The Walking Dead Trophy Guide
- 1Important Guide Information
- 2Overview
- 3Roadmap
- 4Trophies
- 5Episode 1 - A New Day by: Denaratuck
- 6Tips and Strategies
- 7Trophies
- 7.1Out of the Frying Pan Complete chapter 1 of episode 1.
- 7.2Adventures in Babysitting Complete chapter 2 of episode 1.
- 7.3In Your Charge Complete chapter 3 of episode 1.
- 7.4Rock and a Hard Place Complete chapter 4 of episode 1.
- 7.5It's Just One Bullet Complete chapter 5 of episode 1.
- 7.6Hey Bud Complete chapter 6 of episode 1.
- 7.7Two Enter, One Leaves Complete chapter 7 of episode 1.
- 7.8Everything's Going to be Okay Complete Episode 1: "A New Day"
- 8Episode 2 - Starved for Help by: mattveego
- 9Tips & Strategies
- 10Roadmap
- 11Trophies
- 11.1Going Hungry Complete chapter 1 of episode 2.
- 11.2Conversation Killer Complete chapter 2 of episode 2.
- 11.3Thank you for Shopping at Save Lots Complete chapter 3 of episode 2.
- 11.4My Dinner with Mark Complete chapter 4 of episode 2.
- 11.5Too Much Salt will Kill You Complete chapter 5 of episode 2.
- 11.6Taking Charlotte Complete chapter 6 of episode 2.
- 11.7You Fight Like a Dairy Farmer Complete chapter 7 of episode 2.
- 11.8It's Not Stealing if you need it Complete Episode 2: "Starved for Help".
- 12Episode 3 - Long Road Ahead by: Denaratuck
- 13Introduction
- 14Related Trophy Guides
- 15Tips and Strategies
- 16Trophies
- 16.1Goodbye, She Quietly Says Complete chapter 1 of episode 3.
- 16.2Bad Blood Complete chapter 2 of episode 3.
- 16.3Hit The Road Complete chapter 3 of episode 3.
- 16.4What now? Complete chapter 4 of episode 3.
- 16.5Handle It Complete chapter 5 of episode 3.
- 16.6Unexpected Delay Complete chapter 6 of episode 3.
- 16.7Look Behind You Complete chapter 7 of episode 3.
- 16.8Lend Me Your Ears Complete Episode 3: "Long Road Ahead"
- 17Episode 4 - Around Every Corner by: dr_mayus
- 18Related Guides
- 19Road Map
- 20Trophies
- 20.1Georgia's First City Complete chapter 1 of episode 4.
- 20.2Down by the River Complete chapter 2 of episode 4.
- 20.3Support Group Complete chapter 3 of episode 4.
- 20.4Bedside Manor Complete chapter 4 of episode 4.
- 20.5Georgia's Last City Complete chapter 5 of episode 4.
- 20.6For Whom the Bell Tolls Complete chapter 6 of episode 4.
- 20.7The Morning After Complete chapter 7 of episode 4.
- 20.8Penultimate Complete Episode 4: "Around Every Corner"
- 21Episode 5 - No Time Left by:dr_mayus
- 22Overview
- 23Road Map
- 24Trophies
- 24.1Into The Fire Complete chapter 1 of episode 5.
- 24.2Twice Shy Complete chapter 2 of episode 5.
- 24.3There Ain't No Way Complete chapter 3 of episode 5.
- 24.4Mercy Complete chapter 4 of episode 5.
- 24.5The Marsh House Complete chapter 5 of episode 5.
- 24.6What's in the bag? Complete chapter 6 of episode 5.
- 24.7Stay Close To Me Complete chapter 7 of episode 5.
- 24.8What Remains Complete Episode 5: "No Time Left"
[top]Important Guide Information
This Wiki will serve as the compilation of the 5 episodes of this game that are being released on the PSN over the next few months. The individual Episode guides may be called and worked on following normal guide rules by visiting the Trophy Guide Calling Thread. If you have any questions about this guide or the individual Episodes, please contact a member of the Trophy Guide Team via PM or VM.
[top]Overview
Players: 1
Online Trophies: None
Cheat Codes Affect Trophies: N/A
Estimated Time to Platinum: 8 hours
Minimum Playthroughs: 1
Collectible Trophies: None
Missable Trophies: None, all story related
Glitched Trophies: None
Online Trophies: None
Cheat Codes Affect Trophies: N/A
Estimated Time to Platinum: 8 hours
Minimum Playthroughs: 1
Collectible Trophies: None
Missable Trophies: None, all story related
Glitched Trophies: None
[top]Roadmap
There are no collectible, grinding, time trial, etc. trophies here. You simply just have to play the game from start to finish. So sit back, relax and enjoy this very well crafted story.
[top]Episode 1 - A New Day by: Denaratuck
[top]Tips and Strategies
- Trophies are listed in XMB order.
- Use the left analog stick to move your character
- Use the right analog stick to aim with the reticle and interact with objects
- Push the
,
,
, and
or the coressponding D-Pad buttons to choose actions/replies and occasionally blow a zombie's head off.
[top]Trophies
[top]
Out of the Frying Pan 
Complete chapter 1 of episode 1.


Complete chapter 1 of episode 1.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 1. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 1. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- After the first two dialogue options, move your reticle over the rear view mirror and click on it.
- After the car goes off the road, look out the window at the officer and click on him.
- Next, look to the right at the window and kick it out by pressing the action button four times.
- After kicking out the window, move over to it by using the left analog stick and then press the action button to climb out.
- Once outside, use the left analog stick to walk around the car and go towards the officer whose lying on the ground.
- When you get to the officer, look at the keys with the reticle and pick them up.
- With the keys in your hand, look at the handcuffs and press the action button to unlock them.
- After dropping the keys, pick them up once again unlock your handcuffs.
- Next, the officer will startle you, use the left analog stick to crawl away from him and press the action button on him.
- When your back is to the car, look to your left and grab the shotgun.
- After grabbing the gun, look to your right and pick up the shotgun shell.
- Pick up the shotgun shell again and load the gun.
- Finally, aim at the officer by moving the reticle onto him with the right analog stick and blow his head off.
After all of this, you'll unlock the
Out of the Frying Pan trophy and have completed chapter one.
[top]
Adventures in Babysitting 
Complete chapter 2 of episode 1.


Complete chapter 2 of episode 1.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 2. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 2. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- After blowing off the officers head, move the reticle up towards the mysterious figure and click on her.
- After she runs off, look to the right near the tree to trigger a zombie scene.
- After the zombie chase scene, walk towards the glass door at the back of the house and interact with it.
- After this, open the door and walk inside.
- Once inside, walk over to the answering machine using the left analog stick and click on it.
- After listening to the messages, walk into the kitchen and open the drawers until you find the Walkie Talkie.
- After going through the dialogue options with Clementine, you'll be attacked by a zombie. Fight her off by pressing the corresponding buttons.
- Once you slip and fall down thanks to the blood, aim the reticle at the zombie with the right analog stick and kick her using the action button.
- Continue to fight her off by aiming the reticle at her and pressing the corresponding buttons until you can grab the hammer from Clementine.
- Once you have the hammer, aim the reticle at her head and press the action button to bash her in until you're no longer prompted to do so.
After all of this, you'll unlock the
Adventures in Babysitting trophy and have completed chapter two.
[top]
In Your Charge 
Complete chapter 3 of episode 1.


