Contents



[top]Overview

Players: 1-4 offline; 2-4 online

Online Trophies: None
Estimated Time to Platinum: 100+ Hours (Less if you import your profile from Diablo III)
Minimum Playthroughs: 2 story playthroughs; many hours spent in Adventure Mode
Collectible Trophies: None
Missable Trophies: None
Glitched Trophies: None


[top]Tips & Strategies



Most of the weapons and armor you pick up are going to be trash. Instead of selling it at a merchant, take it to the Blacksmith and salvage your unwanted items. You are going to need a lot of materials for some of these trophies and the best way to attain these materials is by salvaging your junk.



Playing local or online multiplayer will give you a buff to gold and experience earned. Use "Quick Match" from the main menu to jump into a random game. Apprentice Mode will buff low-level players so they match the player with the highest level in the party. Each player has unique drops so there is no fighting over loot and most of the time the loot dropped will be tailored to whatever class you are currently playing. This a fun game to play by yourself but it really shines when played with others.



The minimap on your screen is just too small to be your only navigation aid. Press while in-game to bring up the Zone Map. All discovered areas in a zone will be displayed on your screen. You can also switch to the Act and World maps by pressing and . You can use the Act and World maps to teleport anywhere in the game without having to use a waypoint.



There's over a dozen modifiers in the "Gameplay" section of the Options menu that you can toggle on or off. Some of them can really make a difference in how you play the game. Here's a list of the modifiers that I think are worth having enabled:
  • Elective Mode allows you to map any skill to any of the attack buttons. You can even use two skills from the same school if you wish.
  • Display Monster Health Bars will help you see the health of all nearby monsters. Normally you can only see the health of your current target.
  • Show Advanced Tooltips will modify and add more information like exact damage and damage type to each ability's description.
  • Show Story Objectives and Show Bounty Objectives will always keep you informed about what you should be doing next.


[top]Boosting Threads

If you need help with any of these trophies, try using the threads linked below to find other Diablo III: Reaper of Souls players.
The Official PS3 Diablo III: Reaper of Souls Boosting Thread

The Official PS4 Diablo III: Reaper of Souls Boosting Thread


[top]Roadmap

This Roadmap will reflect my approach to this game. There are no missable trophies and most of these trophies can be done in any order you wish. Additionally, I did not import a profile from Diablo III. Players who did may choose to take a different approach.



Create your first character and play through all 5 acts of the story. Play alone, arrange playtime with friends, or host public matches to make sure you don't miss any of the quests and have to replay parts of the story. You will probably be a few levels away from 70 when you beat the story so go into Adventure Mode and try out Bounties and Rifts. Complete this step and you should have all boss-related and act-related trophies, and most likely a few other miscellaneous ones.

Breaking Not So Bad
The Mad King's End
Butchered!
The Last of the Horadrim
The Coven Overthrown
Murderer. Torturer. Monster.
The Lord of Lies
The Black Soulstone
The Ravening Beast
Making a Breakthrough
The Lord of Sin
The Wages of Sin
The Prime Evil
Victory and Sacrifice
A Mystical Meeting
Fire in Your New Boots
Her?
Death Do Us Part
Don't Fear the Reaper
A New Start
Just Riffing
Dashing through the Rift
Above & Beyond



Create a new Hardcore character and choose a class different from your first Level 70. Play through the story and continue into Adventure Mode to get your character to max level. Don't forget that a Hardcore character that dies will remain dead permanently. Back your save up with a usb stick or to the cloud! The trophy for killing 500 Elite enemies will probably unlock at some point during this step.

Reign of Terror
May His Death Satisfy You
Above & Beyond (Hardcore)
The Elitist



Use this time to start working on your third level 70 class while you go for most of the miscellaneous trophies. Level up the artisans. Enchant all gear slots. Craft 100 items. Equip a full set of Legendary gear. Combine and socket gems. You get the idea.

Deep Pockets
The Comfort of Strangers
Up All Night To Get Lucky
Socket to Me
Demolition Derby
Made to Order
Custom-Fit
Forged Credentials
Gemkata
Maximum Myriam
I Feel So Enchanting
Trade-in
Bejeweled



Use Bounties in Adventure Mode to level up your remaining classes. Keep your eyes peeled for Treasure Goblins and make sure you kill them if you still need them. Complete this very long step and you will have yourself a new platinum. Congratulations!

I Feel So Enchanting
Batting 500
Dream Team
Diablo III: Reaper of Souls Platinum Trophy


[top]Trophies

[top]
Diablo III: Reaper of Souls Platinum Trophy
Collected all other Diablo III: Reaper of Souls trophies.

This Platinum will unlock once you have earned every other trophy.

[top]
Deep Pockets
Pick up 500,000 gold.

