Contents



[top]Overview

Players: 1
Online Trophies: No
Cheat Codes Affect Trophies: N/A
Estimated Time to Platinum: 8-10 Hours
Minimum Playthroughs: 1/ 1.5 for clean up on bottles
Collectibles Trophies: Bottle Hoarder, Greedy Raccoon.
Missable Trophies: N/A
Glitched Trophies: N/A


[top]Tips & Strategies

**Please Note** The techniques found in the vaults may change. It all depends on the order you decided to collect them.


Blue shining crystals along side something
- This is where you need to make sly shimmy across a small ledge. When you get to the ledge and see the crystals, hold down to shimmy across.
Ladders - when you get to a ladder, get real close and press to start climbing it.
Ropes
- to climb across the ropes, just jump and press to hold on to the ropes. To release just hit to drop down.
Hooks - Jump and hit to grab onto hooks. Swing back and forth by using the analog stick and to release just hit to drop.
Horseshoes - These are lucky charms. You can find them or sometimes when you collect 100 coins instead of a free life, you get a lucky charm. This protects your one time from damage. So if you fall in fire or get hit by something, it saves you.
Small Platforms - Jump and while in the air press to land on the tiny platform.
Switching Abilities - Press .
Using Abilities - When you want to use the ability of your choice, press then press to use the ability.

Episode 1 - Tides of Terror
  • A Stealthy Approach
  • Prowling the Grounds
  • Into the Machine
  • High Class Heist
  • A Cunning Disguise
  • The Fire Down Below
  • Gunboat Graveyard
  • Treasure in the Depths
  • The Eye of the Storm

Episode 2 - Sunset Snake Eyes
  • A Rocky Start
  • Muggshot's Turf
  • Boneyard Casino
  • At the Dog Track
  • Murray's Big Gamble
  • Back Alley Heist

  • Straight To The Top
  • Two to Tango
  • Last Call


Episode 3 - Vicious Voodoo
  • The Dread Swamp Patch
  • The Swamp's Dark Center
  • A Grave Undertaking
  • Piranha Lake
  • The Lair of the Beast
  • Descent into Danger
  • A Ghastly Voyage
  • Down Home Cooking
  • A Deadly Dance

Episode 4 - Fire in the Sly
  • A Perilous Ascent

  • The Unseen Foe

  • Flaming Temple Of Flame

  • Duel By The Dragon


Episode 5 - The Cold Heart of Hate
  • A hazardous Patch
  • Burning Rubber
  • A Daring Rescue
  • Bentley Comes Through
  • A Temporary Truce
  • Sinking Peril



[top]Roadmap

Best Way: To start off, I would follow the bottle locations listed in the Bottle Hoarder. Follow the guide for each level, collecting all the clue bottles. In each level there is anywhere from 20-40 clue bottles and by finding all the clue bottles in each level you get to open the Vaults in each level. Most of the vaults can be found near the end of the level but be aware that some vaults are located back in the beginning of the level. For some of them you will have to back track your way to the beginning to find the vault. Collect all the clue bottles to open all the vaults to achieve the Greedy Raccoon. The rest of the trophies are story based basically. If you follow the story and collect the bottles and vaults in one play through, then the trophies will be story based.

Easy/Alternative Way: If you want, instead of collecting all the clue bottles the first play though, you can run through each level and just collect the keys found at the end of every level. You can always go back to any of the levels and collect the clue bottles and vaults. Doing it like this though will require at least 2 playthroughs, as long as you use the clue bottle guide located in the trophy description for
Bottle Hoarder. If you choose not to use the guide then it could take more than 2 playthroughs to locate all the clue bottles.



[top]Trophies

[top]
True Theivus Raccoonus
Unlock all trophies for Sly Cooper's first outing

Pretty self explanatory.....Just get all other bronze, silver and gold trophies to unlock the Platinum.

[top]
Foxy Lady
Collect a police file from Carmelita

This is a story related trophy that takes place in the beginning of the game. The game starts you off on a roof top not far from the police headquarters. Jump across the building till you get to the vent. Break the vent and sneak into the police headquarters.

  • When you get in the Police Headquarters, you will be on a ledge. Look down and you will see a bunch of lasers all over. You want to get pass them without hitting them and getting caught. Zig zag your way down on the ledges that appear on the sides of the wall. Make sure you jump high enough over the laser so that you are not hit. Once at the bottom, hit the item in front of the door your right. By doing this you will deactivate the lasers in the room ahead.


