World Gone Sour Trophy Guide
- 1Overview
- 2Introduction
- 3Tips & Strategies
- 4Roadmap
- 5Trophies
- 5.1Into the Light Escape the garbage can
- 5.2If the Shoe Fits... Beat Semi-Squished
- 5.3Crybaby Beat Dolly-Doll
- 5.4Eviction Notice Beat Pump-Kind
- 5.5Destiny Beat the Game
- 5.6Grim Reaper Sacrifice 1000 followers
- 5.7Collector Collect all the Secrets in the game
- 5.8BFF Complete a level in co-op
- 5.9Candy Skillz Complete a non-boss level without dying
- 5.10It's a Sour life See 8 different Sour Sacrifices in a single level
- 5.11Sugar Addict Earn a Campaign Score greater than 300,000
- 5.12I'm Alive! Earn a score greater than 50,000 in a single level
[top]Overview
0
1
4
7
Players: 1 - 2 with local co-op.
Online Trophies: None.
Cheat Codes Affect Trophies: No cheats known as of yet.
Estimated Time to 100%: 3 - 6 Hours.
Minimum Playthroughs: One and then using chapter select for cleanup.
Collectible Trophies:
CollectorMissable Trophies: None, all of the levels can be replayed.
Glitched Trophies: None.
[top]Introduction
World Gone Sour is a 2D side scrolling adventure game, and latest from Playbrains, developers of Sideway: New York which is narrated by Creed Bratton from NBC’s “The Office”. It tells the story of how two different pieces of Sour Patch Kid candy got separated and follows you, a green Sour Patch Kid on your journey to reunite with the lost red Sour Patch Kid.
Each Sour Patch Kid is born with the ultimate goal of ending up inside someones stomach. However, before being shipped out from the factory, the red Sour Patch Kid falls off of the delivery truck and gets lost. Due to this, he turns evil and its your job to find him and put an end to his reign.
Finally, be sure to check out the cross promotional World Gone Sour video by Wu-Tang’s own Method Man in the spoiler below:
Each Sour Patch Kid is born with the ultimate goal of ending up inside someones stomach. However, before being shipped out from the factory, the red Sour Patch Kid falls off of the delivery truck and gets lost. Due to this, he turns evil and its your job to find him and put an end to his reign.
Finally, be sure to check out the cross promotional World Gone Sour video by Wu-Tang’s own Method Man in the spoiler below:
Toggle Spoiler
[top]Tips & Strategies
- Trophies are listed in XMB order.
- Click on the trophy name in the roadmap to jump to that specific section.
- Tap the
button to get unstuck from gum. - Press the
button to Jump and press it again to perform a double jump while in the air. - Press the
button to roll a Sour Patch Kid. If you are bigger, hold to perform a charged roll attack. - Hold the
button to grapple on the hooks and slide down the straws in certain levels. - Press and hold
to grow bigger if you have enough Sour Patch Kid followers to do so. - Press and hold
to shrink down to a smaller size if you have previously grown using 
- Throw a Sour Patch Kid by aiming with the right analog stick and pressing the
button. - Press down on the left analog stick while in the air to perform a ground pound move.
- Press the
button to bring up a screen showing you how many secrets, followers, and sacrifices you've found or discovered. - You can absorb your Sour Patch Kid followers two times to grow bigger.
- When you have many followers, try to absorb them and grow bigger whenever possible. Doing so will allow you to get hit more than once. If you get hit while going around in your smallest form, you will automatically die and lose a life. However, if you get hit while being in a bigger form, you will shrink back down one size and not lose a life.
[top]Roadmap
Step - 1: Main Playthrough (Start a new game)
Doing so will net you the following trophies:
Into the Light,
If the Show Fits...,
Crybaby,
Eviction Notice,
Destiny,
Collector,
Candy Skillz,
It's a Sour life,
Sugar Addict, and
I'm Alive!.
Step - 2: Cleanup and Co-op (Using level select)
Doing so will net you the
Grim Reaper and
BFF trophies.
- Work through the various levels and bosses.
- Look for and find all of the secrets in every level.
- Try not to die in one of the non-boss levels.
- Perform the eight different sacrifices in at least one of the levels.
- Earn a score greater than 50,000 in single level.
- Earn a campagin score greater than 300,000.
Doing so will net you the following trophies:
Into the Light,
If the Show Fits...,
Crybaby,
Eviction Notice,
Destiny,
Collector,
Candy Skillz,
It's a Sour life,
Sugar Addict, and
I'm Alive!.Step - 2: Cleanup and Co-op (Using level select)
- Using a second controller press the
button and join one of the levels near the very end. - Sacrifice 1,000 Sour Patch Kid followers by rolling or throwing them to their death.
- Go for any other trophy you may have missed earlier.
Doing so will net you the
Grim Reaper and
BFF trophies. [top]Trophies
[top]
Into the Light 
Escape the garbage can


Escape the garbage can
This trophy is story related and cannot be missed.
This will be the very first trophy you unlock. During the first level of the game, you'll eventually make your way down towards a switch on the wall. Just throw a Sour Patch Kid at it and you'll unlock the party popper cannon. Jump into it and you'll be blasted outside of the garbage can giving you the trophy.
This will be the very first trophy you unlock. During the first level of the game, you'll eventually make your way down towards a switch on the wall. Just throw a Sour Patch Kid at it and you'll unlock the party popper cannon. Jump into it and you'll be blasted outside of the garbage can giving you the trophy.
