Unlock all Trophies in Saints Row IV.
Like all other Platinums, collect all other trophies to add this one to your collection. Good Luck!
Zero Saints Thirty
Complete 'Zero Saints Thirty'.
Zero Saints Thirty is your opening mission, serving as a tutorial.
After the opening cutscene, follow the on-screen prompt to stealth kill, then make your way to the comm room, shooting terrorists along the way.
When you get to Cyrus (whom you may remember from Saints Row The Third as the S.T.A.G. Commander), follow the QTEs to kill him, then follow more QTEs to stop the nuclear missile. A cutscene will then end the mission.
Complete 'The Saints Wing'.
It's been 5 years since the Zero Saints Thirty mission and you are The President of The United States of America! However, there is little time for celebration, because the Zin alien invasion is on!
After a few conversations and a cutscene where the Zin aliens crash the press conference, go to the Oval Office and get your arsenal of firepower.
Head to the Portico, killing aliens along the way. Once you get to the Portico, get in your turret seat and start shooting down the alien craft, followed by a bigger battleship.
You'll now be face-to-face with the Zin emperor, Zinyak. Follow the QTEs, then watch the closing cutscene.
There Is No Pancakes
Complete 'A Pleasant Day'.
The simulation has trapped you, and you're stuck in a strange 1950s setting. It's time to start breaking out!
After your pancakes, head to the diner, then to the park. Once Kinzie tells you what's happening, start killing the cops, picking up the blue orbs to restore health as needed.
Next, pick up the rocket launcher by the Professor Genki Cat statue and get ready for a session of Mayhem! Blowing up a few cop cars should be more than enough for $100,000 worth of damage.
Now it's time to take down the Sheriff, also with the rocket launcher. He can dodge your shots, so adjust accordingly. After a few hits, he should be taken care of.
Watch the closing cutscene where Kinzie informs you of what's going on to close the mission.
Get your first Super Powers.
It's time to take the fight to the Zin with your first Super Powers!
During "Learn The Rules: Time To Increase The Tempo", Kinzie will direct you to the first 4 Data Clusters. After acquiring them, you'll be directed to the Super Powers section of your HUB, where you will buy your first 2 Super Powers: Super Sprint and Super Jump.
Next, you will go to 2 "training programs", first for Super Jump, then for Super Sprint. Simply follow Kinzie's directions to complete both training sessions, after which you'll receive this trophy.
Complete 'The Real World'.
It's time to get back to the real Earth! But what will you find when you get there?
Get to the marked location and go through the blue light. Suddenly, you'll be on a ship, stripped of your weapons (and clothing).
Get to the marked platform and press R1 when prompted to steal a gun. Then make your way to the landing platform, killing aliens along the way. Once you get to the platform, defend your position until a cutscene triggers where you are rescued by a hovercaft, piloted by Kinzie and your Vice President, Keith David.
After the cutscene ends, you'll pilot the hovercraft. Use L2 and R2 to roll sideways to avoid crashing. Once you get past the tunnel, you'll watch a cutscene of Earth getting destroyed and you going back to the simulation, which ends this mission.
Ghost in the Machine
Download a new ally into a robotic body.
Time to gain a new ally in the war against Zinyak!
Drive to the marked area and pick up the Bounce Gun. Touch the center device to activate it, as the others are duds that will not work.
Reach the roof on the waypiont, then defend CID until Kinzie hacks it (the meter is full).
Head to a Power Source, protecting CID along the way, then clear out the aliens. Then head to the next marked area to continue the download, clearing aliens along the way.
You'll get bad news from Kinzie: CID is overheating! You have just 30 seconds to get back to him and freeze him with Freeze Blast to cool him off.
Now defend CID for another 3 minutes against Murderbots and other Zin troops, then kill the Warden to learn the Telekinesis Power. After the Power Tutorial, you'll receive your trophy.
Didn't Need to See Him Naked
Complete 'Matt's Back'.
Kinzie may not like it, but you need Matt back first. Let's get to it!
After entering the Broken Shillelagh and watching a cutscene, you'll be in a purple tank, first in a 2D overhead view, then in a more "modern" 3D view. Destroy enemies and walls with your tank cannon to proceed.
When you get to the third tower, defend your position, then get on the bike. Avoid obstacles and enemies as you have only 4:30 to get to the IO tower.