Complete chapter 3 of episode 1.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 3. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Here is the first place were you're given a choice. You can either choose to head out before it gets dark or wait until after sunset.
You'll get this trophy after completing Chapter 3. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
Here is the first place were you're given a choice. You can either choose to head out before it gets dark or wait until after sunset.
Heading out before it gets dark:
- Once you're outside of the house again, walk towards the front gate which will trigger a short scene with Shawn and Chet.
- Open the gate and go through the various dialogue options.
- After that, you'll have to escape from the oncoming zombies. Aim the reticle at the front of the car and press the action button to roll it out of the way. Do this two times and a short scene will take place as you drive away from the zombies.
Heading out after sunset:
- Once you're outside the house again, walk towards the front gate and open it. Continue heading to your left.
- A small scene will trigger between Shawn and Andre who are looking for their friend Chet. Go through the dialogue options and they will eventually take you and Clementine to Hershel's Farm.
After this, you'll unlock the
In Your charge trophy, completing chapter three.
Heading out before it gets dark:
Heading out after sunset:
[top]
Rock and a Hard Place 
Complete chapter 4 of episode 1.


Complete chapter 4 of episode 1.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 4. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 4. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- After going through a lot of dialogue options, and a short scene at night in the barn, you'll eventually be able to walk around again. Go around talking to everyone and explore the various dialogue options.
- After talking to everyone, walk into the barn and talk to Hershel. Either be honest with Hershel or lie to him.
- After talking to everyone, another scene will take place over by Shawn and Duck. You'll find Shawn has his leg stuck under the tractor and is being attacked by the zombies who are trying to break through the fence. Choose between the two different options; Save either Shawn or Duck by moving the reticle to whoever you wish to save and click the appropriate button.
Saving Shawn:
- After selecting him over Duck, click on the tractor and try and roll it back off of Shawn's leg. After doing so, another short scene will take place where the zombies break through the fence and kill Shawn.
- During the scene after Shawn dies, you're given some dialogue options and eventually Hershel kicks you off of the farm. However, because you tried to save Shawn, Hershel won't forget this.
Saving Duck:
- After selecting him over Shawn, click on the zombie who has a hold of him by targeting his head and use the action button to punch him.
- Kenny will run over and grab Duck. Target the zombie again to punch him one more time and cause him to let go of Duck.
- After this, the zombies who are attacking Shawn break through the fence and kill him. Hershel comes over and kills the zombies and you have to go some dialogue. After, Hershel kicks you off of the farm.
After all of this, you'll unlock the
Rock and a Hard Place trophy and have completed chapter four.
Saving Shawn:
Saving Duck:
[top]
It's Just One Bullet 
Complete chapter 5 of episode 1.


Complete chapter 5 of episode 1.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 5. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 5. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
Drugstore Section:
- After a scene at the start of the chapter, you'll eventually make your way inside of a drugstore. Here, you'll have to go through several dialogue options where you can either side with Kenny or Larry, boosting your loyalty towards one of them. Eventually, Clementine gets attacked by a zombie coming from the washroom.
- During the attack, you'll have to aim the reticle at Clementine and click on her to save her. This causes the zombie to attack you.
- While you're being attacked, you'll be prompted to fight off the zombie. Continue to do so until Carley shoots the zombie.
- When you're able to walk around again, talk to everyone inside the drugstore and go through the various dialogue options.
- When talking to Carley, you'll be able to examine the radio, flip it over and look at the battery compartment. You'll notice its empty.
- Walk around inside the drugstore to find the first battery on the snack shelf behind the greetings card rack. The second battery is on the floor by Clementine, in front of the dental needs shelf.
- Return to Carley and examine the radio again. Turn it over and open the battery compartment. You'll notice the batteries are facing the wrong direction. Take them out and put them back in facing the correct way and close the compartment again. Now, extend the antenna and turn the radio over, hitting the power button to turn it on.
- Pick up the four energy bars located in the store. One is the ground by Clementine. The second one is behind Carley. The third one is located near Kenny and his family. The fourth and final one is located near Larry and Lily. You can now pass them out to boost the loyalties of different characters.
- Next make your way into the office and move the pallet which will start a small scene.
- After this, move the desk with Clementine's help and go through the various dialogue options. After the desk is moved, go to the first aid kit and grab a band-aid. Return to Clementine and use the band-aid on here finger to stop the bleeding.
- Click on the television in the top right corner of the room and Lee will mention about his father keeping the remote in the room.
- Examine the bed on the floor and later examine the picture on the ground next to it to get the photo.
- Open the drawer of the desk and get the television remote and then use it on the television.
- Exit the office and you'll find out Glenn is trapped. Go talk to Carley asking her to leave with you to rescue Glenn.
Motel Section:
- After a short scene you'll find Glenn and will have to hide from several zombies behind a small wall.
- Look to the left of the wall and grab the pillow on the ground. Next, go to the right and run over to the truck. Look to the left at the zombie sitting by the car and press the action button on him using the pillow. Carley will then shoot him using the pillow to silence the gun.
- Next, open the car door and grab the spark plug and put the car in gear.
- Go back to the truck and use the spark plug on the window. Glenn will mention something about the spark plug and take it and then give it back. Now use it again to break the window. After this, reach inside and grab the Awl.
- Run back over to the wall and lean over and click on the lone zombie to use the Awl on him. After doing so, you'll sneak up behind him and have to quickly move the reticle onto his head to stab him with the Awl, killing him.
- Next, lean out to the left of the RV and select the lone zombie by the side to get this attention. When he gets close, aim the reticle at his head just like you did with the last zombie and to stab him with the Awl, killing him as well.
- Make your way back to the car and push it. It will roll down into the zombie near the wall and trap him there. Walk over to him and again, aim the reticle at his head and stab him with the Awl. After this, grab the axe.
- With the axe, make your way up the stairs, walking towards the final two zombies. Aim the reticle at their head as they approach and just like with the Awl, use the axe and kill them.
- After both zombies are dead. Examine the door and use the axe to cut through the board. Choose between the two different options; Weather or not to give her the gun.
- If you choose to not give her the gun, she'll attack you and you'll all fall over the rail on the balcony. The gun lands close to her on the ground and she'll pick it up and kill herself. After this, you'll make your way back to the drugstore.
- If you choose to give her the gun, she'll use it to kill herself after some dialogue options and eventually you'll return to the drugstore.
After all of this, you'll unlock the
It's Just One Bullet trophy and have completed chapter five.
Motel Section:
[top]
Hey Bud 
Complete chapter 6 of episode 1.


