will summon some Enforcers and some Seraphims to help her as she hides in the air. Eventually she will reveal her location and when she does, use a Junk Bolt to blast her out of the sky. When you do this, she will fall to the ground and create a horde of clones. The trick to these clones is to know what to look for and you will never hit a clone. The real Madame will always have her right hand down to her side and the clones will all have their right hand on their hips. Simply find the Madame with her hand down to her side instead of on her hips and attack her and the rest of the clones vanish allowing you to get in several attacks while she's stunned. Now that you have the strategy down, simply repeat this until the end of the battle for the easy trophy.

The Wheat and the Chaff Video Guide

Toggle Spoiler

[top]
Final Overload
Destroy H3O

This is a Story Based Trophy

This is the final battle of the game against H3O, and it's very easy as long as you know what you are doing. There are 3 stages of this battle and even on the hardest difficulty its quite easy. Stage 1 will begin with several Shadow Enforcers attacking you. In the middle of the screen there will be a black cube, this is H3O's weakpoint. Now this weakpoint can only be damaged by using Sensen Fury attacks, so I suggest heading into your Combo Lab and making a combo that is entirely made up of Cooldown Pressens as you will need these to cooldown your Sensen Fury for extra uses. Use the Enforcers to quickly recharge your Fury and keep at it until the cube goes away and hovers in the air over the arena. Once it does this it is time to hit the weakpoint with Junk Bolts. While this is happening, H3O will bombard the arena with projectiles similar to what the Madame threw out at you in her battle. The easiest way to deal with this is to simply keep pressing the and dodge around the arena in a circular pattern until your Junk Bolt is recharged and you can fire another round into the weakpoint. Keep at this strategy until you hit the end of stage 1 which will culminate in Nilin jumping over to H3O, activating her Fury attack and you can go to town on the weakpoint on H3O's body.

Stage 2 is almost exactly the same as stage one, except there are now Shadow Seraphims involved in the battle. The only way the black cube can be attacked in this stage is to hit the Seraphims with a Sensen RIP attack and let them attack the cube. While the Seraphim is attacking the cube, use this opportunity to cooldown the RIP attack for another use by using your Cooldown combo on the Shadow Enforcers in the arena. Once they cube gets enough damage it will turn orange again and you will need to follow the same strategy with the Junk Bolts as in Stage 1.

Stage 3 gets a little trickier as the cube is now invisible and you will be getting attacked by Shadow Leapers, both visible and invisible. You will need to build up 2 levels of Focus gauge for each attack because you will need to activate both your Sensen DOS to make the cube visible and then you will need to activate the Sensen Fury to attack the cube. In between attacks, use your Cooldown Combo to prepare another round, and your Regen Combo if your health starts to get low. once you reach the end of this part, the projectiles wills tart to fall again while you are firing your Junk Bolt at the weakpoint. The big difference is that the Shadow Leapers, DO NOT go away in this stage. That being said, don't even bother fighting them, simply dodge around the arena firing Junk Bolts until you get to the final Fury damage on H3O to end this battle.

[top]
Leader of the Pack
Beat a Mourner without beating its supporting sidekicks

This trophy is one of the more difficult AND annoying trophies in the game. I recommend waiting until AFTER you have finished your playthrough so you have the 8 hit combo and the majority of your Pressens unlocked, then replay chapter 6 on easy and play to the end of the level to the Mourner Leaper battle. You can also try to unlock this on the 2 Mourner Leaper battle in Chapter 7, but then you have to try and focus on one of the two leapers and it can be a pain to remember which one your attacking.

Once you have reached the end of the level, change up your combos. I recommend going for an all power 8 hit combo with a chain or two at the end to maximize the attack. Then change your 3 hit combo to a Cooldown combo to quickly recharge your Sensen DOS and Sensen Fury with every hit. Once the battle starts, hopefully you will have some focus saved up, but if you don't it isn't necessary. If you don't have any, use the 3 hit combo to attack the Leaper Minions to build up the first Focus chunk. Now the Mourner Leaper CAN be hit when he does his attack where he tries to grab you. If you can learn to anticipate this attack, which is preceded by triangle with an exclamation point in the middle as a warning, you can get in some bonus damage on him. Once you have a chunk full , activate the DOS then go to town on him with the 8 hit combo. Keep an eye out on the minions and if one looks like it might get into the battle, dodge away so you don't end up killing him.