Gold will spill out of defeated enemies and destroyed objects. All you have to do is walk on top of it to pick up the gold. In order to unlock this trophy, you will need to pick up 500,000 gold. You probably won't get this trophy by the time you level up your first level 70 character. There are 3 things you can do that will really increase the amount of gold that monsters drop:
  1. Keep an eye out for equipment with attributes that increases the amount of gold dropped by monsters
  2. Increase your game's difficulty. Even a small difficulty jump like from Hard to Expert will double the amount of gold dropped by monsters
  3. Playing local or online multiplayer games will give you a gold drop bonus of +10% for each player (i. e. +30% gold drop in a 4-player game)
Gold acquired through merchants or by mail will not count towards this trophy. The gold must be picked up. You can keep track of your progress by pressing in-game and choosing "Challenges", then look under "General" for the achievement "Deep Pockets."

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The Comfort of Strangers
Recruit the Templar, Scoundrel, and Enchantress.

The 3 followers are NPCs that you meet and befriend during the story. You will have access to all 3 followers soon after starting Act 2. You can have one follower in your party at a time and they can only be used when you are playing by yourself. If you are playing alone with a follower and another player joins your game, a message will appear that says your follower has returned to town.
  • You meet the Templar during the Act 1 quest "Reign of the Black King." Help him complete his objective and he will then offer to join you on your adventures. He is the first follower that you acquire.
  • You meet the Scoundrel after killing the Skeleton King, during the Act 1 quest "The Broken Blade." He will join you on your adventures after you help him defeat some bandits.
  • You meet the Enchantress in the beginning of Act 2. After building the bridge she will tell you about her past and pledge to join you on your adventures.
Head to town once you have all 3 followers unlocked. You can find all 3 of them somewhere nearby, standing in a circle. Press and then to recruit one of them into your party. Then repeat this process for the second and third followers. The trophy will unlock once you recruit and dismiss all 3 followers.

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Up All Night To Get Lucky
Equip all Inventory slots with Legendary items that have a minimum required level of 70 or higher.

This trophy requires you to have a level 70 Legendary or Set item equipped in each slot. These pieces of gear are the best and rarest pieces of gear in the game. All monsters and chests have a chance to drop Legendary items. Playing on Torment difficulty or higher will also increase the chance of a Legendary item dropping, and a whole new set of Legendary items will become available to drop.

Make it to level 70 and then start completing Bounties for Rift Keystone Fragments and then start running Rifts for Bloodshards. There is a merchant by the name of Kadala who accepts Bloodshards as currency. You can buy random gear for all slots and she has a chance of selling Legendary items. Item cost ranges from 5 shards to 20 shards. She is always located next to the Nephalem Rift in each camp.

If you have a second account you can back your save up to a usb stick before you spend your Bloodshards. Any Legendaries you acquire from Kadala can be mailed to your second account, then reload your backup and you will have your Bloodshards back. Alternatively, you can trade most Legendary items so find someone willing to let you wear their gear.

This trophy is all luck-based and it may take a while to get. Once you are wearing a Legendary item in each slot the trophy will unlock.

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Breaking Not So Bad
Use a merchant to repair an item.

This will most likely be the first trophy you unlock in this game.

Your equipment will lose durability whenever you attack enemies or when enemies attack you. Additionally, each death will make your equipment lose 10% durability. Merchants can repair your equipment for a small sum of gold. After starting the game and doing a few quests, return to New Tristram and find the vendor. Use and to cycle through the Buy, Sell, Repair, and Buy Back menus. Once you are at the Repair menu, press to repair a piece of armor and the trophy will unlock.

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Socket to Me
Socket a gem in an item.

You are going to have to wait until around Act 2 to get this trophy. That is when gems and gear with sockets start appearing as loot. Once you have gems and gear, go into your inventory and select your bag. Then select your gems and choose which gem you wish to socket. Next, you will be asked to choose which item you want to socket. Choose "Accept" once you have chosen the piece you want to socket and you will get this trophy. You can use the Jeweler to remove any gems from gear so this process isn't permanent.

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A New Start
Complete 5 Bounties.

See "Batting 500 " for more information.

[top]
Batting 500
Complete 500 Bounties.

Completing the story will unlock Adventure Mode. You can choose Adventure Mode by going to Game Settings from the main menu. Adventure Mode is where you will find the bounties that you need to complete for this trophy.


Each Act will have 5 random bounties for you to complete. Go to the waypoint in the center of town and press to bring up the Act map. You should notice 5 gold "!" over areas of the map. Press and hold to view the name of the bounties. Teleport to one of the "!" and you will automatically start the bounty. There are a few different types of bounties: cave clear, kill target, cleanse item, and boss kill. After completing the first bounty move onto the next one until you have completed all 5 bounties. Go back to town and Tyrael will give you a bonus reward for clearing all bounties in the area.

You can stick to one act or complete the bounties in all acts, it's up to you. Quit your game once you have completed the bounties you want to do and then start a new game to get a fresh batch of bounties. You can view your trophy progress by pressing in-game and selecting "Challenges" and then "Adventure Mode." Scroll down to the challenge "Batting 500" and then press to view details. Completing 500 bounties is going to take a lot of time so this trophy will probably be one of the last few that you unlock. After unlocking Adventure Mode I suggest leveling up all of your characters by completing bounties. After completing the story mode you will be able to create new characters and bring them right into Adventure Mode (except for your Hardcore character).

