Sony Releases PS4 E3 Teaser Video
- 20th May 2013 at 11:23AM
- U.M.A._Mailman19
- 43 Comments
With three weeks to go until E3, Sony has released a teaser video for their conference. In February, Sony had a special meeting, which in the end turned out to be the announcement of the PS4. At that meeting, Sony revealed a bunch of new IPs and even new entries into some of their exclusive series like Killzone and inFamous. They also revealed that Diablo 3 would be coming to the PS3 and PS4 and that the PS3 and PS4 would be getting exclusive content for Bungie's game Destiny.

Today, Sony has released a teaser video for their E3 Conference. The teaser video that was released shows off a blurred back square object in the background with all the symbols going over it. At the end of the video, its says "See It First." That is then followed by it saying you can see it on June 10, 2013 at 6:00 PM PT. You will be able to watch the conference live on the PlayStation Blog and PS3.
Source: PS Blog.
Call of Juarez: Gunslinger Trophy List
- 20th May 2013 at 10:57AM
- U.M.A._Mailman19
- 5 Comments
Call of Juarez returns to its Wild West roots this week with the latest installment, Call of Juarez: Gunslinger. The game comes to you from Ubisoft and developer Techland. The game puts you in the shoes of bounty hunter Silas Greaves, who is on a mission to take down some notorious criminals that you may have heard of. Call of Juarez: Gunslinger was first revealed by Ubisoft and Techland last year. As Silas, players' will go after criminals such as Jessie James and Billy the Kid. Call of Juarez: Gunslinger will be releasing on the PS3 on May 21, 2013 in North America and May 22, 2013 in Europe.

This Time for RealGive it to them straight about your meeting with Pat Garrett
Into the SunsetForgive your lifetime nemesis
Violence Begets ViolenceKill your lifetime nemesis honorably in a duel
Unvarnished TruthCollect all Nuggets of Truth
The TallyComplete all Arcade missions
Magnificent ThreeScore the maximum of 3 stars in any Arcade mission
Legend Among LegendsGet all Arcade Mode stars
For a Few Skills MoreUnlock all skills in Story Mode
PerseveranceUnlock both exclusive weapons in a single category of skills in Story Mode
Trick ShotKill a bird during a winning duel
Quality TimeFight in Concentration for 15 minutes
UngratefulShoot a flying stick of dynamite and the one who threw it on a single Concentration
For Massive DamageShoot through a hole to kill an enemy that hides behind a shield
Turkey ShootReach combo level of 20
Grows In The TellingComplete the Story on hard difficulty
True StoryFind all Nuggets of Truth in a single mission
Keep At ItUnlock a skill
New Batman: Arkham Origins Trailer Released
- 20th May 2013 at 09:29AM
- U.M.A._Mailman19
- 30 Comments
Batman: Arkham Origins, the game that comes to you from developer Warner Bros. Games Montreal, recently had a new trailer released. Batman: Arkham Origins is a prequel to both Arkham Asylum and Arkham City. The game is set in the streets of Gotham City during Christmas Eve. The game stars a Batman in his second year as he must defeat both Black Mask and the eight assassins that have been sent out to kill him. Three of those assassin's happen to be Deathstroke, Deadshot, and The Joker. Batman: Arkham Origins will be releasing on the PS3 on October 25, 2013 worldwide.