You now have a choice of doors to go through. Go through the red one first (for You Chose...Poorly
), then the blue one after restarting.
You'll now be trapped in a computer game similar to an early 1980s "Text Adventure" game. The correct responses are:
I Am a Slave, Enter the Purple Star, Drink the Wine, Make 2 martini glasses out of coconuts, Offer the architect a drink, Your mom's a slave, You locked me in a virtual hell-hole, I'm sorry, I said I'm Sorry, I want to rescue Matt Miller, Then What's That, Then Where's Matt?, Let's Do This!, I Know You Can Do This!, Punch Killbane, Punch Killbane, Punch Killbane, Time to go, Matt, Pick up the phone.
After acquiring the mech suit, go up to the door and shoulder-butt it to open it. Punch through enemies, collecting blue repair kits as needed, until you get to Matt.
Defend Matt as he adds guns to your mech suit, then head to the ship, fighting both aliens and aircraft.
Take control of the ship's turrets and shoot down the alien aircraft, then destroy the panel ON THE RIGHT
(Kinzie will say left by accident)to block the shielded mothership.
Blast from the Past
Complete 'A Game of Clones'.
You've just rescued Ben King, but now the past has come back to try and kill you!
After defeating a Warden when returning to the simulation after rescuing Ben King, you will face past foes, such as Vice Kings and Morningstars. Team up with CID and throw him with Telekinesis into various relays and shield generators to destroy them. There are three generators you will have to destroy and you will face your first Maurader along the way, which can only be shot in the back of its head. Let it lock onto you, then dash behind him for a clear shot.
Head to the Source and use telekinesis to throw the various clones into it, including 2 Stillwater Default Players from the first Saints Row. Finally, defeat the Warden at the Data Surge to complete the mission and get your trophy.
Complete 'Welcome Back'.
Now that it's confirmed that Johnny Gat is back, it's time to get him back!
It's time to play Saints of Rage, a spoof of the classic 2D brawler Streets of Rage! You'll use the face buttons to jump, grapple, punch and kick with Johnny Gat as your CPU partner. Run over weapons to acquire them and food to restore health. After 4 stages, you'll face Jyunchi, who will execute Aisha (Johnny Gat's old flame). Kinzie will "reset", starting a 2-part battle. Use grapples for maximum damage and approach diagonally. During Part 2 of the battle, Jyunchi will become Super Jyunchi and add a leaping attack. Jump when you see the crosshairs to avoid it.Once Saints of Rage ends, enter the mech suit and fight through another facility while Kinzie works to take down a force field. Once you get to the main chamber, clear out all the enemies, then proceed through a trail of dead aliens to trigger a cutscene that explains how Johnny Gat survived Saints Row The Third. Yep, Gat's Back!
Complete 'All Hands On Deck'.
You're ready to take out Zinyak. Or are you?
After the cutscene ends, fight the Zin with your Powers disabled. Take out the tanks, then get in the helicopter, providing cover for Johnny Gat's car. Scout ahead and destroy roadblocks until your helicopter crashes. Enter the Super Ethical Reality Climax building, defend Kinzie while she hacks and kill with the turrets to fill up the Murder Meter, hitting the "Ethical" signs to trigger fire and electrical traps, then kill Professor Genki. Head to the Prize Room to escape, then drive away and use the RPG launcher to clear a path through roadblocks.
Next, Zinyak will attack and take Kinzie. You'll return to the ship, where you'll have to clear out various decks and save your team before boarding Zinyak's ship, which has docked next to yours.
Pick up the bombs and the alien machine gun, then plant the bombs at the reactor and control room. Then you'll have just 1 minute to escape to your ship.
Now watch the closing cutscene, revealing you've been betrayed by Keith David!
Complete 'Hello Teacup'.
Now that Keith David has been restored to his senses, it's time to rescue Kinzie!
After being transported to the 50s, stomp the flowers, then proceed to the next Kinzie and beat down the cops.
Head to City Hall to find the "real" Kinzie, rewire the speakers and pick up the Dubstep Gun. Use the Dubstep Gun to blow up the Propaganda Trucks that try to run you over.
Next, go up to the dance floor, triggering a cutscene, then kill Cyrus with the Dubstep Gun to end the mission.