If this happens to be the last trophy you need for platinum, find a few friends or a public game to farm bounties. Set the difficulty to lower than that you normally play on so that each player can solo a bounty (the lower the difficulty, the faster it will go). Finally come together for the boss bounty. Rinse and Repeat.

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Just Riffing
Kill 500 Monsters while in Nephalem Rifts.

In addition to Bounties, Adventure Mode also offers Diablo players Nephalem Rifts. Rifts are multi-floor dungeons that have a random assortment of enemies. You will need Rift Keystone Fragments in order to open the Rift. You can acquire fragments by completing bounties. Once you have some keystone fragments find the Nephalem Obelisk in one of the camps and activate it to open the Rift. You will need 5 Rift Keystone Fragments each time you open a Rift (PS4 patch 1.04 changed the keystone fragments needed from 5 to 1 per player).

The goal is to kill enough of these guys to lure out the Rift boss and then take him down. Once he is dead, you can return to Orek to complete the quest. Or you can continue exploring the Rift and killing enemies for this trophy. This trophy doesn't have to be completed in one Rift but it can be depending on the Rift's length and the density of the enemies. 500 monsters is a very small number when it comes to Rifts and this trophy will take you a few Rift playthroughs at most.

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Dashing through the Rift
Finish a Nephalem Rift within 15 Minutes.

To earn this trophy you need to start a Nephalem Rift, defeat the Rift Boss, and turn the quest in to Orek within 15 minutes. This is very doable and you will probably get this trophy after your first Rift. But if you don't you can try tuning down the difficulty so you defeat monsters quicker or have a friend join your game and help you complete the Rift. The firepower an additional player brings outweighs the health buff monsters receive in multiplayer.

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The Mad King's End
Kill the Skeleton King.

The Skeleton King is the first boss of the game. You will encounter him part-way through Act 1. Overall the fight is relatively simple. He wields a large 2-handed mace so try to avoid getting hit by it if you can. Attacking his back is a safe way to damage him. Periodically he will summon skeletons and then teleport away for a brief moment. Use this time to kill the skeletons in hopes of getting a Power Globe to drop, which will double your damage. Keep repeating this process until the Skeleton King is down.

Video Guide

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Butchered!
Kill the Butcher.

The Butcher is the final boss of Act 1. He is very large and slow, and like the Skeleton King is very powerful. It is imperative that you stay behind the Butcher and attack when you see an opening. He does have a couple of ranged attacks that can be devastating so try not to stand in front of him. The Butcher will routinely look at you and charge. A glowing line will indicate which direction he is about to charge - get away quickly! If he charges into the wall he will become stunned and this will give you a great opportunity to damage him. The last thing you need to pay attention to is the fire erupting from the ground. The floor is divided into sections and every few seconds one or more of these sections will glow, indicating that fire is about to erupt from that area. Try not to get hit too much by the fire. If you become low on health you can use the two healing wells in the top corners of the room to replenish your health.

Video Guide

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The Last of the Horadrim
Complete all quests in Act I.

There are 10 quests in Act 1 that you need to complete for this trophy. If you are playing the story straight through then this trophy is unmissable. However, if you are switching between your own game and a friend's game, you may miss some of these quests. To replay a quest, go to the main menu and select "Game Settings." Then select "Campaign" and then "Act 1." A quest that is blacked out means that you have not completed the previous quest. Choose "Continue" from the main menu once you have selected the quest you wish to start on.

After defeating the Butcher, complete the quest and you will return to New Tristram. Talk to some NPCs and then a man with a "!" above his head will spawn near the blacksmith. He is the Caravan Leader and he will take you to Act 2. Talk to the Caravan Leader when you are ready to end Act 1 and progress to the next act. The trophy will unlock after doing this.

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The Coven Overthrown
Kill Maghda.

This trophy is awarded for completing the first boss encounter of Act 2. Maghda herself is not very powerful and doesn't have many abilities. Summoners will come to her aid soon after the fight starts and they will begin summoning berserkers. Take out the summoners before they get the chance to cover the battlefield in their conjured creations. Then turn your attention back on Maghda until more summoners appear. That's basically how the fight goes.

Video Guide

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Murderer. Torturer. Monster.
Kill Zoltun Kulle.

You'll encounter Zoltun Kulle in the middle of Act 2. He will have two Eternal Guardians helping him at the start of the fight. Take them out first so you won't have to deal with them throughout the fight. Zoltun Kulle uses a plethora of wizard attacks like fireballs, cyclones, slow time, etc. Avoid all of these to the best of your ability as you take him down.

Video Guide

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The Lord of Lies
Kill Belial.

The final boss of Act 2 is Belial. The fight will begin with Belial ordering his guards to kill you. After going through a few waves of his guards, Belial will start attacking you. In this form he is pretty weak so bring his health close to zero and he will reveal his true form. He has three main attacks in his true form.
  1. He will strike the ground with his arms using a few different attack patterns. It can be pretty difficult to predict where he is going to strike so you might take a few hits from him. Luckily there are health globes periodically spawning on the ground throughout the fight.
  2. He will begin spitting a stream of poison out and will sweep the area. Run to the extreme left or right corner to avoid the stream if you can. If you can't don't worry too much because it doesn't do much damage.
  3. Belial will stick both hands into the ground and keep them there for several seconds. During this time pools of acid will appear on the ground. After a few seconds these pools will erupt. Unlike his other attacks, this one hurts a lot! Avoid the poison pools at all cost. This move gets more powerful and will cover more ground when he is near death so you need to kill him quickly once he gets below 15% health.
A few guards will join the fight every once in a while. Take them out so they don't get in your way (unless Belial is below 15% health in which case you should ignore the adds and burn Belial down).