[top]
If the Shoe Fits... 
Beat Semi-Squished


Beat Semi-Squished
This trophy is story related and cannot be missed.
You'll earn this trophy after defeating the first boss in the game, "Semi-Squished", a blue Sour Patch Kid who fell down into an old sneaker after being dropped in the cinema. He is found after the third level of the cinema and in order to beat him, you'll need to hit him three separate times when he pops out from the sneaker.
His starts off by climbing the wall and then ceiling and will pace back and forth. After doing so, he'll drop down three separate gum enemies which easily can be killed by jumping on them. A little while after that, he'll fall back down to the ground and will attempt to charge over you. After this, he'll spit out three pieces of gum which will cause you to get stuck unless you free yourself by pressing the
button. Shortly after this, he'll finally stick his head out which will be your opportunity to hit him by trowing some of your Sour Patch Kids at him by aiming with the right analog stick and pressing
.
Simply follow this pattern two more times until he is defeated and the trophy is yours. However, it should be noted that after each successful hit, the gum enemies he drops will become tougher. After the first hit he'll start to drop gum enemies with bottle caps for helmets that can still be killed in one hit by doing a ground pound by pressing down on the left analog stick while over them provided you used some of your Sour Patch Kids to grow bigger. Finally, after the second successful hit, the gum enemies he drops will be wearing spike helmets. To defeat them, first make sure you use your Sour Patch Kids to grow bigger by pressing the
button and then use a charged up roll attack by pressing the
button to hit them and knock off their spiked helmet. By doing so, you'll then be able to jump on their heads to kill them or simply hit them with another roll attack from one of your Sour Patch Kids.
You'll earn this trophy after defeating the first boss in the game, "Semi-Squished", a blue Sour Patch Kid who fell down into an old sneaker after being dropped in the cinema. He is found after the third level of the cinema and in order to beat him, you'll need to hit him three separate times when he pops out from the sneaker.
His starts off by climbing the wall and then ceiling and will pace back and forth. After doing so, he'll drop down three separate gum enemies which easily can be killed by jumping on them. A little while after that, he'll fall back down to the ground and will attempt to charge over you. After this, he'll spit out three pieces of gum which will cause you to get stuck unless you free yourself by pressing the
button. Shortly after this, he'll finally stick his head out which will be your opportunity to hit him by trowing some of your Sour Patch Kids at him by aiming with the right analog stick and pressing
.Simply follow this pattern two more times until he is defeated and the trophy is yours. However, it should be noted that after each successful hit, the gum enemies he drops will become tougher. After the first hit he'll start to drop gum enemies with bottle caps for helmets that can still be killed in one hit by doing a ground pound by pressing down on the left analog stick while over them provided you used some of your Sour Patch Kids to grow bigger. Finally, after the second successful hit, the gum enemies he drops will be wearing spike helmets. To defeat them, first make sure you use your Sour Patch Kids to grow bigger by pressing the
button and then use a charged up roll attack by pressing the
button to hit them and knock off their spiked helmet. By doing so, you'll then be able to jump on their heads to kill them or simply hit them with another roll attack from one of your Sour Patch Kids.[top]
Crybaby 
Beat Dolly-Doll


Beat Dolly-Doll
This trophy is story related and cannot be missed.
Dolly-Doll is the second boss you'll fight in the game when you get to level eight. A Yellow Sour Patch Kid wasn't lucky enough to make it into the stomach of the little girl who was throwing a tea party or to her dog, but was instead fed to her doll. Because of this, he went mad and took control of the doll.
She starts off the battle by throwing out little purple bouncing balls at you which you can avoid by either wall jumping off of the dresser and over them, or running underneath them. After this, the bottom drawer on both dressers will slide out and the doll will charge at you. When she does, jump onto one of the drawers and then jump over her which will result in her being stunned when she collides with the drawer.
After this, you'll be prompted to grab the pull string sticking out of her back by pressing the
button and then pull on it by pressing the
button. Doing so will cause her to cry. After she stops crying, she'll throw several more of the little purple balls at you and then start to charge at you again. Once she does, jump onto one of the drawers again and jump over her and grab her pull string when she is stunned. She will start to cry after this again and will lose her first piece of health.
When she stops crying, she will jump to the back of the room to the toy box and will start throwing out toys above your head. Simply watch for them as they approach you and move out of their way to avoid being hit. When she stops, she'll jump back to where you are and attempt to charge at you again. Just repeat the same process as before until you make her cry once again. After this, she'll go back to the toy box and perform the same attacks again. Simply repeat the process you've been doing so far until she loses her second piece of health.
After this, she'll start to perform her final attack which is trying to squash you by jumping on you. Just run underneath her until she stops jumping and tries to charge over you again. Then simply avoid her and pull on her string two more times when shes stunned to defeat her and unlock the trophy.
Dolly-Doll is the second boss you'll fight in the game when you get to level eight. A Yellow Sour Patch Kid wasn't lucky enough to make it into the stomach of the little girl who was throwing a tea party or to her dog, but was instead fed to her doll. Because of this, he went mad and took control of the doll.
She starts off the battle by throwing out little purple bouncing balls at you which you can avoid by either wall jumping off of the dresser and over them, or running underneath them. After this, the bottom drawer on both dressers will slide out and the doll will charge at you. When she does, jump onto one of the drawers and then jump over her which will result in her being stunned when she collides with the drawer.