Get in as many hits as you can, hopefully enough to build up your Focus gauge again, and when he goes back to his teleporting go back to using your 3 hit combo to cooldown your DOS. Remember to keep an eye out for opportunities to get in extra hits on him when he tries to grab you. As soon as you have the DOS available again and 2 chunks of your Focus gauge ready, activate the Sensen Dos, followed by the Sensen Fury. Now go to town on the Mourner and try to get him into overload by the end of it. As soon as he goes into Overload, press the :C: to start the QTE event and take him down. As soon as he's dead, if none of his minions were killed the trophy will unlock

[top]
Out of the Friend Zorn
Beat a Zorn in under 120 seconds

You will only encounter two Zorn throughout the entire playthrough of the game and the Zorn at the end of Chapter 3 is the best Zorn to achieve this trophy on as the other Zorn is an Elite Zorn. The Zorn is the robot type that chased you in the very beginning of the game. This trophy is actually quite easy as long as you know how to fight the Zorn.

As soon as the battle starts, target the Zorn's weakpoint on his arm and fire a Junk Bolt at him to weaken him. Know dodge his attacks until your Junk Bolt recharges and fire another one. Repeat this until you take his arm health down to a low level and he will jump in the air to attack you. Once this happens, dodge out of the way and his hand will get stuck in the ground. Once this happens, use the Spammer to quickly take out the arm that's stuck before he pulls it back out of the ground. If he manages to get his hand out of the ground before you can destroy it, he will regenerate some of his health on that arm so it is important to take it out before he can do that. Now repeat the exact same process for the other arm.

Once both arms have been destroyed, move away from him and he will charge up a large nova blast from his chest. Start dodging out of the way early to avoid the blast so you don't get hit as it will knock you down and you will have to wait for it to charge up. After dodging it, his final weakpoint will be exposed in the center of his chest. Fire one final Junk Bolt, then move in and press the to begin the finishing sequence against him. You will have a 3 button QTE to take him down and the fight will end. As long as you follow this method and are quick about taking out the arms, you will be able to take him out in the time amount needed for the trophy.

Out of the Friend Zorn Video Guide

Toggle Spoiler

[top]
You Missed Me
Dodge a Skinner's charge five times in a row

Skinners are the larger version of Leapers that you will encounter throughout the game in many places. They have a red aura about them and when they are around other Leapers, they absorb some of the Leaper's energy to make themselves stronger resulting in a red shield of rage. When ever you hit a Skinner during this rage period, he will always immediately counter attack and knock you to the ground if he hits you. Occasionally these Skinners will charge you from across the room, this is your chance to dodge out of their way to work on this trophy. An easy way to do this, is to just stand across the room and shoot them with your Spammer which will activate a charging counter attack since they are so far away. Simply keep repeating this and dodging until the trophy unlocks.

[top]
The Fallen
Make 50 Leapers fall off walls

The smaller Leapers, like to jump on the walls and then leap off of them to attack you. You will know when they are on walls because an exclamation point will appear just before they leap down at you. After you earn the Spammer in Chapter 2 you can start working on this trophy. Anytime you see the Leapers jump onto the walls, simply target them with the Spammer and shoot them until they get knocked off the walls. As soon as you shoot 50 of the little bastards off the walls the trophy will unlock.

[top]
Fiat Lux!
Beat 15 Stranglers without using the Sensen DOS

The Strangler Leapers, are the very annoying Leapers that can only be seen when they are in direct light. If there is no light they are invisible until they attack you and cannot be hit. The Stranglers aren't very strong, but they do like to wait until you are in the middle of a fight with another enemy before attacking you which can be a pain if they are invisible and can't see them sneaking up on you. The easiest way to take them out is to use a Sensen DOS attack on them which will make them all visible on the screen until the effect wears off AND it will stun them all at the same time. Unfortunately for this trophy you must take out 15 of them without using the Sensen DOS attack. There will be more than enough of them during the game that you can achieve this well before you reach the end of your first playthrough, BUT it can be a pain to lure them into the light to attack them while other enemies are attacking as well. Once you find some, either turn on the light source in the area, OR lure them into the light source and take them out. Once you have them there, you can activate your Sensen Fury to take several of them out very quickly without effecting unlocking the trophy. As soon as you defeat 15 of them without using the Sensen DOS the trophy will unlock.