Video Guide

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The Black Soulstone
Complete all quests in Act II.

There are 10 quests in Act 2 that you need to complete for this trophy. If you are playing the story straight through then this trophy is unmissable. However, if you are switching between your own game and a friend's game, you may miss some of these quests. To replay a quest, go to the main menu and select "Game Settings." Then select "Campaign" and then "Act 2." A quest that is blacked out means that you have not completed the previous quest. Choose "Continue" from the main menu once you have selected the quest you wish to start on.

Defeat Belial and then return to the Hidden Camp to talk to Tyrael. After completing the quest, walk to the upper-right exit and talk to the Caravan Leader to complete Act 2 and unlock this trophy.

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The Ravening Beast
Kill Ghom.

Ghom is the first boss of Act 3. He will constantly release clouds of poison into the room. They are kind of hard to see so I would recommend going into Options and enabling damage numbers so you can tell if you're taking damage. The poison clouds' damage will increase the longer you're in them so you need to keep moving around the room to find safe areas. Ghom himself is slow-moving so you should have no problem outrunning him. He will also spawn acid slimes that move just as slow as he does and can be easily killed. Use the four pillars in the middle of the room to help keep some distance between you and Ghom.

Video Guide

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Making a Breakthrough
Kill the Siegebreaker Assault Beast.

This fight is similar to the Maghda boss fight. The main mechanic in this fight is the army of lesser demons that will join the fight soon after it starts. Demonic Hell Bearers will rise up on the left and right and latch onto the platform. They will then start regurgitating smaller demons. Focus your attacks on the Demonic Hell Bearers until they retreat.

The Siegebreaker Assault Beast is very powerful and fast for his size. His only special ability is he will occasionally pick up a nearby player and slam them into the ground. Try to keep moving him around the platform, attacking him and killing off some of the smaller enemies in the process. All of the additional enemies will retreat once the Siegebreaker is defeated so you can forego attacking them and focus solely on the boss if you feel you can handle it.

Video Guide

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The Lord of Sin
Kill Azmodan.

Azmodan is the main boss of Act 3. His abilities are all fire-based. He hurls large fireballs towards players that will explode on impact with the ground. They move slowly so you should have no problem avoiding them. Another ability Azmodan has is a laser beam. The beam will follow you around the arena for several seconds. The last thing you need to know about is the dark-red liquid that will start seeping into the arena from the edges. It will slowly start to cover the entire arena so you need to kill Azmodan quickly. The liquid will hurt you if you stand in it for too long.

Video Guide

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The Wages of Sin
Complete all quests in Act III.

There are 7 quests in Act 3 that you need to complete for this trophy. If you are playing the story straight through then this trophy is unmissable. However, if you are switching between your own game and a friend's game, you may miss some of these quests. To replay a quest, go to the main menu and select "Game Settings." Then select "Campaign" and then "Act 3." A quest that is blacked out means that you have not completed the previous quest. Choose "Continue" from the main menu once you have selected the quest you wish to start on.

After defeating Azmodan, return to Bastion's Keep Stronghold and follow the next few quest steps. Eventually you will be ordered to enter the portal to Heaven. Doing so will end Act 3 and you will earn this trophy.

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The Prime Evil
Kill Diablo.

Followers will not be able to assist you in this fight so you will have to face Diablo alone if you are playing singleplayer. Diablo has fire-based melee attacks as well as fire projectiles so you are going to want to stay away from him if you can help it. You can avoid a lot of his ranged attacks but you will need distance and time to do it successfully. He will also lay black traps on the ground that you should try your best to avoid. Getting trapped will allow Diablo to pick you up and slam you into the ground. Bring Diablo's health close to 50% to start Phase 2.

Diablo will transport you to the Realm of Terror and you will have to first deal with your shadow clone. The clone will share your class and have access to several of your class abilities. There will be one clone for each player in your game. They do a lot of damage so you need to take them down as soon as you can. Diablo will emerge after the clones are defeated and he has the same attacks from Phase 1. He will periodically retreat and the clones will return. Kill them quickly and then get back to damaging Diablo until you defeat him in the Realm of Terror.

Phase 3 is similar to Phase 1, but this time Diablo's skills are more deadly and he has a new energy beam that hurts a lot! Run back and away from this beam and hope he stops casting it before it hits you. Diablo will start this phase at half health so finish him off to win the fight.

Video Guide

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Victory and Sacrifice
Complete all quests in Act IV.

There are 4 quests in Act 4 that you need to complete for this trophy. If you are playing the story straight through then this trophy is unmissable. However, if you are switching between your own game and a friend's game, you may miss some of these quests. To replay a quest, go to the main menu and select "Game Settings." Then select "Campaign" and then "Act 4." A quest that is blacked out means that you have not completed the previous quest. Choose "Continue" from the main menu once you have selected the quest you wish to start on.