After this, you'll be prompted to grab the pull string sticking out of her back by pressing the
button and then pull on it by pressing the
button. Doing so will cause her to cry. After she stops crying, she'll throw several more of the little purple balls at you and then start to charge at you again. Once she does, jump onto one of the drawers again and jump over her and grab her pull string when she is stunned. She will start to cry after this again and will lose her first piece of health.When she stops crying, she will jump to the back of the room to the toy box and will start throwing out toys above your head. Simply watch for them as they approach you and move out of their way to avoid being hit. When she stops, she'll jump back to where you are and attempt to charge at you again. Just repeat the same process as before until you make her cry once again. After this, she'll go back to the toy box and perform the same attacks again. Simply repeat the process you've been doing so far until she loses her second piece of health.
After this, she'll start to perform her final attack which is trying to squash you by jumping on you. Just run underneath her until she stops jumping and tries to charge over you again. Then simply avoid her and pull on her string two more times when shes stunned to defeat her and unlock the trophy.
[top]
Eviction Notice 
Beat Pump-Kind


Beat Pump-Kind
This trophy is story related and cannot be missed.
Pump-Kind is the third boss you fight in the game and is located in level twelve. One Halloween night, a blue Sour Patch Kid who had fallen inside a pumpkin watched as all his fellow Sour Patch Kid friends were eaten by kids while they were out trick or treating. Because of this, he too went mad and met some fireflies and magically joined with the pumpkin.
Pump-Kind starts off the battle by hovering around and firing out several sets of three pumpkin seed fireballs at a time. You can avoid them by running in between each wave if you time it correctly. After doing this twice, he'll then start to randomly perform ground pounds which results in him firing off a magic missile type attack along the bottom of the floor. Continue to run underneath him and avoid being squashed when he performs the ground pound attack and then jump over the magic missile. After he does this twice, he'll then open his mouth and you'll be prompted to hit him. To do so, throw one of your Sour Patch Kid followers into his mouth three times and he'll lose a piece of health.
After losing his first piece of health, he'll then start to float around and will throw up directly in front of himself. You can easily avoid this by running to the left or right. After he dos this a few times, he'll resort back to performing the ground pounds and shooting out the magic missile. After awhile, he'll once again open his mouth and you'll be prompted to hit him by throwing in another Sour Patch Kid follower. However this time, after each successful hit, he'll float from one side of the screen to the other and will dip down in the middle and hit you if you're int he way. Avoid him after each successful hit and once you hit him three times again, he'll lose his second piece of health.
Finally, after losing his second piece of health, he'll then stay on the ground and charge towards you while spinning. Simply double jump or perform a wall jump over him to avoid this. After that, he'll then start floating again and will follow after you randomly performing ground pound attacks. Like before, avoid him by running to either the left or right of him and then jump over the magic missile attack until you're once again prompted to hit him. Successfully hit him three more times and you will defeat him and unlock the trophy.
Pump-Kind is the third boss you fight in the game and is located in level twelve. One Halloween night, a blue Sour Patch Kid who had fallen inside a pumpkin watched as all his fellow Sour Patch Kid friends were eaten by kids while they were out trick or treating. Because of this, he too went mad and met some fireflies and magically joined with the pumpkin.
Pump-Kind starts off the battle by hovering around and firing out several sets of three pumpkin seed fireballs at a time. You can avoid them by running in between each wave if you time it correctly. After doing this twice, he'll then start to randomly perform ground pounds which results in him firing off a magic missile type attack along the bottom of the floor. Continue to run underneath him and avoid being squashed when he performs the ground pound attack and then jump over the magic missile. After he does this twice, he'll then open his mouth and you'll be prompted to hit him. To do so, throw one of your Sour Patch Kid followers into his mouth three times and he'll lose a piece of health.
After losing his first piece of health, he'll then start to float around and will throw up directly in front of himself. You can easily avoid this by running to the left or right. After he dos this a few times, he'll resort back to performing the ground pounds and shooting out the magic missile. After awhile, he'll once again open his mouth and you'll be prompted to hit him by throwing in another Sour Patch Kid follower. However this time, after each successful hit, he'll float from one side of the screen to the other and will dip down in the middle and hit you if you're int he way. Avoid him after each successful hit and once you hit him three times again, he'll lose his second piece of health.
Finally, after losing his second piece of health, he'll then stay on the ground and charge towards you while spinning. Simply double jump or perform a wall jump over him to avoid this. After that, he'll then start floating again and will follow after you randomly performing ground pound attacks. Like before, avoid him by running to either the left or right of him and then jump over the magic missile attack until you're once again prompted to hit him. Successfully hit him three more times and you will defeat him and unlock the trophy.
[top]
Destiny 
Beat the Game


Beat the Game
This trophy is story related and cannot be missed.
This is the fourth and final boss of the game which is located in level thirteen. You've already encountered him several times throughout the campaign and were even warned about him by the narrator when you started the game. When you were leaving the factory, this red Sour Patch Kid was quite unlucky and fell from the delivery truck and never got a chance to fulfill his dream of ending up in someones stomach.