A couple of days ago, Warner Bros. released a teaser trailer for their game Batman: Arkham Origins. The teaser that was released showed off Batman and Deathstroke fighting each other. Today, the full trailer that was being teased has been released. In the trailer, you see Black Mask talking to his henchmen and telling them to beware of Batman. Also seen in the trailer is Batman taking them out one by one. The trailer has that and much more. Now may I present you with the new trailer. Also revealed, is that when you pre-order the game, you will get DLC that allows you to play as Deathstroke.
Boxart
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More Details
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For all his gadgets and combat prowess, a younger, less experienced Batman fails to realize one thing: the Joker is not a villain to take lightly at any age. Even on Christmas Eve, the Clown Prince of Crime’s idea of a gift isn’t a toy, but a series of explosives tied to a nearby building. With Batman disarmed and stunned by a leaner, more true-to-the-comics Bane, the Joker (now voiced by Troy Baker after Mark Hamill made good on his promise that Arkham City was his last turn in the role), mocks his prey, taunting the Dark Knight before detonating his trap. Batman can do nothing but watch in horror as another landmark structure crumbles at the hands of a madman.
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Some things don’t change with time. The Joker will always be a force for chaos, ripping through Gotham City no matter what other gangs and criminals are planning. But Warner Bros. Interactive has determined how it wants to attempt to bring change to its Arkham world. Just as with comics and movies, the publisher, through its new Montreal studio, plans to return to Batman’s formative years. Doing so opens up plenty of possibilities and story threads that can not only connect to existing adventures, but lay a foundation for more to come.
This Batman, voiced by Roger Craig Smith (of Ezio, Sonic, and Chris Redfield fame) is described as being more primal, more vicious -- his fighting style raw and unrefined. Just as his enemies are younger and more vibrant, so is Batman, with an armor style that closer resembles Christopher Nolan’s films than anything we’ve seen in previous games. But despite all of these mostly thematic changes, much of what Batman: Arkham Originsis built upon is very, very familiar.
That’s not a bad thing by any means, but make no mistake: this is absolutely a successor to the open-world stylings of Arkham City.
If you’ve played Arkham City, you know exactly what to expect here. Gotham City, now bigger than ever, is still (unfortunately) packed with criminals and super villains, all up to no good. The larger story arc this time revolves around the dominant Black Mask hiring eight assassins, including Deathstroke and Deadshot, to kill Batman, who has made quite an impression the citizens of his city. In fact, while the Caped Crusader feels at home ridding the streets of wretched scum, not everyone is at ease with his arrival. The police, led by Commissioner Loeb, will pursue the Dark Knight and attempt to detain him.
But fundamentally, Arkham Origins plays very much as expected. Grappling, gliding, perching atop gargoyles, ambushing thugs, and maneuvering around Gotham works as it always has. The series’ notably fluid and flexible combat system of course returns. This time around, Warner has added a tracking system to help players assess the efficiency of their combat. Functionally this is entirely informational, as experience points, which flow into a branching upgrade system, are still awarded based on chaining hits into lengthy combos. New enemy types, such as the martial artist thug, mix up the flow and logic of a battle, requiring back-and-forth combos until the criminal makes a mistake.
Warner is building upon some of the concepts introduced in past games. Expect side quests to return in a significant way, both through a radio scanner that helps track criminal activity, and a ‘Most Wanted System’, which will allow Batman to hunt villains like Anarchy, who have stories and motivations that are separate from the main Black Mask thread. For what it’s worth, Warner wouldn’t confirm how significant of a role Joker will have in the game, so it remains to be seen if there’s more to Origins than a lesser known mobster with a grudge.
Warner is also vastly building out how Batman’s detective prowess is represented. The concept of Detective Mode is back, but now can actually be used to track observations and discoveries, allowing players to ‘scrub through’ a crime as it occurred in the past, discovering where more evidence might be. When an assassin’s bullet disables a police helicopter causing it to crash, Batman is able to deduce that a nearby SWAT sniper wasn’t responsible -- tracing the source of the bullet to what was likely Deadshot. By scrubbing through different evidence in different places, Batman assembles the truth piece by piece, allowing him to move to his next target.
In just about every way, Arkham Origins is working with what made Arkham City so successful, and then adding its own twists and improvements. The fact that a fast-travel system is being implemented speaks to the fact that the Montreal team isn’t ignoring feedback. The addition of a device like the Remote Claw, which can attach to two points or enemies and pull them together, means that the team is finding new ways to mix up established concepts.
It’s true that some things don’t change with time. The Joker will always be a force of chaos. Batman will always chase criminals through the streets of Gotham. And that is true whether a story is set in the present, future, or the past. Arkham Origins is a prequel working with a different scenario in a bigger world, but it’s still an Arkham game. Considering how brilliant Arkham Asylum and Arkham City were, however, that’s hardly a bad thing. In fact, we can’t wait for more.
This Batman, voiced by Roger Craig Smith (of Ezio, Sonic, and Chris Redfield fame) is described as being more primal, more vicious -- his fighting style raw and unrefined. Just as his enemies are younger and more vibrant, so is Batman, with an armor style that closer resembles Christopher Nolan’s films than anything we’ve seen in previous games. But despite all of these mostly thematic changes, much of what Batman: Arkham Originsis built upon is very, very familiar.
That’s not a bad thing by any means, but make no mistake: this is absolutely a successor to the open-world stylings of Arkham City.
But fundamentally, Arkham Origins plays very much as expected. Grappling, gliding, perching atop gargoyles, ambushing thugs, and maneuvering around Gotham works as it always has. The series’ notably fluid and flexible combat system of course returns. This time around, Warner has added a tracking system to help players assess the efficiency of their combat. Functionally this is entirely informational, as experience points, which flow into a branching upgrade system, are still awarded based on chaining hits into lengthy combos. New enemy types, such as the martial artist thug, mix up the flow and logic of a battle, requiring back-and-forth combos until the criminal makes a mistake.
Warner is building upon some of the concepts introduced in past games. Expect side quests to return in a significant way, both through a radio scanner that helps track criminal activity, and a ‘Most Wanted System’, which will allow Batman to hunt villains like Anarchy, who have stories and motivations that are separate from the main Black Mask thread. For what it’s worth, Warner wouldn’t confirm how significant of a role Joker will have in the game, so it remains to be seen if there’s more to Origins than a lesser known mobster with a grudge.
Warner is also vastly building out how Batman’s detective prowess is represented. The concept of Detective Mode is back, but now can actually be used to track observations and discoveries, allowing players to ‘scrub through’ a crime as it occurred in the past, discovering where more evidence might be. When an assassin’s bullet disables a police helicopter causing it to crash, Batman is able to deduce that a nearby SWAT sniper wasn’t responsible -- tracing the source of the bullet to what was likely Deadshot. By scrubbing through different evidence in different places, Batman assembles the truth piece by piece, allowing him to move to his next target.
In just about every way, Arkham Origins is working with what made Arkham City so successful, and then adding its own twists and improvements. The fact that a fast-travel system is being implemented speaks to the fact that the Montreal team isn’t ignoring feedback. The addition of a device like the Remote Claw, which can attach to two points or enemies and pull them together, means that the team is finding new ways to mix up established concepts.
It’s true that some things don’t change with time. The Joker will always be a force of chaos. Batman will always chase criminals through the streets of Gotham. And that is true whether a story is set in the present, future, or the past. Arkham Origins is a prequel working with a different scenario in a bigger world, but it’s still an Arkham game. Considering how brilliant Arkham Asylum and Arkham City were, however, that’s hardly a bad thing. In fact, we can’t wait for more.
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Fast & Furious: Showdown Trophy List
- 19th May 2013 at 11:07AM
- U.M.A._Mailman19
- 20 Comments
Fast & Furious: Showdown is a brand new racing game that comes to you from Firebrand Games. The game is based on the Fast and Furious movie series. Showdown is a game that ties all the earlier movies storylines together all the way up to Fast 6. In Showdown, players' will go around the world completing various missions in a team with the A.I. or another player. The game will have fully customizable cars and will feature a challenge mode and co-op mode. Fast & Furious: Showdown will be releasing on the PS3 on May 21, 2013 in North America for $39.99.