Talk to Auriel right after defeating Diablo to progress to the last act and unlock this trophy.

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Fire in Your New Boots
Kill Urzael.

Urzael is the first boss of Act 5. Like several bosses in this game, he is slow but powerful. You are going to want to keep some distance between yourself and Urzael. He uses his cannon for all of his melee and ranged attacks and all but one of his attacks can be avoided by looking at the ground. You will see areas of the floor start glowing. Get out of those areas because Urzael's attack will soon be hitting those spots. The attack that can be difficult to foresee is his cannon projectiles so you'll need to be a few yards away from Urzael in order to give yourself more time to avoid them.

Video Guide

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Her?
Kill Adria.

Adria is the second boss of Act 5 and is a relatively simple fight. She will summon purple flames under your feet so move out of the flames immediately. Later on in the fight she will call for red slimes to crawl around the room. These red slimes will explode if you touch them and will leave behind a large pool of blood that will hurt you if you stand in it. You can't kill the red slimes so your only choice is to carefully avoid them as they crawl around.

Video Guide

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Death Do Us Part
Kill Malthael.

You will constantly be on the move during this fight. Therefore I strongly recommend you don't use any abilities that require you to stand still to use. Instant cast and passive attacks will work best for this fight. Malthael will pursue you most of the fight. His melee attacks are very strong so you have to do your best to keep away from him. Malthael will also place patches of ice in the floor that you need to avoid. Periodically he will teleport to the center of the platform and slow time. He will then start to emit blue beams of energy that you should avoid. This will go on for several seconds and then Malthael will continue to pursue you.

At 75% he will start summoning 2 enemies to assist him in battle. You have to take these out fast because they can do a lot of damage and Malthael won't wait for them to die before he summons more. Additionally, a swarm of souls will start circling the platform. Starting on the outside, they will begin to close in on the center and will explode outward once they reach it. These souls will be almost impossible to avoid if you let them to close in on you - you will want to pass through one of the openings while they are still near the outside of the platform.

At 50% Malthael will cease summoning enemies and the swarm of souls. But all of his attacks will power up and he will place ice patches more frequently. Periodically he will teleport to the center of the platform and release several large orbs of energy outward. Then he will shoot streams of energy in front of him and then arc the streams to his sides and slightly behind him. When he teleports to the center of the room, you need to get behind him ASAP or else risk getting hit by the streams. Take his health down to 0% to defeat Malthael and complete the story of Diablo III: Reaper of Souls.

Video Guide

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Don't Fear the Reaper
Complete all quests in Act V.

There are 8 quests in Act 5 that you need to complete for this trophy. If you are playing the story straight through then this trophy is unmissable. However, if you are switching between your own game and a friend's game, you may miss some of these quests. To replay a quest, go to the main menu and select "Game Settings." Then select "Campaign" and then "Act 5." A quest that is blacked out means that you have not completed the previous quest. Choose "Continue" from the main menu once you have selected the quest you wish to start on.

After defeating Malthael, Tyrael will enter the room. Talk to him and choose to end the game and go back to the main menu. This will unlock the trophy as well as Adventure Mode.

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Above & Beyond (Hardcore)
Reach level 70 in Hardcore mode.

The main difference between Hardcore and Normal modes is that death is Permanent. That means if you die at any point your character will forever remain dead. They will be removed from your characters list and placed in the Hall of the Fallen. In order to counter Permanent Death it is strongly advised that you create a backup of your saved data with either a usb stick or PS+ cloud save. Update your backup periodically and if you happen to die, reload and you won't have to start from the beginning. You need to make it all the way to level 70 for this trophy. Along the way you will earn the other Hardcore-specific trophies because you will have no choice but to play through the story. Nothing from Normal mode carries over. Gold, items, stash, and artisan levels are totally separate. It is as if you are starting Diablo III for the first time again.

This character will count as one of your level 70s for "Dream Team " so some thought should be put into which class you choose to play in Hardcore. I suggest choosing a class that has a variety of defensive abilities. The Crusader comes with many abilities that help him cheat death and minimize the amount of damage he takes. The Witch Doctor has two things that make him great in Hardcore - pets and crowd control. He can take on packs of enemies with his own mini army and can curse, fear, and confuse enemies. Or you can choose the class that appeals the least to you and save it for Hardcore.

Some more Hardcore tips:
  • I wouldn't suggest playing on any difficulty higher than Expert. Sometimes the randomness of elite enemies' abilities could screw you over and playing on a high difficulty will make those times worse.
  • You cannot change difficulty in-game. In Normal mode you can go one up or one down, but in Hardcore you cannot do that. Back out to the main menu to change difficulties if you feel you need to.
  • Apprentice Mode (the buff a low-level player receives when playing with high-level players) is disabled in Hardcore. DO NOT play with others who are more than 3 levels higher than you. You will get creamed if you try it.
  • Again, use PS+ or a usb stick to make a backup of your saved data.
When you are ready to start Hardcore, create a new character and press to toggle Hardcore and then accept the Permanent Death contract.