In this final showdown, he is using a tank made from various candy boxes, straws, Popsicle sticks and other random items. He starts off by trying to run you over which can easily be avoided by jumping over him. After making two passes, he'll then go to the back of the screen and will fire off a volley of missiles at you. Look for their shadow on the ground and get in between them to avoid being hit. After this, he'll then drive to either the right or left side of the screen. Whichever side he drives to, hit that corresponding button on the wall which will result in launching him to the front of the level again, which stuns him. He will then pop his head out of the tank, prompting you to strike him by jumping on top of the tank and will cause him to lose his first piece of health.
After this, he'll then return to the back of the screen and will fire a missile that knocks out a piece of the floor and opens up a spike pit. He'll then return to the front and try to run you over two more times before returning to the back and firing another two volleys of missiles at you. Again, look for their shadow on the ground to avoid them. After this, wait and see what side of the screen he goes to and hit the corresponding switch once more to launch him to the front and stun hm. Giving you another chance to jump on top of the tank and take away his second piece of health.
Finally, once he is down to his last piece of health, he'll return to the back of the screen again and will launch two more missiles taking out two more pieces of the floor resulting in additional spike pits. After this, he'll then return to try and run you down two more times before returning to the back of the screen again. When he does, he'll finally launch a few more volleys of missiles before going in either direction. When he does, hit the corresponding switch one more time to launch him to the front again and jump on top of the tank to defeat him and unlock the trophy.
This is the fourth and final boss of the game which is located in level thirteen. You've already encountered him several times throughout the campaign and were even warned about him by the narrator when you started the game. When you were leaving the factory, this red Sour Patch Kid was quite unlucky and fell from the delivery truck and never got a chance to fulfill his dream of ending up in someones stomach.
In this final showdown, he is using a tank made from various candy boxes, straws, Popsicle sticks and other random items. He starts off by trying to run you over which can easily be avoided by jumping over him. After making two passes, he'll then go to the back of the screen and will fire off a volley of missiles at you. Look for their shadow on the ground and get in between them to avoid being hit. After this, he'll then drive to either the right or left side of the screen. Whichever side he drives to, hit that corresponding button on the wall which will result in launching him to the front of the level again, which stuns him. He will then pop his head out of the tank, prompting you to strike him by jumping on top of the tank and will cause him to lose his first piece of health.
After this, he'll then return to the back of the screen and will fire a missile that knocks out a piece of the floor and opens up a spike pit. He'll then return to the front and try to run you over two more times before returning to the back and firing another two volleys of missiles at you. Again, look for their shadow on the ground to avoid them. After this, wait and see what side of the screen he goes to and hit the corresponding switch once more to launch him to the front and stun hm. Giving you another chance to jump on top of the tank and take away his second piece of health.
Finally, once he is down to his last piece of health, he'll return to the back of the screen again and will launch two more missiles taking out two more pieces of the floor resulting in additional spike pits. After this, he'll then return to try and run you down two more times before returning to the back of the screen again. When he does, he'll finally launch a few more volleys of missiles before going in either direction. When he does, hit the corresponding switch one more time to launch him to the front again and jump on top of the tank to defeat him and unlock the trophy.
[top]
Grim Reaper 
Sacrifice 1000 followers


Sacrifice 1000 followers
You should get this trophy towards the end of the game if you've been sacrificing a lot of your Sour Patch Kid followers. However, if you want to speed it up, simply sacrifice them over and over in one level until it unlocks. The easiest way to do this is to wait until the end of a level when you've found most, if not all 25 of the followers and then sit by one of the levels hazards. Then continually throw or roll them to their deaths and repeat once they respawn.
[top]
Collector 
Collect all the Secrets in the game


Collect all the Secrets in the game
In World Gone Sour, there are a total of 45 secrets. Each area contains three separate levels, and each level will have five hidden secrets. In the spoiler, I'll break down each specific level and the location of all 45 secrets.
Cinema (levels 1, 2, 3)
Toggle Spoiler
Cinema Level - 1Toggle Spoiler
After escaping from the Garbage Bucket, keep heading to the right and you'll see the first secret in plain site just behind the Greners Boogbites box.
After the first (1st) checkpoint, use the trampoline to jump into the air. Perform a double jump and then continue to wall jump back and forth between the boxes to find secret number two.
After the second (2nd) checkpoint, you'll eventually come to a switch on the ceiling. After pressing it, go up to the next room and then to your right. Jump down and go through the hole in the wall to find secret number three.
After defeating the Red Sour Patch Kid mini-boss, you'll see the fourth secret floating above the spike wall. Simply aim at it while jumping and toss one of your Sour Patch Kids up to reach it.
After the sixth (6th) checkpoint, you'll eventually make your way down through the level and will see two different paths to take which require you to use the ground pound move and break through the Popsicle sticks. Break the sticks one the left and fall down the hole. The fifth and final secret for the level is down here and to the left.
Cinema Level - 2
Toggle Spoiler
After you jump over the blades using the Ham Eggs bags, run down through the center of the paper towel roll right before the mouse trap and you'll find secret number one.
When you get to the Ground Pound sign, press the
button to grow bigger and ground pound the Popsicle sticks. Doing so, you'll hit a trampoline that will shoot you into the air and onto a higher ledge. The second secret is to the right.
Below the fifth (5th) checkpoint you'll notice a Popsicle fence. Use the Charged Roll move to break the fence and secret number three is located inside.
When you drop down to the freezer section, secret number four is to the left. Simple jump out and use the
button to grapple and then quickly release it and regrapple again once you collect it.
The fifth and final secret is located inside the glass cooler above the jumping light bulb enemies in plain sight.