CompletionistUnlocked all other trophies
Chapter 1 CompleteCompleted Chapter 1 (Solo or Co-op)
Chapter 2 CompleteCompleted Chapter 2 (Solo or Co-op)
Chapter 3 CompleteCompleted Chapter 3 (Solo or Co-op)
Chapter 4 CompleteCompleted Chapter 4 (Solo or Co-op)
Chapter 5 CompleteCompleted Chapter 5 (Solo or Co-op)
Chapter 6 CompleteCompleted Chapter 6 (Solo or Co-op)
Chapter 7 CompleteCompleted Chapter 7 (Solo or Co-op)
Chapter 8 CompleteCompleted Chapter 8 (Solo or Co-op)
Chapter 9 CompleteCompleted Chapter 9 (Solo or Co-op)
Chapter 10 CompleteCompleted Chapter 10 (Solo or Co-op)
Fast and FuriousCompleted every mission in Solo Mode
Twice as Fast, Twice as FuriousCompleted every mission in Co-op Mode
Is it Safe?Completed the Rio Heist Mission in under 200 seconds
SaboteurTook out the convoy in under 210 seconds in the Mexico Convoy Sabotage Mission
Out of SightDidn't let the chopper call for re-inforcements in the LA Cop Pursuit mission
Disposal ExpertDidn't allow a single bomb to go off in the LA Tanker Heist mission
Not a Scratch!Didn't let the towed car take a single bit of collision damage in the Buenos Aires Transport mission
Racing LineCompleted the Rio Pursuit mission in under 165 seconds
Booby TrapUsed the mines at the end of the tunnel to wreck the gang cars in the Germany Escape mission
Express DeliveryDelivered all cargos in under 110 seconds in the Hong Kong Courier mission
Blast RadiusTook out 5 enemies with exploding barrels in the Siberia Assault mission
Double FlipFlipped a car twice without letting it touch the ground in the Moscow Flip Car Battle mission
Level 1 Gold (1P)Won Gold on all Playlist 1 Challenges in Solo Mode
Level 2 Gold (1P)Won Gold on all Playlist 2 Challenges in Solo Mode
Level 3 Gold (1P)Won Gold on all Playlist 3 Challenges in Solo Mode
Level 4 Gold (1P)Won Gold on all Playlist 4 Challenges in Solo Mode
Level 5 Gold (1P)Won Gold on all Playlist 5 Challenges in Solo Mode
Level 6 Gold (1P)Won Gold on all Playlist 6 Challenges in Solo Mode
Level 7 Gold (1P)Won Gold on all Playlist 7 Challenges in Solo Mode
Solo Challenges GoldWon Gold on all challenges in Solo Mode
Level 1 Gold (2P)Won Gold on all Playlist 1 Challenges in Co-op Mode
Level 2 Gold (2P)Won Gold on all Playlist 2 Challenges in Co-op Mode
Level 3 Gold (2P)Won Gold on all Playlist 3 Challenges in Co-op Mode
Level 4 Gold (2P)Won Gold on all Playlist 4 Challenges in Co-op Mode
Level 5 Gold (2P)Won Gold on all Playlist 5 Challenges in Co-op Mode
Level 6 Gold (2P)Won Gold on all Playlist 6 Challenges in Co-op Mode
Level 7 Gold (2P)Won Gold on all Playlist 7 Challenges in Co-op Mode
Co-op Challenge GoldWon Gold on all challenges in Co-op Mode
Perfect DrivingCompleted a driver-enabled mission/challenge without hitting an obstacle or vehicle
Test DriverUsed every available vehicle at least once to complete any mission/challenge
Drift KingDrifted 500m in a single maneuver
Go the DistanceDrove 500 Miles
ExperimentalTried out every mod at least once
Paint JobTook a customized vehicle out for a spin
TurbochargedExpended 100 N20 Tanks
SharpshooterCompleted a gunman mission with 100% accuracy playing as the gunman only
Weapon MasterKilled an enemy using every type of weapon
Car CrusherWrecked 500 vehicles by any means
Hollywood StuntmanCompleted any mission with out-of-car sections without falling onto the ground
Driver Level 50Reached Driver Level 50
Metal Gear Solid: The Legacy Collection Release Date Announced
- 17th May 2013 at 01:23PM
- U.M.A._Mailman19
- 36 Comments
A couple of weeks ago, Konami and Hideo Kojima revealed the Metal Gear Solid: The Legacy Collection for the PlayStation 3. Metal Gear Solid is one of PS3's most popular Sony exclusive series. The series stars Solid Snake as he fights to stop his evil twin Liquid Snake. The series first started in 1998 with the release of Metal Gear Solid. To celebrate the anniversary of Metal Gear Solid, Kojima and Konami have created this Collection with all the games.

