Hey everyone!! It has been about two years since I wrote my last introduction so I believe it is time time write another. My name is Matt (clearly). I am 16 years old and live the Keystone State of Pennsylvania. I live with my mom and my two sisters in a house with a country club golf course in our back yard. I've been playing games for as long as I can remember. My very first console was the Sega Genesis where I played Sonic and surprisingly Shining Force. I never got far in it though Anyways after the Genesis I have owned every console that Sony has put out and am currently a proud owner of a PS3 and Vita. My favorite series has got to be Metal Gear Solid. Long cut scenes and all. Outside of gaming I am a wide receiver for my high school football team and love to golf occasionally with a few of my friends. Movies have become another passion of mine lately and my friends and I are always debating over if a movie is good or not. I always listen to music before I go to bed. Specifically rap or hip-hop. Jay-Z and Eminem are kings So that basically sums me up. Enjoy my checklist!!!
Final Fantasy Xlll-2
So far 31/40
5 PS Vita
Trophy Level 18
So far 17(81%)/18
3D Dot Game Heroes
Get 2700 Trophies
Accumulate 2,000 Forum Posts
Have a Total of Seven Trophy Guides
Is That All You Got?
First Trophy Back in the Saddle
Last Trophy Star 69
Hardest Trophy Star 69
Ahh my very first platinum. Yes it is a Call of Duty game. Hate on me all you want, but this was before i considered myself more of a "gamer". That doesn't mean this game i bad though. COD 4: Modern Warfare is a 9.5 out of 10 in my opinion. And although this one doesn;t exactly follow in it's footsteps, it is still a great game worth FPS fan's time. The story picks up after the first game but instead of playing as Soap you are playing as a new character named Roach. Once again you switch between him and a member of the Rangers. The story has tons of climactic moments that will keep your heart racing until the credits roll. Unfortunately the script is pretty bad this time around. Not nearly as polished as the originals and can be extremely complicated to follow at times. Spec Ops missions were great fun. I wasn't even going for trophies at this point in time and my friend and I beat every single one on veteran. My personal favorite was the one on the oil rig with all of the juggernauts. That is some crazy stuff. The multiplayer had some new added features over the original like customizable killstreaks and new game modes. The first Modern Warfare's multiplayer was so original though that it just kind of overshadows this one in every way sadly. Overall I do not think this game deserves all of the crap it gets even if it is a step down from COD 4.
The trophies weren't terrible but were not easy either. Like I said Spec Ops missions weren't really a problem seeing how much fun I had, but the campaign trophies were a huge problem. Veteran isn;t like hard mode in other games. It is cheap. Infinite spawning, enemies only attack you and the fact that every enemy must be carrying at least twenty-seven pounds of grenades is frustrating enough as it is.
First Trophy Technical Difficulties
Last Trophy Download Complete
Hardest Trophy Abstergo Employee of the Month
I have been a fan of Assassin's Creed ever since the first one was announced. The first one brought "thrill" to a whole new level, but it was very repetitive. Assassin's Creed 2 completely blew me away. And then Brotherhood was announced. Ubisoft told us that the game would star Ezio again and take place in Rome. I'll be honest. I was a little disappointed to be playing as Ezio again, but it didn't matter. In my opinon this is the best Assassin's Creed game. The story is excellently told this time for both Ezio and Desmond. I loved how you could leave that building as Desmond and go and find all of the secrets out there. Combat works smoothly as always while platforming is just as easy as ever. The new recruitment system has got to be my favorite part. I loved calling in fellow assassins to come help me out and though some may say this made the game too easy, I thought it was a brilliant idea. The whole economy system was very well thought out too. And talk about the craziest cliffhanger in a game ever. Ezio uses that apple to brutally murder people and kill the leader of the Borgia while Desmond gets controlled by a damn God alien thing and kills Lucy! That's it. Credits roll right there. Now for the muliplayer. What a pleasant surprise. Who would have thought that it would be so fresh and tactical. The multiplayer requires players to be sneaky and plan out their attacks instead of just running in and shooting everybody yelling "I'm a motherf**king bad@$$!!!" I really appreciated the innovation and was pleased with the added bonus to the already stellar game.
Single player trophies were all pretty easy. Collectibles were annoying of course, but I got through them. The multiplayer trophies on the other hand were a huge pain. Abstergo Employee of the Month took many matches to finally accomplish while Download Complete took many and many hours out of my day to achieve.
First Trophy L.A. 2016
Last Trophy Veteran Commander
Hardest Trophy No trophy in this game deserves this......
What can I say about Terminator Salvation? I will start with how the only reason this game got a 2/10 on the difficulty scale for me is because it froze on me four times. This game is not one that I recommend picking up even for the super easy plat. The friendly AI is just horrible. Like it is really bad. They hide behind cover and refuse to come out. Often they will just shoot at walls. Not that the enemy AI is much better. The variety of enemies is very small which is really disappointing. On the bright side the shooting mechanics are fine and the graphics aren't the worst that I have ever seen. Story was just complete garbage. I didn't watch any cutscenes after about the first three. They are just not worth the time. Alright so the game is bad. Not unplayable bad. Well actually now come to think of it, the game did freeze on me quite a bit. So maybe it isn't completely playable haha but it works for the most part and there might be a time or two that you can have fun with the game.
Trophies are the only reason I could see somebody getting this game. Super easy plat. All you gotta do is beat the game on hard.