Complete 'Batteries Not Included'.
You've figured out how to make a key to Zinyak's lair, but now the key needs power!
Go to the marked area and search for the power source with CID and Fun Shaundi, then take it. At area 2, you'll disable a shield first, followed by 2 shields at area 3, and finally 9 shields at the last area.
Get in the tank. You have just 3 minutes to get it to the drop-off point.
Complete 'Grand Finale'.
It's time to defeat Zinyak, once and for all!
This mission is in 3 parts and you'll have your choice of 2 different homies for each part of the mission.
The mainframe key.
Escort the truck to Zinyak's tower. When you crash, use Telekinesis to pick up and deliver the key, then defend the key while CID hacks it.
After entering the building, stomp the circuit breakers, take down the suppression fields and destroy the relays, defending CID and the key along the way until CID delivers the key to the proper spot.
Clear the platforms of aliens and defend the portals for the time needed (1:00 for the first, 1:30 for the second and 2:00 for the third).
Then you will have just 3 minutes to find an escape portal. After 2 portals close, the third one will work. A screen from the first Saints Row will show, press "Continue Game" to proceed.
Find the Armory, then defend your position while your crew blasts the door open.
Get the Power Armor and drop into the chute, avoiding the lasers along the way.
Locate and destroy the Power Conduits, then dodge the debris on the way down the chute, then get ready for the finale!
ZINYAK BOSS BATTLE:
Freeze and shoot Zinyak. Dodge his shots and stomps.
At 50% health, Zinyak will put a shield up. Use Telekinesis to hurls explosive CIDs at Zinyak. Once the shield is down, clear out the massive amount of aliens. Keep moving to avoids being overwhelmed until your homis show up. Once Zinyak's health is on, follow the on-screen QTEs to kill Zinyak and watch the ending! Congratulations, you are now Emperor of the Zin Empire!
Saints & Sensibility
Complete 'Grand Finale' after completing all Homie missions.
This trophy is awarded after beating the game, but ONLY if everyone's side missions, Loyalty Missions and romances are done before "Grand Finale". As there is no way to play previous missions without starting a new game, make sure you do all Homie Missions as soon as they are available.
Half Way Home
Complete all open world gameplay in two districts of the Simulated city of Steelport.
See How It Should Be.
How It Should Be
Complete all open world gameplay in the entire Simulated city of Steelport.
Open world gameplay includes hacking stores, injecting viruses (survival waves), clearing enemy flashpoints and hotspots, climbing towers, stealing cars and assassinating rogue programs. Some will be available immediately while others will not show up until the Homie missions are activated. As long as you clear all of the Homie side missions, this trophy will happen. None of the things you need to do are hard, it just takes some time, since you need to clear 32 activities and 79 targets.
The Full Kinzie
Do everything you can for Kinzie -- Quests, Loyalty Missions... everything.
Kinzie has a long list of side missions to do, mostly store hacking but also include Virus Injections, Mayhem, Flashpiont Clearing and an Assassination. Be sure to romance her as well as complete her "Kill Cyrus Temple" mission as well! The side missions occur throughout the game.
Loyalty Mission: The Girl Who Beat Cyrus
Do everything you can for Matt -- Quests, Loyalty Missions... everything.
Matt has a list of side missions, a romance, and a Loyalty mission that involves helping out Nyteblade. The side missions show up after rescuing Matt and include Clearing Flashpionts, Store Hacking, Carjack Viruses, Blazin, Disable Hotspots and Virus Uploading. Do them all to get this trophy.
Loyalty Mission: Nytefall.
The Face of the Saints
Do everything you can for Pierce -- Quests, Loyalty Missions... everything.
Pirece has side missions, a romance, and a Loyalty mission where you kill an old foe named Maero. Do them all to get this trophy. The side missions are available after rescuing Pierce and include Flashpiont Clearing, Insurance Fraud, Carjack Virus, Tower Ascension, Telekinesis Mayhem and an Assassination.
Loyalty Mission: Pump Up The Volume.
The Two Shaundis
Do everything you can for Shaundi -- Quests, Loyalty Missions... everything.