[top]
The Shield is Down
Destroy 20 Heavy Enforcer shields

Heavy Enforcers can come from ANY of the Enforcer groups in the game. It basically just means that the particular Enforcer happens to be carrying a shield. You can get this during your first playthrough of the game, as there are enough enemies with shields to unlock this trophy. Once you see any of the Enforcers hop onto the screen with their shields, simply target them and fire a Junk Bolt at them to disable their shields. If there is more than one, at a time, simply dodge around until your Junk Bolt recharges, then take out the other one with a Junk Bolt. You will want to do this anyway so the trophy is almost a story based trophy as you won't be able to hurt the Heavy Enforcers until you have disabled their shields. As soon as you take out 20 of their shields the trophy will unlock.

[top]
Fuzzy Logic
Hit 5 enemies at once with a Logic Bomb while they are stunned by the Sensen DOS

For this trophy you will need to have access to at least two Focus blocks to use for your Pressen powers. Once you have that you will need to wait until you receive the Logic Bomb in Chapter 4 to work on this trophy. For this trophy you will first need to stun 5 enemies at the same time with the Sensen Pressen attack. Now they must be stunned, if you use the Sensen attack and only 3 of the 5 enemies get stunned this won't work for the trophy. Once you have 5 stunned enemies, you will then need to use a Logic Bomb on one of them so that all 5 of the stunned enemies will be inside the blast radius to get hit by the explosion.

The best place to earn this trophy IMO is in Chapter 7 when you face off against the pair of Mourner Leapers. You can try to earn it against the single Mourner in chapter 6 but I found that not all of the Leaper minions would get stunned by the Sensen and it wouldn't unlock the trophy. When you face off against both of them, however, there will be 10 enemies on the screen including the two Mourners giving you increased odds as some of the Leaper Minions won't be effected by the Sensen blast. Fight them until you get two blocks of Focus saved up, then perform your Sensen blast and follow it up with the Logic Bomb. As long as you hit 5 of them stunned enemies with the blast the trophy will unlock.

[top]
Fury Lover
Reach x14 with the Sensen Fury

The Sensen Fury is the first of the Sensen powers that you will unlock during the game. When the Sensen Fury is activated you simply need to press either the or the and Nilin will perform powerful hits against the target. Unfortunately the effect only lasts for a short while so it tends to be fairly difficult to get all the way up to a combo of 14 while dodging the enemies trying to attack you at the same time. The good news is, you don't need to go out of your way to try and get this trophy. When you face off against H3O in the final battle, at the very end of the fight, Nilin will automatically activate her Sensen Fury and you can get a 30 hit combo with it to end the battle to easily unlock the trophy.

[top]
Machines do it Better
Use the Sensen RIP to make robots knock 20 human enemies out

The Rust in Pieces Sensen attack will unlock for you during Chapter 4. The RIP attack will cause any robots in the battle to attack the non robot enemies int he same battle which can be quite effective. You can use this against the Seraphim and Nephilim robots and the RIP Sensen will have a different effect on both. Against the flying Seraphims, the RIP will cause them to start rapidly shooting at all the human enemies in the area before they explode. When you use it against the Nephilim robots, it causes them to activate a gravity shield pulling all the human enemies in the battle towards them before exploding. There are enough robot enemies from the time you unlock this attack tot he end of the game to unlock this trophy as long as you remember to use the RIP Sensen anytime you are in battle with robots so you will most likely unlock this before you finish your playthrough. If not, simply reload any of the chapters AFTER chapter 4 so you have the RIP unlocked already and finish off the remaining RIP kills you need.

[top]
I do Like Spam!
Finish 15 Enforcers off with the Spammer

You can start working on this as soon as you unlock the Spammer. Once you have the Spammer, you will need to kill an Enforcer using the Spammer to make progress towards this trophy. You DO NOT have to damage them using the Spammer prior to the kill however, and this is a good thing because the Spammer is pretty weak in terms of damage it deals out. The easiest way to work on this trophy is to beat the crap out of the Enforcers until the Overload finishing move appears over them. Once this appears, then use your Spammer to finish them off. Once you have taken out 15 Enforcers with the Spammer the trophy will unlock.