First Trophy Ready For Battle
Last Trophy Victory
Hardest Trophy Victory
Killzone 3 and LittleBigPlanet 2 really set the pace for "The Year of the PlayStation" with all the exclusives in 2011. I only bought Killzone 2 about 2 months before Killzone 3. The graphics were incredible and the gameplay was solid. Killzone 3 manages to build upon the already great base and deliver one of my personal favorite first-person shooters of all time. The gameplay is so good and really fixes what was wrong with Killzone 2. No longer do you feel like a midget and there is a much wider variety of weapons this time around. The landscapes also change a good bit. At one point you are actually crawling through grass in a colorful jungle. Stuff like that is a nice change of pace the game needs. The story, while not as good as Killzone 2's, is still better than most other fps's on the market. The characters seemed a little sluggish too (especially Rico) and it sucked not having the enemies from the first game which were a lot more well presented than the current enemies. I also miss the four person team you were with during Killzone 2. Boss battles are just as superb as ever and some can take up to twenty minutes just to take down. The multiplayer is the real gem in KZ3. KZ2's multiplayer was already a blast, but I dare say this is some of the best multiplayer ever.
Trophies are really simple to be honest. It has the usual stuff like beating the game on hard or collectibles, but nothing is "hard" per say.
Borderland DefenderPlat Difficulty
First Trophy Discovered Skag Gully
Last Trophy Ding! Champion
Hardest Trophy Ding! Champion
Borderlands is the whole package. Four-player coop, looting, skill tree, hundreds of thousands of guns, and an unforgettable art style. Best of all there was a hilarious little robot that with every single line he had made me giggle every time. It was my friend who convinced me to buy this(mainly cause he needed help with the plat). When I popped the disc in and pressed start I was greeted with an awesome opener with a kickass song that set the tone for the whole game. The game felt so rewarding especially fighting the bosses. You just knew that you were going to get some awesome gun after you beat him. The only complaint I have about the game was that the ending was a little stale and the quests can get a little repetitive. Especially if you were going for Ding! Champion. Overall though Borderlands was one of the best games of 2009. It could have been the best, but there was a little game called Uncharted 2 that came out that same year.
100% CompletePlat Difficulty
First Trophy Snappy Dresser
Last Trophy 1440 Minutes of Create
Hardest Trophy Ace Story Mode
I remember buying LittleBigPlanet 2 the same day I preordered Killzone 3. I only bought it because I really wanted to get my little 10 year old sister into gaming. I already knew about the praise the original got, but I just assumed that was because there wasn't really anything else like it out there at the time. So I went into LBP2 with low expectations. Wow was I ever wrong. Every level was brilliantly designed with many prize bubbles to go back and collect later with friends. The create mode may have been a little hard to understand at first, though after you got used to it you could be making stuff like a pro. The platinum was no walk in the park surprisingly. Ace Story Mode took be a good while especially the levels towards the end. The 1440 Minutes of Create was also a pain. When I got that platinum though I was so proud. So far this had been my most prized platinum.
inFamous Platinum TrophyPlat Difficulty
First Trophy Good Eats
Last Trophy Rockhound
Hardest Trophy Rockhound
Ok I am rewritting this little review because I realize that the last one I wrote was crap and I was typing what I thought the people who read this wanted to read, but I am going to come out and be honest. This game means a lot to me. Without Cole Mcgrath I still may be stuck playing COD till 4 a.m. every night. This could possibly be favorite exclusive game for PS3(even more than MGS4). InFamous is one of those games that makes you feel proud to play games. I honestly cannot explain why I feel this way about this game I just do. The story is excellent along with some awesome gameplay. Cole is a character who for once is not the "super cool steroid using superhero". No. He is a regular person who has problems. I think that is what makes Cole such an interesting character. The choice system really added a lot to the gameplay. There was one choice towards the end where I could not tell which was good and which was bad and that is what makes InFamous special. Rockhoundwas a bit of a pain in the ass but besides that all of the trophies were fun.
Portal 2 Platinum Trophy
First Trophy Wake Up Call
Last Trophy Iron Grip
Hardest Trophy You Saved Science
When I think of Portal 2 the first thing that comes to mind is Sony's E3 2010 press conference. When Gabe Newell comes out on stage admitting he was wrong and is now developing for Sony. I jumped for joy when this news broke. Now fast-forward eight months and Portal 2 is released in stores. WOW! I am a huge Half Life fan so I never thought that Valve come ever come anywhere near the standards of Episode 2, but somehow Portal 2 ended being even better. It already had the absolutely hilarious GLaDOS, but now it even acquired Wheatley and Cave Johnson who were equally as good. The co-op added extra challenge. I found a friend who had the game and some chambers took us forever to figure out. But that was all the fun of it. So far Portal 2 is Valve's best game and one of the best games of this generation.
First Trophy First Treasure
Last Trophy Charted! - Crushing
Hardest Trophy Charted! - Crushing
I was not the biggest Uncharted Drake's Fortune fan. In fact I guess you could say that I did not like it. So when Uncharted 2 came out I was in no rush to get it. Then Uncharted 2 started getting all these 10/10's and Game of the Year awards. So I just knew that I was missing out on something. I bought a used copy of it about 2 years later just in case I ended up disliking up. So I popped the disk in and what I got was one of the best openers to a game ever. Everything just seemed perfect in Uncharted 2. No longer were you just in jungles and tombs the whole time. Now I was climbing rooftops in an ancient city, climbing through a mountain, and even riding on a moving train with absolutely no frame rate drop. The story was still a little over-rated in my opinion but still a lot better than the first Uncharted and the action scenes were extraordinary. The visuals had my jaw dropping at some points and the music made by ears cheer with joy. I ended up beating the game four times which is a lot more than I play other games. The trophy Charted! - Crushing was a challenge, but I eventually toughened it out and got my #10 platinum for one of the best games for ps3.
First Trophy 1 Gold Medal won, 86 to go...