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Reign of Terror
Kill Diablo in Hardcore mode.

See "Above & Beyond (Hardcore) " for more information.

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May His Death Satisfy You
Kill Malthael in Hardcore mode.

See "Above & Beyond (Hardcore) " for more information.

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Above & Beyond
Reach level 70.

See "Dream Team " for more information.

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Dream Team
Reach level 70 with 6 different classes.

This is the trophy you are going to be working on throughout your quest to obtain this game's platinum. You will need to create and level up a character of each class to 70. The 6 classes in this game are the Barbarian, the Crusader, the Demon Hunter, the Monk, the Wizard, and the Witch Doctor. If you happen to forget which class you have yet to reach level 70 with, pause while in-game and go to "Challenges." Then go to "Classes" and look for "Dream Team." Press to see the details. Both Normal and Hardcore characters count for this trophy.

It will take around 15-20 hours to level a character all the way up. You will have to play through and complete the story on your first character. Once you have finished the story, switch to Adventure Mode and start leveling up by completing bounties to work on "Batting 500 ."

Leveling Tips:
  • Playing with other players will give you an experience buff. Consider using "Quick Match" on the main menu to find other players to play with.
  • Find a helm with a socket and put the best red gem you can get into it. This will add up to 41% to your experience bonus.
  • Find the difficulty right for you. Harder difficulties will give you more bonus experience so play on what you are comfortable with.
Attention PS3 Players
You can use extra controllers to level up multiple classes at once. But due to this trophy being linked to the in-game achievement, a character that is labeled "Player 2", "Player 3", or "Player 4" when it reaches level 70 will not count for this trophy.
Level up your extra characters until they are somewhere between 69 and 70. Then back out of your current game and replace your main character with your extra and finish leveling to 70 alone. The extra character will now be labeled with your PSN name and it will contribute to this trophy.

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The Elitist
Kill 500 elite (champion, rare, or unique) enemies.

Champion, Elite, and Rare enemies can be identified by the color of their names. Their names will be either yellow or purple instead of white, and they will also have a yellow or purple glow. These enemies will have larger health pools, will do more damage, and will have additional abilities called Boss Modifiers. Champion and Elite enemies will display which Boss Modifiers they have under their health bars (Rare enemies will instead have a unique title under their health bars). Below is a table that contains all Boss Modifiers and brief descriptions for each. You won't unlock this trophy after playing through the story because you won't encounter 500 of these enemies. But once you start playing Adventure Mode you'll get it within a few hours. You can keep track of your progress by pressing in-game and going to "Challenges." Go to "Triumphs" and look for "The Elitist" challenge.

Boss Modifier
Description
Arcane Enchanted Purple rays will appear on the ground. They will then start rotating in a circle. These arcane rays do heavy damage to players that touch them so weave between the rays or avoid them altogether.
Desecrator Monsters will summon glowing circles of fire under the feet of players. Move away ASAP.
Electrified The monster will constantly emit little bolts of electricity along the ground. These bolts do medium damage but they are difficult to avoid at close range. Back off to minimize how much damage you take.
Extra Health Monsters have 50% more health.
Fast Monsters gain a passive buff to movement speed, attack speed, and casting speed.
Fire Chains A few monsters will be linked by fiery chains. They will attempt to run the chain through players. It does heavy damage so keep your distance and don't let the chains touch you!
Frozen The monster will spawn a few chunks of ice on the ground. They will create a ring of ice on the ground that will damage players standing in it. A few seconds later, the ice chunk will explode and freeze anything standing in the ring.
Frozen Pulse An orb of ice will spawn and will attempt to slam into the player. Then it will begin to pulse ice damage for several seconds before it explodes. A well-timed dodge will prevent you taking damage from the initial slam.
Health Link All nearby monsters will share the same health pool. You won't be able to kill them one by one, but they will quickly die in succession once you manage to kill the first monster.
Illusionist The monster will make several copies of itself. These copies have very little HP and will not do damage. Their only purpose is to distract the players from the real monster.
Jailer Unavoidable purple circles will appear under the player's feet and cage their character for a few seconds. Many abilities like Teleport, Vault, Spirit Walk, etc. can free a player from Jailer so you may want to keep one handy.
Knockback Any players near the monster will take damage and knocked back several yards.
Missile Dampening A large blue bubble surrounds the monster and slows down any spell or arrow shot at the monster.
Molten The monster will leave a trail of fire on the ground. Upon defeat, the monster will set off an explosion which will detonate after a few seconds.
Mortar Allows monsters to constantly spew out fireballs. Get in close or stay far away to avoid the fireballs.
Nightmarish The monster's attacks have a chance to fear players, causing the player to lose control of their characters and causing them to run away for a few seconds. Alone this modifier is just annoying, but when paired with other modifiers it could become deadly.
Orbiter One large orb and several smaller orbs of lightning will slowly move around the battlefield. Don't touch the orbs to avoid taking damage.
Plagued The monster will drop green pools of poison on the ground. They cast it often and will not stop until all of the monsters are killed. You may very likely end up fighting the monsters in a room covered in green poison.
Poison Enchanted Trails of poison will cover the ground in a grid-like pattern. Try to stand outside of the grid or in a safe spot within it to avoid taking damage.
Reflects Damage The monster will gain thorns and damaging attacks made to the monster will hurt the player. In most cases the damage isn't enough to make players cease attacking, but you should keep an eye on your health bar when you see this modifier active.
Shielding The monster will create a bluish bubble around itself, granting the monster temporary immunity. Wait several seconds for the shield to be removed then resume your attack.
Teleporter Allows the monster to teleport to another location, usually withing melee range of a player.
Thunderstorm A bolt of lightning will hit the ground and then create a blue area of electricity that will damage anyone inside the blue area
Vampiric Damage done by the monster will heal it. The healing isn't very noticeable so this modifier is easy to deal with. Stun or freeze the monster to prevent it from healing.
Vortex The monster will suck in all nearby players and bring them in melee range.
Waller Stone walls are erected in an attempt to limit your movement. Abilities like Vault and Leap can free you but otherwise you cannot pass the walls until they come down several seconds later. Monsters will often pair Waller with other abilities that take advantage of your trapped state.
Wormhole Two pink portals will appear on the ground. These portals are linked together, and walking over one will teleport your character to the other. Sometimes you can use these to your advantage.