Today, Konami has announced the release date for the Metal Gear Solid: The Legacy Collection for the PS3, which was revealed a couple weeks ago. The Collection which contains all the games from 1998's Metal Gear Solid to 2008's Metal Gear Solid 4: Guns of the Patriots to 2011's Metal Gear Solid HD Collection will be releasing on the PS3 on July 9, 2013. The collection will also contain the two digital comics in it as well. The collection will be priced at $49.99. Below is the picture of the collection.

Source: PS Blog.
New DriveClub Screens Come Racing Towards Us
- 17th May 2013 at 12:49PM
- U.M.A._Mailman19
- 20 Comments
At their PlayStation 4 announcement meeting, Sony revealed a bunch of new games for the system. One of the games that was revealed was the game DriveClub. DriveClub is a racing game that is exclusive to the PlayStation 4. DriveClub is being developed by Evolution Studios. DriveClub is a game that you can play in real clubs, in real time and asynchronously, and will feature racing and challenges for players to complete, explained the developer. The game will link to a companion app on smartphones and tablets, where players will have "24/7 unteathered access to their club". The app will also let you set up race challenges and release them into the public for players to complete, or organize huge tournaments of thousands of players.

DriveClub, the racing game that comes to you from developer Evolution Studios and PS4 exclusive recently had new screens from the game released. In some of the screens you can see some of the models of the cars that you can race in when the game comes out for the PS4. Also some of the screens show off the games lighting engine. Next you can see the interiors of some of the cars in the game. Now may I present you with the new screens that were released.








Source: Gameranx.
Killzone: Mercenary "Blackjack" Trailer Released
- 17th May 2013 at 11:30AM
- U.M.A._Mailman19
- 15 Comments
Killzone: Mercenary, the game that comes to you from developer Guerrilla Games recently had a new trailer released. Killzone: Mercenary brings all the FPS action of the series to the PlayStation Vita. The game was first announced at last years Gamescom. In Killzone: Mercenary, players' step into the shoes of Arran Danner, who is a mercenary for hire. Arran will accept contracts from both the ISA and Helghast. Arran's goal will change when he is out on one of his missions, so he will have to do whatever he can to accomplish this goal.