Last Trophy Livery Liberation
Hardest Trophy Elite Campaign Legend
What a ride! Wipeout HD is the most rewarding games I have ever played. When I got it free after psn went down after looking at the trophies I thought that there was no way that I would ever get the platinum trophy. Then I started playing it for a while and got really addicted to it. Every time I looked at the trophy list I wanted it more and more. I was really into Zone Mode so one day I decided to go for Zone Zeus. It took me a whole three days before I finally got it. After I got Zone Zeus I decided to go for Beat Zico. This took me at least a whole week of staying up till 2 a.m. until I finally mastered Sebenco Climb and got the trophy. Beat Zico is often regarded as the hardest trophy in the game. I could not disagree more. Elite Campaign Legend is by far the hardest trophy and most frustrating trophy I have ever achieved. The AI is faster, stronger, and smarter than you. They also seem like they are flying with auto-pilot on the whole time. Not to mention they are unrelentless and will keep attacking you until you are out of the race or in last place. Then I finished though i felt like I actually achieved something from that little virtual trophy.
inFamous 2 Platinum Trophy
First Trophy Don't Fence Me In
Last Trophy Pain Builds Character
Hardest Trophy Pain Builds Character
inFAMOUS 2...........The sequel to one of the best ps3 exclusives out there. I had so much excitement leading into this game that i pre-ordered it back in January 2010. I really hated Cole's new look that they had at E3 so I am glad that they changed that. Sadly they kept the voice actor changed. He did a fine job and all, but the first one just sounded better for Cole. The story this time around was a lot better. All of the characters played their roles perfect(espicially Zeke)and the good ending nearly made me cry. The choice system was back again. The choices are way too black and white with all these other games that have a much deeper choice system. The powers were outstanding. I felt powerful from the begining and by the end I felt like a god. The trophies were not too bad at all now that there is a new power for finding shards. If you have never jmped into the inFAMOUS series you have been missing out. inFAMOUS 2 is a prime example of what PS3 exclusives are made of.
THIS DID NOT DESERVE A 7.5 GAMESPOT!
First Trophy The Early Years
Last Trophy Sage
Hardest Trophy Sage
I consider myself a pretty big Assassin's Creed fan. Everything from the single player to the multiplayer I pretty much adore. Revelations does a lot of fantastic things in terms of story for the franchise, but in terms of gameplay it fell a little flat for me. Obviously the biggest example of this was Den Defense. Ubisoft is starting to worry me, because i seemed like they were just adding stuff in just to add it. Cmon Ubi I just wanna stab people in AC not tower defense. The hookblade was pretty badass though. I loved ziplining onto a guard. Clearly the best part in the single player was the story. I always somewhat fell asleep in the middle of AC games, but ths one had me awake for the whole thing. Espicially all of the twists at the end got my attention. Back to Botherhood now. That multiplayer was a pain getting all the trophies. Thankfully they toned it down to level 20. The multiplayer is the same as Brotherhood(which is original and amazing). There were not any trophies her that drove me crazy so I cannot rant about anything. Revelations is another step in the AC franchise. I just hope that the next one will get back to what AC2 was.
RESIDENT EVIL 5 Platinum Trophy
First Trophy Complete Chapter 1-1
Last Trophy Take It To The Max
Hardest Trophy War Hero
Okay I will be honest. I love Resident Evil 5. Awhile back when RE4 came out on PSN, a friend convinced me to go out and buy it. I am still young so I cannot just go around buying every game I see so I trusted his opinion on this one. Wow was it amazing. It was somewhat scary, had a good story, and some very fun gamplay. After playing it I just had to get RE5. I even got the Gold Edition. RE5, in my opinion, is better than RE4 in many ways. Although the scare factor may not be there, the story, gameplay, and boss battles are all fantastic. Another thing about ths game is that no matter how many times I had to play through it for the plat......I never got bored. There is just something about this game that is always fun.(must be the infinite rpg ) Pro mode was actually pretty brutal seeing that everything kills you in one hit. Good thing you have Sheva by your side to heal you (sarcasm). Finding all the treasures/BSAA emblems and upgrading all the guns was a bit tedious. Still fun though. I have not even mentioned the coop yet. Endless fun. A friend of mine helped me out on a lot of the trophies so I would like to give a shout out to Cman6914. Resident Evil 5 is a fantastic game and I will definetly be picking up Resident Evil 6. [
First Trophy First Treasue
Last Trophy Master Fortune Hunter
Hardest Trophy Charted! - Crushing
Here is a brief history about me and Uncharted. I played and beat the first one and was not a fan of it of all. After this I had very low expectations for Uncharted 2. This game completely changed my opinion about the franchise and was one of my favorite games of 2009. Now that I am on Uncharted 3.........This game is amazing. I had enormous expectations going into this game. Every single one of them were surpassed. The story itself is way better than the last two with a fantastic cast of characters (Cutter was great) and a very satisfying ending. The set pieces this time around were bigger and badder than ever. I mean holy you're getting thrown out of a plane and grabbing onto a crate in midair, deploying it's parachute, and landing safely on the ground on the hot desert sand. Speaking of the desert, this scene was amazing when Drake is walking through, weak and just about ready to give. It was a side of Drake that we have never seen before which was nice. The shooting was great even though there were a lot of complaints about it and do not even get me started on the graphics. The multiplayer added a whole new bunch of thins which makes me very excited to keep playing in the future, Uncharted has established itself as the face of Playstation and Uncharted 3 demonstrates why. With fantastic characters and setting, great gameplay, and awesome multplayer, if you have not introduced yourself into the Uncharted franchise then it is about time that you do.