Complete chapter 6 of episode 1.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 6. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 6. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- After returning to the drugstore, go over and speak with Doug asking to take a look outside.
- Click on the zombie whose trapped under the light pole who happens to work at the drugstore. After some various dialogue options, you'll have to convince Doug he worked there. Use the picture on Doug to prove it.
- Next, use to remote on the television store across the road. It won't work so give it to Doug. He'll then reprogram it and will use it to turn them all on.
- After that, use the axe to break open the combination lock and open the gate. Grab the brick on the ground and throw it through the television store window to distract the zombies.
- Once they're all distracted, run over to the zombie whose trapped under the light pole. Go through the dialogue options and then use your axe to kill him and grab the key.
After all of this, you'll unlock the
Hey Bud trophy and have completed chapter six.
[top]
Two Enter, One Leaves 
Complete chapter 7 of episode 1.


Complete chapter 7 of episode 1.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 7. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 7. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- Once you get back inside the drugstore, make your way to the locked door in the office and use the keys to open the door. Doing so will trigger the alarm and a short scene.
- After the scene, walk towards the door and help Doug and Carley hold off the zombies. Here, you'll have to hold back the door a few times when the zombies try to break in.
- After this, both Doug and Carley will be grabbed by the zombies. Choose between Carley and Doug on who to rescue. Whoever you pick lives, while the other person dies.
- After rescuing one of them, you'll have to escape from the drugstore but in the process, Clementine gets grabbed by a zombie. Move the reticle onto its head and kick it until she escapes.
- Finally, when you make your way towards the door to leave the drugstore and escape, Larry sucker punches you and leaves you for dead. However, Kenny comes back for you so grab his hand and get out of here.
After all of this, you'll unlock the
Two Enter, One Leaves trophy and have completed chapter seven.
[top]
Everything's Going to be Okay 
Complete Episode 1: "A New Day"


Complete Episode 1: "A New Day"
This trophy is story related and cannot be missed.
You'll get this trophy after completing Episode 1. After escaping from the drugstore and arriving at the motel, you'll eventually get to walk around. Talk to everyone in sight and go through the various dialogue options with each person. After doing so, the trophy will unlock and the episode will be over. You'll then get to see a preview of the next episode which will be affected by the choices you made during your time in the game.
Congratulations, you're now one step closer to earning that platinum trophy. Just four more episodes to go.
You'll get this trophy after completing Episode 1. After escaping from the drugstore and arriving at the motel, you'll eventually get to walk around. Talk to everyone in sight and go through the various dialogue options with each person. After doing so, the trophy will unlock and the episode will be over. You'll then get to see a preview of the next episode which will be affected by the choices you made during your time in the game.
Congratulations, you're now one step closer to earning that platinum trophy. Just four more episodes to go.
[top]Tips & Strategies
- Trophies are listed in XMB order.
- Use the left
to move Lee around the area. - Use the right
to aim the reticle and interact with objects and people. - Push the
,
,
, and
or the coressponding D-Pad buttons to choose actions/replies. - All of the trophies are obtained simply by playing the game from start to finish.
[top]Roadmap
There are no collectible, grinding, time trial, etc. trophies here. You simply just have to play the game from start to finish. So sit back, relax and enjoy this very well crafted story.
[top]Trophies
[top]
Going Hungry 
Complete chapter 1 of episode 2.


Complete chapter 1 of episode 2.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 1. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 1. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- Move your reticle over the zombie kneeling in the bushes and chop him up. (that's sure a nice way to start a game
) - Have a conversation while moving through the woods with your new friend Mark.
- Lee and Mark will get ready to shoot a bird. Here is your first choice in the game. You can tell him to shoot the bird or not take the chance. Either way doesn't make a huge impact on the story.
- Lee and Mark will here a scream and go running towards it. When they get there they find two teenagers and an adult in a bear trap.
- Speak a few lines of dialogue and then get ready to choose whether to cut his leg off to save him or leave him for dead. No matter which decision you make, you will bring two of the three you stumbled upon back to the motel and the other will be eaten by zombies
After all of this, you'll unlock the
Going Hungry trophy and have completed chapter one.
)
[top]
Conversation Killer 
Complete chapter 2 of episode 2.


Complete chapter 2 of episode 2.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 2. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 2. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- Lee, Mark and Kenny return to the motel with the two survivors they found. One of them is hurt (either had their leg chopped off or a gunshot wound) and will need to be treated by Kenny's wife.
- Kenny and Lilly will start arguing about whether Lilly has too much power and then you can take one of their sides.
- After the argument, Lilly makes you distribute the food for today. Unfortunately there is not enough for everyone

- You make the choice of who you want to distribute the food to. There are four pieces of food and either 8 or 9 people that will accept the food. (if you saved Carly instead of Doug in episode 1 than she will tell you to have it). You can even choose to eat one for yourself. Of course not everybody will like your decision though.
- After you are done speak to Lilly. Then you have a little time to yourself. Go around the area and talk to all the different chracters. Clementine will tell you that she lost her hat a few days ago and will ask you to find it. You will find it later in the episode.
- Go talk to Larry and Mark over by the fence. They will ask for your ax. You can choose who to give the ax to.
- After this Lee will go over to talk with Kenny and his wife. It turns out that the survivor just died from losing too much blood. Kenny will get mad and leave.
- Then you will start having a conversation with Katjaa and the survivor that just died will turn into a zombie and grab her. Tap
repeatedly to get the zombie off her. - You will then get thrown into the truck. You will have to smash the zombie's head off the sides of the truck by moving the
left and right. - After that kick it in the face by moving your reticle over it and pressing
and whoever you gave the ax to will come over and miss. (If you saved Doug in Episode 1 he will smash it's head with a chunk of wood but it is ineffective) - Then start kicking it in the face again and back up by moving
down to fall out of the truck. - Tap
quick to dig your fingers into the zombie's eyes and wait for Mark to tell you to throw him to the side by moving
right. (If you saved Carly in Episode 1 she will just shoot the zombie and you will not have to worry and throwing it off you)
After all of this, you'll unlock the
Conversation Killer trophy and have completed chapter two.

repeatedly to get the zombie off her.
left and right.
and whoever you gave the ax to will come over and miss. (If you saved Doug in Episode 1 he will smash it's head with a chunk of wood but it is ineffective)
down to fall out of the truck.
quick to dig your fingers into the zombie's eyes and wait for Mark to tell you to throw him to the side by moving
right. (If you saved Carly in Episode 1 she will just shoot the zombie and you will not have to worry and throwing it off you)[top]
Thank you for Shopping at Save Lots 
Complete chapter 3 of episode 2.