  • Head down the hall way and turn down the first hallway on your left. Continue down and turn left again when you reach the wall. Go out the window on your right and shimmy across the ledge till you reach the open window. Go through the window and head to the right over to the safe. When asked, put the code 9-3-7 in the safe by just using the D-pad the move the numbers and to move over to the next one. When the code is in correctly, the safe will open. In the safe you will find the file for Sly Cooper, take it.



**Note** - Make sure before leaving, you break everything in the office to collect the coins.

[top]
Coin Collector
Collect a single coin

This is pretty easy to get right in the beginning of the game. You get coins from breaking objects. Right at the beginning you will be on a roof top, so just look for something on the roof to break and get the coins from the object. Once you got the first coin, you got the trophy.

[top]
Coin Recycler
Collect 60 coins

This is pretty simple as well being that there are coins all over. Just remember to break everything that you can to gather all the coins. You should reach about 50 coins by the time you get to the swamp and after only about 2 minutes in the swamp you should be able to gather a few more to get 60 coins. Just remember to break everything and fight all enemies to gather up the coins.

[top]
Coins, Coins Everywhere
Collect 99 coins

Once you have entered the first mission being "Tide of Terror" you should have a little over 50 coins. About two minutes in you will gather up a few more to get the 60 coins. By the time you get close enough to the hideout in the level, if you have killed all the enemies and broke everything that was breakable, you should reach 99 coins. When you hit 100 coins you will also receive a free life.

[top]
Snowy Blueprints
Collect some Snowy Blueprints

In order to open the vault you need to collect all the bottles in the level. The vault can either be found at the very end of the level before you find the level key, or it could be in the middle or beginning of the level. In which case you will have to back track your steps back to it. (For bottle and vault locations see Greedy raccoon and Bottle hoarder)

[top]
Programmers can do Anything
Collect some Watery Blueprints

You will find The Watery Blueprints in Episode 1: Tide of Terror in the level A stealthy Approach. You have to first find all 20 clue bottles to access the vault that is found about half way through the level. It's right after you have pasted the search lights and dog throwing stars. Open the vault to obtain the Blueprints.(For bottle and vault locations see Greedy raccoon and Bottle hoarder)

[top]
French Bulldog Style
Collect a blueprint from Muggshot

Find all the bottles in the level to have access to the vault. Once you have all the bottles, find the vault and enter the code in. Once done, you will receive the blueprint. (For bottle and vault locations see Greedy raccoon and Bottle hoarder)

[top]
Top of the Morning
Learn Rob McCooper's Explosive Hat Technique

Find all the bottles in the level to have access to the vault. Find the vault and enter the code to receive the technique. (For bottle and vault locations see Greedy raccoon and Bottle hoarder)

[top]
Sucker Punch
Enter into the world of Sly Cooper!

Pretty simple. You will unlock this trophy in the middle of the first cutscene in the very beginning of the game. Just put the disc in and load it up. Once the game begins about half way through this trophy will unlock.

[top]
Slytnkhamen Approves
Upgrade your shadow

You will get this technique in Episode 3 level The Unseen Foe. Collect all the bottles in the level and find the vault. ( For bottle and vault locations see Greedy raccoon and Bottle hoarder ). Once you have found the vault, put the correct code in it to open it and receive the technique.

[top]
Run Like an Egyptian
Learn Slytunkhamen's secret move

Story Related, it can not be missed. You will learn this move once you have defeated Mz.Ruby. (For details on how to defeat Mz,Ruby refer to Dance, Dance Ruby ). When you have defeated her you will automatically get this trophy which will then go into a cutscene telling you about the technique and where it came from.

[top]
Dive Bomb
Learn Drake Cooper's Fast Attack Dive

You will find this in The Gunboat Graveyard. You have to first find all 20 clue bottles ( For bottle and vault locations see Greedy raccoon and Bottle hoarder) to access the code for the vault. The code is 7-1-9. After you collect all 20 clue bottles, the vault is found right after in which you simply go up to, put the code in and it opens giving you the document for Plunging attack.

[top]
Slow Slacker
Upgrade your slow motion technique

In Episode 3: Vicious Voodoo in level Decent into Danger. You will get this technique after you have collected all the bottles and have opened the vault. (For bottle and vault locations see Greedy raccoon and Bottle hoarder). This is the second Slow Motion Technique you will acquire.