[top]
Lord of the Ring
Beat 15 enemies by making them fall off a platform

This trophy you will probably earn before the end of the game just from normal gameplay. There are several locations in the game where Leapers will attack you while you are near an edge and you have opportunity to knock them off to their deaths. Now this trophy doesn't specifically say it has to be Leapers, but I can't recall any instances with the opportunity to knock the Enforcers off to their deaths. If for some reason you didn't unlock this trophy just during normal gameplay, a good place to work on this is the assault on the Leaking Brain at the end of Chapter 3. You will get swarmed by a bunch of Leapers in this part and you can knock their asses off the edge with a few hits. once you have knocked 15 of them off the edge the trophy will unlock.

[top]
400
Beat 400 enemies

There will not be enough enemies in the game for you to earn this during a single playthrough. You may however unlock this during your cleanup as everything is cumulative when you replay chapters. If for some reason you don't, or if you don't really have any cleanup to do, simply restart the game by reloading chapter 1, don't start a new game on a second profile, and it will take you a little less than half a second playthrough to hit the 400 number and unlock this trophy.

[top]
Serve the Servant
Beat 20 robot enemies

This one you will get before you even finish the game as you will encounter enough robots on a single playthrough to unlock this trophy. The robots consist of the Zorn, the Seraphims and the Nephilim that you will encounter during the game. None of them are too terribly difficult to kill, even the Zorn and the Seraphims and Nephilim can be taken out with one hit from your RIP Sensen. As son as you take down 20 robots the trophy will unlock.

[top]
8-Hit Wonder
Perform 40 8-hit Combos

During Chapter 4 you will unlock the 8 hit Combo from the Combo Lab. Once you have unlocked this, you will need to unlock enough of the Pressens to completely fill up the 8 hit combo slots to work on this trophy. Now that you have enough Pressens for the slot, you will need to find some stronger enemies such as Enforcers and the stronger Leapers to work on this with. This will not work against the regular Leapers as they tend to die around hit #7. YOU WILL NEED TO HAVE ALL 8 PRESSENS OF THE COMBO HIT THE ENEMY FOR IT TO COUNT! Once you have executed the 8 hit combo on 40 different enemies the trophy will unlock.

[top]
Dropping L-Bombs
Trigger two Logic Bombs in less than 15 seconds

You can start working on this trophy anytime after you receive the Logic Bomb on Chapter 4. That being said, you will need two things to complete this trophy. First you will need a nice horde of enemies that won't all die from the first Logic Bomb you plant and second, you will need to have unlocked enough of the Cooldown Pressens to be able to use them in a combo to cooldown your Logic Bomb attack and replant it within 15 seconds.

With all this being said, I recommend waiting until you have completed the game to work on this trophy. Once you have completed the game, reload Chapter 4 and play on Easy or Normal. Play back to the point when you receive the Logic Bomb and then customize your 8 hot combo to be filled with all the Cooldown Pressens you know. You wont have enough to fill the entire combo, so toss in a couple Chain Pressens to round them out as they will have the same effect as the cooldowns. After you plant your Logic Bomb, dodge out of the way of the blast, then immediately launch into the 8 hot combo to cooldown your Logic Bomb as fast as possible. If you get hit, don't worry about it, just restart the combo. As soon as the Logic Bomb is cooled down, replant one on the nearest enemy and dodge out of the way again. You don't have to kill anyone with the blasts, you just need to plant two of them within the 15 second mark to unlock this trophy.

[top]
Can't Touch This
Defeat 5 Elite Enforcers without using Combos or Spammer attacks

Elite Enforcers will start appearing in Chapter 5 of the game. You will know when you encounter one as they are white and covered in electricity. They aren't to terribly tough and are pretty easy to pin in a corner and just beat the piss out of, even though they are supposedly "elite". The annoying thing about the Enforcers is that every time you hit them you damage yourself from the electricity armor they are wearing. Now even though they damage you, not to fear when you run out of health you can still keep beating their ass and you can't die from the shock you get from hitting them. Now for this trophy, you must kill them without using ANY combos against them. The bad part of this is if you press the or the too fast, you may trigger the second button of the combo and all that hard work of slowly attacking them will be wasted.