Cinema Level - 3
Toggle Spoiler
At the very beginning of the level, double jump up into the opening and then continue to wall jump back and forth. You'll eventually see it floating in the middle and can be reached after several wall jumps.
After the fifth (5th) checkpoint, you'll come to an area with three stomper enemies. Wall jump between the drink machines and you'll find the secret above the "Hillbilly XXX Cola" sign.
After the sixth checkpoint, when you finally land on the ground after going through the party popper cannons, you'll find the second secret to the left on top of an empty Pus Poppers box.
After the seventh (7th) checkpoint, you'll see the third secret floating just below a grappling point over a bucket.
After the thirteenth (13th) checkpoint, between a mustard and ketchup bottle you'll see the fourth secret floating above a paper coffee cup.
Toggle Spoiler
After escaping from the Garbage Bucket, keep heading to the right and you'll see the first secret in plain site just behind the Greners Boogbites box.
After the first (1st) checkpoint, use the trampoline to jump into the air. Perform a double jump and then continue to wall jump back and forth between the boxes to find secret number two.
After the second (2nd) checkpoint, you'll eventually come to a switch on the ceiling. After pressing it, go up to the next room and then to your right. Jump down and go through the hole in the wall to find secret number three.
After defeating the Red Sour Patch Kid mini-boss, you'll see the fourth secret floating above the spike wall. Simply aim at it while jumping and toss one of your Sour Patch Kids up to reach it.
After the sixth (6th) checkpoint, you'll eventually make your way down through the level and will see two different paths to take which require you to use the ground pound move and break through the Popsicle sticks. Break the sticks one the left and fall down the hole. The fifth and final secret for the level is down here and to the left.
Toggle Spoiler
After you jump over the blades using the Ham Eggs bags, run down through the center of the paper towel roll right before the mouse trap and you'll find secret number one.
When you get to the Ground Pound sign, press the
button to grow bigger and ground pound the Popsicle sticks. Doing so, you'll hit a trampoline that will shoot you into the air and onto a higher ledge. The second secret is to the right.
Below the fifth (5th) checkpoint you'll notice a Popsicle fence. Use the Charged Roll move to break the fence and secret number three is located inside.
When you drop down to the freezer section, secret number four is to the left. Simple jump out and use the
button to grapple and then quickly release it and regrapple again once you collect it.
The fifth and final secret is located inside the glass cooler above the jumping light bulb enemies in plain sight.
Toggle Spoiler
At the very beginning of the level, double jump up into the opening and then continue to wall jump back and forth. You'll eventually see it floating in the middle and can be reached after several wall jumps.
After the fifth (5th) checkpoint, you'll come to an area with three stomper enemies. Wall jump between the drink machines and you'll find the secret above the "Hillbilly XXX Cola" sign.
After the sixth checkpoint, when you finally land on the ground after going through the party popper cannons, you'll find the second secret to the left on top of an empty Pus Poppers box.
After the seventh (7th) checkpoint, you'll see the third secret floating just below a grappling point over a bucket.
After the thirteenth (13th) checkpoint, between a mustard and ketchup bottle you'll see the fourth secret floating above a paper coffee cup.
Girl's Room (levels 5, 6, 7)
Toggle Spoiler
Girl's Room Level - 5
Toggle Spoiler
You'll see the first secret floating above a party popper cannon just after the waffle maker near the start of the level. Continue to the right a little ways and there is hidden gap in the floor which you can fall down through. After doing so, go to the left and jump into the cannon to get it.
After the third (3rd) checkpoint, you'll come to an area with a monkey in the background and you'll see a switch above a small candle. Throw one of your Sour Patch Kid followers at the switch, which opens a door. Instead of going through the door though, jump on top of it and then jump to your left to find the second secret on top of some books.
After the fifth (5th) checkpoint, you'll come to a part where you have to slide down several straw sections before reaching the sixth (6th) checkpoint. Once you do, you'll see the third secret floating above a bunch of nails. Throw one of your Sour Patch Kid followers to reach it.
After the seventh (7th) checkpoint, you'll jump into a party popper cannon which shoots you down below the television. You'll also see a hole in the wall to your left with a hamster cage inside. Above the cage is another hole. Jump through it and wall jump off of the television to get secret number four.
After you get to the tenth (10th) checkpoint, you'll come to a room with a button on the wall and some platforms on the left and right side of the room. Simply make your way to the top and go to the left and the fifth and final secret will be behind the wooden blocks.
Girl's Room Level - 6
Toggle Spoiler
At the very beginning of the level, go to your left and wall jump back and forth to find the first secret above a jewelery box.
Below the first (1st) checkpoint and to the right, you'll see it inside a small alcove. Jump down and use the grapple point to swing over and grab it.
Once you get to the second (2nd) checkpoint after sliding over the nails. Drop down on the right and then go under the blocks to your left to find the third (3rd) secret.
After the mini boss fight you'll have to use the ground pound move to break some Popsicle sticks and go down. After you do, double jump above the arrow pointing to the right to find the fourth (4th) secret on top of a book.
Once you reach the area with the button on the ceiling, the two stompers, and the clam enemy. Use the trampoline to jump up and go left. Shrink down to your smallest size and go to your left. Jump through a small gap in the books and you'll find the fifth secret floating above a hamster cage.