[top]
Take it Slow
Learn Dev Cooperinda's Slow Motion Jump

This is found in A Rocky Start. Find all 40 clue bottles to access the code for the vault. (For bottle and vault locations see Greedy raccoon and Bottle hoarder) About mid way through you will notice a cable hanging down that leads over to a plat form. Climb the cable to the platform and enter the code given to you. Once the correct code has been entered you will receive the document for the Slow Motion Jump.

[top]
Now ya See Me
Learn Sir Andrew Cooper's Thief Replica Technique

Locate all the bottles in the level to gain access to the vault. Enter the code to receive the technique. (For bottle and vault locations see Greedy raccoon and Bottle hoarder)

[top]
Coin Sucker
Learn Karen Cooper's Coin Magnet Technique.

You will get this technique at the end of the The Dread Swamp Patch in Episode 3: Voodoo Swamp. Once you have collected all 20 clue bottles you will have to go find the vault. The vault is located in the same area as the key as well as the rest of the clue bottles. Open the vault to get this technique.

[top]
Spikes Suck
Learn Sir Augustine of Cooper's Briefly Defy Gravity Technique

You can find this technique in Episode 3: Vicious Voodoo in level The Lair of the Beast. Once you have collected all the bottles, go to the end of the level to find the vault. (For bottle and vault locations see Greedy raccoon and Bottle hoarder)

[top]
Singing Gator
Collect a voodoo plan

Locate all the bottles in the level to gain access to the vault. Enter the code to receive the technique.
(For bottle and vault locations see Greedy raccoon and Bottle hoarder)

[top]
Freeze, Your It
Learn B.F. Cooper's Speed Up The Clock Technique

You will find the Speed Up The Clock Technique in Episode 1: Tides of Terrors in level High Class Heist. You will have to first collect all the clue bottles to be able to access the vault in which contains the technique. (For bottle and vault locations see Greedy raccoon and Bottle hoarder)

[top]
Waterlogger
Learn Suzanne Cooper's Water Safety Technique

Locate all the bottles in the level to gain access to the vault. Enter the code to receive the technique. (For bottle and vault locations see Greedy raccoon and Bottle hoarder)

[top]
Frog Legs
Defeat Sir Raleigh the Frog

After finding all the keys needed to unlock the cannon, jump onto the cannon where it will shoot you to Raleigh's hideout in the air. Once you enter the hideout a cutscene will be activated where Sly and Raleigh are talking. Raleigh will get bigger and jump down into the middle platform. From there he will jump down on you. You can either jump back and forth on the floating platforms are just run under him until he shrinks to normal size. When he is normal size run up to him and hit him. This will cause him to fly backwards and jump back onto the middle platform. This time around all but the platform you are standing on will sink. When Raleigh jumps down this time you must run back and forth under him to avoid him landing on you. When he shrinks to normal size hit him and make him fly back. The third time you must watch the platform you are on. When you jump on it then Raleigh jumps on it the lights on the platform blink red. Jump to the next platform before the platform sinks. Keep doing this till Raleigh is small again, then hit him causing him to fly back. For the last part, Raleigh will jump down on the platform with you and spin around with his tongue out. Double jump to stay out of reach. Keep double jumping till he stops and shrinks to normal size. Hit him once and send him into the water which triggers the cutscene of you defeating him.

[top]
Giving the Dog a Bone
Defeat Muggshot

To defeat Muggshot you must hit all the mirrors on all three levels.

1. The first level is pretty simple, it's just a round area. Run around and hit each mirror making the light reflect off of it. Hide behind the big clear crystals if Muggshot gets to close cause he shots from him guns. When you have all the mirrors turned the light destroys one of his guns. He then jumps on a platform and heads to the next level, you will follow.

2. This level is a bit different being that all the mirrors are not in a circular area. Be careful not to fall off, and run around to hit all the mirrors. Once again, hide behind the crystals when he shots. When you have all the mirrors turned he will again get hurt by them making him go up to his platform.

3. This is the last level. It happens to be the easiest one in my opinion. You are up on some rope the circle his platform. Just jump from one point to the next ( hit to land on the tiny little platforms) and hit the mirrors. Once you have hit all the mirrors you will have defeated Muggshot.

[top]
Dance, Dance Ruby
Defeat Mz. Ruby

To defeat Ruby, you must get to her and hit her. Watch out because she swings her tail.
  • First jump on the platforms. When the teeth go up jump and press to land on the points coming out of the water. Be fast to jump again cause the teeth on the ceiling come back down.
  • Once you hit her the first time she will tell you about a game she wants to play "Voodoo Simon Says". She will throw shapes at you ( ) in a pattern that you must follow. Follow the pattern by pressing the shapes in the order they come at you. If you get hit though, you will have to start all over. You have to get your timing right though.
  • *Note* Just keep constantly tapping the buttons to ensure you have got it.
    For example - You would want to tap then tap then tap . I have included the order below for you to follow if you need help.