Complete chapter 3 of episode 2.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 3. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 3. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- This chapter will start out with Lee and a few other survivors by the fence guarding the Motel. All of a sudden two men show up and want to make a trade. Gas for food. They want everyone to come visit their Dairy Farm.
- You can choose whether you want Lee to say he wants to go or doesn't. Regardless you will end up going anyways
- You will leave the motel and go down to the dairy farm with Mark, Ben and either Carly or Doug (depending on which one you saved in Episode 1)
- On your way down having a conversation you will have a chance to say who is in charge for the group in front of everybody. This will have a pretty significant impact on the dialogue later on. You can choose Lilly, Kenny, yourself or that it is a democracy.
- When you arrive at the farm you are greeted by the two men's mother (Brenda) who brings out a basket of food. You will have a conversation where you can say who has the most survival instincts in the group. once again your choices are Lilly, Kenny, yourself or everybody survives together. Carly/Doug and Ben decide to leave and get the rest of the group.
- In the meantime Lee and Mark decide to help the two brothers (Andrew and Danny) fix their electric fence that protects the whole dairy farm. (And by fix I mean peel dead zombies off of it
) - When you come across the first zombie put your reticle over it and press
to push it off. - The next zombie will have it's hands fused to the fence. Put your reticle on each of the wrists, one at a time, and press
to cut them off. - The last zombie you come across will be have knocked over the fence. You and Mark decide to go to the other side to get better leverage and lift it up. Repeatedly tap
to get the fence back in place. - All of a sudden the fence turns back on and people in the woods start shooting arrows at. You and Mark quickly make your way over to the tractor.
- There are three directions you can peek out from the tractor. Left, right and up. Up doesn't really do much besides allows you to yell at them if you aim your reticle in the woods and press
so we will move onto the left side. - Peeking out from the left side you can move a brick in front of one of the tires.
- Peeking out from the right side, pull the lever to release the tractor.
- The tractor will now start moving and you must maintain behind it to take cover from the arrows.
- The tractor will run into a zombie. To move it move your reticle onto it and press
. - The tractor will then run into another zombie. Do the same thing as before, but this one will grab you. Repeatedly tap
to rip it in half and continue onward until the tractor hits the mill and the zombie that is crawling gets an arrow to the head. 
- When you make your way back to the farm Brenda promises to treat Mark's wound and takes him inside. The rest of the gang is back now so you can talk to all of them and when you are ready to progress in the story, talk to Danny up at the house.
- Lee and Danny decide it is time to go find the bandit camp. While going through the woods they stumble upon a smaller campsite. Sneak up to the camp and check out the tent to make sure that nobody is inside.
- After finding out that no one is here go look through everything at the camp including the Save Lots boxes over on the left side.
- Once Danny moves away from the tent, search it to find that somehow Clementine's hat has gotten in that tent. When you turn around a crazy woman will be standing there with a crossbow and threatens to string up your testicles........

- You can either keep progressing the dialogue to get more information and have Danny eventually shoot her or just shoot her yourself.
- Time to head back to the dairy farm after that unexpected guest.
After all of this, you'll unlock the
Thank You for Shopping at Save Lots trophy and have completed chapter three.
)
to push it off.
to cut them off.
to get the fence back in place.
so we will move onto the left side.
.
to rip it in half and continue onward until the tractor hits the mill and the zombie that is crawling gets an arrow to the head. 

[top]
My Dinner with Mark 
Complete chapter 4 of episode 2.


Complete chapter 4 of episode 2.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 4. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 4. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- When you get back, you will have a conversation with Brenda and witness Kenny and Lilly fighting.
- For now go around and talk to all the characters around the farm, including inside the barn. Give Clementine back her hat that you found at the camp by putting the reticle over her and pressing
.
- After you are done talking to everybody an done exploring go examine the big door in the back of the barn by putting the reticle over the lock and pressing
.
- Kenny will come over and talk to you and says that they are hiding something in there.
- To break inside you and Kenny decide to screw off the assembly instead of just hammering the lock off.
- Now you need to distract Andy.
- To do this first go outside the barn. Then go over to the workbench and open the toolbox. Grab the multi-tool out of it. After that go over to the generator that powers the electric fence. Select it to zoom in on it and then press the power putton. Open the panel on the front of the generator and then use your multi-tool to take the band out of the generator. Now press
to leave the generator. Andy will come out to fix the generator. Now is your chance. Go back inside the barn.
- Go to the back of the barn and select the lock on the door.
- Unscrew each screw one by one and Lee will open the door. (It is only for animals.......right?)
- Andy will appear behind you and now you will go to the house for dinner

- When you arrive and ask to wash your hands, sneak up the stairs and go down the small hallway.
- Go down to the closet and the end and open. Then connect the suspicious power chord at the bottom of the closet to the other suspicious power chord.
- Go back towards the stairs and go through the door. (where is Mark!)
- Move the bookcase with the light coming out from underneath it to reveal a door.
- Open the door to find Mark still alive with no legs
He will say to not eat the dinner.
- Hurry and run down the stairs and quickly choose a dialogue option to ensure that Clementine does not eat the food.
- After some more intense dialogue Mark will make his way to dining room and you will be knocked out by Danny.
After all of this, you'll unlock the
My Dinner with Mark trophy and have completed chapter four.
.
.
to leave the generator. Andy will come out to fix the generator. Now is your chance. Go back inside the barn.
He will say to not eat the dinner.After all of this, you'll unlock the
My Dinner with Mark trophy and have completed chapter four. [top]
Too Much Salt will Kill You 
Complete chapter 5 of episode 2.


Complete chapter 5 of episode 2.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 5. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 5. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- The chapter will start with you waking up in a meat locker with Lilly, Larry, Kenny and Clem.
- Walk around and talk to everybody and examine things like the air conditioner and the meat in the back. Soon Larry will have a heart attack and lay out on the floor.
- Now you have the choice of either helping Kenny kill finish off Larry or help Lilly bring him back to life. Either way Larry will die but it will gain you some + with one of the characters.
After all of this, you'll unlock the
Too Much Salt Will Kill You trophy and have completed chapter five.
[top]
Taking Charlotte 
Complete chapter 6 of episode 2.


Complete chapter 6 of episode 2.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 6. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 6. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- Walk over to the air conditioning unit to select it. After some dialogue you need to go find a coin.
- Walk over to Lilly and ask if you can loot her father for some coins.......
- Reach into the pocket on your left and pull the coins out.
- Walk back over to the air conditioning unit and select it.
- Then move your reticle under the hinges connected to the sir conditioner to find a screw. Unscrew it by pressing
. Then do the same to the other.
- After this Clementine will go through the air duct and open the door for everyone to leave.
- When you are in the next room grab either the hey hook (on the counter), the sickle (on the table) or the taser (on the bathtub). When you are done, talk to Kenny.
- Open the door and sneak up on Danny to try and take his gun. Andy will come and then you and Kenny will hide in one of the stables.
- Talk to Kenny and then move up to the door. Danny will be there with his gun pointed at you. Get ready for some quick time events.
- Immediately move your reticle on the gun and press
. Then aim the reticle at his chest and press
to use whatever weapon that you grabbed.
- After he gets caught in the bear trap you can choose his fate by either stabbing him with the pitchfork or the hay bale right beside him. BEWARE: Clementine is watching you during this decision.
After all of this, you'll unlock the
Taking Charolette trophy and have completed chapter two.
. Then do the same to the other.
. Then aim the reticle at his chest and press
to use whatever weapon that you grabbed.After all of this, you'll unlock the
Taking Charolette trophy and have completed chapter two. [top]
You Fight Like a Dairy Farmer 
Complete chapter 7 of episode 2.