The easiest way to unlock this trophy is to wait until you have unlocked the Sensen Camo in Episode 6. With the Sensen Camo, you can perform an overload against the Elite Enforcers without having to attack them at all when you have the camo active. There will be enough of the Elite Enforcers between when you get the camo and the end of the game to get this easily without having to grind out the trophy. As soon as you take down 5 Elite Enforcers using this method the trophy will unlock.

[top]
Queen of the Hill
Survive the entire Leaking Brain assault (episode 3) without using Power or Regen Pressens

The Leaking Brain Assault will take place about halfway through Chapter 3. Once you get back to the Leaking Brain, you will find Tommy trying to fend off the Leapers as they are trying to attack his bar. Head into your Combo Lab and change your 3 hit combo to Cooldown and Chain Pressens before starting this battle. After taking out the first couple of Leapers, they will start pouring out of the sewers to attack. When this happens, he tells you that he has something prepared for you and to just hold them off for a while. The easiest way to do this is to just knock them off the edge. Keep using your 3 hit combo so you don't use the wrong Pressens and try to knock as many of them over the edge as possible. You CAN also use your Sensen Fury during this battle and still get the trophy, which can be a big help when they come out in large numbers.

About halfway through the battle, you will be given the Junk Bolt. When you receive this you will then only have to take out the three structural weakpoints with the Junk Bolt in the time limit and then take out the rest of the Leapers to complete this part of the game and unlock the trophy.

[top]
Mix'em All
Land 10 Combos that combine the four different Pressen types

There are 4 types of Pressens available in the game that you can use for combat. You will unlock all 4 of them for use by the 3rd chapter during the normal progression of the game. After that, its up to you to use your PMP points to unlock them for your Combat moves. Once you have unlocked all 4 types of the Pressens, your next task is to unlock the attack types with them you need to put one of each in either the 5 or 6 hit combo. Once you have one of each loaded into your combos, simply find some enemies to attack with that combo. Once you have attacked 10 enemies with a combo string that has one of each of the Pressen types listed below in it the trophy will unlock.
  • Power Pressens: While all the Pressens do damage to enemies, the Power Pressens do increased damage and can break the defense of blocking enemies. The Power Pressens used in a chain will also trigger Overloads against the Enforcers.
  • Regen Pressens: The Regen Pressens will heal some of your health with every successful Regen Pressen you hit an enemy with. I personally like to have several Regen Pressens all together in one of my 5-6 hit combos, in case my health gets low that way I can quickly regen a large chunk of it just form one or two combos.
  • Cooldown Pressens: Cooldown Combos are going to cut down the amount of time it takes for your Sensen attacks to cooldown for use again. These are very important at the end of the game when you will have several robots, or Elite Enforcers in the battle at the same time. I like to use these in my 8 hit combo coupled with my Power Pressens so I can cool down my Sensen and deal damage to who I'm attacking at the same time.
  • Chain Pressens: Think of the Chain Pressens as a combo attack to whatever Pressen came before them in the combo you are performing. They will assume the same traits as that previous combo AND they will double the power of that Pressen as well. I like to use these at the end of my Pressens as the Pressens at the end of the chain are the most powerful.

[top]
Medical Malpractice
Remix Olga

This is a Story Based Trophy

You will encounter the Memory Remix for Olga at the end of Chapter 1. Your goal for this Remix is to make Olga believe that Memorize killed her husband during his Memory Transfusion. By doing this you accomplish two goals for the game. First you make Olga think she doesn't have to catch you to collect the bounty on your head to pay for the transfusion for her husband, AND you get Olga as an ally against Memorize.

To complete this memory, you will need to activate the following Items:
  • Capsules
  • Anesthetic Mask
  • Strap


These are in order from oldest to newest, so once you find the Capsules, all the rest of the items are forward in the memory. Once you have activated all three, let the memory play to the end to complete the Remix and unlock the trophy.

[top]
Crime of Passion
Remix Forlan

This is a Story Based Trophy

You will encounter the Memory Remix for Forlan at the end of Chapter 4. Your goal for this Remix is to make Forlan believe that he killed his girlfriend during a drunken lapse of judgement. This is part of Nilin trying to piece together why she was arrested and why her memory was being wiped.