Level 1













Level 2














Level 3












[top]
Pandas aren't always Cute
Defeat Panda King

To start you want to run around the objects jumping to the middle. Avoid his flame throwing. There are items to hide behind but don't stand too long as his flame will destroy him. Once you get to the center he will stop shooting fire and start doing his attack moves.

1. The first time you get up to him he will keep doing the "Flaming Wheel" where he spins with fire. Keep jumping to avoid it while hitting him at the same time until he pushes you away.

2. The second round he uses the "Flaming Wheel" as well as "Bonzai Buster". Keep jumping out of the way to avoid being hit while at the same time hitting him until he once again pushes you away.

3. This round he will be using "Judo Chop" and "Flaming Wheel" and "Bonzai Buster". To avoid all three of these keep jumping out of the way but move side to side to avoid the chop.

4. & 5. These two rounds are exactly as round 3. Just keep jumping side to side out of the way of his moves while hitting him in the process.

[top]
Time Stopper
Max out all slow motion techniques

In Episode 3: Vicious Voodoo in level Decent into Danger. This comes when you have collected both Slow Motion Techniques out of two different vaults. After you have collected the first Slow Motion Technique you will need to find the second in a vault. Get both of them to upgrade them to maximum level.

[top]
Learn the Ropes
Start out on your Cooper adventure

Story Related, it can't be missed. After you have successfully stolen the case file from Carmelita you will be brought back to your headquarter where you will use the left analog stick to look around. When you are ready to continue on, go to the map and hit to start. The first mission is "Tide of Terror". As soon as you get to the swamp this trophy will unlock.

[top]
Pug Gambling
Enter into Muggshot's territory

Story Related, so it can't be missed. After you watch the cutscene about Muggshot, you will be dropped of at A Rocky Start. Once there, this trophy will unlock.

[top]
Complete Drakness
Max out all shadow techniques

Once you have collected both Slytunkhamen techniques, you will get this trophy. The two techniques are found in two different vaults in the game. Get all the bottles to open the vaults. (For bottle and vault locations see Greedy raccoon and Bottle hoarder)

[top]
Bayou Lily
Enter the voodoo swamp

Story Related, it can't be missed. Right after the cutscene showing you about Mz.Ruby, you will enter the Voodoo Swamp. Once there you will receive the trophy.

[top]
Meeting the Ancestors
Find all the blueprints

Collect all the blueprints found in the different levels. When you have collected the last one this trophy will unlock. The blueprints are found in different levels and different episodes, so as you play you will find them all. You have to collect the bottles in the levels and open the vaults to receive the blueprints. (For bottle and vault locations see Greedy raccoon and Bottle hoarder)

[top]
Clash of the Clockwerk
Track down Clockwerk

Level 1: A Hazardous Patch
When you first start this level you will be on top of the van with the gun.
1. Shoot all the mines on the ground
2. Shoot all the robot falcons before they hit you
3. There will be more mines and big balls you have to shoot
4. Shoot all the robot falcons again
5. Shoot the falling rocks
6. More mines to shoot at

Level 2: Burning Rubber
Here you must collect 60 computers that fall from the ceiling. You have to get 60 before the Lava creature do. Use to push the lava creature away to get the computers. Be fast because if they reach 60 you will have to do this part over.

Level 3: A Daring Rescue
1. Jump on the little landing after the electic has stopped
2. Jump to the rails but be fast to jump to the second becauseif you hit the electric, you will die.
3. Jump from the second rail to the platform
5. The platform to the pole.
6. Jump from the top of the pole to the hook located right in front of you.
7.Jump from the hook to the top of one of the lights. (make sure to press )
8. Jump to the other 2 light.
9. From the third light, jump to the platform (it is supposed to go down)
10. Sneak around the pole by the computers on the desk (press ) but watch for the spotlight back there.
11. Jump on the barrel and head back down the way you came
12. Use the barrel for cover to walk through the spotlights and arrow shooters
13. Get to Carmelita and go to the cutscene

Level 4: Bentley Comes Through
This one is a bit hard and tricky.
1. Use the left analog stick to move and the right analog stick to shoot.
2. Shoot the green blocks before they hit you and the green blocks that have the yellow blocks connected to them.
3. Go over to the yellow blocks to collect them.
4. Watch for other enemies that shoot you.
5. There 4 levels. Level 1: 1 block
Level 2: 2 Blocks
level 3: 4 blocks
Level 4: 6 blocks

Level 5: A Temporary Truce
There is a cutscene where an owl takes your cane. You must work with Carmelita to get it back. You play as Carmelita and you must shoot the enemies away from Sly till he reaches the top. You have to shoot the lava enemies a couple of times to stop them.