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Greed over Need
Kill 100 Treasure Goblins.

Treasure Goblins can be found anywhere you can find enemies, on all difficulties, and in both Story and Adventure modes. They are whitish in color and glow so they are pretty hard to miss. They will not attack once provoked. Instead, they will quickly run away and will try to escape through a summoned portal. Treasure Goblins also have a lot of health - comparable to the health pool of an elite enemy. So when you do encounter a Treasure Goblin it needs to be your priority or else you'll risk losing your chance of killing it. Abilities that slow or stun enemies will only slightly work on Treasure Goblins but they should still be used. You only have a 15-second window from initial engagement until the goblin escapes so try your best to take it down. If you find yourself not able to kill Treasure Goblins before they escape then consider lowering the difficulty so they have less health.

100 Treasure Goblin kills will take you a long time to achieve, therefore this trophy will be one of the last ones that you unlock. They can be found anywhere in the world but the Cathedral and Crypts areas in Act 1 were especially rife with goblins in my experience. Don't pay too much attention to this trophy - you will be working on this one throughout your time playing Diablo III and will eventually reach 100. But if you want to see your progress then press in-game and go to "Challenges." Then click on "Triumphs" and look for the challenge named "Greed over Need" and then press to view details.

PS4 Patch 1.04 added a Treasure Goblin icon to the minimap. Keep an eye out for a white coin symbol! Use your minimap to keep track of the goblin's movements if it tries to run away.

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Demolition Derby
Get a destruction callout for breaking 50 objects.

While playing this game, you may have noticed that if you break several things at once a "X items crushed!" message will appear on your screen. This is called a Destruction bonus and you get it by breaking objects like pots, boxes, and tombstones in quick succession. In order to unlock this trophy you need to break 50 objects without losing the Destruction bonus. You will need two things to get this trophy: an area rich with objects to break and an appropriate ability or skill that will break several objects at once.

This method is probably the easiest way to get this trophy. It will require a Demon Hunter that is at least level 22 for the ability Multishot. In Act 1, teleport to "Cemetery of the Forsaken." Immediately you will notice gravestones all around the portal. Start at the bottom and begin firing your Multishot and move clockwise around the portal. Use the Vault ability to help you not lose your Destruction bonus. Once you get a bonus of 50 the trophy will unlock.

Video Guide

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Made to Order
Craft 5 items.

See "Custom-Fit " for more information.

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Custom-Fit
Craft 100 items.

You will gain access to crafting recipes as you level up the Blacksmith. Additionally, you may find blacksmith plans on monsters and in chests and can use these plans to teach the Blacksmith how to craft the item. In order to get this trophy, you are going to need to craft 100 items using the Blacksmith. You can craft 100 of the same item and get this trophy! Therefore I strongly suggest picking something like a low-level axe or sword to craft.

Crafting 100 items will take a good chunk of materials. You can acquire these materials by salvaging unwanted weapons and armor at the Blacksmith. Don't sell anything to merchants and by the end of your first story playthrough you should have enough materials to make 100 items and unlock this trophy.

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Forged Credentials
Raise the Blacksmith to level 12.

You will acquire the Blacksmith early in Act 1. But you most likely won't be able to get this trophy until you are near the end of the game. The Blacksmith requires the most gold out of the 3 Artisans to level up. You will need to make multiple payments per level. On top of that, you need 1 Death's Breath to level past 10. Death's Breath is a crafting item dropped by level 61+ elite monsters and can also be found on Treasure Goblins and inside chests. Max out the Blacksmith to unlock this trophy.