Girl's Room Level - 7
Toggle Spoiler
When you get to the room filled with three battery enemies and a lot of stars and trampolines you'll see a switch that requires three Sour Patch Kids to activate. Use it and a wall will fall down. simply perform several wall jumps on the wall to reach the secret floating near the top.
When you get to a room with a lot of stomper enemies. Continue to the right until you come to a jewelry box that has a party popper cannon above it. Shrink down to your smallest size and fall through the small gap between the box and the wall to find the second secret.
After crossing the room with all of the nails by using the grapple locations. You'll eventually come to a trampoline with a party popper cannon above it. Instead of using the trampoline to reach the cannon, jump to the right and into the small hole in the wall. Use a charged up roll attack to break the Popsicle stick wall and grab the third secret.
After getting to the checkpoint where you see the monkey on the other side of the wall. Use the ground pound move to break the Popsicle sticks and fall below. When you do, go to your left and you'll find the fourth secret under the floor.
At the very end of the level jump over the finish button and you'll see the fifth secret floating on your right.
Toggle Spoiler
You'll see the first secret floating above a party popper cannon just after the waffle maker near the start of the level. Continue to the right a little ways and there is hidden gap in the floor which you can fall down through. After doing so, go to the left and jump into the cannon to get it.
After the third (3rd) checkpoint, you'll come to an area with a monkey in the background and you'll see a switch above a small candle. Throw one of your Sour Patch Kid followers at the switch, which opens a door. Instead of going through the door though, jump on top of it and then jump to your left to find the second secret on top of some books.
After the fifth (5th) checkpoint, you'll come to a part where you have to slide down several straw sections before reaching the sixth (6th) checkpoint. Once you do, you'll see the third secret floating above a bunch of nails. Throw one of your Sour Patch Kid followers to reach it.
After the seventh (7th) checkpoint, you'll jump into a party popper cannon which shoots you down below the television. You'll also see a hole in the wall to your left with a hamster cage inside. Above the cage is another hole. Jump through it and wall jump off of the television to get secret number four.
After you get to the tenth (10th) checkpoint, you'll come to a room with a button on the wall and some platforms on the left and right side of the room. Simply make your way to the top and go to the left and the fifth and final secret will be behind the wooden blocks.
Toggle Spoiler
At the very beginning of the level, go to your left and wall jump back and forth to find the first secret above a jewelery box.
Below the first (1st) checkpoint and to the right, you'll see it inside a small alcove. Jump down and use the grapple point to swing over and grab it.
Once you get to the second (2nd) checkpoint after sliding over the nails. Drop down on the right and then go under the blocks to your left to find the third (3rd) secret.
After the mini boss fight you'll have to use the ground pound move to break some Popsicle sticks and go down. After you do, double jump above the arrow pointing to the right to find the fourth (4th) secret on top of a book.
Once you reach the area with the button on the ceiling, the two stompers, and the clam enemy. Use the trampoline to jump up and go left. Shrink down to your smallest size and go to your left. Jump through a small gap in the books and you'll find the fifth secret floating above a hamster cage.
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When you get to the room filled with three battery enemies and a lot of stars and trampolines you'll see a switch that requires three Sour Patch Kids to activate. Use it and a wall will fall down. simply perform several wall jumps on the wall to reach the secret floating near the top.
When you get to a room with a lot of stomper enemies. Continue to the right until you come to a jewelry box that has a party popper cannon above it. Shrink down to your smallest size and fall through the small gap between the box and the wall to find the second secret.
After crossing the room with all of the nails by using the grapple locations. You'll eventually come to a trampoline with a party popper cannon above it. Instead of using the trampoline to reach the cannon, jump to the right and into the small hole in the wall. Use a charged up roll attack to break the Popsicle stick wall and grab the third secret.
After getting to the checkpoint where you see the monkey on the other side of the wall. Use the ground pound move to break the Popsicle sticks and fall below. When you do, go to your left and you'll find the fourth secret under the floor.
At the very end of the level jump over the finish button and you'll see the fifth secret floating on your right.
The Shed (levels 9, 10, 11)
Toggle Spoiler
The Shed Level - 9
Toggle Spoiler
At the start of the level you have to jump into a party popper cannon which blasts you to an upper ledge. Once here, go back to your left and you'll see another party popper cannon above the one that shot you onto the ledge. Jump into it, and it'll shoot you to secret number one.
After the second checkpoint, you'll come to a section with four rubber mallets. Run under them and use the trampoline to get over the obstacle in your way. Next you'll see two more rubber mallets. The second secret is above them and to the right. Wait until they go back up and then perform a double jump to reach it.
After the location that has the switch for the red stars, you'll come to the eighth checkpoint. Here you'll see two glass jars and a jumping dust enemy. From the first jar, jump up and to your left and go through the opening in the milk crate. You'll find secret number three in here.
After getting secret number three and continuing onward, you'll see a location with three rubber mallets. Below the first one, there is a grapple location. Next to it you can see secret number four floating in the air. Jump down and use the grapple to grab it and then jump into the party popper cannon to proceed.
At the end of the level, jump over the finish button and you'll see a party popper cannon to your right. Jump into it and you'll be blasted to the fifth and final secret.
The Shed Level - 10
Toggle Spoiler
At the beginning of the level, you'll see a switch that requires three Sour Patch Kid followers to activate. Use it and a bridge will lower. Jump onto the bridge and if you jump, you'll see a grapple point above you. Use it and swing to your left using the other grapple points along the way until you come to a wall. Jump off of the last grapple point and then perform a wall jump off of the wall to get to the area above. Once here, perform a double jump to get to the area to your right and find secret number one.