Shaundi has an unusually long list of side missions to go with her romance and Loyalty mission "Girls' Night Out", due to the fact that you'll be getting missions from both Shaundi and Fun Shaundi (from Saints Row 2). Do all of them to get this trophy. Activities include Stomp Mayhem, Blazin, Flashpiont Clearing, Super-Powered Fight Club, Assassination, Carjack Virus, Platform Rift, Tower Ascension, Speed Rift, Store Hacking and Virus Injection.
Loyalty Mission: Girls' Night Out.
Do everything you can for CID -- Quests and... everything.
CID does not have a Loyalty mission, so just fulfill his side and romance missions to score this trophy. They will be available after recruiting him to the team. Activities include Genki's Mind Over Murder, Virus Injection, Flashpiont Clearing, Blazin, Telekinesis Mayhem, and Telekinesis Rift.
On Her Saint's Secret Service
Do everything you can for Asha -- Quests, Loyalty Missions... everything.
Simply do Asha's side missions, romance and her Loyalty mission (a Spy Escort mission), to score this trophy. Side missions include Blazin, Flashpiont Clearing, Virus Injection, Hotspot Shutdown, Telekinesis Mayhem, Carjack Virus, and Speed Rift.
Loyalty Mission: Training Day.
Benjamin [CENSORED] King
Do everything you can for Ben -- Quests, Loyalty Missions... everything.
Simply do Ben's side missions, romance and his Loyalty mission, where you kill his old foe Tanya, to score this trophy. The missions are available after "A Game of Clones". His side missions include Hotspot Shutdown, Flashpiont Clearing, Store Hacking, Virus Injection, Assassination, Stomp Mayhem and Super-Powered Fight Club.
Loyalty Mission: King of the Dance.
Do everything you can for your Veep -- Quests, Loyalty Missions… everything.
Kieth David does not have a Loyalty mission, so simply do his romance and side missions to score this trophy. They will be available after "The Real World" mission. Side missions include Blazin, Mayhem, Flashpoint Clearing, Tower Ascension, Assassinations, Insurance Fraud, Hotspot Shutdown, Carjack Virus, UFO Mayhem, Virus Injection and Speed Rift.
Bouncin' with an Old Friend
Do everything you can for an old friend -- Quests, Loyalty Missions… everything.
Simply do all of Johnny Gat's side, romance and his Loyalty Mission (a repeat of Genki Bowl VIII) to score this trophy. These will be available after rescuing Johnny Gat. Side missions include Hotspot Shutdown, Virus Injection, Tank Mayhem, Flashpiont Clearing, Mech Suit Mayhem, Assassination and On-Foot Mayhem.
Loyalty Mission: SR3 Wrap-Up.
And I Ran...
Super Sprint for 250,000 meters.
This is a very time-consuming trophy as 250,000 meters works out to 250 kilometers or over 124 miles, depending on your method of measurement. Super Sprint EVERYWHERE, especially after you get the Unlimited Super Sprint upgrade during Keith David's questline. This trophy will take time, but stick to the plan and you'll get this eventually. You will use sprinting as your major sense of transportation, so this will come while getting the other trophies.
Don't Look Down
Be airborne during Super Jumps for a combined 10 minutes of gameplay.
10 minutes of being airborne sounds like a lot, but this should come naturally through normal play.
An early side mission has you jumping up one of the large towers to climb it to the top, making it a good spot to farm towards this trophy. Don't worry if that's not enough as you'll be using your Super Jump a lot during this game.
Freeze and Shatter Kill 100 Aliens with the Freeze Blast Super Power.
After the "Hot and Cold" mission, you'll acquire the Freeze Blast Super Power when you beat the Warden. Like the name would suggest, this power allows you to freeze targets and hit them for extra damage, shattering them in the process. This power may seem basic, but is one of your best Powers, especially when upgraded.
Simply put, use this repeatedly after acquiring this power and this trophy will pop in no time.
Pounding the Pavement
Kill 150 Aliens with the Stomp Super Power.
After beating the "Matt's Back" mission, you will immediately face a Warden when returning to the Simulation. After defeating it, you will acquire the Stomp Super Power. This Power allows you to stomp the ground, either while standing or when jumping, to damage enemies and scatter them in all directions.
This can be a tough power to farm towards, as one hit is often not enough to defeat a Zin, even when upgraded. A good place to farm this is during Pierce's questline, where at one point you will have to face a wave of 101 Genki mascots while a "Virus Injection" is taking place. These mascots can be killed with a single Stomp, making this an ideal place to work towards this trophy.