Level 6: Sinking Peril
You don't have to do anything till you get to the bottom of the level. You just have to make your way to the top again to get Carmelita jet pack. Be fast because the Lava rises, so there is no time to stop and wait for anything. Make sure you remember to press to land on the rails and little points. It may take a few times, but once you get it pretty much memorized, it's not as hard.

[top]
Greedy Raccoon
Open all vaults

*Note* The ability unlocked changes depending on the order you collect them

Vault locations, items and codes


Episode 1: Tide of Terror
  • Level: A Stealthy Approach
    Ability Unlocked:Fast Dive Attack
    Combination: 7-9-2
    Vault Location: At the end of the level right before you grab the key

  • Level: Into the Machine
    Ability Unlocked: Blueprints to Raleigh's Entire Operation
    Combination: 2-2-7
    Vault Location: On the backside of the spinning wheel you will see straight ahead of you (behind the mole with the torch) when entering the lava chamber.

  • Level: High Class Heist
    Ability Unlocked: Fast Getaway Raccoon Roll
    Combination: 4-3-6
    Vault Location: Right side of the room where the first maze of lasers is as soon as you come out of the hallway.

  • Level:The Fire Down Below
    Ability Unlocked: Dev Cooperinda's Slow Motion Jumps
    Combination:5-7-9
    Vault Location: As soon as you enter the level in a pocket to the left.

  • Level:A Cunning Disguise
    Ability Unlocked: Chris Coopers Dive Extension Technique
    Combination:2-4-2
    Vault Location: After you go up the first elevator that goes up, you will be forced to go left and cross over to the right. If you look to your right as soon as you get off the elevator you will see it across the room.


  • Level: The Gunboat Graveyard
    Ability Unlocked: Karen Cooper's Coin Magnet Technique.
    Combination:
    Vault Location: On the last platform before the platform with the key.

  • Level: Treasure in the Depth
    Ability Unlocked: None
    Combination:None
    Vault Location: None


Episode 2 - Sunset Snake Eyes

  • Level: A Rocky Start
    Ability Unlocked: Rob McCooper's Explosive Hat Technique
    Combination: 3-1-4
    Vault Location: After you get past the room with the lasers on the floor that swapp out sides you will get to a part where two machines will try to crush you as you go over a bridge. Upon exiting you will see a car hanging off the edge and some breakable fences ahead. There is a rope above the car by the burning fire barrel on the left. Use that rope to get up to the vault

  • Level: Boneyard Casino
    Ability Unlocked: Speed Clock Technique
    Combination:3-3-8
    Vault Location: The last poker table before climbing to the final Cent Symbol right before the end of the level.

  • Level: Two To Tango
    Ability Unlocked:Blueprints for Muggshots Territory
    Combination:5-3-2
    Vault Location: This one is located at the opening after going through a hallway (right after you finish getting chased by Carmelita for the first time). It will be behind the guard on the left

  • Level: Back Alley Heist
    Ability Unlocked: Sir Andrew Cooper's Thief Replica technique.
    Combination: 5-6-5
    Vault Location: Once you get on the roof of the building with all the holes in the ceiling where you jump through on a mattress it will be sitting in the top right hand corner

  • Level: Straight To The Top
    Ability Unlocked: Suzanne Cooper's Water Safety Technique.
    Combination: 4-6-8
    Vault Location: This is located in front of the crane at the highest rooftop near the end of the level



Episode 3 - Vicious Voodoo

  • Level: The Dread Swamp Path
    Ability Unlocked: Kelle McCoopers ability to harness electricity while rolling.
    Combination: 5-8-8
    Vault Location: When you get to the final platform where the key is located, there will be a small platform to your right hand side

  • Level: The Lair Of The Beast
    Ability Unlocked: At the very end of the level before grabbing the key it will be on the right side while facing Cooper
    Combination:4-4-4
    Vault Location: Bruce O'Coops Hacking Technique.


  • Level: A Grave Undertaking
    Ability Unlocked: Blueprints to Ms Ruby's production.
    Combination:1-2-8
    Vault Location: When you get to the end of the level and you have the option to grab the key, don't. You can go to the right through a breakable wall and you will see the safe along the platform.