When you get to checkpoint number three, you'll see two spinning saw blades. Jump past them and then wall jump back and forth until you get on top of the hamster cage. Once here, jump up and go back to your left and you'll soon see a grapple point. Jump up and use it to cross the gap and go to your left. Secret number two can be found here floating around a lot of glass bottles.
When you get to checkpoint number five, you'll have to use two trampolines and perform some wall jumps to get to the next area. When you get here, you'll see a few dust enemies and a flying enemy that drops fire crackers. Before going through checkpoint number six though, jump up to the ledge above and double jump on top of the cinder block to find secret number three.
When you get to the checkpoint number eleven, you'll see a green button above you and four broken light bulb enemies. The fourth secret is underneath the ledge with the checkpoint. Simply wait until the first light bulb enemy jumps up and run underneath him to get it.
Near the end of the level you'll come to an area with two spiked helmet gum enemies and a broken light bulb enemy. If you continue to the right you'll see a party popper cannon and a grapple point below you. Instead of jumping down and using them, perform a double jump to get to the ledge on your right to find the fifth and final secret.
The Shed Level - 11
Toggle Spoiler
When you get to the second checkpoint, use the trampoline to jump up and over the two saws and go to your left. You'll find the first secret here.
When you get to the seventh checkpoint after the floating trampoline section. Turn around and double jump from the edge of the ledge and go to your left. You'll find the second secret there.
When you get to the section where the giant saw blade starts to chase you, you'll see the third secret surrounded by several explosive balloons. Quickly throw as many Sour Patch Kid followers as you can at it until you grab it.
When you get to the checkpoint in the freezer you'll see a spiked helmet gum and battery enemy. After killing them, go back to your left and drop down between the small hole next to the Bunmeat which is located under the checkpoint. You'll then find the fourth secret inside a glass bottle to your right.
After you make it past the aerosol can that's on fire, you'll see a trampoline on either side of a stomper enemy. Continue towards the checkpoint and once you reach it, turn around. Double jump to the wooden platform on your left that the stomper enemy is under and then double jump again to your left to find the fifth and final secret.
Toggle Spoiler
At the start of the level you have to jump into a party popper cannon which blasts you to an upper ledge. Once here, go back to your left and you'll see another party popper cannon above the one that shot you onto the ledge. Jump into it, and it'll shoot you to secret number one.
After the second checkpoint, you'll come to a section with four rubber mallets. Run under them and use the trampoline to get over the obstacle in your way. Next you'll see two more rubber mallets. The second secret is above them and to the right. Wait until they go back up and then perform a double jump to reach it.
After the location that has the switch for the red stars, you'll come to the eighth checkpoint. Here you'll see two glass jars and a jumping dust enemy. From the first jar, jump up and to your left and go through the opening in the milk crate. You'll find secret number three in here.
After getting secret number three and continuing onward, you'll see a location with three rubber mallets. Below the first one, there is a grapple location. Next to it you can see secret number four floating in the air. Jump down and use the grapple to grab it and then jump into the party popper cannon to proceed.
At the end of the level, jump over the finish button and you'll see a party popper cannon to your right. Jump into it and you'll be blasted to the fifth and final secret.
The Shed Level - 10
Toggle Spoiler
At the beginning of the level, you'll see a switch that requires three Sour Patch Kid followers to activate. Use it and a bridge will lower. Jump onto the bridge and if you jump, you'll see a grapple point above you. Use it and swing to your left using the other grapple points along the way until you come to a wall. Jump off of the last grapple point and then perform a wall jump off of the wall to get to the area above. Once here, perform a double jump to get to the area to your right and find secret number one.
When you get to checkpoint number three, you'll see two spinning saw blades. Jump past them and then wall jump back and forth until you get on top of the hamster cage. Once here, jump up and go back to your left and you'll soon see a grapple point. Jump up and use it to cross the gap and go to your left. Secret number two can be found here floating around a lot of glass bottles.
When you get to checkpoint number five, you'll have to use two trampolines and perform some wall jumps to get to the next area. When you get here, you'll see a few dust enemies and a flying enemy that drops fire crackers. Before going through checkpoint number six though, jump up to the ledge above and double jump on top of the cinder block to find secret number three.
When you get to the checkpoint number eleven, you'll see a green button above you and four broken light bulb enemies. The fourth secret is underneath the ledge with the checkpoint. Simply wait until the first light bulb enemy jumps up and run underneath him to get it.
Near the end of the level you'll come to an area with two spiked helmet gum enemies and a broken light bulb enemy. If you continue to the right you'll see a party popper cannon and a grapple point below you. Instead of jumping down and using them, perform a double jump to get to the ledge on your right to find the fifth and final secret.
Toggle Spoiler
When you get to the second checkpoint, use the trampoline to jump up and over the two saws and go to your left. You'll find the first secret here.
When you get to the seventh checkpoint after the floating trampoline section. Turn around and double jump from the edge of the ledge and go to your left. You'll find the second secret there.
When you get to the section where the giant saw blade starts to chase you, you'll see the third secret surrounded by several explosive balloons. Quickly throw as many Sour Patch Kid followers as you can at it until you grab it.