To complete this memory, you will need to activate the following Items:
  • Bottle
  • Gun Safety - only remove the safety the 2nd time the gun is highlighted as an item during the rewind
  • Side Table


These are in order from oldest to newest, so once you find the 2nd Gun Safety, all the rest of the items are forward in the memory. Once you have activated both of them, let the memory play to the end to complete the Remix and unlock the trophy.

[top]
Birthday Crash
Remix Scylla

This is a Story Based Trophy

You will encounter the Memory Remix for Scylla at the end of Chapter 5. Your goal for this Remix is to make Scylla remember the accident in which she lost her leg differently. By doing this you will make Scylla believe that it was her fault that she crashed the car and lost her leg instead of blaming her daughter and never forgiving her.

To complete this memory, you will need to activate the following Items:
  • Cup Holder
  • Handbag
  • Jax
  • Windshield


These are in order from oldest to newest, so once you find the Cup Holder, all the rest of the items are forward in the memory. Once you have activated all four, let the memory play to the end to complete the Remix and unlock the trophy.

[top]
Biter Bit
Remix Charles

This is a Story Based Trophy

You will encounter the Memory Remix for Charles at the beginning of Chapter 8. Your goal for this Remix is to make Charles remember the accident in which Nilin's mother lost her leg differently. By doing this you will make Charles believe that Nilin died in the car crash. This final Remix actually spans over two separate memories, but they are consecutive so we will list them both together.

To complete this memory, you will need to activate the following Items:
  • Hack Glove Prototype - Memory 1
  • Cup Holder
  • Safety Belt
  • Windshield
  • Jax
  • Electric Socket


These are in order from oldest to newest, so once you find the Cup Holder in the 2nd memory, all the rest of the items are forward in the memory. Once you have activated the items listed in the two memories, let the memory play to the end to complete the Remix and unlock the trophy.

[top]
Unbelievable Truth
Reach all memory bugs in all memory remixes

A memory bug, completely changes each Memory Remix, so something completely different happens during the memory. To activate the Memory Bug you simply have to find and turn it on and then let the memory play out. Now the game doesn't tell you if you've activated the Memory Bug or not, it simply plays the memory with the new inputs. So you can either activate every single memory item, which you will have to do anyway for the God is a DJ trophy, or you can look at this handy chart to see what you have to activate in each memory for this trophy. Each memory has at least one memory bug and some memories have two
  • Memory Remix 1 - Memory Flux
  • Memory Remix 2 - Gun (The first time you can turn the safety off)
  • Memory Remix 2 - Bottle (Must be done separate from the Gun)
  • Memory Remix 3 - Airbag
  • Memory Remix 4 - Hack Glove Prototype
  • Memory Remix 4 - Cup Holder, Safety Belt, Windshield, Jax, Electric Socket (All activated together)

[top]
God is a DJ
Find and activate all interactions in all memory remixes

There are a total of 4 Memory Remixes throughout the game, and for this trophy you will need to find all every single memory interaction in all 4 of the memories and activate them. Now I did them one at a time and I'm not sure if you activate all of them all at once if that will give you credit for them or not, if someone got the trophy using this method let me know and I'll update this. Either way, you MUST let the memory play all the way to the end of the sequence to get credit for the memory interaction. Below is a list of all the memory interactions in every Memory Remix. Once you have activated all of them the trophy will unlock.
Memory Remix #1 Memory Remix #2 Memory Remix #3 Memory Remix #4
  • Capsules
  • Trolley
  • Ping Machine
  • Memory Flux
  • Anesthetic Mask
  • Strap
  • Trophy
  • Bottle
  • Gun Safety #1
  • Suitcase GPS
  • Gun Safety #2
  • Cigarette
  • Side Table
  • Airbag
  • Cup Holder
  • Handbag
  • LCD Screen
  • Jax
  • Windshield
  • Hack Glove
  • Cup Holder
  • Safety Belt
  • LCD Screen
  • Windshield
  • Jax
  • Electric Socket

[top]
You Talkin' to Me?
In the Olga memory remix: have David awaken and talk to Olga

You will encounter the Memory Remix for Olga at the end of Chapter 1. Your goal for this Remix is to make Olga believe that during the Memory transfusion her husband wakes up and talks to her.

