Spare Parts Trophy Guide
- 1Overview
- 2Tips & Strategies
- 3Roadmap
- 4Trophies
- 4.1Platinum Trophy Earn all other trophies .
- 4.2Doing My Part First Action Part collected.
- 4.3Tutorial'd Tutorial finished.
- 4.4Jungle Master Jungle Approach finished.
- 4.5Cave In Monkey Caves finished.
- 4.6The Sky is a New Shade of Doom Vista Cliffs finished.
- 4.7Crashdown Ancient Temple finished.
- 4.8All Systems Go All Action Parts found.
- 4.9Legendary Game completed!
- 4.10Blingbot 1,000,000 credits collected.
- 4.11Shop-o-bot Present for the purchase of all unlockable concept art.
- 4.12Better Stronger Faster Present at the purchase of all Action part upgrades.
- 4.13Ship's Engineer All 100 Ship Parts collected.
[top]Overview
Release Date: 1/25/2011
Players: 1 or 2 co-op
Online Trophies: Yes
Cheat Codes Affect Trophies: N/A
Estimated Time to Platinum: 5-8hrs
Minimum Playthroughs: 1
Collectibles Trophies: Yes
Missable Trophies: Not really missable but for the ship engineers trophy you need 2 controllers/players
Players: 1 or 2 co-op
Online Trophies: Yes
Cheat Codes Affect Trophies: N/A
Estimated Time to Platinum: 5-8hrs
Minimum Playthroughs: 1
Collectibles Trophies: Yes
Missable Trophies: Not really missable but for the ship engineers trophy you need 2 controllers/players
[top]Tips & Strategies
[top]Roadmap
Alert: For some of the ship parts a second player/ controller is needed to obtain these parts. For the exact parts refer to the Ship engineer's trophy description.
First Complete Tutorial:
Once you start the game the computer will instruct your robot to the training room. The room is to your right in the ship. Go through the door and go all the way to the back and press the
button to activate the jumping and fighting training course. Once you are finished this you will get both First Action Part collected.[/trophyinfo][/h] and Tutorial finished.[/trophyinfo][/h] trophies.
Second Complete the Story Levels:
Play through the game and do a quick playthrough. Try to get as many credits and parts that you can. The main game takes about 2-3 hours to finish and isn't very difficult. After you have finshed the game you'll have most of the trophies.
Clean-Up:
Replay any of the levels that you have missed any parts in to get the Ship Engineer trophy. You can replay any level you want by going to the mission select in the ship.
First Complete Tutorial:
Once you start the game the computer will instruct your robot to the training room. The room is to your right in the ship. Go through the door and go all the way to the back and press the
button to activate the jumping and fighting training course. Once you are finished this you will get both First Action Part collected.[/trophyinfo][/h] and Tutorial finished.[/trophyinfo][/h] trophies.Second Complete the Story Levels:
Play through the game and do a quick playthrough. Try to get as many credits and parts that you can. The main game takes about 2-3 hours to finish and isn't very difficult. After you have finshed the game you'll have most of the trophies.
Clean-Up:
Replay any of the levels that you have missed any parts in to get the Ship Engineer trophy. You can replay any level you want by going to the mission select in the ship.
[top]Trophies
[top]
Platinum Trophy 
Earn all other trophies .


Earn all other trophies .
Simply collect all of the other trophies in the game to get this.
[top]
Doing My Part 
First Action Part collected.


First Action Part collected.
Once you are finished the jumping and fighting course in the training room the computer will give you this reward. This will be a boost for your punching and hitting power.
[top]
Tutorial'd 
Tutorial finished.


Tutorial finished.
This will be your very first trophy that you get in the game. The tutorial starts you off with jumping, then double jumping and lastly concludes with fighting and a few fighting combos. Once you finish this tutorial that takes about less then 2 minutes you will get this trophy.
[top]
Jungle Master 
Jungle Approach finished.


Jungle Approach finished.
Story Based Trophy
[top]
Cave In 
Monkey Caves finished.