Complete chapter 7 of episode 2.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 7. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 7. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- Make your way towards the house after having a quick conversation with Carly and Ben.
- Open the door to the house and keep moving closer and closer to Brenda. Every time she points her gun at you put your reticle over her and press
to try and calm her down. Eventually she will reach the top of the stairs and Mark will get his revenge on her.
- Run outside and try yo calm Andy down. Carly will shoot him in the ear and now you will attack him.
- Repeatedly tap
and then press
once the two arrows meet in the middle.
- Now Andy will try to push Lee's face against the electric fence. Keep tapping
until Lilly shoots him in the shoulder. Now get on top of him and press
and
to punch him in the face. Alternatively you could do nothing and end up throwing him against the electric fence.
- Now you will have a choice of either killing Andy or just walk away with the rest of your group.
After all of this, you'll unlock the
You Fight Like a Diary Farmer trophy and have completed chapter two.
to try and calm her down. Eventually she will reach the top of the stairs and Mark will get his revenge on her.
and then press
once the two arrows meet in the middle.
until Lilly shoots him in the shoulder. Now get on top of him and press
and
to punch him in the face. Alternatively you could do nothing and end up throwing him against the electric fence.After all of this, you'll unlock the
You Fight Like a Diary Farmer trophy and have completed chapter two. [top]
It's Not Stealing if you need it 
Complete Episode 2: "Starved for Help".


Complete Episode 2: "Starved for Help".
After having one very last choice to make in the game and seeing a creepy cliffhanger you have completed Episode 2. I hope that you enjoyed the story as much as I did. Now onto Episode 3!
[top]Episode 3 - Long Road Ahead by: Denaratuck
0
1
1
6
Players: One
Online Trophies: None
Online Pass Required: No
Cheat Codes Affect Trophies: N/A
Estimated Time to 100%: ~2 Hours
Trophy Difficulty: 1/10. All trophies are story related
Minimum Playthroughs: One
Collectible Trophies: None
Missable Trophies: None, all trophies are story related
Glitched Trophies: None
[top]Introduction
The Walking Dead is the latest game series from Telltale Games based off of the popular graphic comic series The Walking Dead. Like other Telltale games, The Walking Dead is a point and click adventure game placing you in control of a single character. You play as Lee Everett, a man on his way to prison when things suddenly take a turn for the worse. What makes this game different from other zombie based games though, is the fact that its not a heavy action third or first person shooter. Instead, it concentrates on your relationship and interactions with the characters around you, drawing you into the story even more as you often find yourself becoming emotionally involved in how things play out. Due to this, the choices you make can change the outcome of certain situations and even future episodes. Below is the trailer for episode three. However, be warned that because it shows footage from the third episode, it may contain spoilers.
[top]Related Trophy Guides
[top]Tips and Strategies
- Trophies are listed in XMB order.
- Use the left analog stick to move your character
- Use the right analog stick to aim with the reticle and interact with objects
- Push the
,
,
, and
or the corresponding D-Pad buttons to choose actions/replies and occasionally blow a zombie's head off.
[top]Trophies
[top]
Goodbye, She Quietly Says 
Complete chapter 1 of episode 3.


Complete chapter 1 of episode 3.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 1. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 1. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- After the first bit of dialogue, click on the ladder and it will fall off.
- Go over to the Jeep and try to push it. After doing so, you'll change views and have a few more options available. Grab the winch and after the dialogue with Kenny, attach it to the Trailer Axel.
- Return to the Jeep and operate the winch controls. After the jeep get to the trailer, climb up on it.
- After the short dialogue with Kenny, grab his hand and try to climb up on the trailer.
- Next, you'll have to go through some more dialogue options and will be given a choice of weather or not to shoot the girl.
If you choose not to shoot her, she'll run off and distract the zombies, giving you time to climb up onto the trailer and enter the pharmacy. If you choose to shoot her, the end result is still the same. The zombies will be aware of your presense, but you'll still make it into the pharmacy safely.
After all of this, you'll unlock the
Goodbye, She Quietly Says trophy and have completed chapter one.
[top]
Bad Blood 
Complete chapter 2 of episode 3.


Complete chapter 2 of episode 3.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 2. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 2. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- Once you're inside the pharmacy, Kenny will instruct you to collect all the supplies you can on the shelves.
- Grab as many supplies as you can before the timer runs out. Once it does, some zombies will appear at the door. After this, hurry and climb over the counter. Once you do, some more zombies will break through another door and will trap you underneath. Press the corresponding buttons on the screen to fight them off.
- After you get up, tip over the fridge. Next you'll have another zombie coming towards you. Quickly aim for his neck and smash it two times in a row. By doing so you'll be prompted to fight him off.
- After this, you'll make your way back to the camp and will have to make a lot of tough dialogue decisions.
After all of this, you'll unlock the
Bad Blood trophy and have completed chapter two.
[top]
Hit The Road 
Complete chapter 3 of episode 3.


Complete chapter 3 of episode 3.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 3. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 3. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- Once you get to walk around, go back inside and talk to Lily. She'll tell you that someone is stealing from the group and asks you to investigate.
- After you leave her room, Go through the dialogue options with Duck and then proceed to the left side of the screen. On the ground, you'll notice some broken glass. Inspect it and then you'll have a new option of looking at a "X" on the side of the wall, written in pink chalk.
- After talking with Duck again, go talk to Clementine and Duck will inform you that he found the pink chalk and some more chalk marks on the ground by the gate. Go over there and inspect it and proceed to look around outside.
- Once outside, walk over to the right and inspect the grate on the wall. Open it and take the bag inside.
- After this, you'll return to Lily and report what you found. After a short scene, several people in the camp will be taken hostage and you'll have to buy some time while talking to the bandits for Lily.
- Once she shoots one of them, you'll have to move to one side of the RV and pick off the remaining bandits as they make their way into the camp. After doing so, you'll have to move to the other side of the RV and do the same thing.
- Finally, you'll have to shoot the oncoming zombies on both sides of the RV before leaving the motel.
After all of this, you'll unlock the
Hit The Road trophy and have completed chapter three.
[top]
What now? 
Complete chapter 4 of episode 3.


Complete chapter 4 of episode 3.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 4. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 4. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- Once you're on the road in the RV, you'll have to go through some dialogue options before running over a Walker.
- When you're outside the RV, you'll have to make several tough dialogue choices before returning to the RV.
- Once inside, talk to Katjaa, and later talk to Clementine. After a short scene you'll come to a train which is blocking the road.
After all of this, you'll unlock the
What now? trophy and have completed chapter four.
[top]
Handle It 
Complete chapter 5 of episode 3.