Extremely SolidPlat Difficulty
First Trophy Hurt Locker
Last Trophy Great Dane
Hardest Trophy Virtually Impossible
I know. I know. I give a lot of tens. But Metal Gear Solid 2 Sons of Liberty is my favorite game of all time. So how could you blame me. Let's start off with the story. The story of MGS2 is one of the best you will see in games. Although many may say that the cutscenes are too long or the plot is too convoluted with uneccesary tid bits, nothing can take away from the emotion that you get from this story. You feel for all of these characters throughout the story. Plus towards the end, you get an uncomfortable feeling like no other. The gameplay is unlike a lot of games nowadays. It takes a lot of skill to master and get down. MGS2 also has the amazing boss fights that Metal Gear is known for. The end boss is just too awesome. Now this was my first time playing the Substance version so I had never played the VR Missions before. There are over 200 VR and Alternative missions that must be beat for Virtually Impossible. This is by far the toughest trophy in the game. Some of the final missions with MGS1 snake just seem impossible. I must have spent atleast seven hours on this one mission where you were protecting a cardboard box from oncoming enemies with a sniper rifle. I almost gave up here. It just seemed hopeless. Another tough trophy was Great Dane. This required you to get all of the items acquired by dog tags. Now this wouldn't be so bad if there weren't dog tags on extreme difficulty. The boss fights on extreme are pretty unforgiving and you must have a lot of patience. So overall MGS2 is my favorite game ever, but it is true that if you are planning on picking the HD Collection up, do not be expecting an easy plat.
Ultimate HeroPlat Difficulty
First Trophy Instrument of Fate
Last Trophy Treasure Hunter
Hardest Trophy Treasure Hunter
What a fantastic game. I don't care what anybody says about this game. Maybe it is not like the other Final Fantasies. Maybe it is linear. Do you know what else it is?? Awesome. And why you say?? For one it has probably one of my favorite battle systems that I have ever used in a JRPG. It is fast paced and easy to learn at first. The last few chapters of the game really test your skill and require you to switch from paradigm to paradigm just to keep fighting for another second. The world that Square has crafted here is very good. The two worlds (Pulse and Cocoon) basically live in fear from each other. The "Gods" in this game are called Fal Cie. They can basically brand a human to make them a L'Cie. If you are made a L'Cie you must complete your focus or be turned into some weird monster. If you complete your task than you are given eternal life within a crystal. The story is about six memorable characters all with their own personalities and goals. They are all branded L'Cie and now must do the unthinkable. Destroy their homeland of Cocoon. Now they must choose. Do they follow the Fal Cie's path or do they choose their own. The story ends up delivering a lot of character growth and major plot twists. Graphically the game looks beautiful. It can stand up to par with almost any game on the market today. Probably my favorite trophy was L'Cie Paragon. This required you to beat every Cieth stone with a five star rating. This was fun and challenging out the same time. The most annoying trophy was Treasure Hunter. This required you to obtain every weapon and accessory in the game. It was a pain in the ass farming for gil, dark matter and the worst, trapezohedrons. Once I had done every thing in the game I clocked in at 120 hours of game play. I would say I defiantly got my money's worth on this one. If you are a fan of JRPG's and have not given this one a go just because of what people on the internet have said about it, I recommend that you give this one a go.
Snake EatenPlat Difficulty
First Trophy I Can Totally See You
Last Trophy It Ain't Easy Being Green
Hardest Trophy It Ain't Easy Being Green
Metal Gear Solid 3 Snake Eater takes us back in time into the 60's. Right in the middle of the Cold War. You play as Naked Snake who later becomes Big Boss in the Metal Gear franchise. After The Boss betrays America you are sent out to go kill her. This takes you on a journey through the jungles of Russia. MGS3 provides some of the most memorable moments in gaming. Everything from the extremely tall ladder that plays the song "Snake Eater" as you climb up it, the torture room scene and the patient boss battle with The End all define what this game is about. It all comes together in one of the best conclusions in video games. MGS3 adds a whole lot of new elements to the Metal Gear series. Some of the really neat features are that you can change your camouflage, hunt animals and eat them and choose which items you want equipped at a time. Even if some weapons are not nearly as well tuned as others most of them seem to work just fine and have that unique Metal Gear touch to them. After platting MGS2 I was dreading going into this one fearing that since MGS3 is a much more complex game then MGS2 that the trophies would be even harder than MGS2's. And that is saying a lot. Surprisingly the trophies were all really easy. It Ain't Easy Being Green gave me some trouble when you had to shoot kerotans on the runway, but besides that everything else was pretty simple and brief. MGS3 really provides a deep back-story on Big Boss to show how he became what he was. It ads some awesome gameplay mechanics and is not afraid to get a little dark. MGS3 is often referred to as the best Metal Gear and while I simply cannot agree with that I can agree that it is one hell of a game that needs to be checked out by everybody.
First Trophy Dead Presidents
Last Trophy Kuh, Boom
Hardest Trophy You're My Hero
Saints Row The Third is not your typical open world game. Everything from the shooting, driving, story and characters is just absolutely hilarious and fun as hell. The weapons are great. There are some really creative ones like the RC Possessor, the electric hammer and of course the giant purple dildo known as.....The Penetrator. Awesome Once you upgrade all of your weapons by the end of the game you become a force to be reckoned with. The story while it as no depth in terms of character development is pretty awful, but that is okay because it is Saints Row so f**k you The story is over the top and ridiculous. Although it does feel a bit weird at the end when you have an important choice, but you feel like it does not matter whatsoever. Steelport is a giant city. There are tons of side missions to do including Tank Mayhem, Trafficking and my personal favorite, Professor Genki's Super Ethical Reality Climax. I thought it was strange how a lot of the main missions were just ways to introduce the side missions. Seemed like THQ was just trying to fill up space there. I didn't care much for the vehicle theft and assassination missions. Those got extremely repetitive. The challenges were really fun though. It was fun to do all 41 of them to get You're My Hero. It just takes quite awhile. Besides that and a few other minor inconveniences that plat was pretty simple. I would not recommend Saints Row The Third for someone looking for a AAA open world blockbuster, but I could recommend it to anybody who is looking to just have a really great time in this hysterical game.