When you get to the checkpoint in the freezer you'll see a spiked helmet gum and battery enemy. After killing them, go back to your left and drop down between the small hole next to the Bunmeat which is located under the checkpoint. You'll then find the fourth secret inside a glass bottle to your right.
After you make it past the aerosol can that's on fire, you'll see a trampoline on either side of a stomper enemy. Continue towards the checkpoint and once you reach it, turn around. Double jump to the wooden platform on your left that the stomper enemy is under and then double jump again to your left to find the fifth and final secret.
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BFF 
Complete a level in co-op


Complete a level in co-op
For this trophy, you'll need two controllers. However, the good news is that you won't need the second payer to join the level until the very end so getting the trophy is very easy. Just play through any level right until you get to the end. Then hit the
button on the second controller and end the level earning you a nice new bronze trophy.
button on the second controller and end the level earning you a nice new bronze trophy.[top]
Candy Skillz 
Complete a non-boss level without dying


Complete a non-boss level without dying
Like the trophy description says, all you have to do is complete a level without dying. However, you can still sacrifice your Sour Patch Kid followers and unlock the trophy. You just have to make sure you don't die yourself. I suggest going for this trophy on the very first level of the game as there are very few enemies which means you should have little trouble getting it.
Its worth mentioning though, that after you escape from the garbage can, there is a short scene where you're stuck in some gum and are prompted to push the
button to free yourself before being attacked by an enemy. This is unavoidable and always results in getting killed. Don't worry though, this will not affect the trophy as long as you continue to finish the rest of the level without dying, the trophy will unlock.
Here is a tip from animuson when going for the trophy:
Its worth mentioning though, that after you escape from the garbage can, there is a short scene where you're stuck in some gum and are prompted to push the
button to free yourself before being attacked by an enemy. This is unavoidable and always results in getting killed. Don't worry though, this will not affect the trophy as long as you continue to finish the rest of the level without dying, the trophy will unlock.Here is a tip from animuson when going for the trophy:
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It's a Sour life 
See 8 different Sour Sacrifices in a single level


See 8 different Sour Sacrifices in a single level
The eight different Sour Sacrifices are:
I won't describe how to achieve every sacrifice for all of the levels as they are easy to find. However, I will explain the locations of where you can perform all eight sacrifices in the first level giving you the trophy in the spoiler below:
After escaping the Garbage Can and earning your first trophy, go to the left a little ways and you'll see some soda. Simply walk or jump into it to earn the Drowned sacrifice.
- Sliced
- Drowned
- Exploded
- Burnt
- Flung
- Melted
- Skewered
- Squashed
I won't describe how to achieve every sacrifice for all of the levels as they are easy to find. However, I will explain the locations of where you can perform all eight sacrifices in the first level giving you the trophy in the spoiler below:
Toggle Spoiler
After escaping the Garbage Can and earning your first trophy, go to the left a little ways and you'll see some soda. Simply walk or jump into it to earn the Drowned sacrifice.
Right next to the first checkpoint, you'll see two enemies that fall from the ceiling. Just let them land on top of you or one of your Sour Patch Kid followers and you'll get the Squashed sacrifice.
After the first trampoline, you'll see a mouse trap on the ground. Jump on it or throw one of your Sour Patch Kids on it to get the Flung sacrifice.
After the second checkpoint, you'll see a spike pit below you. Roll one of your Sour Patch Kids into it to get the Skewered sacrifice.
After the fifth checkpoint, you'll eventually make your way to several party popper cannons. After the first one, you'll see some explosive balloons floating between the second and third party popper cannon. Simply fire the cannon when the balloon is in front of you and you'll get the Exploded sacrifice.
After the eighth checkpoint, you'll eventually make your way to a room with two spinning blades. Throw one of your Sour Patch Kids down into the blades and you'll get the Sliced sacrifice.
After checkpoint nine, you'll cross a gap thanks to several party popper cannons. Once you land in the new area, roll one of your Sour Patch Kids into the fire pit to get the Burnt sacrifice.
Right after the fire pit, you'll see a stove heating element. Roll another one of your Sour Patch Kids onto it to get the Melted sacrifice and the
It's a Sour life trophy.
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Sugar Addict 
Earn a Campaign Score greater than 300,000


Earn a Campaign Score greater than 300,000
Just like the I'm Alive
trophy, you should have no trouble reaching the 300,000 points required. In fact, if you're thorough enough while exploring each level, you'll earn this trophy after finishing the second level. However, if you don't, you'll get in eventually so don't worry.
trophy, you should have no trouble reaching the 300,000 points required. In fact, if you're thorough enough while exploring each level, you'll earn this trophy after finishing the second level. However, if you don't, you'll get in eventually so don't worry.[top]
I'm Alive! 
Earn a score greater than 50,000 in a single level


Earn a score greater than 50,000 in a single level
This trophy should come easily on the first level. Finding all five (5) secrets, all twenty five (25) followers, and performing all eight (8) sacrifices will earn you 25000, 25000, and 40000 points respectively. This alone will give you more than enough points (90,000) to unlock the trophy. However, provided you don't accomplish either of these tasks, there will still be enough points throughout the level to easily reach the 50,000 mark along the way so don't worry if you haven't found everything in the level.
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Created by , 04-11-2012 at 07:38 PM Last edited by , 04-12-2012 at 11:52 PM Last comment by on 04-14-2012 at 10:42 PM 5 Comments, 2,912 Views (protected) |
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