Monkey Caves finished.
Story Based Trophy
[top]
The Sky is a New Shade of Doom 
Vista Cliffs finished.


Vista Cliffs finished.
Story Based Trophy
[top]
Crashdown 
Ancient Temple finished.


Ancient Temple finished.
Story Based Trophy
[top]
All Systems Go 
All Action Parts found.


All Action Parts found.
Below are where all the action parts are located.
Power Arms - This part is located in the tutorial.
X-Scanners - This part is in the Jungle Approach level in Zone 1
Magno Boots - The part is in the Monkey Caves in Zone 4.
Rocket Boots The last part can be found in the second zone of the Vista Cliffs level.
Power Arms - This part is located in the tutorial.
X-Scanners - This part is in the Jungle Approach level in Zone 1
Magno Boots - The part is in the Monkey Caves in Zone 4.
Rocket Boots The last part can be found in the second zone of the Vista Cliffs level.
[top]
Legendary 
Game completed!


Game completed!
Story Based Trophy
Final Boss Tips:
When you go back into the Cargo Bay, you'll see Lord Krung. He is trying to get to the entrance to the engine room. If he gets in it you lose. To stop him from getting in you have to scan him to find his weakness, and then hit him with that action.
Below is what to do:
- Scan him and hit him.
-Use your Magno Boots to activate the pad in the rear left corner.
-Scan him and hit him.
-Use the Nano Trigger on the console on the left of the door.
- Scan him and hit him.
-Use the Power Arms on the push pad in the rear right corner.
-Scan him and hit him.
-Use your Nano Trigger on the raised console to open the airlock.
-Use the Magno Boots to walk around Krung and punch him.
-Use the Magno Boots to walk back to the console and close the door. .
Final Boss Tips:
When you go back into the Cargo Bay, you'll see Lord Krung. He is trying to get to the entrance to the engine room. If he gets in it you lose. To stop him from getting in you have to scan him to find his weakness, and then hit him with that action.
Below is what to do:
- Scan him and hit him.
-Use your Magno Boots to activate the pad in the rear left corner.
-Scan him and hit him.
-Use the Nano Trigger on the console on the left of the door.
- Scan him and hit him.
-Use the Power Arms on the push pad in the rear right corner.
-Scan him and hit him.
-Use your Nano Trigger on the raised console to open the airlock.
-Use the Magno Boots to walk around Krung and punch him.
-Use the Magno Boots to walk back to the console and close the door. .
[top]
Blingbot 
1,000,000 credits collected.


1,000,000 credits collected.
In the game there are many ways to earn credits. Doing differnet tasks allow you to get credits. By the end of the game you should have about 600,000, just replay any levels via the level select and earn anymore credits needed for the trophy.
What gives you Credits:
Credits are scattered all around the levels
Hidden areas that you break into
Killed enemies
Breakable areas
What gives you Credits:
Credits are scattered all around the levels
Hidden areas that you break into
Killed enemies
Breakable areas
[top]
Shop-o-bot 
Present for the purchase of all unlockable concept art.


Present for the purchase of all unlockable concept art.
Once you have gotten the credits trophy you will have enough credits to buy all the concept art. Below are all the concept arts and the prices for them.
Cargo Bay - 1000
Toggle Spoiler
Cargo Bay - 1000
Con-rads Ship - 1000
Crash Site - 1000
Elite Krofax - 1000
Final Battle - 1000
Hub Ship - 1000
Issa4c - 1000
Jungle Approach - 1000
Karlo5 - 1000
Krofax Kannon - 1000
Krofax Starship - 1000
Mar-T - 500
Monkey Caves - 1000
Monkey Mosaic - 1000
Mory-RT - 1000
O-Rai - 1000
Original Temples - 1000
Spider Monkey Queen - 1000
Training Room - 1000
Sulba Krung - 1000
[top]
Better Stronger Faster 
Present at the purchase of all Action part upgrades.