To complete this memory, you will need to activate the following Items:
  • Anesthetic Mask


These are in order from oldest to newest, so once you find the Anesthetic Mask, let the memory play to the end to complete the Remix and unlock the trophy.

[top]
Trigger Unhappy
In the Forlan memory remix: have Forlan get the gun, argue with Alexia but not kill her

You will encounter the Memory Remix for Forlan at the end of Chapter 4. Your goal for this Remix is to make Forlan grab the gun in his argument with his girlfriend and threaten her, but doesn't follow through with his threats and won't kill her.

To complete this memory, you will need to activate the following Items:
  • Bottle
  • Side Table


These are in order from oldest to newest, so once you find the Bottle, all the rest of the items are forward in the memory. Once you have activated both of them, let the memory play to the end to complete the Remix and unlock the trophy.

[top]
Happy Birthday
In the Scylla memory remix: have Scylla and Nilin avoid the accident and get on their way home

You will encounter the Memory Remix for Scylla at the end of Chapter 5. Your goal for this Remix is to completely change the memory so that the accident NEVER happened.

To complete this memory, you will need to activate the following Items:
  • Handbag
  • Jax


These are in order from oldest to newest, so once you find the Handbag, all the rest of the items are forward in the memory. Once you have activated both of them, let the memory play to the end to complete the Remix and unlock the trophy.

[top]
Power Off
In the final memory remix: have Jax short-circuit, but keep everybody safe

You will encounter the Memory Remix for Charles at the beginning of Chapter 8. Your goal for this Remix is to make Charles remember the accident in which Nilin's mother lost her leg differently. By doing this you will make Charles think that Jax short circuited, but there was no accident and everyone was safe.

To complete this memory, you will need to activate the following Items:
  • Hack Glove Prototype - Memory 1
  • Cup Holder
  • Windshield


These are in order from oldest to newest, so once you find the Cup Holder in the 2nd memory, all the rest of the items are forward in the memory. Once you have activated the items listed in the two memories, let the memory play to the end to complete the Remix and unlock the trophy.

[top]
Droning by Numbers
Get hit 5 times by a drone during a playthrough, on any given difficulty

The Security Drones are the red flying security robots that patrol in certain areas of the game. In the beginning you wont be able to see their cone of vision, but as you progress later in the game you will be able to see where they are looking. When a security drone spots you in their vision cone, they will immediately kill you. There is no running away or escaping, even at full health. For this trophy you must get killed by 5 security drones in the game. Now I don't exactly know if it can be 5 times by the same security drone, so the first one you find you can just let it kill you 5 times and see if the trophy unlocks. If not, there are more than enough that you don't even really need to try and you can get this trophy with ease just by simply not avoiding each one you get to until the trophy unlocks.

Quote Originally Posted by Faust View Post
Confirming that for Droning by Numbers you can indeed get killed by the same drone over and over. I did it at the very beginning of Chapter 4.

[top]
Open Mind
Perform your first memory steal on Bad Request

This is a Story Based Trophy

You will find Bad Request as part of the main story of the game in Chapter 2. once you find him you will get a tutorial on Remembranes and you must steal his memory which he is thankful for you not taking all of it. As soon as you are finished stealing his memory the trophy will unlock.

[top]
Pest Control
Find all Scaramechs


Scaramechs are tiny robots that resemble Insects that are attached to walls, ceilings and other various locations all throughout the game. They feed off the energy of whatever they are connected to like a leech and give off a distinct metallic noise when you are close to one. These little bastards won't start appearing until Chapter 3 and when you find one, simply target it with the Spammer and keep shooting it until it dies.

The game will ONLY save the Collectibles you earn once you hit an Auto Save point. It does NOT save your progress when you collect them. So if you die before the save point, you will need to recollect the collectible.

For a complete list of all 55 of the Scaramechs, please see the It's All in the Details trophy below.