Complete chapter 5 of episode 3.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 5. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 5. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- Walk over to the RV and open the door. Once inside, walk to the front and examine the console. Grab the sharpened pencil and a short scene will take place afterwards.
- After Lily steals the RV, Examine the Boxcar door and go inside. Take the train map and bottle of water. Go through the other side and examine the hitch.
- Return to the other side of the boxcar and climb the ladder onto the train. Open the second engine door and take the Monkey Wrench.
- Walk to the front of the train. Open the cab door and use your gun on the Engineer.
- After you examine his body, examine the clipboard above the rotten lunch. Use the pencil on it to see the instructions on how to start the train.
- Next, follow the instruction on the paper to get the trains engine running again. After doing so, Speak to Kenny and use the throttle to move the train. It won't go anywhere because its still attached to the derailed trailer.
- Leave the Train through the other available door and you'll see a zombie stuck in a car thanks to the seat belt. Open the car door and then undo the seat belt. Quickly use the cars door to smash the zombies head in and kill him. Next grab the animal crackers on the floor.
- Go back to the other side of the boxcar and use the Monkey Wrench to detach the the pin in the hitch.
- After climbing back into the boxcar, you'll meet Chuck, the man whose been sleeping here for awhile.
- Talk to everyone around the train and then approach the boxcar again to start some dialogue options with Kenny.
- Once the train gets moving, grab the rag on the ground and use it to clean off Duck's face. Next, exit the boxcar and go to the front of the train and ask Kenny to stop the train.
Here, you'll have two options. Show Kenny the bloody rag and convince him to stop the train peacefully. The second option is talking to him and eventually a fight will break out. Grab his hand if it does and go through the on screen prompts to knock some sense into him until he finally stops.
After all of this, you'll unlock the
Handle It trophy and have completed chapter five.
[top]
Unexpected Delay 
Complete chapter 6 of episode 3.


Complete chapter 6 of episode 3.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 6. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 6. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- Once the train has stopped and you're outside, go through the tough dialogue options. After a short scene you'll eventually make your way back on the train.
- After talking with Clementine, make your way to the front of the train and confront Chuck. Go through the various dialogue options with him and then make your way back to the boxcar.
- Talk to Clementine again and teach her how to use a gun. Watch where she hits the box and direct her to move to the left, right or up before telling her to aim steady. Repeat this process until she hits the bottle on her own without your assistance.
- Next, grab the scissors from her backpack and cut her hair.
- Pick up the bottle of Whiskey on the ground and make your way back to Chuck at the front of the train. After he mentions sharing a drink, go talk to Kenny and let him know about it. When he leaves, grab the map from the bin.
- Next, make your way back to the boxcar and go through the dialogue options with Ben. After doing so, continue onwards to the boxcar and give the map to Clementine. Go through the dialogue options.
After all of this, you'll unlock the
Unexpected Delay trophy and have completed chapter six.
[top]
Look Behind You 
Complete chapter 7 of episode 3.


Complete chapter 7 of episode 3.
This trophy is story related and cannot be missed.
You'll get this trophy after completing Chapter 7. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
You'll get this trophy after completing Chapter 7. For a detailed explanation on how to progress the story up to this point, click on the spoiler below. Please note that the instructions will contain information related to the story so do not open the spoiler if you don't want to find out what happens.
Toggle Spoiler
- Once the train stops and you encounter two new people, Omid and Christa, climb up the ladder and go through the different dialogue options with them.
- Next, open the back doors of the FRS truck and grab the tape.
- Climb back down the ladder and tell everyone about your plan.
- Make your way over to the train station and examine the door on the far right. Examine the window above it and boost Clementine up onto your shoulders to peek inside. Ask her what she see's and she'll unlock it.
- Go inside and use your Monkey Wrench to keep the door open so that more light shines in. Examine the locked cage and the blowtorch sitting on the ground.
- Examine the small gap above the locked cage door and boost Clementine up. After doing so, you'll be attacked by two Walkers. Use the left analog stick to make your way back towards the door. At the same time, use the right analog stick to aim at the Walkers and punch them in the head each one time. Grab the Monkey Wrench to fight them off.
- Next, grab the keys from Clementine and unlock, and then open the door. Aim at the third Walker and shoot him in the head to kill him.
- Go through the dialogue options and grab the blowtorch and leave the train station.
- Climb back up the ladder and use the blowtorch on the trailer hitch. You'll discover there is a leak in the hose. Fix it by using the tape you grabbed earlier. Grab the blowtorch again and use it on the hitch.
- Next, select the blowtorch on Omid and hold out over the ledge to cut the trailer.
- After this, a bunch of Walkers will make its way towards the train. Push the blowtorch off the ledge and prepare to jump onto the train.
Here you have a choice. You can push Omid off the ledge onto the train or just jump yourself. Either way, the end result is still the same. After this, you have the option of grabbing either Christa or Omid first and hauling them aboard the train. Again, the end result is still the same as both successfully make it onto the train.
After all of this, you'll unlock the
Look Behind You trophy and have completed chapter seven.
[top]
Lend Me Your Ears 
Complete Episode 3: "Long Road Ahead"


Complete Episode 3: "Long Road Ahead"
After you complete Chapter 7, you'll go through a short scene on the train. After this scene, you'll unlock the final trophy and will have completed episode three. A short preview of episode four will then play based off of the decisions you've made up to this point. Congratulations!, you're now sitting at 60% of the total trophies for The Walking Dead and are one step closer to earning the platinum trophy.
Players: 1
Online Trophies: 0
Cheat Codes Affect Trophies: NA
Estimated Time to 100%: 2 hours
Minimum Playthroughs: 1
Collectible Trophies: 0
Missable Trophies: 0
Glitched Trophies: Make sure you download the update, some people have reported their saves getting corrupted
[top]Road Map
All trophies will unlock as you progress through the game. I have listed exactly what you need to do to advance through every chapter, but only use the tips if you are stuck or are just trying to speed run the game. I have done my best to leave out all spoilers but this is a game that is meant to be explored. Take your time and talk to each character and enjoy your surroundings, because you only live once...or do you
[top]Trophies
[top]
Georgia's First City 
Complete chapter 1 of episode 4.


Complete chapter 1 of episode 4.
The first chapter just has some choices for you to make. Depending on how you choose to answer them will affect your relationships later on in the game. Once you escape from the zombies and make it to the house the trophy will unlock.
[top]
Down by the River 
Complete chapter 2 of episode 4.


Complete chapter 2 of episode 4.
Gaining Access to the House
-Once you gain control of Lee again go over to the garage and pick up the shovel.-Go over to the front door and look down at the Pet Door
-Beside the Dog House there is a small grave. Use the shovel on the grave.
-Grab the collar off of the dog.
-Go back to the Pet Door and use the collar.
Inside the House
-After you enter the house you will gain control of Lee again and now it is time to start checking doors.-In the living room there are 2 doors, one on each side of the giant family portrait.
-Exit out to the hallway and open the door next to the stairs
-After the small scene head upstairs and it is time to make another decision

Getting a Boat
-When you finally gain control of Lee again walk over to the Telescope and look at it.-Now walk back and you should see a Convenient Stand with a cash register, ignore it and cross the street until you arrive at a Newspaper Vending Machine next to a blue car. Use your wrench on the machine to get a Quarter.
-Go back to the Telescope and use the Quarter on it.
-Scan all the way over the left and you will see a person in an orange hoody on top of the building.
-Sneak up to the Convenient Stand and look over the counter.
-It is now time for some more decisions that will once again affect the rest of the game.
Run Away!
-Once you are in control again select Kenny's hand-Now run down the alley and push the dumpster out of the way
-Select the Manhole cover
-Grab the Climbing Pick and then select the Manhole Cover again to unlock the trophy.
[top]
Support Group 
Complete chapter 3 of episode 4.