Kill 100 Aliens with the Telekinesis Super Power.
The Telekinesis Super Power is unlocked after finishing the "Power Up CID" mission. This power allows you to throw enemies and objects with your mind. Just kill 100 Aliens, either by throwing them or throwing objects at them, and this trophy is yours. It's quite easy and you'll most likely get it through normal gameplay. If not, then it's easy to grind out.
Bringin' the Heat
Kill 100 Aliens using the Fire Buff Super Power.
The Fire Buff Super Power is unlocked after finishing the "A Game of Clones" Mission. This power will allow you to set both your bullets from your regular guns and yourself on fire for a brief time. Simply kill 100 aliens with this Power through guns or standing close to an enemy and the trophy is yours. It's very important it's the fire element as any other element won't work.
Fist Meet Ground
Kill 100 Aliens with the Death From Above Super Power.
The Death from Above power will become available after the "Welcome Back" mission. To activate it, jump as high as you can, use L1 to aim the crosshairs and R1 to activate the power. It will take time to grind and is not an easy power to master, but keep at it and you will get this trophy in time.
Kill 25 Aliens with each: Dubstep, InflatoRay, Bounce Gun, Disintegrator, Abduction, and Black Hole.
See the Challenges section below for how to use each gun. This trophy will take some time and grinding, so keep at it to attain this trophy. The Black Hole Launcher will unlock rather late in the game. Try to get each 25 kill (and maybe the challenges too) as soon as the gun becomes available.
Maximum Stopping Power
Upgrade one weapon to the max.
Any weapon upgraded to maximum in ALL categories will get this trophy, but normal guns are cheaper than alien guns. I personally recommend the SMG's because they can be dual wielded through an upgrade from the upgrade screen and can be upgraded with powerful acid ammo, which can make gunfights much easier.
Where's My Cape?
Purchase all Super Power upgrades.
This trophy will be unlocked after all upgrades are bought (upgrades as challenge rewards are not required for this trophy). You upgrade by collecting clusters and using them in the "Powers" menu in the main menu. You will not be able to buy all of the upgrades until after the "All Hands on Deck" mission. You need a total of 1035 clusters to be able to buy them all, which is not every cluster (although you need them all for the platinum trophy).
I Am Become Death
Kill 1000 Aliens with any combination of Super Powers.
This trophy is as easy as it sounds, yet also as time-consuming as it sounds. The best way to earn this trophy is to use Powers early and often, mixing them up to clear various Challenges along the way. For this trophy though you need to use two powers at once to kill an enemy. The quickest combination I've found is to use Freeze blast on enemies and then perform a Rock Stomp to break them. You can use the "Hard" Fight Club activity, get to the second wave, and instead of capturing the point just keep killing guys. You do need enough time to win at least bronze in the activity or the count will reset.
The Challenge King
Complete ALL of the Challenges.
There are 65 Challenges in Saints Row IV, and they are tougher than the ones in Saints Row The Third. They are still pretty doable, but they require a lot of time used on unideal tasks. For a complete list and guide for every challenge, refer to the "Challenges" section of this guide.
The Whole Story
Find ALL Audio Logs.
There are 39 Audio Logs scattered throughout Simulated Steelport, telling the backstory through the words of both the Saints and their enemies. The Collectible Finder will show them, but you will not be able to get all of them until after the "Hello Teacup" mission. Check the "Collectibles" section for more information.
Better This Way
Customize the style of all the weapons on your radial.
Once you have hacked entry into Friendly Fire (which is done during Learn the Rules), you can customize the look of your weapons under the Buy/Upgrade Weapons section. For this trophy to unlock, you need to have a weapon in all 7 weapon slots in your radial, then customize the look of each one.
Back in the Day
Spend 2 hours outside of missions with past Saints Row characters as your homies
For this trophy, you have to call a Homie with your phone in the HUB screen. The homie has to be an ally from a previous Saints Row game (ex. Kinzie, Shaundi, Pierce, Johnny Gat) and the 2 hours must be outside of a mission. This trophy can be gotten out of the way as early as after "The Real World", since you'll have access to backup from Kinzie right after that mission.