Level Cost to Rank Up
Level 1 1000
1000
1000
1000
1000
Level 2 1000
1000
1000
2000
2000
Level 3 2000
2000
2000
2000
2000
Level 4 2000
2000
2000
2000
4000
Level 5 4000
4000
4000
4000
4000
Level 6 4000
4000
4000
4000
6000
Level 7 6000
6000
6000
6000
6000
Level 8 6000
6000
6000
6000
8000
Level 9 8000
8000
8000
8000
8000
Level 10 1 Death's Breath
10000
10000
10000
10000
10000
Level 11 20000
20000
20000
20000
20000
Level 12 N/A

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Gemkata
Raise the Jeweler to level 12.

The Jeweler Artisan will be open for business in Act 2. Leveling him up will cost substantially less gold than the Blacksmith, but he will also require 1 Death's Breath in order to level past 10. Death's Breath is dropped by level 61+ elites, Treasure Goblins, and can also be found in chests so you won't be able to max out the Jeweler until this item starts dropping for you. Max out the Jeweler and this trophy will unlock.

Level Cost to Rank Up
Level 1 500
Level 2 500
Level 3 1000
Level 4 1000
Level 5 1000
Level 6 1000
Level 7 2000
Level 8 3000
Level 9 4000
Level 10 1 Death's Breath
4000
Level 11 4000
Level 12 N/A

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Maximum Myriam
Raise the Mystic to level 12.

The Mystic will become available after you encounter her and help her return to camp in Act 5. She only requires gold to level up so getting the Mystic to level 12 should be a piece of cake. At camp, interact with her and tab over to "Train" and start giving her gold. The trophy will unlock once you max her out at level 12.

Level Cost to Rank Up
Level 1 500
Level 2 1000
Level 3 1000
Level 4 1000
Level 5 1000
Level 6 1000
Level 7 2000
Level 8 3000
Level 9 4000
Level 10 4000
Level 11 5000
Level 12 N/A

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I Feel So Enchanting
Enchant all your equipment slots.

This trophy requires you to use the Mystic to enchant one piece of equipment per slot (chest, head, neck, wrists, 2 rings, feet, legs, belt, hands, shoulders, main hand, and off hand) and then equip all of those pieces at once. This trophy will not unlock until you are wearing a full set of enchanted gear! Enchanting allows you to select one property on a weapon or piece of armor and replace it with another property. Here's some information on enchanting:
  • Only one property can be enchanted per item, but you can enchant that property as many times as you want.
  • Press to view possible replacement properties.
  • Each enchantment will yield 3 possible results: your original property and two random properties.
  • The materials and gold required to enchant an item increases with the item's level and rarity.
  • Enchanted gear will have a in the top-right corner as well as next to the property acquired from enchanting. See
The Mystic joins your caravan very late in the game so you won't be given the chance to enchant your gear until you are in Act 5. But you should use your time in Acts 1-4 to prepare for this trophy. The Mystic requires materials and gold to enchant your gear. Most of the materials can be acquired through salvaging unwanted weapons and armor at the blacksmith so don't sell your junk to vendors! Level 70 Legendary amulets and rings also require Flawless Imperial (tier 17) gems.
Diablo III: RoS version 1.05 on PS4 reduced the quality of gems required to enchant rings and amulets from Flawless Imperial (tier 17) to Imperial (tier 16).

There are a few ways you can tackle this trophy:
  1. Enchant your current gear, possibly your Legendary gear that you assembled for "Up All Night To Get Lucky ."
  2. Level up the Blacksmith a bit so you can craft a complete set of low-level gear and enchant that.
  3. Borrow a friend's enchanted gear and put it on.
Option 3 is obviously the easiest way to unlock this trophy. If you don't have a friend to help you out then try option 2. Option 1 will be the most beneficial to you but it will also cost you the most gold and materials. You can also use a mixture of all options if you want. Once you have a piece of enchanted gear equipped in each slot the trophy will unlock.

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Trade-in
Replace a property with Enchanting.

See "I Feel So Enchanting " for more information.

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A Mystical Meeting
Acquire the Mystic.

The Mystic is a new Artisan-type NPC that is part of the Reaper of Souls expansion. She offers two new services: Enchanting which allows you to replace one property on a weapon or piece of armor, and Transmogrification which changes the appearance of your armor pieces for aesthetic purposes.

You will first meet the Mystic during the Act 5 quest "Souls of the Dead." After rescuing her, she will follow your character around until you are ordered to return to the Survivor's Enclave. At this point she will officially join your group and the trophy will unlock.

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Bejeweled
Combine gems.

You will have to complete Act 1 and be playing through Act 2 to meet the Jeweler. One of the services the Jeweler Artisan provides is combining gems. The act of combining will turn two or three gems of the same quality into one gem of the next tier. There will also be a gold fee for combining gems.

You can acquire gems by looting them off monster corpses and by opening treasure chests. Once you have found a few gems of the same type, return to base and talk to the Jeweler. Cycle over to the "Combine" tab and select the gem color you wish to combine. Then scroll down to the tier of gem you want to make and start the process. It doesn't matter which gems you combine for this trophy so feel free to create the cheapest gem and the trophy will unlock once the process is finished.


[top]Credits

Thanks to site member Yoo_Hoo_Sniper for spending many hours playing this game with me

Thanks to site member djunglist for the "Demolition Derby " method and for the Trophy Banner.



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