Present at the purchase of all Action part upgrades.
Alright you can only upgrade action parts that you have unlocked during gameplay. There are 5 Action parts with 2 purchaseable upgrades for each. So that is a total of ten upgrades which you will have to buy to earn this trophy. I would suggest waiting and buying the upgrades upon need or at the end of the game. The total of credits needed to get all of the upgrades in less than 430,000 credits.
Power Arms Upgrade to Level 2 = 8,000 / Level 3 price = 20,000
Magno Boots Upgrade to Level 2 = 20,000 / Level 3 price = 40,000
Nano Trigger Upgrade to Level 2 = 60,000 / Level 3 price = 80,000
Rocket Boots Upgrade to Level 2 = 40,000 / Level 3 price = 60,000
X-Scanners Upgrade to Level 2 = 40,000 / Level 3 price = 60,000
[top]
Ship's Engineer 
All 100 Ship Parts collected.


All 100 Ship Parts collected.
Below are videos of the locations of all 100 ship parts.
Jungle zone 0 and Zone 1
Jungle zone 2, Zone 3, Zone 4 , Ship and Monkeys cave zone 1
Monkeys Cave Zones 2 and 3, and Jungle zone 1
Monkeys Caves zone 4, Vista Cliffs Zone 1, Zone 2, Jungle Zone 0
Written Locations Just in case videos are hard to follow:
Jungle zone 0 and Zone 1
Jungle zone 2, Zone 3, Zone 4 , Ship and Monkeys cave zone 1
Monkeys Cave Zones 2 and 3, and Jungle zone 1
Monkeys Caves zone 4, Vista Cliffs Zone 1, Zone 2, Jungle Zone 0
Written Locations Just in case videos are hard to follow:
Toggle Spoiler
Level 1: Jungle Approach
Zone 0 - 7 Parts
1 - Hughes Bio Scanner - Right below you next to a cactus
2 - Ancarr Technical Sequence - After defeating a couple of enemies, sitting on the steps while making your way to a river
3 - Keeler Galatic Thesaurus - Moving on, appears after defeating a group of enemies
4 - Space Tea Module - Use Magno Boots to walk up the metal ramp to get this after #3.
5 - Beta Log Pass - (2 players needed) Immediately when you start, Rocket Boost to the ledge behind you, and boost up again to top of the ship. When you get up there, have one player activate the Nano Trigger panel, and the other run to the panel at the end of the ship to activate the Magno Boot panel. A hatch will open and drop this part.
6 - Blitz Magnetic Loop Conductors - From the starting of the level, Rocket Boost to the right of the waterfall onto the dinosaur fossil. Make your way up the ledges to find a Nano Trigger panel. Activate it and make your way further up to a Rocket Boot panel. Use it and this part will appear and be washed down to ground level where you can picked it up.
7 - A Nice Bit Of Wood From The Garage - To the right of #4 you can see a dinosaur bone sticking out that can be used as a ledge. Jump on it, and further onto the next ledge. Break the wall to get this. Can be done without Rocket Boots, but failure and dropping down means ending the level and you'll have to reload the zone.
Zone 1 - 7 Parts
1 - Zubo Pin' Point Locater - Located on a leaf above you. Jump onto the branch with the gold Mushroom then onto this leaf.
2 - Blythain Synthesizer - First punch the well then break the stone statue to the right and behind the well where Con-Rad's hologram appears to reveal a cave with the part in it.
3 - Lansdinium Logi-Core - On top of a fallen tree trunk to the upper right of the well. Required for story progression.
4 - O'Farrell Translight Diode - Jump to the left across the leafs after #3 to get this.
5 - Brunswick Communication Extender - Go down and to the left, walk up the metal ramp for this.
6 - Burtross Accelerator - Break the tree trunk next to the Metal Ramp to reveal this. Required for story progression.
7 - Karben Fury Capacitator - (2 players needed) Near the exit of the level, have one player activate the panel to bring down the forcefield, the other player go inside and hold the forcefield down, then go further up to see a hatch (Lost TV Series? ). Activate the panel nearby, defeat a couple of enemies and the part reveals itself.
Zone 2 - 5 Parts
1 - Dickensian Darklight Frequency Distributor - On a platform above you where you start.