[top]
Gotta Patch Them All!
Find all SAT Patches

SAT Patches look very similar to the Mnesist Memories. they are golden books that can be found almost everywhere. For every 5 SAT Patches you find, Nilin will gain another block of health in her health bar. There are 25 SAT Patches total giving you a chance at 5 extra health bars you can acquire during the game. Once you have found all 25 the trophy will unlock

The game will ONLY save the Collectibles you earn once you hit an Auto Save point. It does NOT save your progress when you collect them. So if you die before the save point, you will need to recollect the collectible.

For a complete list of all 25 of the SAT Patches, please see the It's All in the Details trophy below.

[top]
You Focus
Find all Focus Boosts

Focus Boosts look very similar to the Mnesist Memories. they are golden books that can be found almost everywhere. For every 5 Focus Boosts you find, Nilin will gain another block of Focus for her Sensen attacks. There are 15 Focus Boosts total giving you a chance at 3 extra Focus bars you can acquire during the game. Once you have found all 15 the trophy will unlock

The game will ONLY save the Collectibles you earn once you hit an Auto Save point. It does NOT save your progress when you collect them. So if you die before the save point, you will need to recollect the collectible.

For a complete list of all 15 of the Focus Boosts, please see the It's All in the Details trophy below.

[top]
It's All in the Details
Find all Mnesist memories

Mnesist Memories are cleverly hidden all over the game. They look like glowing gold journals and can be on floors, on desks, on chairs, etc. The Mnesist Memories, while optional to read, tell the backstory of Paris and gives us a history of the time period of the game we are playing. There is quite a lot to read about and some good entries to read so I do recommend taking the time to read at least some of them. For this trophy you will need to find all the Mnesist Memories throughout the game. You can check your Journal at any time by pressing the button and scroll through the Memories you have collected and what you still need. The Memories in the Journal are NOT in the order that you find them in and are grouped into sections by name. Below I have listed all of the Memories out by name from the order of the journal and I have listed their reference number to the corresponding entries in the 100% Collectible Guide below that which will make finding them easier if you miss one. Simply look up which one, find the chapter and memory number then scroll down to the Collectible Guide to find where its located.

The game will ONLY save the Collectibles you earn once you hit an Auto Save point. It does NOT save your progress when you collect them. So if you die before the save point, you will need to recollect the collectible.

Mnesist Memories

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100% Collectible Guide
Below you will find a chapter by chapter guide leading you to every single collectible in the game for the 4 corresponding trophies. Follow this guide on your playthrough and the corresponding videos and you should be able to get all the collectibles in one playthrough without having to replay everything again.
  • Mnesist Memories: 40
  • SAT Patches: 25
  • Focus Boosts: 15
  • Scaramechs: 55


Chapter 1 - Low Life, Low Tech
Mnesist Memories SAT Patches Focus Boosts Scaramechs
6 5 0 0

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Chapter 1 Collectibles Video Guide

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Chapter 2 - Macrowave
Mnesist Memories SAT Patches Focus Boosts Scaramechs
6 4 2 0

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Chapter 2 Collectibles Video Guide

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Chapter 3 - High Tension/Deep Exit
Mnesist Memories SAT Patches Focus Boosts Scaramechs
6 5 2 10

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Chapter 3 Collectibles Video Guide

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Chapter 4 - Panoptic Icon
Mnesist Memories SAT Patches Focus Boosts Scaramechs
6 1 4 10

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Chapter 4 Collectibles Video Guide

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Chapter 5 - Headshot
Mnesist Memories SAT Patches Focus Boosts Scaramechs
6 3 3 10

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Chapter 5 Collectibles Video Guide

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Chapter 6 - Rotten Core
Mnesist Memories SAT Patches Focus Boosts Scaramechs
5 3 2 12

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Chapter 6 Collectibles Video Guide

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Chapter 7 - Paradise Lost
Mnesist Memories SAT Patches Focus Boosts Scaramechs
5 4 2 11

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Chapter 7 Collectibles Video Guide

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Chapter 8 - Sins of our Fathers
Mnesist Memories SAT Patches Focus Boosts Scaramechs
0 0 0 2

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Chapter 8 Collectibles Video Guide

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[top]Credits

A special thanks go out to the following people for their help with this guide.
  • dsluckay For all the fantastic banners being used in the guide including the main banner.
  • PowerPyx, who courteously provided video guides. Visit his website here, http://powerpyx.com/ .



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