Today a new trailer has been released for the Vita game, Killzone: Mercenary. The new trailer that was released, shows off a lot of action that you can expect to see in the game. The trailer shows off a lot of Helghast getting slaughtered and it even shows off more gameplay from the game. Another thing revealed by Guerrilla Games is what you get when you pre-order the game. The item you get when you pre-order is called "Blackjack's Briefcase." Finally Guerrilla Games has also been kind enough to push the games release date up a week. Killzone: Mercenary will now be releasing on September 10, 2013 in North America and September 4, 2013 in Europe.
Pre-order:
Double XP Boost
- Get out ahead of the pack! Start the 48-hour clock with this special access code and all contracts, bonuses and payoffs earn you twice the normal XP for two straight days!
In-Game Cash Bonus
- Start the game and go straight to the armory! With this bonus payout, you’ll have enough Vektan Cash to pick up a new weapon before you even step foot on the battlefield.
- A powerhouse weapon of the ISA, the M224-A1 carries more than enough ammo to get the job done at the cost of accuracy. Fortunately for a Mercenary, subtlety is not always a mission requirement.
Source: PS Blog.
Latest Ratchet & Clank: Full Frontal Assault Vita Update Released
- 17th May 2013 at 09:20AM
- U.M.A._Mailman19
- 20 Comments
Ratchet & Clank: Full Frontal Assault, the game that comes to you from developer Insomniac Games just had some news announced for the Vita version of the game. Full Frontal Assault is the latest game in the series, that follows the gang on another crazy adventure. In Full Frontal Assault, you will have to complete a variety of tower defense based objectives in the game. The PS3 version of the game released via retail and PSN on November 27, 2012 in North America and November 30, 2013 in Europe.

Today, Insomniac Games has released an update on the status of the Vita version of Full Frontal Assault. In today's update, Insomniac has revealed that the Vita version is complete and that it will be releasing on May 21, 2013 in North America and May 22, 2013 in Europe. Also revealed in the update is the status of Ratchet: Deadlocked HD. The update reveals that Idol Minds and Sony are wrapping up with it and that it should be available soon. Also, remember if you bought FFA on PS3 via retail or PSN, you will get the game for free.
Source: PS Blog.
Quell Memento Trophy List
- 16th May 2013 at 01:14PM
- U.M.A._Mailman19
- 3 Comments
Quell Memento, the game that comes to you from developer Fallen Tree Games, recently had its trophy list released. Developer Fallen Tree Games', Quell Memento is a puzzle game built for the PlayStation Vita. The game has over 150 puzzles for you to solve in the game when it releases on the Vita. The game also as a very nice soundtrack to it. Quell Memento will be releasing on the PlayStation Vita later this month.

StagehandComplete a stage in perfect moves
ElectricianSwitch the battery on 4 times during a level
PunchlineChange a bulb 200 times during a level
EskimoBreak 10 ice blocks that contain an object
ChemistMerge 4 droplets into 1
IlluminatusIlluminate blue, gold and red diamonds at the same time
LightshowCross the beams 5 times at once
LightspeedComplete a level in under 5 seconds
VanityWatch a full chapter replay
ThoroughComplete a chapter in perfect moves
Father TimeCollect 24 time pieces
RoyalCollect every jewel
Clear ThinkingComplete every chapter
MomentousComplete every chapter in perfect moves
Diablo 3 Development on PS4 Video Released
- 16th May 2013 at 12:12PM
- U.M.A._Mailman19
- 19 Comments
Diablo 3, the game that comes to you from developer Blizzard Entertainment, recently had a new video released. In Diablo 3, you have a variety of choices of classes for you to choose from like in most MMOs. Diablo 3 takes place in Sanctuary and in the game your goal is to save the Sanctuary after demons have started to attack the Sanctuary since the Worldstone has been destroyed. Your goal is to stop and destroy them, so no harm can be done to the people of Tristram. Diablo 3 will be releasing for the PS3 and PS4.

Today Blizzard has released a new video for their game Diablo 3 for the PS3 and PS4. The new video that was released is a developer diary, that is apart of Sony's "Conversations with Creators" episodic series. In the new video that was released, gamer's will learn about how development of Diablo 3 for the PS4 is going along for Blizzard. Now may I present you with the new video that was released.
Source: PS Blog.