You can either let your game run while doing something else for 2 hours or just explore the Simulation and grind toward various challenges; the choice is yours. Just remember not to activate any missions as the time spent inside missions will not count toward this trophy.
Play for at least 2 hours as a male character AND 2 hours as a female character.
There are 2 ways to go about earning this trophy. The first way is to play as one gender the entire game and then starting over as the opposite gender. playing for 2 hours. The other, and more efficient, way is to go to Image As Designed once you have hacked entry into one of their locations to change your gender mid-game for only 500 Cache, provided you have played at least 2 hours already, then play for two hours as the opposite gender to earn this trophy.
First of Many
Buy your first Upgrade from the Upgrade Store.
You will earn the right to purchase upgrades after the "Learn the Rules" mission. Just buy any upgrade that you can afford and this trophy is yours. There are plenty to choose from and this upgrade shouldn't be your last.
Kill 25 Wardens.
Wardens appear when your wanted level is at maximum (Level 6) and during certain missions. You will need to use Powers to break their shield, then shoot them until you get a QTE event to defeat them. Wardens are easily killed with a combination of the Arch-lightning Buff and Bounce Rifle. Kill 25 of these aliens and this trophy is yours, you need 30 for a challenge, though, so keep at it untill you reach that.
You Chose... Poorly
Surrender when given the chance.
In the story mission "Matt's Back!" Zinyak is going to give you a choice between going through a red door or a blue door. Going through the blue door will progress the game, and going through the red door will end the game and make the credits roll and give you a "Mission failed" status. To get this trophy you need to go through the red door. If you go through the blue door the game will autosave and you will have missed your chance on getting this trophy.
Ooo A Piece of Candy
Find 100 Data Clusters.
See A Real Cluster.
A Real Cluster
Find 100% of all Data Clusters.
There is a whopping 1,255 Data Clusters in Simulated Steelport, and some must be retrieved using Super Powers. You will need to Blast clusters stuck in walls, Stomp clusters out of the ground and use Telekinesis on clusters trapped in floating balls. Once you get the Collectible Finder, you can see where every cluster is on your map.
Choose a new element for all of your superpowers.
This trophy requires you to have an alternate element for all of your Super Powers (ex. Shrink for Stomp). You will get these extra elements by doing side missions for various homies. After you have an alternate element for Blast, Telekinesis, Stomp and Buff, just change each of them in your HUD screen under Powers to acquire this trophy.
Epic Jump Quest
Jump from the roof of 3 Count to the Nuke Plant, without touching the ground or other rooftops.
There is more than one way to get this trophy. One popular method involves gliding to a tall building, running up the side without touching the roof, jumping and repeating the process until you reach the Nuke Plant.
Another method, and a more efficient one, has been found by our own Kratos
An easy way to do this is :
Make sure you have a VTOL in your "garage" (helicopter might do the same trick, I used "The screaming Eagle")
- Climb ontop og the 2 Count casino (I jumped from the pipe above the boulding, but I'm not sure that has anyting to say)
- Start your jump and start to glide.
- As soon as you are airborne press .
-Selecy the "phone" menu and use the vehicle deliverence option.
- Choose a VOTL (or helicopter).
-Enjoy your flight towards the nuclear plant.
- When you arrive, hover above the roof and press to exit the aricraft.
- Make sure you land on the roof (I landed next to the broken pipe in the midle)
- Since you have jumped out of the roff of 3 Counts and not touched the ground and rooftops, Ding, trophy.
This works, I did it myself just now...
Fourth and Forty
Spend over 40 hours in the Simulation.
Even with all the Homies' Side and Loyalty Missions, Saints Row IV can be completed in less than 35 hours used in the simulation, making this likely your last trophy. In other words, leave the game on while sleeping or at work to get the remaining hours required for this trophy. Remember all the time used outside of the simulation does not count towards the trophy, making the total plat. time around 45-50 hours. You can in the XMB menu on your PS3, under Settings, and then under Power Save Settings turn off the Controller Auto-off, meaning the controller will always be on. You can then plug the controller into the PS3 (so it doesn't run out of battery), enter the Steelport Simulation
Create and share a character online.
After completing Zero Saints Thirty and earning the corresponding trophy, you'll go the the character creation screen, where you can pick from several presets and customize them to your liking. Before saving, go to Character Gallery and select Upload to earn this easy trophy.