2 - Langhorne Reverse Gravity Well - On the branch with the Punklings, double jump and press to break a part of the branch and reveal this part underneath it.
3 - Juha Fin Stabilizer - To the right of the branch with the Punklings, break the stone statue's teeth to reveal this.
4 - Patterson Drive Plating - Go to the bottom right and jump onto an extending branch over the river, and make your way carefully to this.
5 - Stacey Proton Particle Toaster - Above the block of stone where you need to push to progress, there's a breakable wall containing #5.
Zone 3 - 3 Parts
1 - Pelly Hop Drive - Appears just above the first couple of enemies you encounter
2 - Conant Skip Drive - On the same raft as the next 2 Krofax robot enemies.
3 - Lindsay Jump Drive - Appears after defeating the last group of enemies on a large raft.
Zone 4 - 6 Parts
1 - Birchenhoff Reality Envisioner - Break the yellow statue to the right to reveal this
2 - Gaultier Gravity Assist - Use the boost to walk up the metal ramp on the left
3 - Nuclear Storm Drive Shaft - Just behind the gun turret
4 - Sullivan Virtuous Accelerator - Near the top where you encounter a punkling and a Krofax robot, its hidden in a hole on the floor, but you can still see the circles around it.
5 - Botany Bay Science Kit - Head down and right after #4 to find a broken robot. To the right is a statue of a palm/hand. Double jump from there to a higher platform with this part. If you find the jump difficult, come back with Rocket Boots later.
6 - Silfox Communications Array - Starting from the platform to the left of the first turret you encountered, fly your way up and right towards the screen to land on a much higher platform with this part.
Level 2: Monkey Caves
Zone 1 - 8 Parts
1 - JB Creative Light Drive - Walk up the first brown-colored railcar tracks to reach this.
2 - Catmoo Range Finder - To the far right on the lower ground you should see streams of water falling. Go towards them and to the back you'll find these part along with two pots.
3 - Tay-Lo-Far Spark Emitter - Break the wall next to the railcar track earlier.
4 - Duncaball Systems Analyzer - Right after jumping across the falling stalactites its right infront of you.
5 - Rock Solid Liquid Evaporator - Go downwards and use your Power Arms to knock down a pillar, then walk across it to reach this part
6 - Brownian Point-to-Point, Pointer: After rescuing a robot and deactivating the forcefield, this is lying on a hanging plank.
7 - Kavanagh Cloud Glucosifier - From #6, jump up towards a platform with a brown Mushroom, double jump from there back towards a high ledge where you couldn't reach earlier to obtain this part.
8 - Hywel M56 Smart Mic - Appears after defeating all the Punklings near the giant Golden Nugget
Zone 2 - 6 Parts
1 - Bethmacian Audio Enhancer - Break the wall with grafiti at the back, just before the gap in the floor
2 - Twin Singularity Vacuum Cleaner - Appears in front of #1 after breaking the scaffolding and clearing out the enemies.
3 - Ladeuix Particle Blender - Push the mine cart back up, fill it with Gold by pressing the panel to the left and watch as it breaks another scaffolding and reveal this part
4 - Phillips Confusion Core - Before going up the steps on the left, there's a gap to the right, head into this gap and to the left at the end to find this hidden part.
5 - Galactic Coffee Maker - (2 players needed) After dropping down a rail track, go to the left. Have one player activate the Magna Boot panel, and another use Power Arms to push another cart. The cart will break a web wall to open up a bright room with this part.
6 - Delta Kelper Populator - Head back to the right, break the web wall with Power Arms.
Zone 3 - 6 Parts
1 - Lydiandrew Wave Particle Emitter - Goto the bottom right and break the larger orange-ish egg to reveal this part
2 - Flex Capacity Transistor - After smashing the second egg, this part will appear on one of the boss' left legs on the ground.
3 - Universal Translator Fish - Go up the rail track on left near #2 to reach this part.
4 - Jozam Positive Vibe Circulator - This will appear on the middle platform after smashing your fourth egg.