  • Level: Descent Into Danger
    Ability Unlocked: Mathew De-La-Cooper Time Stopping Technique.
    Combination:5-7-1
    Vault Location: At the end of the level you will come to a long pole you have to grind that is yellow. Midway down on the right you will see the vault on a platform.




Episode 4 - A Fire in the Sky

  • Level: Perilous Ascent
    Ability Unlocked - Move while staying invisible
    Combination - 5-7-8
    Vault Location

  • Level: The Unseen foe
    Ability Unlocked - Technique o Breifly Defy Gravity
    Combination - 6-6-7
    Vault Location

  • Level: Flaming Temple of Flame
    Ability Unlocked - Blue Prints for Clues
    Combination - 9-3-2
    Vault Location -

  • Level: Duel By The Dragon
    Ability Unlocked - Time Stopper Technique
    Combination - 2-3-1
    Vault Location

[top]
Oh No He Didn't
Defeat Clockwerk

You will fight Clockwerk in the Main Story level, A Strange Reunion, there are three sections to this battle which I will go over with you below.
  • You are using the jet pack to fly around and shoot missiles. Use the left analog stick to steer and aim, and to shoot. The missiles don't harm him, but when Carmelita shoots him, you can hit him with the missiles where she hits him.Avoid his purple flame shots he shoots at you.
    1. The first place to be able to hit is his head.
    2. The next is his feet. Wait for his wings to be out of the way and hit him.
    3. The next part is his tail. Wait for a clear shot and keep shooting.
    4. Last is his wing.


  • This is the next section in the boss battle
    1. Stay in the rings as he shoots them at you. They only come to the right, left and middle. If you do not get in the middle, they will explode killing you.
    2. After a couple of rings are thrown at you, his left wing will be available to be shot at.
    3. Four more rings and then his right wing will be opened for shoots.
    4. four rings and his head is available
    5. 4 right wing


  • You have to get to his head by jump across the the debris in the lava. Careful cause things pop out. There are lasers everywhere so be careful not to touch them.

[top]
Bottle Hoarder
Collect all clue bottles in any level

Could be difficult to some. In every level there are anywhere from 20-30 clue bottles. Some are right in the open and some are hidden and require you to look around and plan on how to get to them. Try to collect them all in one shoot so that it is more convenient for you. You can go back to any level at anytime and replay it over. Once you have collected all the bottles in any one level this trophy will unlock. You want to collect all the bottles in all the levels because each level has a safe in it which requires all 20-30 clue bottles to open. You will need to open all vaults in order to receive the Greedy Raccoon

Episode 1 - Tides of Terror

A Stealthy Approach - 20 Clue Bottles

Toggle Spoiler



Into The Machine - 30 Clue Bottles

Toggle Spoiler



High Class Heist - 30 Clue Bottles

Toggle Spoiler



The Fire Down Below - 30 Clue Bottles

Toggle Spoiler



A Cunning Disguise - 30 Clue Bottles

Toggle Spoiler



The Gunboat Graveyard - 20 Clue Bottles

Toggle Spoiler


Episode 2 - Sunset Snake Eyes

A Rocky Start - 40 Clue Bottles

Toggle Spoiler



Boneyard Casino - 40 Clue Bottles

Toggle Spoiler



Two To Tango - 30 Clue Bottles

Toggle Spoiler



Back Alley Heist - 30 Clue Bottles

Toggle Spoiler



Straight To The Top - 40 Clue Bottles

Toggle Spoiler



Episode 3 - Vicious Voodoo

The Dread Swamp Path - 20 Clue Bottles

Toggle Spoiler



The Lair Of The Beast - 30 Clue Bottles

Toggle Spoiler



A Grave Undertaking - 40 Clue Bottle

Toggle Spoiler



Descent Into Danger - 40 Clue Bottles

Toggle Spoiler



Episode 4 - Fire In The Sky

A Perilous Ascent - 30 Clue Bottles

Toggle Spoiler



The Unseen Foe - 30 Clue Bottles

Toggle Spoiler



Flaming Temple Of Flame - 25 Clue Bottles

Toggle Spoiler



Duel By The Dragon - 40 Clue Bottles

Toggle Spoiler

[top]
Nimble Like a Thief
Find all the dive moves

You will need to find both dive moves in two separate vaults. They are located on different levels depending on the order you open the vaults. Once you have collected all the bottles for both levels and you have opened both vaults, you will unlock this trophy.



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