The Walking Dead
First Trophy Out of the Frying Pan
Last Trophy What Remains
Hardest Trophy None
The Walking Dead by Telltale is the most surprising game of the year for me. It also just so happens to be my personal favorite. After hearing the one and only Greg Miller go on and on about how much of a step up it was for Telltale when the first episode was launched. Being only five dollars I decided to buy it and wow was that a good decision. Telltale has treated me for the past 7 or so months to storytelling in its finest. The relationship between Lee and Clementine is one of the most surreal experiences I have ever had. Getting to develop something with all of these characters was so special. When one died, I actually felt something. I actually cared about protecting these people. Especially Clementine. The choices in the game were phenomenal. Some were black and white, but others weren't. It was a great balance. Having the talk with the mystery man at the end where you had to talk about all of your decisions is one of my favorite scenes ever in a video game. Some other very well done scenes were finding out that the people on the farm are cannibals, Kenny's wife killing herself, finding the boy in the attic, and everything in Episode 5. Especially the ending. Speaking of the ending...... HOLY SHIT!!! It started out with you having to rub zombie guts all over Clementine which sickened me to have to do. Then we walked through all the zombies and of course Lee passes out. We are then given such a tear-jerking scene. I'm honestly not someone who cries a lot. The last time I can remember crying over a game is at the end of MGS4, but this was too much for me. Having to say goodbye to Clementine was one of the hardest things that I have ever done. When Clementine was about to shoot Lee and started crying I completely lost it Lee was the only family Clementine had left and now and was gone. Then shit gets serious. Clementine is seen walking all by herself and sees two people on a hill in the distance stop and look at her. Is it Omid and Christa??? Hopefully, but probably not.
The trophies were obviously super easy. All you had to do was beat all of the episodes so no problem there
First Trophy An Army Without Borders
Last Trophy Vic Voss
Hardest Trophy Big Boss
I wasn't sure what to expect coming into Peace Walker. This is the first time I had played the PSP hit so I wasn't sure how I was going to like it. I mean it can't be easy porting a game from a system that used one analog stick to two. Kojima did a nice job finding a control scheme that works very well on the PS3 that is very reminiscent of MGS4 in a way. The graphics also look nice and some things later on like the Monster Hunter missions look fantastic with no slow down. Now Peace Walker is a lot different from Metal Gear games. This is its greatest strength and weakness. Now not only are you sneaking around. You are caring for Outer Heaven doing tings like recruiting soldiers, assigning jobs, building Outer Heaven, firing troops and sending troops out on missions. It adds a lot of variety into the game which I enjoyed. I was not a huge fan of the mission structure though. I mean this is a Metal Gear game and while I get how this formula could work nice on the PSP it just did not feel right on the PS3. I expect to be dropped into an engaging story and not get taken out of it. And while all of this other stuff is nice, it really takes away from the engagement. Also, most of the story is hidden in tapes that you find around the game. So instead of watching one of the new styled cutscenes that they put in this game you will just be staring at an "Army Without Borders" logo while listening to the person. The last one that you find from Eva wold have been soooo cool with cutscenes, but I understand why they did it this way. Probably the thing that I loved most about this game were the extra ops. Some of them are simple like Fulton ballooning someone to Outer Heaven while others scratch the border on insanity like ghost hunting or killing giant creatures from Monster Hunter. The multiplayer is actually pretty fun too. So basically any weapon or outfit that you got in single player, you can use in multiplayer. There is coop and competitive, but I mostly did competitive. Overall I would say that although Peace Walker is not a great Metal Gear game it is still a fantastic game in its own way.
There were only two trophies that caused me problems. One was Big Boss This required you to S rank every mission. The worst were obviously the vehicle missions. You had to take out every soldier silently without letting anybody see you. Sometimes there could be up to forty soldiers so this posed quite a challenge. Other missions were a complete blast to S rank though. The other trophy was Vic Voss and this one drove me crazy. You had to get 20000 camaraderie points in multiplayer. Now I had 15000 at one point and then decided to take a break. I did not know that you actually had to save after you were done playing. What kind of game makes you save for multiplayer!?!?!?!?! I eventually got it with this pretty chill guy that I met and got my 21st My MGS HD Collection journey is finally over.
My favorite battle in the game
First Trophy Rude Awakening
Last Trophy Abstergo Entertainment
Hardest Trophy Perfectionist
Who would have ever thought that a Prince of Persia project gone wrong could turn into one of the biggest game franchises of all time? Assassin's Creed 3 brings us to a brand new setting. This time we visit the American Revolution and I loved every second of it. The game starts off by giving you a giant plot twist with one character and now you must undo everything that you have done with another character. Meet Connor, a Native American that is trying to protect his home. I didn't like Connor as much as Altair and especially Ezio. He was just so serious all the time and could never really show off much of a personality at all. Still when he got in verbal confrontations with enemies, it was always a joy to watch. There have been some really cool gameplay additions as well. My favorite being climbing through trees. It was a new way to get around that Ubisoft did I really well job on and I commend them for it. The Frontier has so much to do. You can hunt, attack convoys, deliver goods, contracts and numerous quests for guilds just to name a few. The Homestead is a really cool idea too. Seeing your land grow over the years with new visitors is always so satisfying. Another one of my favorite additions are the naval battles. Damn Ubi, you guys pretty much created a whole other game all by itself. I can't even describe how epic these naval battles are. The best is when it is the middle of a storm and you are dodging not only cannon fire, but giant waves and lightning too. I liked the Desmond stuff a lot more this time around as well. Although it still felt rushed there was one missions that I really enjoyed. You were Desmond and you entered Abstergo killing everybody with the apple. It just had that "Payback bitches!!!!" vibe to it. The multiplayer is pretty much the same thing as usual except for a new mode called Wolfpack. Think of it as a horde mode where the enemy does not attack you. It is extremely fun and is a good way to get XP. It would take me ages to describe everything in this game. I have 50 hours total and still have not done everything. If you have been a long time fan of this franchise you will not be disappointed.