Complete chapter 3 of episode 4.
-Once back in control head down the stairs and continue down the sewer until you can head down a large tunnel on the left
-Head to the left and you will see a Pipe (ignore it for now) and continue down the sewer until you see some Zombies.
-Head into the passageway on the left and turn the valve to the Right (
)
- Press
to remove the valve
-crawl towards where the water is pouring out and now you will be able to turn left down a new tunnel
-Use the Climbing Pick on the door and make you way back to Pipe from before and place the Valve on it and turn it to the Right (
)
-Hurry back to the passageway you came out of and wait for all the Zombies to have passed you by (you will see the screen turn red if you get too close)
-Once they are all gone head on over to the last Zombie crouched by a grate.
-A hand will grab you from below, so quickly use the Climbing Pick on it and then kill the approaching Zombie
-Climb the stairs and use the Climbing Pick on the Ladder
-Now grab the Sign and climb through the hole
-Be prepared for more decisions and a trophy
-Head to the left and you will see a Pipe (ignore it for now) and continue down the sewer until you see some Zombies.
-Head into the passageway on the left and turn the valve to the Right (
)- Press
to remove the valve-crawl towards where the water is pouring out and now you will be able to turn left down a new tunnel
-Use the Climbing Pick on the door and make you way back to Pipe from before and place the Valve on it and turn it to the Right (
)-Hurry back to the passageway you came out of and wait for all the Zombies to have passed you by (you will see the screen turn red if you get too close)
-Once they are all gone head on over to the last Zombie crouched by a grate.
-A hand will grab you from below, so quickly use the Climbing Pick on it and then kill the approaching Zombie
-Climb the stairs and use the Climbing Pick on the Ladder
-Now grab the Sign and climb through the hole
-Be prepared for more decisions and a trophy
[top]
Bedside Manor 
Complete chapter 4 of episode 4.


Complete chapter 4 of episode 4.
-Once you have control of Lee again, go downstairs for a scene with Kenny
-Leave the living room and head out the Backdoor to earn another trophy.
-Leave the living room and head out the Backdoor to earn another trophy.
[top]
Georgia's Last City 
Complete chapter 5 of episode 4.


Complete chapter 5 of episode 4.
-Walk over to the shed and look at the Shed Door
-Open Shed Door for a surprise
-Time for some more decisions
-Alright we are finally in Crawford. Head on over to the guard to initiate the next scene and the next trophy
-Open Shed Door for a surprise

-Time for some more decisions
-Alright we are finally in Crawford. Head on over to the guard to initiate the next scene and the next trophy
[top]
For Whom the Bell Tolls 
Complete chapter 6 of episode 4.


Complete chapter 6 of episode 4.
-Alright we are in a school full of Zombies and none of us are a hot cheerleader with a chainsaw...I have a bad feeling about this 
-Follow Molly and select the door to exit to the alley
-Walk down the path until you see a shed.
-Go inside the shed and look in the top-right hand corner.
-Climb on the shelf to get out of the shed
-Try to lift the garage door
-Walk to the far end of the alley and look at the fence, after the scene walk back the way you came for another scene
-Hurry and jack up the garage door and get inside
-Walk to the far side (by the jacked up car) and select the lift panel
-Walk back over to Molly and ask to borrow her hook
-Walk back over to the panel and use the Climbing Pick on the Hydraulic Hose
-Hurry and unscrew both the Negative and Positive Terminals. Then detach both Terminals and lift out the Battery.
-Select the Truck to climb on top of it
-Look up and shoot out the Skylight and then reach for Molly's hand and climb out
-When you jump off the roof, make sure you quickly grab Molly's hand again
-Walk back the way you came until you hear a music sting and Kenny yells "a little help"
-Try to close the door and when prompted shoot the Zombie in the head and grab the axe on the ground to secure the door
-Head back towards where you talked with Vernon and Krista
-Quickly shoot all the Zombies in the head before they get you
-After the scene walk over to the desk and select the Medical File
-Walk over to the Video Camera and put the tape in and watch the scene
-Now head out to the hallway and take a right past all the lockers to get back out in the alley
-Once again head into the shed and climb on the shelf to get back over the fence
-You will see the doctor crawling away, so simply put boot to head and collect your tape
-Go back in the Nurse's office and watch the new tape
-After the scene, exit back into the hallway and walk towards the classroom
-Time for some more decisions
-When you fall through the stairs it takes 3 pulls on your leg to get you free. Make sure to look up and kill any zombies that get too close though
-Keep climbing and killing Zombies until you get to the top
-Time for one more big decision and a trophy

Getting the Battery
-Once you are in control again, head out of the classroom and walk down the hallway until you see Molly-Follow Molly and select the door to exit to the alley
-Walk down the path until you see a shed.
-Go inside the shed and look in the top-right hand corner.
-Climb on the shelf to get out of the shed
-Try to lift the garage door
-Walk to the far end of the alley and look at the fence, after the scene walk back the way you came for another scene
-Hurry and jack up the garage door and get inside
-Walk to the far side (by the jacked up car) and select the lift panel
-Walk back over to Molly and ask to borrow her hook
-Walk back over to the panel and use the Climbing Pick on the Hydraulic Hose
-Hurry and unscrew both the Negative and Positive Terminals. Then detach both Terminals and lift out the Battery.
-Select the Truck to climb on top of it
-Look up and shoot out the Skylight and then reach for Molly's hand and climb out
-When you jump off the roof, make sure you quickly grab Molly's hand again
Getting the Fuel
-After the scene, walk down the hallway and talk to Vernon-Walk back the way you came until you hear a music sting and Kenny yells "a little help"
-Try to close the door and when prompted shoot the Zombie in the head and grab the axe on the ground to secure the door
Getting the Medicine
-open the door and leave the room-Head back towards where you talked with Vernon and Krista
-Quickly shoot all the Zombies in the head before they get you
-After the scene walk over to the desk and select the Medical File
-Walk over to the Video Camera and put the tape in and watch the scene
-Now head out to the hallway and take a right past all the lockers to get back out in the alley
-Once again head into the shed and climb on the shelf to get back over the fence
-You will see the doctor crawling away, so simply put boot to head and collect your tape
-Go back in the Nurse's office and watch the new tape
-After the scene, exit back into the hallway and walk towards the classroom
-Time for some more decisions
I GOT A SHOTGUN (For you RE fans out there
)
-Keep backing up and if Zombies get to close shoot them in the head
)-When you fall through the stairs it takes 3 pulls on your leg to get you free. Make sure to look up and kill any zombies that get too close though
-Keep climbing and killing Zombies until you get to the top
-Time for one more big decision and a trophy
[top]
The Morning After 
Complete chapter 7 of episode 4.