5 - Chameleon Circuit Breaker - Climb up the right rail track and you should find this on your way to the boss.
6 - Frost Matter-of-Fact Compactor - This is revealed near the exit door at the back when it finally cracks.
Zone 4 - 5 Parts
1 - Paralled Unpara-Laser - Pick this up after hitting the switch to open the door and going past the smashing traps in the brightly lit room.
2 - Unparalled Paralyzing Paralaser - Behind a web-wall shortly after going up from #1.
3 - Kelsey-Field Projector - On your way upwards while jumping from ledge to ledge.
4 - Sugdar Untuninator - Pick this up after going through a back passage with the Rocket Boot and Magna Boot panels.
5 - Dinsdale Proximity Alert Bulb - Activate each of the 4 panels on the stone figure in the large room to open up a wall below and access to this part.
Level 3: Vista Cliffs
Zone 1 - 6 Parts
1 - Golding Efficiency Regulator - (2 players needed) After crossing the bridge, activate the terminal in the far back to bring up a platform from below with a Ship Part, don't let go or the platform will drop. Have the 2nd player jump onto the platform to grab it.
2 - Rissk-It Damage Assessment Unit - This is floating above a gap that you need to jump across
3 - Wilson Life Support System - Head across the broken wooden bridge and you should see it after defeating all the enemies
4 - Cherbacoat Heating System - Once you cross the broken wooden bridge, head to the back and upwards, jump across the river and fight off the enemies that appear. A part will appear when you're done.
5 - Chichan Cruise Control - You need to scare 4 birds away from their nest. Nest 1 is above part the panel for #1, to the left of the huge metal door in the background. Nest 2 is above part #2, you'll need to Rocket Boost from the blue ledge at the back. Nest 3 is below towards the bottom of the screen of the holographic bridge that you first crossed early in the level.
Nest 4 is just before the broken wooden bridge.
6 - Danoman Network Booster - This one is floating in the air, just below the waterfall. Make sure you turn off the waterfall by using the panel revealed behind the metal door in #5.
Zone 2 - 9 Parts
1 - Mrs Fusion Recycle Intake - At the bottom left corner right at the start
2 - Hawking Unified Field Manual - Appears after defeating all enemies at the start
3 - WMWM Intelligence Evaluation Circuit - When you see the next group of enemies, jump towards the bottom of the screen to a platform with this
4 - Chargriff Oombeh Emitter - After picking up the Rocket Boots, head left and upwards onto a platform
5 - DeCoster Message Filtrator - Jump back to the platform where #3 was and activate the Rocket Boot panel there to make the bird fly away and reveal this on the far left.
6 - Bostok Transwarp Calculator - (need 2 players) Moving on a little you'll see a barrier and a Rocket Boot panel nearby. Have one player activate the panel and another Player run in to pick it up.
7 - Harkness Light Inhibitor - Moving further right, this appears next to a group of 4 enemies.
8 - Simopick Trajectory Calculator - Walk onto the metal panel nearby #6 to reach this.
9 - Nappor Efficient G Calculator - While activating the Rocket Boot panels to bring up the Holographic Bridge, you'll jump onto a round platform with a web in the middle. Step onto it and turn on your Rocket Boots to drop down and pick this up.
Zone 3 - 6 Parts
1 - M14A Pulse Waffle (Needs 2 players) Go upwards from the start, have one player activate the Nano Trigger panel, another activate the Magna Boots panel to shutdown the forcefield, then have the previous player jump and grab this
2 - Schrodinger's Feline Status Checker - Go back to the main path and jump towards bottom of the screen onto a platfrm with a Nano Trigger panel. Activate it to reach a hidden platform underneath where you were
3 - Kroberts Indigo Effect Modulator - You'll get this on the way after pulling a bridge back down.
4 - McKnight Ballistic Regulator - Appears shortly after #3 on a ledge while going up the ramps.