Now for the trophies. Honestly nothing was really hard at all. The worst parts were a couple of glitches here and there that prevented me from getting two of the trophies for awhile. I listed Perfectionist as the hardest, but in my opinion was the most enjoyable for me to collect. This is also the easiest that the multiplayer trophies have ever been. So if you don;t mind spending 50-60 hours in a game, the plat can come quite easily.
First Trophy One Day at DARPA
Last Trophy Tactical Challenger
Hardest Trophy Tactical Challenger
After a first look at Vanquish, some people may think "Oh great, another generic shooter in a setting that is used 10 times a year." That is far from the case though. Vanquish is one of the most unique shooters of all time. The story is really "tongue and cheek" and really serves hardly any purpose at all besides just standing there awkwardly because the rest of the game is so amazing. It is a shame that Platinum Games did not hire some writers and make a decent story because the cut scenes they use are absolutely gorgeous. In fact, the entire game is beautiful. I could honestly see somebody arguing for this game having the best graphics on PS3. There is always stuff flying around the screen with explosions everywhere and the game never loses a frame. This is important seeing how fast paced the combat is. You boost around the area at a great speed then slow down time for a second, shoot an enemy and repeat. Might seem boring, but I cannot begin to explain how much fun this game is. Once I got to some of the large scale battles, I was simply amazed at how great this gameplay is. Shooting is precise and the slow down time mechanic works like a charm. The guns are neat too. You have your typical assault rifle and shotgun, but then there are others. There is the LIFE Gun that shoots a giant orb that destroys everything in its path and a gun that shoots eight rockets in all directions just to name a couple. This game has made me sooo excited for MGR Revengeance. I think I may go try out Bayonetta some time as well. Anyways, point is that this is an under rated game of this gen that everybody should play. This is the game that all third person shooter developers should set there standards by. This is how to innovate, but at the same time be nearly perfect. "cough" Just add a story "cough"
Yep that's right. The infamous Vanquish plat. We'll save Challenge 6 till the end. Lets start with Living Legend. This trophy requires you to beat every level in the game without dying. Not as hard as it seems if you just set it to easy. Still, it is annoying the few times you do die. The Best of All Possible Worlds was just a collectible trophy. You had to find all of the Pangloss Statues and shoot them. Some were cleverly hidden. For ARS Operator you have to beat the game on the hard. Some of the enemy encounters can get pretty challenging if you don't know the spawns or what weapons work against them. The hardest part is the end where you must fight two Bogeys which may seem next to impossible at first. By far the most challenging trophy in the game is Tactical Challenger. The requirement is to beat every Challenge. Including Challenge 6. The first five challenges are no big. Just some simple waves of attacks being brought down on you. After you beat them Challenge 6 unlocks. This is probably the single hardest trophy that I have ever earned. These five waves of attacks will push your limit as a gamer. You must be focused, alert, fast and accurate at all times to even stand a chance. So if you ever feel the need to chase after this plat then I say go for it. Just be ready to fail 500 times before you do.
First Trophy Lost Kat
Last Trophy Lost in Time and Space
Hardest Trophy All That Glitters
Finally. A game with a Japan charm that is actually fun to play. Gravity puts you in the shoes of a girl who wakes up in a new world from under her old world named Kat. She wakes up with a literal cat right beside. Now this cat grants Kat special powers to change gravity as she pleases. This leads to some of the most unique gameplay out there. You can practically fly around in any direction that you please by shifting gravity in that direction. The fighting is really cool too. Mainly I used the gravity kick to kill enemies quickly and after upgrading it, fighting was a breeze. Some of the special abilities are really neat too. I love ma a good anime story and while a lot is left unexplained at the end, the story is still really satisfying and there is a lot of side conversations in the game to add to the lore. The camera can sadly be a little wonky at times which lead me to a lot of frustration in some of the later fights, seeing that stuff is being thrown all around you. Now this is my first Vita game and so far I am quite impressed. The game is surely console quality with just a few missteps here and there with a campaign that feels like it is missing a few more chapters. This game has some fantastic potential to be the Vita's killer app if it ever gets a sequel. Which I think it certainly deserves to get one.
Trophies were surprisingly easy for a Japanese game. The hardest trophy being All The Glitters. TO get this one must get a gold medal on every challenge. This isn't too hard of a trophy, but that hardest part being the airboat race. This can be really annoying seeing that all of the platforms are moving and it can be difficult to land on one.
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First Trophy Death Dealer
Last TrophyDark Rider
Hardest Trophy Aerial Predator
So I got this game free from PS Plus and went in with low expectations. I have to say I was a little surprised with what this game does right. The whole idea is just really cool. There are hundreds of games that have Heaven and Hell at war with each other, but Darksiders has an exciting twist by having the battleground on Earth. The game stars War, one of the four legendary horseman that was mysteriously called to Earth without the seventh seal being broken. So this means that somebody broke the seals early. But who?? Fast forward 100 years later and that is where the game takes place. I really liked the combat and how War could use his equipment for purposes in battle as well. Darksiders also takes a thing or two from The Legend of Zelda. There are a plethora of dungeons with plenty of puzzles to keep the game interesting. Some better than others. Most of the boss fights are somewhat more or less like a puzzle as well which I found very entertaining. Gotta say I also am in love with the whole artstyle. Darksiders biggest downer is probably its story. The characters besides War are mostly uninteresting and it is hard to give two shits what is going on. Also it is kind of disappointing that the only weapon worth using is the Chaoseaker. The scythe and gauntlets are pretty much pointless. The game is also filled with several bugs. I had them all from the game freezing to falling underneath the map to having the map stop generating and being stuck in Oblivion. On the plus side you do get to ride a flaming horse so I guess that makes up for it. Darksiders is a good idea that just needed a little bit of extra polish and it would have been fantastic.