Complete chapter 7 of episode 4.
Once again this chapter is all decisions. Just answer how you see fit and once it is over the trophy will unlock.
[top]
Penultimate 
Complete Episode 4: "Around Every Corner"


Complete Episode 4: "Around Every Corner"
-Head over to Clementine's hat and pick it up
-Pick up Walkie Talkie
-Make some final decisions to finish up Episode 4 and get your last trophy
-Pick up Walkie Talkie
-Make some final decisions to finish up Episode 4 and get your last trophy
[top]Overview
Players: 1
Online Trophies: No.
Cheat Codes Affect Trophies: N/A
Estimated Time to 100%: 2-3 hrs
Minimum Playthroughs: 1
Collectible Trophies: 0
Missable Trophies: 0
Glitched Trophies: No.
Online Trophies: No.
Cheat Codes Affect Trophies: N/A
Estimated Time to 100%: 2-3 hrs
Minimum Playthroughs: 1
Collectible Trophies: 0
Missable Trophies: 0
Glitched Trophies: No.
[top]Road Map
Like the last 4 episodes all you need to do to get all the trophies is play through the game. It doesn't matter what your choices are, you will be reward regardless of how many people you kill off
.
This guide is for anyone who is stuck on a puzzle or needs a little help on where to go. I will do my best to avoid spoilers and only list what you need to do to move on to the next section. As long as you have finished all 5 episodes at the end you will be rewarded with a shiny
trophy.
.This guide is for anyone who is stuck on a puzzle or needs a little help on where to go. I will do my best to avoid spoilers and only list what you need to do to move on to the next section. As long as you have finished all 5 episodes at the end you will be rewarded with a shiny
trophy. [top]Trophies
[top]
Into The Fire 
Complete chapter 1 of episode 5.


Complete chapter 1 of episode 5.
-Turn around and open up the second cabinet to take RIB SPREADERS
-Now walk up the stairs to the left and use the rib spreaders (
) on the elevator
-Crank the rib spreaders
-There are some decisions that need to be made...
-Now climb the elevator shaft and once you get to the top you encounter another cut scene and a trophy.
-Now walk up the stairs to the left and use the rib spreaders (
) on the elevator -Crank the rib spreaders
-There are some decisions that need to be made...

-Now climb the elevator shaft and once you get to the top you encounter another cut scene and a trophy.
[top]
Twice Shy 
Complete chapter 2 of episode 5.


Complete chapter 2 of episode 5.
-Walk to the left and check out the Bell Tower
-Now turn around and you will see a ladder on the far side of the roof (next to the spilled paint)
-Head back towards the Bell Tower and use the ladder on it.
-Climb the ladder and be prepared to jump off of it
-Pull the rope to ring the bell
-Now jump back to the roof and be prepared to grab the ledge
-After some more decisions you will be back in the house.
-Go to the drawer and grab the knife, then go and start hacking off limbs
-Run upstairs and help move the desk and get ready for some Zombie target practice
-Open the attic and run upstairs for the next trophy.
-Now turn around and you will see a ladder on the far side of the roof (next to the spilled paint)
-Head back towards the Bell Tower and use the ladder on it.
-Climb the ladder and be prepared to jump off of it
-Pull the rope to ring the bell
-Now jump back to the roof and be prepared to grab the ledge
-After some more decisions you will be back in the house.
-Go to the drawer and grab the knife, then go and start hacking off limbs
-Run upstairs and help move the desk and get ready for some Zombie target practice
-Open the attic and run upstairs for the next trophy.
[top]
There Ain't No Way 
Complete chapter 3 of episode 5.


Complete chapter 3 of episode 5.
-After some decisions pick up the statue head and then pick up the coat rack.
-Use the coat rack on the wall to initiate some more decisions
-After some talk the trophy will unlock
-Use the coat rack on the wall to initiate some more decisions
-After some talk the trophy will unlock
[top]
Mercy 
Complete chapter 4 of episode 5.


Complete chapter 4 of episode 5.
-After some more decisions walk across the room and open the balcony door and jump to the next building
-After the cut scene walk to the left and you will see a POLE underneath some scaffolding, grab it to bring about another cut scene and another trophy.
-After the cut scene walk to the left and you will see a POLE underneath some scaffolding, grab it to bring about another cut scene and another trophy.
[top]
The Marsh House 
Complete chapter 5 of episode 5.


Complete chapter 5 of episode 5.
-Choose "Fuck it, I'm going for it" and be prepared to swing that knife like Michael Myers
-You will get the trophy right afterwards
-You will get the trophy right afterwards
[top]
What's in the bag? 
Complete chapter 6 of episode 5.


Complete chapter 6 of episode 5.
-Walk to the door and open it
-Then look at the next door and get ready for some more decisions
-When you can finally control again look at the bottle on the table and prepare for a fight
-Open the door and shoot the walker
-Cut open the dead walker and smear him on Clementine
-You will earn a trophy after this
-Then look at the next door and get ready for some more decisions
-When you can finally control again look at the bottle on the table and prepare for a fight
-Open the door and shoot the walker
-Cut open the dead walker and smear him on Clementine

-You will earn a trophy after this
[top]
Stay Close To Me 
Complete chapter 7 of episode 5.


Complete chapter 7 of episode 5.
-Walk through the sea of Walkers until you are stopped by a cut scene and another trophy
[top]
What Remains 
Complete Episode 5: "No Time Left"


Complete Episode 5: "No Time Left"
-Slowly walk towards the office door.
-After failing to get up tell Clementine to open the door
-Look to your left and you will see a BASEBALL BAT and tell her to smash the window
-Look over at the chair next to the office door
-Then tell her to open the door
-Look down and tell her to grab the handcuffs
-Look down at your arm and tell her to handcuff you
-Use DISPLAY STAND
-Kick BASEBALL BAT
-You have some final decisions to do (these will carry over to Season 2)
As long as you have completed all the episodes you will get the final trophy and the
trophy.
-After failing to get up tell Clementine to open the door
-Look to your left and you will see a BASEBALL BAT and tell her to smash the window
-Look over at the chair next to the office door
-Then tell her to open the door
-Look down and tell her to grab the handcuffs
-Look down at your arm and tell her to handcuff you
-Use DISPLAY STAND
-Kick BASEBALL BAT
-You have some final decisions to do (these will carry over to Season 2)
As long as you have completed all the episodes you will get the final trophy and the
trophy. | Contributors: , , |
Created by , 04-25-2012 at 01:15 PM Last edited by , 11-23-2012 at 12:08 PM Last comment by on 04-01-2013 at 10:00 AM 2 Comments, 14,885 Views (protected) |
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