- 21st August 2013 at 10:43PM
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At this year's Gamescom, a stunning trailer for Tearaway was revealed, and it shows off the game's interesting mechanics and concepts gracefully. The trailer displays just how interactive Tearaway can be and definitely how creative the designers were when creating the game. What do you think about Tearaway?
The experience that this game will bring to players is so unpredictably awesome because it utilizes the PlayStation Vita's touchscreen and camera capabilities by letting players interact with the environment and even help the character. Another thing about Tearaway which is great is the objective of the main character: to deliver a unique message to the player. That's actually the goal of the game.
- 21st August 2013 at 09:17PM
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The Elder Scrolls Online is an mmo role-playing game that is made by developer ZeniMax Online Studios and published by Bethesda. Elder Scrolls Online will be set within the continent of Tamriel. It is set 1000 years before the events of Skyrim and is set around 800 years before Morrowind and Oblivion. Players' will have the option to join one of three factions in the game. The factions are The Aldmeri Dominion, the Daggerfall Covenant, and the Ebonheart Pact.
Today Bethesda revealed that Elder Scrolls Online will be going to monthly subscription fee route instead of the free-to-play route. The news came via an interview. Bethesda has revealed that The Elders Scrolls Online monthly fee will be priced at $15. The game will get a lot of content support after it launches. People who own the PS4 will get access to the games beta first. The Elder Scrolls Online will be releasing on PS4, Xbox One, and PC in Spring 2014. Bethesda also released new screens.
- 21st August 2013 at 05:40PM
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The Order: 1886 is a brand new PS4 exclusive IP that is made by Ready at Dawn. The Order: 1886 is set in a Neo-Victorian London where players will be taking on some sort of inhuman being in the game. The Order: 1886 was officially revealed by Ready at Dawn and Sony during Sony's E3 Press Conference back in June.
- 21st August 2013 at 04:03PM
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DriveClub is a new racer that is going to be an exclusive for the PS4. The game is made by Evolution Studios, who is well known for making the MotorStorm series. DriveClub is a game that you can play in real clubs, in real time and asynchronously, and will feature racing and challenges for players to complete, explained the developer. The game will link to a companion app on smartphones and tablets, where players will have "24/7 unteathered access to their club". The app will also let you set up race challenges and release them into the public for players to complete, or organize huge tournaments of thousands of players.
Yesterday Evolution Studios revealed the pre-order bonuses for their game DriveClub. Today Evolution Studios has released the official gamescom trailer for the game. In the trailer we see a head to head challenge going on between two players in the game. The players gain points by doing a certain thing. DriveClub is a PS4 exclusive that will be on the console at launch, which is November 15, 2013 in North America and November 29, 2013 in Europe/Australia.
- 21st August 2013 at 02:46PM
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Guns of Icarus Online is a steampunk online first-person shooter from indie developer Muse Games. Guns of Icarus Online first released on PC back in October 2012. Guns of Icarus Online has a huge focus on airship combat. Each airship can be controlled by you and three other players in the game as you fight other players online.
Yesterday Sony announced a bunch of indie games that are coming to their consoles. One of the indie games that was shown off at the conference was the online FPS Guns of Icarus Online from Muse games. Yesterday it was revealed that Guns of Icarus Online would be coming to the PlayStation 4. Guns of Icarus Online does not have a set release date at this time.
Source: PS Blog.
- 21st August 2013 at 01:13PM
- 8 Comments
XCOM: Enemy Unknown is a turn-based tactical role-playing game developed by Firaxis Games. XCOM: Unknown is a remake of the 1994 game UFO: Enemy Unknown. In Enemy Unknown you play as the commander of XCOM and as the commander it is your mission to take out the alien forces you come across in the game. XCOM: Enemy Unknown released on the PS3 on October 9, 2012 in North America and October 12, 2012 in Europe.
A couple of weeks ago Firaxis and 2K Games were teasing a new XCOM related announcement. That announcement turned out to be the first expansion for the hit game. The name of the expansion is called Enemy Within and it adds quite a few new things. Players will get new weapons, new abilities, more mp content, and much more. You will also be able to add a Genetic Lab to your base, so you can create gene mods. Another thing you can add is a Cybernetics Lab, so you can create Mechanized Exoskeletal Cybersuits. The upgrades in the game also pertain to your enemy. The Enemy Unknown Expansion will be out on PS3 on November 12, 2013.
- 21st August 2013 at 12:37PM
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So far, Sony has been relatively tight-lipped about its plans for the PlayStation 4’s controller-sensing camera peripheral, holding a two-hour press conference yesterday for its new console without even mentioning the device, then later revealing it would be sold separately from the console.
But a new trailer for a game called The Playroom is giving us a peek at what the company has in store. Spotted by CNET, the trailer some augmented reality-based minigames (including a spin-off of Pong) that make use of the controller’s built-in speaker and capacitive touchpad. Sony is calling it a "new experience made possible by the DualShock 4 Controller and PlayStation Camera."
- 21st August 2013 at 12:26PM
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FuturLab has announced a PS Vita and PS4 sequel to their popular teleportation shoot ‘em-up, Velocity. Weaving together two classic game formats into one seamless experience, Velocity 2X features puzzle-platforming action alongside the award-winning top-down shoot ‘em-up gameplay.
Velocity 2X gives players an opportunity to experience two beloved genres combined into one adventure. Players will take control of the teleporting Quarp Jet to outsmart enemies in race-tuned space combat, and then dock their ship, jump out and run around on foot to infiltrate enemy space stations.
From James Marsden, FuturLab’s Managing Director:
- 21st August 2013 at 12:02PM
- 3 Comments
Hotline Miami 2: Wrong Number is a top-down action video game developed by Dennaton Games. Hotline Miami 2 is the sequel to Hotline Miami, which first released on the PC and then released on PS3 and Vita a couple of months ago. Hotline Miami 2 takes place before and after the events of Hotline Miami. The game focuses on the aftermath of Jacket after he kills off the entire Russian mafia.
Yesterday at their Gamescom Conference, Sony revealed a slew of new indie games that would be releasing on either the PS3, PS4, and Vita. One of the indie games that was shown at the conference was Hotline Miami 2: Wrong Number from Dennaton Games. At the conference it was revealed that Hotline Miami 2: Wrong Number will be coming to both the PS4 and Vita. Hotline Miami 2: Wrong Number will be releasing in 2014.
Source: PS Blog.
- 21st August 2013 at 11:46AM
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Everybody's Gone to the Rapture, created by The Chinese Room - is all about the story. It uses simple gameplay – basic exploration of a first-person world – so it’s very friendly to people without a lot of game experience. But it’s not casual in the classic sense – this is a deep and immersive game.
It’s all about the end of the world. You play the role of a scientist, trapped in the very second of the apocalypse, and the game is about discovering what has happened. You do this by exploring a large open-world environment, and interacting with the objects, places and people you find to gradually unlock and put together the story.
So what can you expect? Well, Everybody’s Gone to the Rapture will be powerful and deep, highly immersive and with an absolute focus on your emotional journey through the world. It’s non-linear, with a dynamic and adaptive environment, so this is about your story, a really individual experience that breaks away from the on-rails nature of lots of story-driven games into something that you have a visible impact on. Nothing said about a release time.