None of the trophies were too frustrating at all in this gamand I would recommend for a fairly easy plat. There are like three or four collectible trophies which are tedious. One that is a little annoying is the Aerial Predator trophy. You have to kill 160 enemies in this single on-rails portion of the game. It is a pretty long part so if you don;t kill at least 160 you have to start over which can suck.
Guacamelee! Platinum Trophy
First Trophy Why all the long faces?
Last Trophy That was Hard Mode??
Hardest Trophy That was Hard Mode??
Ever since Tales From Space: Mutant Blobs Attack I have been anticipating the up and coming Drinkbox's new game. Then at last Guacamelee was released and it had a platinum trophy. The game takes place during the Day of the Dead in Mexico. You play as a Luchador trying to save his love from an evil skeleton and his minions which include a flaming cowboy and a jaguar warrior. Could it get any cooler? The game clearly takes inspiration from Metroid and has dozens of Easter Eggs. My favorite being the one of Batman and Bane arm wrestling This world is hilarious and it seems like there is a joke around every corner. Along with the great setting there are secrets everywhere. Plenty of cracks and corners are always left to be explored after finishing an area. The bosses were my favorite parts. They were challenging and extremely fast paced. I don't think Guacamelee is quite as good as Mutant Blobs Attack, but it is still another great game nonetheless from Drinkbox Studios.
The trophies were easy. My favorite trophy was probably El Savior. The trophy required me to collect all six orbs hidden throughout the game. The orbs were challenging to get to and provided an entirely different ending upon beating the game. That was Hard Mode?? made the boss fights really hard and took several tries to beat them, but I won in the end.
First Trophy Corinth Ribbon
Last Trophy Valor Grand Cross
Hardest Trophy Heroic Survivor
This one is two years in the making. I got Killzone 2 for Christmas of 2010 because of my anticipation for Killzone 3 that came out in two months. I beat the game in a few days and actually loved the story. I thought Sev, Rico and whatever the other two guys names were were great characters for an FPS. When Garza died (thats his name) it was quite emotional for me. Especially since it was Rico that effed everything up. Throughout the game you get plenty of cool guns like the one that shoots electricity. My favorite part in the game was the boss battle with Colonel Radec. This guy was so badass and the fight was really fast paced and dangerous. You had to be alert at all times or you could just consider yourself dead. The ending was really well done too and did a great job of making Rico look like an even bigger dick. It left even more excitement in my head for Killzone 3. The multiplayer was good not great. I liked all of the classes, but the shotgun is really overpowered and the melee is just plain bad. Killzone 2 broke the boudries of what could be done on the PS3 at the time and Guerilla seems as it is going to continue to do this with Killzone Mercenarie on Vita and Killzone Shadowfall on the PS4.
Oh God the trophies. Lets start with Heroic Survivor. Okay first level, can't be too hard. Two shots, dead. Wow. This playthrough drove me insane. The last mission was just unreasonably hard and Radec was basically a reincarnation of God sent out to kill Rico and I. There were some other weird trophies in the campaign, but they weren't too challenging. By far the most annoying of the trophies was Valor Grand Cross. This required that I played with User011010 for about two to three hours every night for a week. The goal was to get in the top 1% and it didn't help that my PS3 kept overheating. We managed to do it somehow though and earned one of the most prestigious trophies in all of gaming.
First Trophy I'm Batman
Last Trophy Gotham Base Jumper
Hardest Trophy Campaign Gold
Is there any man in the world cooler than Batman?? No there isn't and that is what makes Arkham City the best licensed game of ll time. Unfortunately not the best superhero game though. In my opinion the Infamous series is better. Anyways Arkham City is a huge leap from Arkham Asylum. Although not large, the world to explore is dense and is filled with easter eggs at every corner and that is something I can really appreciate. Many heroes and villains from the DC universe make appearances and all feel like they belong there. Characters like Mr. Freeze, Catwoman and especially Joker are voiced superbly by the actors. I really loved the opening to this game, it was a really nice change of pace to play as Bruce. The rest of the story is also awesome. In fact, everything about the game in a visual standpoint is perfect. Now for the gameplay. For the most part it is also very well done. There are a few misteps though. For example there are times when an enemy will attack and then decide not to attack which results in a ruined combo. Maybe I'm just not a fan of the combat, but something just felt off for me. The stealth is the best part of this game. I could play those missions for days and never get bored. That Mr. Freeze boss fight is possibly one of the most clever boss fights ever created and I loved it to death. The ending was kind of disappointing. It felt very anticlimactic and the last boss was stupidly easy. (Well I guess any boss would feel easy when Batman gets his hands on a sword) RIP Joker
There were a few really time consuming trophies. Finding all of the riddler trophies seemed like a daunting task at first, but after a few hours it started going by quickly. The riddler's revenge trophies were probably the hardest. You had to go through combat and stealth challenge rooms that pushed my batman skills to their limits. It took me awhile, but I beat them all.
You've Gone Platinum
First Trophy Campaign Complete
Last Trophy Beat School: Muting Technique
Hardest Trophy Death Mode: Break-a-noids
Music has become a fairly large part in games. I have a whole CD with my favorite video game tracks. They bring back fond memories of beating that impossible boss or the intro of a character. Should a whole entire game revolve around music though?
Sound Shapes is a fun quick platinum that I picked up for $3.00. Can't go wrong there. The game plays out as any normal patformer but with a twist. Throughout every level you actually collect music notes. The notes all come together and create melodies from famous artists such as Dead Mouse. I found the levels to be a little too short and wished that there was way more levels to play. Then again, there is an online level creator so I could have created my own level if I wanted to. The art is beautiful and really adds to the experience. The challenge levels were a fun challenge and a few of them had me stuck for awhile.