5 - Hamadian Build Destabilizer - Hidden on a ledge beneath the Nano Trigger panel before the huge gap and platforms in the air, use the Rocket Boots to reach it.
6 - Cox Math Syncopator - You should get this just after deactivating the barrier for the gun.
Level 4: Ancient Temple
Zone 1 - 5 Parts
1 - Hammond Negative Output Inhibitor - On top of a plant near the waterfall on your right as you start
2 - Barg8a 20K Breaker - You should see a wider waterfall on the far left and a yellow grill below it. Use the Power Arm to smash it and reveal this.
3 - Nixxor 40K Breaker - Go towards the bottom left corner from the start and you'll spot it floating in the air off the ledge among some coins
4 - XopsX 90K Breaker - In the middle between raised platforms where you push the blocks to move the plates.
5 - Croberts Point Blank Buffer - Jump ontop of the blue dragon head at the back and boost your way up the ledges to the highest point to get this
Zone 2 - 7 Parts
1 - Self Recharging Battery Charge - This appears on the ground in the middle after defeating the Red Bot. This part used to be glitched in version 1.01 but has been fixed with the latest patch 1.02.
2 - Mangus Anomaly Detector - After defeating the Red Ninja Bot, as you go up the winding semi-circle path its up high on the left. Jump from the highest point just before the exit to the next room.
3 - Shox Zone Buffer - In the next room, this one is hiding just under the ledge when it starts to slope downwards.
4 - Yauster Hyper Accelerator - Go down and defeat a large group of enemies and pick this up on the way to the next room.
5 - Valner Navigation Corrector - After passing 3 turrets, this is hidden behind one of those orange glow emitting things.
6 - Groombridge Intersect Preventor - Appears after defeating yet another group of enemies and 3rd encounter with a pair of Red Bots
7 - Sisnap Vertical Stabilizers - Again, to the left as you go up another winding semi-circle path in same room as #6.
Zone 3 - 4 Parts
1 - Delta Core Fuel Rod B - Appears after defeating 1st wave of enemies a little to the left of the forcefield that protects the boss
2 - Delta Core Fuel Rod C - Appears after defeating 2nd wave of enemies a little to the right of the forcefield that protects the boss
3 - Delta Core Fuel Rod A - Appears after defeating 3rd wave of enemies in front of the forcefield that protects the boss
4 - Delta Core Fuel Rod D - After taking down the forcefield, its obscured behind the Boss Tower.
Zone 4 - 3 Parts
1 - Savva Anti Matrix Debuffer - On the staircase to the left.
2 - Loveless Invert 180 Plate - Under the wider waterfall on the far left.
3 - Xavi-ator Thrusters - Appears after defeating the Final Boss.
Main Hub/Ship
1 - Helibot GPS Tracker - Activate the Magno Boot panel in the Main Computer room, go down 2 levels to the lowest level and activate another Magno Boot panel and a Nano Trigger panel on your left and right to bring up platforms on the side, then go to the bottom of the screen
2 - Nielkinson Matter Animator - In the same room as #2, its on the metal walkway leading back up.
3 - NiTuck Injection System: Go up one level and use the Magna Boots to walk up the pathway on the right wall.
4 - Hets-Ash Navigation Plotter - Directly on opposite wall of #3
5 - SLJ Neutron Charge Locator - Activate the Nano Trigger on the right wall in the main computer room, take the lift up to main deck and rescue the robot and push the panels on the far left and right. A part will appear in the middle when you're done.
6 - Barg Atom Smasher - This is on top of the teleporter room. Start with flying onto the ledge on the left wall and make you way up to the top.
7 - Alaw Nutronian Dispenser - In Level 3 Zone 2, you need to collect Data Disk 4 to open up the Combat Attack program and access it in the training room back at the main hub. Complete it to get this part.
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Created by , 09-26-2011 at 08:00 PM Last comment by on 02-23-2013 at 11:08 AM 9 Comments, 8,062 Views (protected) |
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