There really isn't much else to say. It is a fun little downloadable game that I happened to have a good bit of fun with. I say that any Vita owner should give it a try.
Virtue's Last Reward
First Trophy Bachelor of Escapeology
Last Trophy Redacted
Hardest Trophy Redacted
Story in games is not an easy thing to accomplish. The writers have to account for a much longer period than a couple of hours like in movies. Games like Call of Duty or Battlefield have struggled with this. Then there are games like The Walking Dead, The Last of Us or Metal Gear Solid that tell such a perfect story that it moves you in ways you never thought possible. Story is such a strong part in games nowadays that seeing a developer mess it up is just a shame. Now me personally of course agree that the gameplay is what should come first. Having a fantastic story is greatly appreciated as well. My latest plat, Zero Escape: Virtue's Last Reward tells quite the tale and I loved it.
I am still in shock. How this game was not up for GOTY last year I have no idea. One thing is for sure though..... It deserved it. Zero Escape: Virtue's Last Reward is the 2nd game in the series and is one of the most riveting games I have ever experienced. It starts out simple. Nine people are locked up in a warehouse and must play a madman's game to get out. Sounds generic, right? Well then you find out the game has time travel, robots disguised as humans, space, a deadly disease, a post-apocalyptic world, a talking bunny, telepathy, conspiracies, secret organizations, bombs, cloning an random suicides. And the funny thing is, it all ends up making sense. I mean this game out Metal Gear's Metal Gear Solid in terms of a crazy story, but can still tie it together. And I love it. The game might just seem like a typical point and click game but it is so much more than that. The characters are so well written and voice acted, they sometimes feel like real people. They are funny but devious at the same time. The puzzles are really fun and are right inbetween too hard and too easy. They found a great middle ground. The game has a huge number of endings that must all be beaten to see the true ending. Every ending might answer only one of the dozens of questions about the plot while it raises ten more at the same time. Kind of like an episode of Lost The choices in this game have huge weight. It could easily mean life or death for a character including yourself. Never has it been so hard to choose between allying or betraying. I wish I could explain in words how good this game is. Seriously, if you have a Vita go get this game now.
First Trophy Combo Beginner
Last Trophy Plain Luck
Hardest Trophy Get A Life
I've been playing my fair share of indie games lately. Haha what does that even mean any more. I've enjoyed games like Gone Home, Guacamelee and Dokura throughout this year almost as much if not more than the big AAA games. The most pertinent being Gone Home. This masterpiece from The Fullbright Company has changed my thoughts on games, developers and even the meaning of life and love. That's the advantage of inde games. They can be the game that the developer's wanted them to be and nothing else. Fullbright wanted to touch me with Gone Home and that is exactly what they did. My point is that even though indie games aren't technically as impressive as the behemoths out there they can still bring out some of the best attributes of games. Hotline Miami does this in spades.
Sexy, violent and insane are probably the three best games to describe Hotline Miami. You play man with no name who is mysteriously getting phone calls telling him to go to a certain address where he kills people. After awhile it starts to become easy to accept the death of others. It makes you wonder if what is happening is actually happening at all. This leads to a batshit crazy story (which i love more than anything) that makes you want even more at the end. Of course though, Hotline Miami isn't about the story. HM is all about the gameplay. This game is fast, strategic and fun as all hell. i can;t remember the last time i had died so many times in a game and didn't mind just because the game is so much damn fun. Basically anything you find on the ground can be used as a weapon. Weapons include baseball bats, golf clubs, cans, machine guns, pool sticks, etc. Weapons can be hit or thrown to take down enemies. Killing enemies is very satisfying mostly in part to the large amount of gore which works great in this game. The level design is so smart, almost like every level is a puzzle. Trying to string a combo through a whole floor is challenging, but extremely rewarding. Different masks can also be unlocked that give an advantage or disadvantage. The best part is, you can wear any mask on any level which leads to a huge amount of replay-ability. The soundtrack also kicks ass incase you were wondering. My only complaint about the game are the boss fights (seems to be a trend in games lately). They were way too easy and I wish that they could have been crazy like the story. Hotline Miami is yet another fantastic indie game that I have had the pleasure to experience this year. Go let your inner psychopath out.
It is kind of hard to tell if the trophies were hard or easy. I restarted a half a million times to get all A+s, but I never really got frustrated to be honest. Mostly thanks to the fast respawn. I'd say that the only trophy that was annoying was hitting and killing three enemies with one brick. This was a pain since the enemies never wanted to line up right.
Before we head out I got to thank a few amazing people on this site.
Feral - This is the guy that kept me coming back to the site when I first came. The old drunk has been quiet as of late, but is still an awesome aussie that's always fun to have a conversation with.
Smashguy - Honestly I would not even have this checklist without Smash. The guy has made seriously half of my platinum banners and is always willing to help me out. One day I'll have enough hard plats to deal with your GT5 plat
In2 - The guy created literally everything for my original checklist and I owe him for that. Best artist I have ever seen on this site. Too bad he is basically extinct now.
Dare - I owe Dare for getting me into GIMP. It is a great pass time and I thank you for that
Davey - I don't know what I would have done without your Final Fantasy Xlll guide. I owe you a million for that. You put way too much time into this site and we all appreciate it
Daftprophet - Thanks for always congratulating me on my latest plat and pushing me to keep going.
John - You comment on my checklist every time I make an update. Thanks for caring
Trains - For always giving me a good laugh.
DragonWolf - Even though my collection may never be as good as yours, you always stop by to check up so thanks
I'm sure there are plenty of others I could thank (most of them gone) Nonetheless thank you to everybody that has made my experience on this site awesome.